User Score
7.3

Mixed or average reviews- based on 58 Ratings

User score distribution:
  1. Positive: 34 out of 58
  2. Negative: 9 out of 58

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  1. Aug 17, 2021
    4
    Nowhere near as good as the first game. The combat is terrible, enemies can be avoided. For what do I need to play this game when there is no real challenge? Axiom Verge 2 is the biggest disappointment of 2021. Avoid it when you loved the 1st game as the sequel is not good.
  2. Aug 12, 2021
    4
    This review contains spoilers, click expand to view. Wow.. What a disappointing sequel. Almost every aspect of this game pales in comparison to the first game. I'll start off with the good things before i move on to bash this game for the piece of mediocre trash it is. The hacking gimmick is very cool and... yeah that's it. Some of the music is nice I guess..

    The game started out very interesting. Enemies were dangerous and rewarded you for using skill points to fit your preffered way of tackling them wether that is hacking or slashing. Then..

    The breach.

    What the **** made Happ think this was a good idea? Half of the game you play as the stupid drone because you'll have to traverse this uninspired retro **** called "the breach". It's the first games' secret world but mandatory. You go back and forth through the overworld and the breach so many times it honestly felt like I was going absolutely insane. Nothing interesting happens either. The game never pushes the mechanic further than bare minimum. How about gaining an ability to teleport to the breach whenever you want in addition to leaving it whenever you want? "No". Or traverse it in human form? "No".
    I don't know.. It cannot be saved. It's a boring as heck concept to begin with. Atleast the game makes up for this with the cool bossfights, you know? like in the first game? WRONG! There's only 2 f*cking bosses in this game! Are you kidding me? They aren't challenging either, so there's no discussion to be had here. The game tried to remedy this by having optional mini-bosses scattered around here and there. But these do NOT cut it. It never goes past a skill point as a reward for beating them. You fight them while the overworld theme is still playing. Is this a joke or something?

    All in all; The puzzles weren't clever or intresting. The upgrades are boring as f*ck. The weapons are so boring I almost quit playing when I realised I had seen every type. Melee and boomerangs? Seriously? This IS a joke isn't it? What happened to the cool weapons from last game? There isn't anything in this game as cool as they were. I also stumbled upon so many glitches and typos I went and checked if i was playing the early-access but no. The double axe was unusable because of some basic oversight that could've been found with five minutes of playtesting. The ending was so anticlimactic it's embarassing. My jaw dropped at how absolutely bad Tom Happ decided to end this long awaited sequel. There's no conclusion. The game should NOT have ended like it did. If you end up finishing the game you'll understand what I mean. 4/10 Because it is slow, boring, uneventful, uninspired and just all round unpolished. Possibly the most boring Metroidvania in a long time. I will never play it again.
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  3. Aug 23, 2021
    3
    Very bland a repetitive gameplay and running around forever. Weapons is not great and the spider bot just ads more grinding to the game.
  4. Aug 14, 2021
    0
    Played trough the game and i just would like more, it was realy good graphics and music was fantastic.
  5. Feb 28, 2022
    3
    Pros: First, the music (though many of the songs sound similar and use the same instruments and vocals) was polished and punchy. Far better than the game itself. Second, the pixel art would have been pretty decent in any other game. Third, the game has welcome accessibility options.

    Cons: The first Axiom Verge is exceptional. I loved every minute of it, and that's why I can't believe
    Pros: First, the music (though many of the songs sound similar and use the same instruments and vocals) was polished and punchy. Far better than the game itself. Second, the pixel art would have been pretty decent in any other game. Third, the game has welcome accessibility options.

    Cons: The first Axiom Verge is exceptional. I loved every minute of it, and that's why I can't believe the same developer made this game. I won't repeat what others have said about the weapons, combat, bosses, upgrades, rewards, map, objectives, atmosphere, pacing, length, story, ending, and TYPOS. The game feels untested and unfinished in every way, as if Happ hung up a "Just Go With It" banner during development. The takeaway is this: if you loved it in Axiom Verge, expect it to disappoint you in Axiom Verge 2. Like many others, this was an instant purchase for me after the experience I had playing its predecessor. I still recommend the first game to friends, but I warn them not to make the same mistake I did. I wish I had my money and my time back.
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Metascore
76

Generally favorable reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 20
  2. Negative: 0 out of 20
  1. CD-Action
    Nov 15, 2021
    75
    Axiom Verge 2 offers an extraordinarily beautiful, coherent and original world, but sometimes exploration gets tedious and some mechanics and design choices get in the way of experiencing this intriguing setting. It is a unique game in a way, but I feel that it shouldn’t have sacrificed some elements on the altar of originality. [11/2021, p.46]
  2. Oct 12, 2021
    80
    Axiom Verge 2 is an unexpected and greatly enjoyable evolution of the first game, more focused on exploration than combat. It's the second step in Thomas Happ's ambitious sci-fi universe.
  3. Nintendo Force Magazine
    Oct 7, 2021
    95
    Axiom Verge 2 is amazing. Many have tried to make games that can work as light entertainment and heavy, honest stories about their own lives at the same time. Few have succeeded as well as this one. [Issue #55 – October 2021, p. 19]