User Score
7.7

Generally favorable reviews- based on 310 Ratings

User score distribution:
  1. Negative: 61 out of 310
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  1. Sep 17, 2022
    1
    Encore un jeu développer par un studio français sans doublage FR et pour ce cas qui se déroule en "France". Le comble
  2. Oct 3, 2022
    0
    Im all for a challenge and am completely ok with losing resources upon death, what is unacceptable is when you die to falling in water/abyss, they put them at the bottom of the hole almost every single time and its just garbage programing.
  3. Sep 21, 2022
    3
    It left much to be desired. Initially it drew me in for the concept and aesthetic, but some of the gameplay aspects let it down. The platforming was total shluck, and at sometimes borderline game breaking. All the bosses were way too easy, mopped the floor with every one of them first shot. I only ever struggled when overcrowded by mobs. Felt like Elden Ring on easy mode.

    The variety of
    It left much to be desired. Initially it drew me in for the concept and aesthetic, but some of the gameplay aspects let it down. The platforming was total shluck, and at sometimes borderline game breaking. All the bosses were way too easy, mopped the floor with every one of them first shot. I only ever struggled when overcrowded by mobs. Felt like Elden Ring on easy mode.

    The variety of enemies and weapons was nice, many different playstyles could be utilised. The lore and world building were pretty in depth and engaging for the most part, though a lot was delivered through groups of characters just standing around and talking.

    Interesting and refreshing concept, but the mechanics needed to be tightened and the difficulty increased.

    3/5 - Guy that compares every soulesque game to Bloodborne and Elden Ring, giving himself exceedingly high expectations for anything that comes after them in the genre.
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  4. Jul 9, 2023
    0
    Jenky , boring souls clone. Tries to steal the from soft formula and fails miserably.
  5. May 14, 2023
    2
    I'm not going to write a critique; instead, I'll share my experience with this game.

    During the first 5 hours I thought it was a great game. The combat was good, the animation of attacks was beautiful, and the map was complex. 9/10. At the 15th hour, the setting began to work against the video game, since all the environments were identical, urban biomes of the illustrated Europe
    I'm not going to write a critique; instead, I'll share my experience with this game.

    During the first 5 hours I thought it was a great game. The combat was good, the animation of attacks was beautiful, and the map was complex. 9/10.

    At the 15th hour, the setting began to work against the video game, since all the environments were identical, urban biomes of the illustrated Europe repeated over and over again; monotonous, understandable but monotonous. At the same time, the story was weak, and the combat became repetitive. 6/10.

    I take away one point for cutting out an entire area of the final product and selling it separately (700kb for 15€, literally just opening a door to a map that you have already downloaded). The fact that it is a frequent practice does not make it respectable. 5/10

    Finally, after 25 hours and probably in the last map (Bastille) I fell off a wall and plunged into an infinite fall through the ground. I went back to the menu, re-entered the game, and the autosave put me back in the infinite fall; there is no more save files and it didn't even allow me to teleport back to the checkpoint. Game over. 2/10.

    I have played souls-like games with less budget and at the same time are more interesting, more enjoyable, and have more personality (Code Vein, Hellpoint, Let It Die). Steelrising may seem good at first, but it lacks soul, identity, and ends up feeling generic af. There are games in the same genre with much less visibility and much cheaper that deserve attention. I would never recommend Steelrising to a souls-like genre fan when there are so many superior options available.

    I hope that if someone reads this it will be useful to them.
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  6. Jul 29, 2023
    1
    Most horrible sidequest system in the history of video games. What kind of an idiot came up with this garbage. So much is bugged, cant finish quests can't pick up items etc etc
  7. Mar 28, 2023
    1
    Shockingly bad! As soon as i engaged 2 enemies at once, i knew i hated this game. Not much more to say other than that. biden has more stamina than the player character, look out!
  8. Jan 14, 2023
    2
    Man, the weapons feel so bad to use. I just finished Dark Souls 2, and all it’s dlc. It’s the worst souls game by far, and it still felt a lot better than this one. Developers should either stay in their own lane or make a good souls like. Until someone actually steps up to the plate with a genuinely good game, just stay away lol. I’m blown away by these positive reviews.
Metascore
72

Mixed or average reviews - based on 59 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 59
  2. Negative: 3 out of 59
  1. Oct 23, 2022
    80
    Steelrising is a good soulslike game, with a very wide range of weapons, fun combat, and great exploration. However, it lacks in the technical aspect, which disappoints a little due to the lack of care and brings some graphical problems, frame drops and crashes.
  2. Oct 20, 2022
    50
    For a first foray into a new type of action game, Steelrising is an okay attempt. The skeleton of a good game is there, but all of its aspects need various levels of tweaking to get the recipe just right. Some things like combat just need a fine tune to be more reactive and smoother. Others like the level design need a firmer foundation to allow for more engaging and palatable exploration. It’s far from the worst game and won’t eat up too much time, but it’s not the most solid entry into the genre.
  3. PLAY
    Oct 15, 2022
    80
    While lacklustre in some areas, Spiders leverages Steelrising’s daft premise for a 8 wonderful action adventure in a Paris steeped in history and robotics. [Issue#20, p.66]