- Publisher: XSEED Games
- Release Date: Mar 20, 2012
- Critic score
- Publication
- By date
-
Games Master UKApr 13, 2013Stylish visuals can't save this from being a repetitive and uninspiring experience. [May 2013, p.81]
-
Play UKMar 21, 2013For some, the idea of fighting through repetitive levels will be just that: a slog. [Issue#229, p.82]
-
Apr 18, 2012Sumioni is a mixed bag. While it is a solid action game in terms of its foundation, the overall execution of the idea and obtrusive touch screen controls prevent the complete package from excelling.
-
Feb 11, 2013If you have to give Sumioni: Demon Arts something, it’s that it’s a beautifully flawed game. The bold art direction makes way for occasionally uninspiring backdrops, repetitive gameplay, and irritating music. The nonsensical story provides characters you don’t care about and a world you must save that you know nothing of. The developers clearly thought that the art style and touch screen controls were enough to make up for the issues, but they're not. This is a let down on nearly every level.
-
Mar 21, 2012It gets old, repetitive and unsatisfying in short order. Playing it lost all fun after an hour.
-
Apr 23, 2012As is, it's a shallow, irredeemable miscalculation not worth anything close to the $20 asking price.
Awards & Rankings
User score distribution:
-
Positive: 6 out of 14
-
Mixed: 4 out of 14
-
Negative: 4 out of 14
-
Mar 9, 2013