- Publisher: Capcom
- Release Date: Feb 7, 2006
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- Critic score
- Publication
- By date
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Electronic Gaming MonthlyAs anyone who's played "Darkstalkers" on the handheld can attest to, the PSP's stock D-pad simply isn't up to the task of a 2D fighting game with all its traditional "fireball" and "dragon punch" motions. [Mar 2006, p.113]
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One of the best-made games you can get on your PSP, far better than a simple port of an arcade game, yet hindered quite significantly by the handheld's design flaws.
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The sheen that Alpha 3 gains by being thrown onto a handheld is just a fresh coat and it didn't take long for us to remember why we put down the hadokens after its original 1998 release.
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A perfect port of one of the most popular in the Street Fighter series, sadly let down by the PSP hardware, slow loading times and an unforgiving AI.
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Play UKIf you can get around the awkwardness of using the nub this score will seem a little harsh, if not it's more than fair. [Apr 2006, p.90]
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netjakSure you can play 3-player ad-hoc, but why pay for 3 copies of what basically amounts to each one of you getting the side of the cabinet with the busted controller?
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It’s a real shame that the only down side to this game is basically the system Capcom chose to release it on.
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Even putting the d-pad issues aside, the console’s button layout does not lend itself to Capcom’s ever-present ‘six button’ system. Fighting games are all about split-second timing and fluid control, and any sacrifice in these areas is going to impact on the player’s enjoyment of the game.
Awards & Rankings
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18
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55
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#55 Most Discussed PSP Game of 2006
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43
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#43 Most Shared PSP Game of 2006
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User score distribution:
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Positive: 33 out of 38
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Mixed: 1 out of 38
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Negative: 4 out of 38
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Jun 15, 2011
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Aug 28, 2023
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Sep 20, 2012