User Score
7.2

Mixed or average reviews- based on 19 Ratings

User score distribution:
  1. Positive: 12 out of 19
  2. Negative: 4 out of 19
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  1. Jan 1, 2016
    4
    I really wanted to like this game. The animated graphics are beautiful, and I'm really big into visual novels, horror AND strategy RPGs.

    The problem is, the game isn't particularly interesting, and doesn't do any of the above points well. You'll spend most of your time grinding mini-games so that you can get the ending that you want, and even then the relationship system is notoriously
    I really wanted to like this game. The animated graphics are beautiful, and I'm really big into visual novels, horror AND strategy RPGs.

    The problem is, the game isn't particularly interesting, and doesn't do any of the above points well. You'll spend most of your time grinding mini-games so that you can get the ending that you want, and even then the relationship system is notoriously wonky. The characters have no depth beyond the first few chapters, the dialogue devolves into that generic JRPG style. A rockstar being like "I like to rock!" and then your crew is like "man he likes to rock!"

    Way more Ghostbusters than horror, it's not particularly scary, although the game sets it up with a serious tone in the first chapter. Why? The story doesn't go anywhere after characters are introduced, it's mostly just a "Creature of the week" TV show in game form.

    I felt like combat was actually the most fun part of the game, but the amount of grinding you have to do to have one fight per chapter becomes too tedious. There's a crafting system, store and other things going on, but just literally can't... buy stuff. I've been using the same weapon for 4 chapters because there's literally nothing I can do to upgrade it. The game goes from 2-shotting ghosts, to being 2-shot BY ghosts. I wouldn't particularly mind the difficulty curve, but ultimately combat relies on you cheesing the fights. Either you'll be frustrated and not know what to do, or they'll be so easy that combat won't be fun. It's not very tactical.
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  2. Jul 11, 2017
    0
    Bad Story? Check
    Bad controls? Check.
    bad gameplay? Check. Completely uninteresting opening? Check. This was a pretty disappointing playthrough, I wanted to play some other VNs but nothing about the storyline was gripping and once I got to the gameplay portion it was just bland, uninteresting and didn't make sense. Really my only positive is that the graphics looked pretty good, so
    Bad Story? Check
    Bad controls? Check.
    bad gameplay? Check.
    Completely uninteresting opening? Check.
    This was a pretty disappointing playthrough, I wanted to play some other VNs but nothing about the storyline was gripping and once I got to the gameplay portion it was just bland, uninteresting and didn't make sense. Really my only positive is that the graphics looked pretty good, so it's clear some sort of effort was put into this by some people.
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Metascore
63

Mixed or average reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 12
  2. Negative: 3 out of 12
  1. May 12, 2015
    65
    Tokyo Twilight tells a good story and I did like the characters and scenarios, but when it deviates from the standard visual novel format with these awkward diversions, it stumbles pretty hard. Rather than being exciting additions, they feel like unfriendly barriers to what should be the focus: continuing the story.
  2. May 10, 2015
    80
    Tokyo Twilight Ghost Hunters is certainly one of the most unique titles the Vita has seen or will see by far, and while it can take an astronomical amount of getting used to, it's absolutely worth investing time in.
  3. May 4, 2015
    66
    Tokyo Twilight Ghost Hunters is a nice addition to the Vita’s library, and is different from most games that are being released for the system lately - just don’t expect to be too impressed; ghosts exist, and middling games as well.