User Score
8.0

Generally favorable reviews- based on 53 Ratings

User score distribution:
  1. Positive: 38 out of 53
  2. Negative: 5 out of 53

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  1. Jan 5, 2022
    0
    It is disappointing that such a great game has been ruined by a single bad idea. I had to delete the game after some 6 hours because every new “run” that I attempt ended up in exactly the same way: 30 minutes wasted and angry. The first 3 hours were so good. I really enjoyed it. But as soon as the challenges got somewhat harder, I started failing them. Sometimes, it was even down to pureIt is disappointing that such a great game has been ruined by a single bad idea. I had to delete the game after some 6 hours because every new “run” that I attempt ended up in exactly the same way: 30 minutes wasted and angry. The first 3 hours were so good. I really enjoyed it. But as soon as the challenges got somewhat harder, I started failing them. Sometimes, it was even down to pure luck (bad dice rolls). The last 3 hours were a waste of my time, and I made zero progress. I would have to be a masochist to continue playing the game under these conditions.

    If you think my score is too harsh, just imagine if in Mario Odyssey after 3 hours the controls got inverted (left becomes right, right becomes left, etc.). With such a change, the game would be very hard to control, and no normal person could enjoy it. Would you give that game a 5 because the first 3 hours were great? No, it would be a ruined game. That’s why it’s a zero.

    P.S. Terry, if you’re listening, you know how in Donkey Kong Country, when you die in a stage, you only have to re-try that stage, not the entire world. Think about that. Think about that really hard.
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  2. Apr 18, 2022
    4
    A mobile game on my switch...

    Read about it, saw it cheap and decided to try it out or is really not something I feel that inclined to play that often. I was looking for something a bit more chill but still challenging in the rougelike genre. It's there! But something is missing and I believe it is both on the art direction and the unlocking department, so I encourage others to watch some
    A mobile game on my switch...

    Read about it, saw it cheap and decided to try it out or is really not something I feel that inclined to play that often.
    I was looking for something a bit more chill but still challenging in the rougelike genre.
    It's there! But something is missing and I believe it is both on the art direction and the unlocking department, so I encourage others to watch some gameplay before buying and we if it all tickles the right spots before buying. .
    It just seems too simplistic to get enough out of.
    Too bad.
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Metascore
88

Generally favorable reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 0 out of 5
  1. Jan 28, 2021
    78
    Dicey Dungeons makes the most of its possibilities. It is original, challenging, extremely varied... it manages to create with a simple roll of the dice the emotion of knowing if we can resist until the next fight. It mixes many really interesting formulas for the players.
  2. 95
    I came into Dicey Dungeons with high hopes and I was thoroughly blown away. It’s so smartly designed in how the classes and equipment all work together to create consistently unique and creative instances where you have to squeeze the usefulness out of almost every play style and strategy. The episodic design fits it very well, because it makes the early parts far more approachable, while keeping the variety up enough that even later episodes slow you down, you still have so much to enjoy. Dicey Dungeons is an amazing game that I’d almost call a roguelike game for people who don’t like roguelikes. You do have to like turn-based combat, though. And dice.
  3. Jan 5, 2021
    90
    Well, this game is just plain awesome. It’s kind of a dungeon-crawl roguelite thing, but the battles use an interesting dice mechanic that really helps the game stand out. As you make your way through each floor, you’ll find various skills that you can pick and choose from to fill out your battle actions. Each turn you roll a number of dice and assign them to those skills to use them. There are lots of different kinds of enemies and skills, and the maps themselves, while simple, have some points of interest and branching paths you can choose to explore. One of those games where you fire it up meaning to play for twenty minutes and end up playing for four hours. I’d expect no less from Terry Cavanagh, though.