Metascore
66

Mixed or average reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 4
  2. Negative: 0 out of 4
  1. Mar 16, 2015
    92
    Addictive, challenging and most importantly fun to play, Hotline Miami 2: Wrong Number is an ambitious sequel which excels in its story telling, artistic style and soundtrack, Bloody Brilliant.
  2. Mar 16, 2015
    81
    Hotline Miami 2: Wrong Number is a nice sequel, although there are quite some issues to talk about. It has similar mechanics and adds new ones that aren't as good as the old ones. Layout design and the tortuous plot unfolding weigh down a game that was really straightforward. Even so, it's enjoyable, mainly because it has one of the best soundtracks ever.
  3. Mar 14, 2015
    70
    To follow up one of the greats like Hotline Miami was never going to be easy and this fails to improve on it in every single way. It is still a decent game though, just don’t expect the second coming!
  4. Mar 13, 2015
    50
    A hugely disappointing sequel that seems to misunderstand what made the original gameplay great and is tediously self-indulgent when it comes to its story and violence.
User Score
7.5

Generally favorable reviews- based on 53 Ratings

User score distribution:
  1. Positive: 39 out of 53
  2. Negative: 10 out of 53
  1. Mar 17, 2015
    9
    HM2 is much bigger than HM1 was. The core game play remained the same. Levels are large, probably too large making the game more of a puzzleHM2 is much bigger than HM1 was. The core game play remained the same. Levels are large, probably too large making the game more of a puzzle game and also causing too many retries. The game is no longer as fast and fluid as HM1 was. I hated the fact that it was not possible to save during individual stages of a single scene taking into account that stages were huge. I also experienced occasional crashes. The story took a hit in my option, but it is still ok. Same with music not as good as in the first game. But overall HM2 is still a fantastic game one of the best on the vita platform right now. Full Review »
  2. Mar 15, 2015
    9
    Greetings,

    This is my first review on this website. Hotline Miami 2: Wrong Number had been anticipated long before its announcement. We
    Greetings,

    This is my first review on this website.

    Hotline Miami 2: Wrong Number had been anticipated long before its announcement. We knew it was happening but we didn't know when, or that it would be the finally. I have beaten the game, and I enjoyed pretty much all of my first play-through. Parts of it were tough, FU Fat Dudes! But it is a great game, worthy of your time and money.

    Have does it run?

    I have had 0 issues in regards to performance on my PSVita. No bugs, no hiccups or freezes.

    How does it look?

    It looks just like Hotline Miami 1, if you were expecting more or anything radically different, you will be let down.

    How does it play?

    It plays just like HM1, which in my opinion is an a very good thing. I found more success on the Vita version than I did the PC Version. I scored higher, collected all weapons and masks in a shorter amount of time. This on seems to promote more gunplay this time around, which I'm conflicted on.

    If people give this game anything under a 7 they are overreacting, or had lavish expectations of what this game would be upon release. It is a great game, in some ways better than the First, and in others not so much. If you really dug the first game I would recommend this.
    Full Review »
  3. Apr 8, 2018
    0
    Broken gameplay mechanics with random deaths and stupid level-design where you can catch a bullet anywhere because of glass walls. Best tacticBroken gameplay mechanics with random deaths and stupid level-design where you can catch a bullet anywhere because of glass walls. Best tactic - shoot once and wait while stupid enemies go to your position and kill them all one by one on the edge. All of original game weaks is right here and multiple by 2. This is not hardcore or normal gameplay, this is lazy design. Go to game design courses and learn how to do normal games, **** Full Review »