Crysis 2 Remastered Image
Metascore
  1. First Review
  2. Second Review
  3. Third Review
  4. Fourth Review

No score yet - based on 1 Critic Review Awaiting 3 more reviews What's this?

User Score
7.9

Generally favorable reviews- based on 10 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Relive the legendary single-player campaign from the classic first-person shooter, Crysis 2, optimized for today's hardware in Crysis 2 Remastered.
Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Oct 19, 2021
    80
    Crysis 2 Remastered is a super solid port of an excellent FPS that looks and plays fantastically well on Switch. Yes, you lose out on multiplayer, but there's still a generous single player campaign to get stuck into here that does a great job of funnelling you through its blockbuster setpieces whilst ensuring you get plenty of opportunity to tool around and experiment with your crazy Nanosuit powers. Crysis 2 may well be the very best entry in Crytek's franchise, and it's absolutely one of the finest shooters currently available on Nintendo's hybrid console.
Score distribution:
  1. Positive: 4 out of 5
  2. Negative: 0 out of 5
  1. Oct 23, 2021
    10
    Super great fun this was. Loved every second of it. Looks beautiful on the Switch...i mean it really does play smooth and runs even better.Super great fun this was. Loved every second of it. Looks beautiful on the Switch...i mean it really does play smooth and runs even better. This Trilogy is just amazing, what they can pull on the Switch its up there with The Witcher, both Dooms and both Wolfenstien games as proforming so well. Story is ok, nothing to write home about. But Pick this Trilogy up....its 100% worth every dime. Great job Nintendo. Expand
  2. Oct 27, 2021
    10
    This so-called review would only express my personal experience with the game. Also, I play in handheld mode on OG.

    I had never played
    This so-called review would only express my personal experience with the game. Also, I play in handheld mode on OG.

    I had never played Crysis series back in the day when it first arrived. When the hype around remastered versions rose I had to buy the first game. Open-world, destructible environments, nanosuit, and freedom to be creative were described as the hallmark. Except for the nanosuit and total destruction, I had seen the rest in games like Far Cry. Open-world design was beautiful, to say the least, but I was already suffering from the oft-talked fatigue with the genre. Plus the game at core is an old one so it prevented me from enjoying manipulating the enemy AI - yes, I said it.

    Regardless, I finished the game, enjoyed the abilities of the nanosuit, loved boss fights. For me, it was indeed a good game and I use the word good rather liberally.

    I had heard the second game is linear which, contrary to the rest of gamers who have already played the game, sounded fun to me. Bought the game and started it two days ago. Man, did I not enjoy it to the last bit? The game, probably because of linear design, looks way better than the first entry on Switch. The jungle island was amazing with vistas of it's own but the post-apocalyptic scenery is something I'd dig in at any point in my life. It looks way better than the first one as 720p res is for the greater part persistent. 30 fps cap is intact. We all have seen digital foundry's analysis, right? The best part is indeed background score. You cannot even imagine going wrong when Hans Zimmer's holding the rein in that department. What the great composer delivers is so unique, that I came to question whether Gustavo Santaolalla deserves the top chair on supposed chart of music given for games at all. Trust me, it is that good. Not only does it charge the scenery of game with a sense of suspense but more so with a kind of dread, an ultimate ingredient of games in such setting.

    The linear game design choice sat perfectly with my gaming disposition because it did not deprive player of the freedom to come up with a style, to be creative. Instead, it is something of a sandbox that you would have been familiarized by games like last gen Metro games, or even TLOU 1. Like those ones you would itch to explore every site, scan every corner, and rummage through every shelf or table lest it has a collectible or info for the lore/story.

    Speaking of the story, I had heard that Crysis didn't have one. And yet I found that what kept me pushing through the first game was the story. Exercising the disbelief, I wanted to find out what North Koreans were hiding, what was killing the people so mercilessly. The sinister inside of Alien vessel did more than enough to instill a fear; a discovery paid well by the curiosity which preceded. As for the second game, the beginning had me hooked instantly when Prophet came to my rescue. Yes it is a cut scene, but story lovers cannot deride it the slightest. Learning what Prophet had been up to and his aim for the future was a treat in itself. The rest I will leave for gamers to find out themselves. For my part, I just loved it.

    For the gameplay itself, stealth is way more fun with this one. Animations have been improved as when you jump you see your shadow emulating Spiderman-like movements, mechanics have been improved as now you can grab on the ledge to climb a higher point. Outplaying the enemies is just so much fun when cloaked as you now carry a knife. Getting their attention by throwing objects is still great to carryout your killings stealthily. The old grabbing by the neck with your ultra powerful arm just as fun! But even if you get caught, going amok with guns is not in the least any less enjoyable - if you don't hide and cloak again that is. The visual presentation of being in a nanosuit gives a more natural vibe. Believe me, ditching open-world hasn't taken away any fun in gameplay. For me though, doing so has only added to the joy.

    In conclusion, this game for me is, or was, right step forward in the series. I know I'd be a minority in endorsing it. But I cannot lie to myself and just echo the majority's voice. I loved this game and would play it again soon.
    Expand
  3. Oct 20, 2021
    9
    El juego es excelente su gameplay fluido y visualmente superior A TODOS . La adaptación esta muy cuidada. Una gran adaptación a un gran juego,El juego es excelente su gameplay fluido y visualmente superior A TODOS . La adaptación esta muy cuidada. Una gran adaptación a un gran juego, no es un juego para competir con un ps5 seamos realistas ya que es un juego PORTATIL! NO HAGAN COMPARACIONES ABSURDAS Expand
  4. Oct 19, 2021
    8
    I've always enjoyed Crysis 2. I've always equated it to close to a modern military sorry shooter as far as engagements with human targets andI've always enjoyed Crysis 2. I've always equated it to close to a modern military sorry shooter as far as engagements with human targets and their tactics goes. I love getting into gunfights with CELL operators, it's intense and gives you a good gunfight feel. The game is more cinematic, though it still has that annoying first person cutscene thing going (something I discussed further in my Crysis 3 review). The story is easier to follow, it has (in my opinion) the best music in the franchise, yet it remains that bastard child of the series.

    This is more of a port for me rather than a remaster since the Switch hardware is (in my opinion) an odd combination of gen 7 and gen 8 hardware, so I came in not expecting the Xbox One X experience. The experience itself is like playing it on Xbox One S vs. Xbox 360; it's "cleaned up". The frame rate is mostly locked at 30 FPS, but there is some noticeable frame stutter when things get hot and you're behind cover. While I can't attest too well the visual differences between the Switch version and my old Xbox 360 version, everything appears to be preserved perfectly and it looks great on the Switch. Great attention to detail compared to my Xbox 360 original: I was cloaked and behind cover once and when I stood up to line up on a guy, his laser sight was fixed right on my head and I could see the little laser. When reloading the Mk 60 machine gun, there is greater attention to detail inside the innards of the weapon; they took their time with this.

    It can get glitchy; CELL mercs ragdoll like crazy and through objects when shot and killed, Ceph walk through cars and broken sidewalks, there are sound glitches in which the sound effects occasionally turn off. The "sparkles" for Nanocatalyst doesn't appear, so you have to walk over where you *think* you killed a Ceph to pick it up in order to mod your suit, Ceph AI seems more averse and the tend to retreat more often. Play for too long when the sound cuts out, and the game crashes.

    There could have been reworked AI to focus more on intense squad based tactics; they could stand to bring in heavier reinforcements to your location; this could have been done with the humans and the Ceph. They could have added more Marines to fight alongside with more aggressive and more tactical AI.

    Technical shortcomings aside, I'm playing Crysis on a portable for $50 (I bought the trilogy) and I think that's a fair asking price for such a timeless trilogy. I've played this game beginning to end at least four times on Xbox 360, Xbox One, and now I'm enjoying it on my Switch.
    Expand
  5. Dec 17, 2021
    7
    The second in the released Crysis Remastered Trilogy, for me this sequel plays very similarly to the original, and that’s both a good and aThe second in the released Crysis Remastered Trilogy, for me this sequel plays very similarly to the original, and that’s both a good and a bad thing. The change in general scenery does make for some changes in tactics and your approach, trading the tropical jungle for urban cityscape, so if you were a fan of the original flow and mix of stealth and gunfights from the original Crysis you’ll likely dig the hell out of this one as well. Once again, it’s pretty impressive what they’ve managed to pull off in terms of visuals and performance on the humble Switch, considering the Crysis engine is still commonly used to benchmark high-performance PCs with how punishing it can be. Docked play is preferable, as handheld (aside from generally being less comfortable for the intensity of FPS play) still shows more signs of issues, but it is still certainly playable and looks fine. While I (seemingly against the tide) prefer the third chapter in the series, the second one has plenty of content to look through and exciting moments to savor.

    https://www.nindiespotlight.com/2021/10/mini-reviews-october-27th-edition.html
    Expand