While I do not hate the franchise, I felt this game was the weak-point of the series in multiple areas.
As a fan of the games for four years I was quick to buy the game, the opening song is sung by Faylan, it was not the most memorable theme and the animation didn't quite fit with the tempo of the song.
There is also a new animation company, the same one that had also done Blazblue:While I do not hate the franchise, I felt this game was the weak-point of the series in multiple areas.
As a fan of the games for four years I was quick to buy the game, the opening song is sung by Faylan, it was not the most memorable theme and the animation didn't quite fit with the tempo of the song.
There is also a new animation company, the same one that had also done Blazblue: Alter Memory and I feel doesn't capture the charm of the characters.
The main menu screen is quite different from all the versions of Continuum Shift, though that is to be expected. There is new music in just about everything, except for recycled music tracks in Story Mode.
Images in Gallery Mode have a noticeably lower graphic quality than that of the Console version, unlike Continuum Shift Extend or Calamity Trigger.
The gameplay changes aren't enjoyable, despite the patches the game is still unbalanced and some character's movesets differ greatly from CSE/CT, such as Jin. Overall, versus mode gets tiring quickly, even to a longtime fighting-game fan. The new character's play-style aren't exactly unique and the game's DLC is very pricy, there is more than $100 worth of content available on the PSN Marketplace.The online matches are no better, as it is hard finding players in the Vita community to face.
Story mode is something I looked forward to, I loved the story mode of Calamity Trigger as well as the one of Continuum Shift, so I was extremely disappointed with what I saw in this game. First of all, there are no longer separate story modes, so there is an unequal focus between characters, there are also unnecessary scenes that do nothing to enhance the story. The story felt anti-climatic and rushed, the word choice is definitely lower than that of CS and CT. Some character interactions felt very forced and didn't contain the appeal of the previous games. Another complaint I have is that there are no Japanese voices available in story mode though it was never mentioned, they also have no intention of adding the Japanese voices for DLC. This game's story wasn't scripted well and didn't answer the questions left behind by the story mode endings of Continuum Shift. I feel this game had many retcons and the story took a bad turn, I had high hopes for the third installment, but this sequel was a flop, like the anime adaptation for similar reasons.
If you aren't a big fan of the series or looking into it, I'd advise you not to buy this game, but I do recommend checking out the other two games, Calamity Trigger and Continuum Shift.
If you are a fan of the series and still are hoping to get Chrono Phantasma, I'd recommend you get the PS3 console version rather than this one. Sorry, but this wasn't what I had hoped for… Expand