- Publisher: SCEA
- Release Date: Sep 18, 2012
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Playstation Official Magazine AustraliaOct 10, 2012Taking your hands off the traditional controls to manipulate a touchscreen wider than the Nullabor isn't fun. And yet a lot of puzzles in LBP, timed and otherwise, revolve around doing exactly that. You're forever tapping blue blocks to create solid ground, or you're dragging them to solve environmental puzzles. At best, it's disruptive to classic platforming, at worst it'll be the bane of any no-deaths run. [November 2012, p78]
Awards & Rankings
User score distribution:
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Positive: 331 out of 399
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Mixed: 39 out of 399
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Negative: 29 out of 399
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Sep 19, 2012
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Sep 19, 2012
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Sep 19, 2012This review contains spoilers, click full review link to view.