User Score
7.0

Mixed or average reviews- based on 24 Ratings

User score distribution:
  1. Positive: 13 out of 24
  2. Negative: 4 out of 24
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  1. Mar 1, 2018
    3
    This game is a lot of wasted potential. There is some good gameplay and a lot of fun ideas, great character and world design, but it just never gets past the fun you have in the first few levels. Not only does it never surpass the first few levels, it actually gets much much worse.

    I hate myself for bashing an indie title but on the Switch this game controls really badly. The number of
    This game is a lot of wasted potential. There is some good gameplay and a lot of fun ideas, great character and world design, but it just never gets past the fun you have in the first few levels. Not only does it never surpass the first few levels, it actually gets much much worse.

    I hate myself for bashing an indie title but on the Switch this game controls really badly. The number of times I died because the dash or jump button failed to register is shameful. Commig to this after Celeste just feels bad, it feels like my controller went back to NES days and can’t handle two simultaneous button presses.

    As you progress what was fun tower defense in the first few levels slowly transforms into gimmicky levels with a redundant difficulty curve.

    By level 5.1 I realized that despite my desire to finish this game, I am not having any fun. Maybe it’s cos I’m not playing co-op, maybe it’s cos I want this game to be a tower defense and it isn’t (you don’t get enough resources to play it TD style, you need to spend most of your time shooting) and maybe it’s cos this game tries to be a platformer but doesn’t have the control,s for it. Either way, I am not having fun, which is a shame since the potential is there and the game is interesting, just amateurishly made.

    I will come back and revise my review if the game gets the fun patched back in, they did fix some of the **** difficulty issues, but I doubt it.

    TL;DR Don’t bother. It just isn’t good enough.
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  2. Mar 19, 2020
    2
    Game crashes when loading between levels. It is also not a very fun play in single player mode, as the controls are obtuse, and unresponsive. I unfortunately wasted a good amount of time playing this before quiting, don't make the same mistake.
Metascore
74

Mixed or average reviews - based on 23 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 23
  2. Negative: 1 out of 23
  1. Jun 24, 2019
    60
    Aegis Defenders has several points in its favour, such as well-designed gameplay mechanics, a quality plot and its good audiovisual environment, but as it becomes clear, a good game is more than the sum of its parts. The game's puzzles quickly start feeling repetitive and its difficulty level comes off as exaggerated, which contribute to put Aegis Defenders in the territory of games that could have edged towards a much more memorable status.
  2. Apr 16, 2018
    80
    The visuals are sumptuous and eye-popping with colour. The design of the worlds and characters could have played into the tropes we’ve seen a thousand times before, but each feels wonderfully original. This accompanies a gentle and subtle soundtrack that perfectly fits the overall style and package. This is definitely a game worth exploring.
  3. Mar 19, 2018
    80
    Aegis Defenders manages to avoid the boredom found on some tower defense games by mixing it up with action and platforming elements. Its complexity and depth of strategy doesn’t lose its light even with its somewhat convoluted controls. With its top-notch pixel art style and charming narrative, it delivers an entertaining and unique experience.