User Score
7.8

Generally favorable reviews- based on 57 Ratings

User score distribution:
  1. Positive: 44 out of 57
  2. Negative: 11 out of 57

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  1. Feb 12, 2020
    6
    Well…I suppose some classics can be beaten? Not long ago, I reviewed the 1993 classic “DOOM,” and while I found some elements of the game to have aged…not so well, I still quite enjoyed my time with the game. I still was able to see why the game was hailed as a classic, and I thought it still played well to this day. When going into “DOOM II,” though, I wasn’t sure what to think. I didn’tWell…I suppose some classics can be beaten? Not long ago, I reviewed the 1993 classic “DOOM,” and while I found some elements of the game to have aged…not so well, I still quite enjoyed my time with the game. I still was able to see why the game was hailed as a classic, and I thought it still played well to this day. When going into “DOOM II,” though, I wasn’t sure what to think. I didn’t hear as many amazing things about it as I did with the original game (figures, the first game really shook up the industry), but I was still interested in trying it out. I can honestly say after playing it…it’s fine. It’s not amazing, it’s just alright.
    “DOOM II” sports many of the things that made the first game so great: I still love the pixelated design of the graphics, and I think that even as graphics grow today, the designs still have a certain charm to them that makes them so compelling. The gunplay also remains fantastic, aided by the addition of the Super Shotgun. Having played the 2016 “DOOM” reboot, the Super Shotgun was one of my favorite guns in that game, and it’s still one of my favorites in this game. The soundtrack, while it may seem archaic, is still really solid, and the game also tries to takes a slightly more linear approach, which I’m kind of happy about. The original game’s maps could often be so overwhelming that they were tough to traverse, but with this game, they at least made some effort to scale down the maps a little bit. It’s not perfect, but I appreciate the effort, and all in all, I think there’s a lot to like about “DOOM II.” The Switch version also runs very well in both docked and handheld mode, and the overall performance is very solid.
    That being said, though, “DOOM II” does have its flaws. I think one of the reasons I mention that there’s a lot to like about the game is because it often feels like the same game again. Outside of the addition of the Super Shotgun, along with the slightly more linear approach, “DOOM II” feels a lot like “DOOM More” to me. There’s not a whole lot of huge changes or advancements in this one, and it’s not like it’s a totally more polished experience, either. It’s the same “DOOM” game you played before with some more levels, and while that’s not really a bad thing, the repetition becomes noticeable rather quickly. Not only that, but I think some of the elements of “DOOM” that haven’t aged well are still carried over here: while the game is slightly more linear, the levels can still be all too confusing to traverse, the puzzles remain obtuse and often frustrating, and the game also tries to rely a bit more on platforming to help you traverse (even though there’s no jump button), which can make getting through areas feel like a bit of a chore.
    Overall, “DOOM II” honestly left me a bit conflicted. It’s certainly not a bad game, and there’s fun to be had with it, but I definitely think it takes a step backwards from the original title. There’s not a whole lot of changes here to make the experience feel totally brand new. It’s more “DOOM,” and that’s not totally a bad thing, but I probably would’ve had more fun with it if it took a few more risks and didn’t try to play things so safe. Still, with “DOOM Eternal” coming soon, I suppose revisiting the classic “DOOM” games for historical reasons isn’t such a bad idea, and “DOOM II” could still give you a fun (if frustrating) time.
    Final rating: 6 out of 10 “Decent”
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No score yet - based on 3 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 3
  2. Negative: 0 out of 3
  1. Nintendo Force Magazine
    Apr 28, 2020
    90
    Give the original DOOM a go first and finish every episode. Then, if you find yourself wanting more, grab DOOM II. [Issue #42 – October 2019, p. 20]
  2. Mar 10, 2020
    70
    Doom II, or Doom II (Classic) as Nerve Software's version for the Switch is called, is basically the port of Doom (1993) all over again: highly enjoyable, very cheap (at least for the moment) but far from a perfect version of the game. Just make sure to lower your expectations a bit, because in terms of level design this is the inferior sibling.
  3. Aug 2, 2019
    80
    Much like the port of the first game, Doom II on Switch delivers a solid rendition of a classic FPS with only a handful of audio and visual issues preventing it from being perfect. It holds up just as well the original Doom does, and its price is similarly reasonable: as a result, we naturally recommend this one just as much as we do its predecessor.