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  • Summary: Towards the end of the Interstellar Wars, chaos spread and one band of elite mercenaries acted more like pirates and looters than actual soldiers. The leader of this group was the notorious and infamous Colonel Nestor.

    Without a doubt the biggest prize of their looting was the Shenandoah,
    Towards the end of the Interstellar Wars, chaos spread and one band of elite mercenaries acted more like pirates and looters than actual soldiers. The leader of this group was the notorious and infamous Colonel Nestor.

    Without a doubt the biggest prize of their looting was the Shenandoah, a device designed to terraform barren planets. With this device Nestor and his men started to build an army that now poses a great threat to the known star systems.

    Your mission: Take down Nestor and bring back the Shenandoah.
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Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 0 out of 2
  1. Jul 20, 2020
    60
    1993 Shenandoah is an unexpectedly polarizing title: previous Commodore Amiga owners and fans will undoubtedly love it and blissfully enjoy the sights and sounds of their beloved childhood, but folks who either missed out on the Amiga or are too young to know the machine might feel completely baffled that such titles managed to hold anyone's attention for long. Even so, we can’t deny that having games recovered from decades ago is always a welcome surprise, and for that, we are more than pleased to salute the addition of this one to the Nintendo Switch's ever-growing, ever-impressive shmup library. It's not for everyone, then, but if you loved the Amiga, then you'll probably love this.
  2. Jul 21, 2020
    60
    It may be a mostly standard shmup but 1993 Shenandoah definitely offers some unique components that help make it stand out.
Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Jul 22, 2020
    8
    Review by Courtney

    Developed and Published by Limit Break Released on July 9th 2020 $12.99 on Nintendo switch 1993 Shenandoah is a
    Review by Courtney

    Developed and Published by Limit Break

    Released on July 9th 2020

    $12.99 on Nintendo switch

    1993 Shenandoah is a game that I didn’t particularly think I’d have much of a connection with at first glance. Generally I’m not one for the smaller arcade shooter genre, and on the surface, I figured this would be another game that just wasn’t for me. There’s been a lot of attempts in recent years to recapture the nostalgia from old games, pixel graphics, the simplistic controls and music, and none of it really struck a chord with me.

    Right away something felt a little unique about this game. The art style really spoke to me. It was like being eight years old and looking through my dad’s bookshelf at his sci fi novels. It felt so familiar. And while the gameplay overall still isn’t something I would probably buy for myself, it still held my attention in a way so many others like it hadn’t been able to do.

    Upon researching the title, I realized perhaps why it was so different. 1993 isn’t just a cute addition to the title. Shenandoah isn’t pretending to be a trendy 90’s baby. It’s the real deal. This game began development back in 1992 by Krister Karlsson and three friends for the Commodore Amiga. But the group split and the game was never fully finished.

    Recently, Karlsson found the demo and decided to revisit the project. He and other developers came together to complete the title. The game truly is a relic.

    This adds such a deeper level to the game for me, and I really think I might replay it with new eyes after this review is written. It brings a whole new appreciation for me. I can only imagine how Karlsson must feel, finally seeing this game become a reality after it being boxed away for so long.

    The game itself is has fifteen stages, with many ships and upgrades to purchase. The game can also be played in co-op(up to four players), which I think is truly a fun addition. The game also offers plenty of boss battles, called sentinel battles in game. There’s a good bit of replayability here to unlock all the upgrades and ships as well.

    The game is short but sweet, with the easiest difficulty probably being around an hour to beat all levels, but the game does offer higher difficulties for those wanting more of a challenge.

    I think this game would truly interest someone who owned a Commodore Amiga back in the day, or is really looking to experience something similar. The game feels nostalgic in a way that many games try to capture and fail. If you’re looking for a game with intense challenge, this may not be something interesting for you. I think 1993 Shenandoah really is in need of a certain audience to truly appreciate it.

    Overall, I think it is a fun game, with really neat sci fi visuals, and a fun little shooter. For these reasons, my rating is an 8/10.
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