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5.0

Mixed or average reviews- based on 6 Ratings

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  1. Jan 24, 2021
    3
    Don't make the mistake of thinking that Aborigenus is some kind of self-conscious tribute to old Flash games. This isn't a "retro" game. It's more like some guy's first experiment making a game. It does look like an old Flash game, but only because it's equally bad.

    To be clear, the authors of Aborigenus do show some talent. The general art direction makes sense, and the soundtrack is
    Don't make the mistake of thinking that Aborigenus is some kind of self-conscious tribute to old Flash games. This isn't a "retro" game. It's more like some guy's first experiment making a game. It does look like an old Flash game, but only because it's equally bad.

    To be clear, the authors of Aborigenus do show some talent. The general art direction makes sense, and the soundtrack is surprisingly good–so much that it seems to beg for a better game. Instead, that decent sountrack is stuck with a game that looks like the result of a Unity "build your own game" tutorial. Aborigenus is a mishmash of half-arsed action platformer mechanics that don't work together. The whole thing lasts less than an hour, even though it's artificially lengthened by misplaced checkpoints and comically verbose text explanations that shift wildly from second to third person.

    After a handful of amateurishly designed levels, and a quick boss battle that could easily be beaten on first try, Aborigenus showed me the closing credits and crashed because of a bug. That was a fitting end for a game that shouldn't have been put on the eShop–especially not for 5 euros. I bought it on 80% sale for 99 cents, that I covered with Gold Points. It still felt overpriced.
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