User Score
7.4

Mixed or average reviews- based on 41 Ratings

User score distribution:
  1. Positive: 27 out of 41
  2. Negative: 7 out of 41
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  1. Aug 2, 2023
    8
    What I like:
    - battle system
    - dungeon crawling
    - fast pacing
    - C's story

    What I don't like:
    - recycled plot points
    - bloated roster
    - redundant lines dropped by characters just to remind me that they exist
    - all side contents beside the randomized dungeon
  2. Jul 29, 2023
    3
    Gameplay is reiteration of past games, story is garbage, new protagonist is uncool and obnoxious, side contents are meh at best. This is the perfect example of an 'epilogue nobody asks for'.
  3. Jul 13, 2023
    6
    I played 20 hours and it still doesn't convince me. Its story and narrative is trite and the epicness of its previous installments is absent here.
  4. Jul 23, 2023
    7
    Trails into Reverie falls short of my expectations. With two established protagonists sharing the spotlight, the story could have been better than this. Instead it turned out to be a disjointed mess. Out of the 3 routes, only one of them was good. Lloyd's route had a strong 'rinse and repeat' vibe. Rean's route heavily revolved around Rean only, the rest of his party felt like mereTrails into Reverie falls short of my expectations. With two established protagonists sharing the spotlight, the story could have been better than this. Instead it turned out to be a disjointed mess. Out of the 3 routes, only one of them was good. Lloyd's route had a strong 'rinse and repeat' vibe. Rean's route heavily revolved around Rean only, the rest of his party felt like mere cheerleaders. The third route featuring the new protagonist C was by far the best. It felt fresh, and while C was indeed the center of the plot, each of his teammates had significant role to perform.

    Thankfully the battle mechanics were still pretty fun although the bloated roster made battle setup feel cumbersome. I understand this was intended as fanservice so every player could build their own dream team consisting of their favorite characters which I can appreciate but they really should make team management a little easier and streamlined. In the end I only regularly used like maybe 10-15 characters, the rest were perpetual bench warmers, neglected and forgotten.

    The Reverie Corridor and side contents were a nice addition but they weren't able to raise the game to the standards I'd expected it to meet.
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  5. Jul 10, 2023
    9
    What a conclusion to Cold Steel and Crossbell arcs. Fantastic characters, engaging battle system, great music and fun gameplay. Something that FFXVI can only dream about. I just wished that we could get it sooner in EU compared to Japan and they had bigger budget to pump up the visuals a bit more (characters look great but the environments are still bit outdated). Nevertheless, this is aWhat a conclusion to Cold Steel and Crossbell arcs. Fantastic characters, engaging battle system, great music and fun gameplay. Something that FFXVI can only dream about. I just wished that we could get it sooner in EU compared to Japan and they had bigger budget to pump up the visuals a bit more (characters look great but the environments are still bit outdated). Nevertheless, this is a real JRPG with all the best from the genre. I recommend it to all jrpg fans out there Expand
  6. Jul 15, 2023
    0
    The game was released in 2020, but because Falcom doesn't give a **** about western fans it took 3 years for localization. Enough time for NISA to introduce game breaking bugs, wrong descriptions and Link Attacks are not working.
  7. Jul 19, 2023
    9
    Trails into Reverie is the final game of the first half of the Trails saga – which means if you have not played the first 9 (!) games here, this one won't make any sense for you. However – that journey is one of the best I ever started in my video game history and this is an insanely strong pay off for the Crossbell and Erebonia Arc.

    Reverie is the best game in the Trails series in
    Trails into Reverie is the final game of the first half of the Trails saga – which means if you have not played the first 9 (!) games here, this one won't make any sense for you. However – that journey is one of the best I ever started in my video game history and this is an insanely strong pay off for the Crossbell and Erebonia Arc.

    Reverie is the best game in the Trails series in terms of story telling and pacing – because it can shine so much due to the world building and character arcs all the other games established. The main story itself is also very strong, yet I would not rank it amongst the best of the series. However it ties together a lot of loose threads and gives us amazing character development for characters that felt „unfinished“ after CS 4. It also introduces a few new characters that instantly became favourites of mine – Falcom is just that good of a developer.

    The gameplay itself is very close to CS4, adding a few more tricks, but overall the same. You still have a variety of equipment and accessories, quartz, master quartz, orders and arts. There is so much you can do here and you can get lost in these RPG elements.

    The game is also way more linear than other titles, which I personally enjoy, but it does take away the sense of exploration and hidden stuff, like hidden side quests etc. Due to the extremely big cast of 40+ playable characters, the story telling via 3 different routes splits those up nicely. It does get a bit chaotic at the end though.

    Which is also my biggest issue with the game: All the characters are amazing story wise, but when they come together and you are tasked with creating a team of 8 it gets extremely difficult to pick a proper team. Furthermore, you will need to switch accessories and quartz around a lot, which can get annoying as there are no options to save load outs and fast re-equip them.

    Overall, an amazing entry, to the best ongoing RPG series that exists – there is nothing comparable to Trails out there and everyone should try it.
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  8. Jul 27, 2023
    10
    A great send off to the Cold Steel saga and a proper conclusion to the Crossbell series. C's route is also a breath of fresh air to the Trails cast. Lots of fun things to do in the Reverie corridor and the turn-based gameplay remains as solid as the previous entries with tons of more customization. Not as great as Sky the 3rd, but this will definitely satisfy Trails fans if you have beenA great send off to the Cold Steel saga and a proper conclusion to the Crossbell series. C's route is also a breath of fresh air to the Trails cast. Lots of fun things to do in the Reverie corridor and the turn-based gameplay remains as solid as the previous entries with tons of more customization. Not as great as Sky the 3rd, but this will definitely satisfy Trails fans if you have been following the series since the Sky saga. Expand
  9. Aug 21, 2023
    5
    This is the weakest entry in the series.

    It's just too much of everything. Too many characters, too many quartz, too much equipment, too many gameplay systems and minigames all thrown at you way too fast. I felt overwhelmed with all the stuff. You unlock new characters, quartz and equipment so fast, that you can't even keep up with upgrading slots, picking equipment for characters and
    This is the weakest entry in the series.

    It's just too much of everything. Too many characters, too many quartz, too much equipment, too many gameplay systems and minigames all thrown at you way too fast.
    I felt overwhelmed with all the stuff. You unlock new characters, quartz and equipment so fast, that you can't even keep up with upgrading slots, picking equipment for characters and organizing their quartz. Because when you do it 30 minutes later half of your party is changed for story purposes and you'll have to do it all over again.
    At some point I just stopped to care for upgrading slots, equipment or quartz and just ran with the equipment the characters came with. Also the amount of minigames would be ok, if they were optional. But they aren't. You need to do them in order to unlock things you need for the base game, like additional character slots. And why the frick can I skip story cutscenes but I can't skip cutscenes of those day dreams, that sometimes just give a bit side info on characters and sometimes are outright nonsense like the magical girl stuff, where you have a sailor moon like story just with the Trails girls.
    Why do I have to sit through those nonsense cutscenes, that take 15 minutes to finish even if I skip the complete text, while I am able to skip actual mainstory cutscenes?!
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  10. Aug 5, 2023
    9
    Great game to finish off the Eribonia chapter. Combat is the same as cold steel IV with the addition of giving the assault gauge a purpose in battle, if you liked the combat before this is just more of it. The new character's are likeable but unfortunately only have a fleshed out backstory in dialogue excluding lapis and C, they are very well written and are the real protagonists of theGreat game to finish off the Eribonia chapter. Combat is the same as cold steel IV with the addition of giving the assault gauge a purpose in battle, if you liked the combat before this is just more of it. The new character's are likeable but unfortunately only have a fleshed out backstory in dialogue excluding lapis and C, they are very well written and are the real protagonists of the story. The core cast of the previous games class 7, the SSS and the brights are mostly side characters or a vehicle to show and progress the story. Rean, the SSS and a few others from class 7 mainly new class 7 will be who drives the story forward from their respective story lines. Characters like Laura, fie and Elliot take a back seat for the vast majority of major story moments. The story isn't as grandiose or epic in it's climax and it really didn't need to be. Unlike other entries to the series this is a singular game, there's no call backs or setting up for the eventual conclusion like cold steel 1&3. My complaint's. First how the game handles the garden and side quests. You will complete half of the stratums playing the story the rest of them are post game and very much necessary. The women on the box art you don't see during the game until you do post game, it's a very strange choice that they locked important events behind optional content although they did do the same in cold steel IV. Side quests are gone. You get RP (this games AP) from completing master missions issued from the garden. It's a definite downgrade. Overall I love this game. It's not the best in the series but it's by no means bad, it's a great game with some strange choices but they have a very minor impact on the game as a whole. Expand
Metascore
81

Generally favorable reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 20
  2. Negative: 0 out of 20
  1. PLAY
    Sep 17, 2023
    70
    Although it feels like there’s a lot of padding to justify another instalment, Reverie nonetheless gives the Trails series’ Crossbell arc a satisfying conclusion. [Issue#30, p.91]
  2. Jul 26, 2023
    70
    Positively overflowing with meaty, tactical combat and terrific character writing, Trails of Reverie is held back by its dated presentation and sky-high barrier to entry.
  3. Jul 24, 2023
    85
    The Legend of Heroes: Trails into Reverie serves as the grand conclusion to the Crossbell and Cold Steel story arcs, tying up loose ends with an all-star crossover cast of characters. It does very little to catch new players up to speed with the narrative and context, and ultimately is not a good place to start for newcomers. However, Reverie features an incredibly in-depth gameplay experience to keep even the most hardcore of fans engaged for hours on end.