User Score
7.3

Mixed or average reviews- based on 24 Ratings

User score distribution:
  1. Positive: 18 out of 24
  2. Negative: 5 out of 24
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  1. Jul 24, 2022
    1
    Some of the most infuriating level design in the history of the medium, using a lives system that should have died with the NES (and it did with the second game in this series, for the record). Even after cheating to get unlimited lives, the game often feels intentionally malicious towards the player and, when not, tedious as all hell (and level gimmicks are lazily re-used often). LevelsSome of the most infuriating level design in the history of the medium, using a lives system that should have died with the NES (and it did with the second game in this series, for the record). Even after cheating to get unlimited lives, the game often feels intentionally malicious towards the player and, when not, tedious as all hell (and level gimmicks are lazily re-used often). Levels often have less to do with skill and more to do with sheer patience and luck. This is especially true of the levels that incorporate the previous background objects. Many of them were simply not designed to be interacted with, but are for some reason being used anyway (the dinosaurs and trains being particularly bad examples). The Vita's control stick often is ill-suited for the game's levels, especially later on, since it lacks the control needed for small adjustment (it's usually all or nothing) and can be difficult to get angles specific. I fail understand why they thought a console with controls like this needed the hardest (and most obnoxious) SMB game ever made, but it was the incorrect decision.

    I'd started playing this game looking forward to a return to form for the series. Instead, I'm just mad now. It's not worth your time or energy,
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Metascore
66

Mixed or average reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 31
  2. Negative: 1 out of 31
  1. Play UK
    Nov 27, 2012
    78
    A surprising turn for the Super Monkey Ball franchise. [Issue#224, p.77]
  2. PSM3 Magazine UK
    Nov 26, 2012
    70
    Classic Monkey Ball, with some nice stages. Lacks depth, though, and the shoddy use of Vita's controls takes the shine off. [Christmas 2012, p.103]
  3. Games Master UK
    Nov 25, 2012
    65
    Too much monkeying with the recipe lets the side down after a promising start. [Christmas 2012, p.85]