User Score
4.7

Generally unfavorable reviews- based on 91 Ratings

User score distribution:
  1. Positive: 39 out of 91
  2. Negative: 45 out of 91
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Nov 13, 2022
    6
    don't understand with all the low scores. Sure the game is largely repetitive, but the battle system is quite innovative compared to a lot of the others out there. Story has a great potential.

    Probably lack of budget for the developer? I think this at least deserves a 6.
  2. Sep 26, 2022
    7
    I had fun at the start, unlocking new characters and new classes etc and the fights can be set according to your pace. But later I realised the many characters they gave me are about the same and I could win every fight by repeating the same methods over and over again. I was expecting FF Tactics kind of epicness but end up it became an average game that squandered away its potential.I had fun at the start, unlocking new characters and new classes etc and the fights can be set according to your pace. But later I realised the many characters they gave me are about the same and I could win every fight by repeating the same methods over and over again. I was expecting FF Tactics kind of epicness but end up it became an average game that squandered away its potential. Really wasted...it could have been very good. Expand
  3. Sep 27, 2022
    6
    Good-
    Solid worldbuilding; Story is consistently enjoyable at least on a superficial level; Real-time battles are a fresh break from genre conventions; Managing units and their positioning can be engaging.
    Bad- Extremely dull characters; Battles eventually get repetitive; Not enough variation in mechanics, enemies, and objectives; Under baked hub location; Visually bland. Thoughts-
    Good-
    Solid worldbuilding; Story is consistently enjoyable at least on a superficial level; Real-time battles are a fresh break from genre conventions; Managing units and their positioning can be engaging.

    Bad-
    Extremely dull characters; Battles eventually get repetitive; Not enough variation in mechanics, enemies, and objectives; Under baked hub location; Visually bland.

    Thoughts-
    The DioField Chronicle is an exciting proof-of-concept, and it has to be commended for its real-time tactics ambitions and for its story, which is, at the very least, enjoyable, if not wholly original. It’s a game where there’s definitely fun to be had and things to be appreciated. But it feels underbaked in more ways than one, and even the pats of the game that are good are often marred by significant flaws. For hardcore genre fans, The DioField Chronicle might be worth looking into, but keep in mind that many probably might not have patience for its considerable flaws.
    Expand
  4. Sep 29, 2022
    6
    Pausable RTS-style gameplay that plays great with a controller but suffers from Generic Fantasy Story A syndrome. Avoid at normal price, go for it on sale if you’re into RTS & Fantasy.

    Strengths In-battle visuals are A+ with finely-tuned depth of field effects for additional eye candy. Challenge curve is going upwards steadily, as are the skill sets of your units, additional
    Pausable RTS-style gameplay that plays great with a controller but suffers from Generic Fantasy Story A syndrome. Avoid at normal price, go for it on sale if you’re into RTS & Fantasy.

    Strengths
    In-battle visuals are A+ with finely-tuned depth of field effects for additional eye candy.
    Challenge curve is going upwards steadily, as are the skill sets of your units, additional challenges in optional mission goals to improve your EXP/Rewards if met Level-up system based on RPG Skilltree development - develop your units in a certain direction that matches your playstyle Fast-paced battles and in later stages some alternative decisions to be made.

    Weaknesses
    The controls are not totally perfect. Direction-facing attacks are only adjustable when you move your archer for example. Ie no pointing your archer to a place since they might end up facing the wrong direction. Can only be mitigated by setting waypoints to turn them around.

    The real time Strategy Battle system, an adaptation likely from RTB coined by Final Fantasy, does not allow you to simply hit pause. An oversight for this title were in the heat of battle you actually just might want to do that. You can pause quickly by issue a command to all units for which there is an actual shortcut button. There is a similar function, however this zooms out on your current view to give you a view of the battlefied instead... one were you cannot issue commands, too. This is a messy point. A simple pause the action button would make it very much better.

    Enemies try to challenge you mostly by overwhelming you in numbers or by overusing their skills. Skills which you need to take care to stop in time, countering them with skill use of your own.

    Maps and scenarios are pretty generic, as is the story - the typical JRPG kind of lacklustre with overdone characters and lazy voiceovers.

    I'd probably give it a wide berth at normal pricing but a very interesting and fun title for satisfying that strategy itch in a different scenario and on console with a controller, which is rare enough.
    Expand
  5. Sep 6, 2023
    7
    I would’ve at least given the game an 8 if the story was more competent and the ending wasn’t trash. Gameplay here is king. Never got into many RTS games but this one got me hooked. I can recommence for about $30
Metascore
71

Mixed or average reviews - based on 26 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 26
  2. Negative: 0 out of 26
  1. Oct 27, 2022
    60
    The Diofield Chronicles has a solid foundation of mechanics that is hampered greatly by its poor balancing of difficulty, a cast of forgettable characters and a world that failed to draw me in with its lackluster presentation.
  2. Oct 18, 2022
    67
    The DioField Chronicle is a game that I had little trouble sticking with throughout the review process, and could easily see myself going back to in order to finish up the few remaining trophies I have left. The fun gleaned from this strategy title is almost entirely due to the engaging battle system, which while a bit basic compared to other titles, is still a lot of fun to play. It’s not a game that I’d wholeheartedly suggest picking up at full price, but I’d certainly suggest giving it a go after a sale or two.
  3. PLAY
    Oct 15, 2022
    50
    Diofield has all the elements that should make it a great tactics RPG, but it squanders them on a bland story, simple combat, and unengaging characters. [Issue#20, p.86]