Pursuit Force
PSP- Publisher: SCEA
- Release Date: Mar 7, 2006
- Also On: PlayStation 4, PlayStation 5
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It'll never be a game of the year candidate, but Pursuit Force does bring a unique, usually fun, definitely challenging, and ultimately solid title to PSP that doesn't fall into a franchise that's already known on PS2.
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Despite some thrills in the early going and the novelty of encountering new gangs, Pursuit Force depends too heavily on the clock to maintain excitement, eventually becoming a casualty of its own simplicity.
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Some of the features, like jumping from a car to defeat an enemy, swapping cars mid race and combining a variety of vehicles into one game are really good ideas, but the slowdown, poor handling of some cars and repetitive banter really frustrate.
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Edge MagazineIt delivers on its promise of realising pursuit scenarios in a fast-paced and energetic manner – it's a pleasing experience, but not exceptional. [Dec 2005, p.102]
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games(TM)As great as all the action in Pursuit Force is, the fact that many of the stages are very similar to each other soon begins to grind you down. [Christmas 2005, p.102]
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A decent first outing, but make sure you don't tire of repetitive racing games, because that's what you're getting here.
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Think of Pursuit Force as a cross between "Burnout Legends" and "GTA: Liberty City Stories," though it doesn't quite reach the quality level of those two.
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Gameplay mechanics and controls are pretty solid, but there're a handful of missions where after a cut scene my shooting button actually ceased to function for a minute or two. Additionally, the ally AI is pretty dumb.
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More than a gimmick but less than a broad, full-featured experience, Pursuit Force might not be deep or addicting enough to become an actual pursuit, but the satisfying arcade-style gameplay and high marks across the board for audiovisuals make it a great distraction or diversion.
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It's visually impressive, plays well, and -- best of all -- is meant to be enjoyed in short bursts. Almost a portable action movie, Pursuit Force offers plenty of thrills. However, like its silver-screen inspirations, it ultimately leaves one feeling unfulfilled.
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A unique release in the sense that it could be a stepping-stone to bigger and better things. There is no reason Bigbig couldn’t flesh out what they have created already and release a console version.
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It’s just really flat out good looking.
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Apparently the designers were afraid the game might just be too much fun, so they compensated by making the missions brutally, mind-numbingly difficult.
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All told, even with the addition of unlockable race and time trial modes, Pursuit Force is actually a very short game. Certainly it is if you give up due to frustration (we wouldn’t blame you), but even if you spend ten hours completing, about eight of those hours will be failed attempts.
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Game InformerAll in all, Pursuit Force is an acceptable racer with a few unique features, but it just doesn't pack the punch that it needs. [Apr 2006, p.135]
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Leaping from vehicle to vehicle like some sort of crazy offspring of Evil Kinevil and The Six Million Dollar Man is a lot of fun for a while. But then a combination of a horrible driving experience and some tedious difficulty spikes drain all the fun out of it, and you're left scowling about missed opportunities.
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Streamlined controls make performing outrageous stunts easy. But car handling is overly rigid making tight bends are difficult to negotiate.
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A balls to the wall action adventure game that's one part "Twisted Metal," one part "Burnout," but unfortunately, it lacks the replay value of those two games.
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Official U.S. Playstation MagazineWhile pretty seriously flawed and diverse almost to a fault, Pursuit Force is solidly entertaining at its core. [Apr 2006, p.89]
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Though the poor handling doesn’t drag down every mission, the lousy feel did make us put down more than a couple missions in frustration.
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With repetitive gameplay, mediocre graphics and some very frustrating missions I cannot recommend this title to anyone.
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Pursuit Force's sweet delivery belies its repetitive action and limited scope, leading to a game best enjoyed in small doses.
Awards & Rankings
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42
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16
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#16 Most Discussed PSP Game of 2006
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26
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#26 Most Shared PSP Game of 2006
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User score distribution:
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Positive: 46 out of 61
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Mixed: 9 out of 61
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Negative: 6 out of 61
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GregT.Jun 22, 2006
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Jul 23, 2022
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Jul 7, 2020This review contains spoilers, click full review link to view.