• Publisher: SCEA
  • Release Date: August 1995
  • Also On: PC
User Score
8.7

Generally favorable reviews- based on 42 Ratings

User score distribution:
  1. Positive: 33 out of 42
  2. Negative: 4 out of 42
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  1. Mar 28, 2017
    4
    L'un des jeux phares des débuts de la PS1 : plus original que Tekken et très beau pour l'époque. On pouvait profiter du troisième axe avec les esquives latérales, enfin un jeu de baston qui occupait tout le terrain. Hélas, beaucoup de limitations la faute à une jouabilité très perfectible. Il a fallu attendre Soul Calibur pour avoir un jeu bien géré à cet égard... mais ce n'était pas surL'un des jeux phares des débuts de la PS1 : plus original que Tekken et très beau pour l'époque. On pouvait profiter du troisième axe avec les esquives latérales, enfin un jeu de baston qui occupait tout le terrain. Hélas, beaucoup de limitations la faute à une jouabilité très perfectible. Il a fallu attendre Soul Calibur pour avoir un jeu bien géré à cet égard... mais ce n'était pas sur la PS1 ! Expand
  2. Apr 9, 2021
    4
    It is the worst garbage that I have played the combat system the combos are bad they lower you half your life from a single special attack the soundtrack is terrible the boss is super unfair and unrealistic that but good points I read that the boss is unfair but it's rubbish it's good for its time
Metascore
69

Mixed or average reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 4
  2. Negative: 0 out of 4
  1. The game controls quite sluggishly. It often seems that there is a delay between what you are pressing on the controller and what is occurring on-screen. I was a relative novice to 3D fighting games back in those days, but now I know that such poor responsiveness can kill a fighting game.
  2. The lack of combos is a real problem, making it tough to string together decent attack patterns and this is a real boo-boo for a beat ''em-up. Shame really, because if more effort had gone into polishing up the gameplay by simply making sure there was more to it, Battle Arena Toshinden would have been a blinding piece of software.
  3. 70
    Tamsoft added one little move to the characters' repertoires, and that one little move changed the fighter forever. Behold: the sidestep!