- Publisher: SCEA
- Release Date: Mar 25, 2014
- Critic score
- Publication
- By date
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May 2, 2014The great news about Destiny of Spirits is that, as Free-to-Play games go, it's pretty awesome.
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Play UKJun 1, 2014There's not a great deal to it but even so, Destiny of Spirits still manages to be an addictive social RPG. [Issue#244, p.70]
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May 5, 2014As far as role-playing games go, Destiny of Spirits may come across as sticking to the essentials. However, the GPS and social features are a nice touch, if not one we would have preferred to see in a DS Pokémon title, rather than a free-to-play Vita title.
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Apr 10, 2014It has its flaws and combat can get boring, but compared to many of the other F2P games out there, Destiny of Spirits stands on its own as a decent example of F2P done right.
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Apr 3, 2014Destiny of Spirits is less inviting than a longform Biblical analysis at first, but the game gradually gets its hooks into you once you traverse its steep learning curve.
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Apr 1, 2014We feel it has been developed as a game to spend some time with once in a while, and as such, it works pretty well. We recommend you to give it a try, since you might like what it has to offer.
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Apr 1, 2014An authentic but a bit repetitive board and RPG-like adventure, one of the first Free to Play games available for PS Vita.
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Aug 15, 2014Although I'm not satisfied with its economics and it still needs polish, I freely admit that Destiny of Spirits remains strangely compelling, and putting together a roster of fantasy creatures holds appeal.
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Apr 30, 2014As is the case with any free-to-play game, you really have nothing to lose but time by trying out Destiny of Spirits. It helps if you're a hardcore Sony fan and strive for some of the more unique characters, but otherwise the pace is far too slow, and the rewards are far too little for the amount of time you need to invest in it.
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Apr 14, 2014Destiny of Spirits gets a pat on the head for trying to be better than the worst free-to-play games out there, but since that's not difficult, and since there are far better examples in existence, the reliance on cooldown periods and senseless restrictions come are disappointing.
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Apr 11, 2014Destiny of Spirits is very peculiar and interesting at first, but it soon becomes too much repetitive and dull while in-app purchases feel like mandatory at times.
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Apr 30, 2014Destiny of Spirits ends up being a manifesto of what a free-to-play title should not be: tedious, slow, online-only, and, most of all, not so honest with the players, that are given the choice to wait or to pay.
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Apr 3, 2014I wouldn't spend money on it because it's a shallow grind hiding under some very pretty character design. In other words, it's great, but only at a cost of nothing.
Awards & Rankings
User score distribution:
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Positive: 24 out of 41
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Mixed: 9 out of 41
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Negative: 8 out of 41
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Apr 13, 2014
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Apr 9, 2014
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Jun 22, 2014