Metascore
66

Mixed or average reviews - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 27
  2. Negative: 1 out of 27
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  1. Feb 16, 2022
    80
    It may not be the next great JRPG, but if you’ve been looking for a tactics style game that provides a decent challenge, I’m going to recommend picking Monark up when your budget allows. It fits right into the niche, and the story’s twists and turns might just surprise you. If you look past the bland character models and focus on their individual stories, there’s something charming and alluring lurking below the drab surface.
  2. Feb 16, 2022
    80
    Monark puts a spin on the high school JRPG design by offering unique gameplay and combat systems for fans of the genre. The narrative heightens this experience with a memorable cast and plenty of mysteries to uncover. The spike in difficulty hurts the experience as the balance of vague puzzles and encounters slows the pacing down to a crawl, but genre veterans might enjoy the art of grinding and not notice this too much.
  3. Feb 16, 2022
    77
    Seven years after the launch of Lost Dimension, FuRyu and the Lancarse studio are back on the scene to impress JRPG fans with dark-hued tactics. Although the influence of Shin Megami Tensei and Persona 5 in particular is evident on the narrative level, MONARK has won us over with a dramatic, crazy and sometimes brutal story, as well as able to make us reflect on the most hidden and primitive desires of mankind. So put aside any skepticism related to the almost unknown name of the Japanese developer and let yourself be overwhelmed by MONARK's excellent turn-based combat system: you'll go crazy!
  4. Feb 21, 2022
    75
    MONARK borrows more from the urban dark fantasy fictions of the 90's/2000's than from a Persona 5. Its rough approach, and especially its outdated realization will put off many of you. On the other hand, the most patient will discover a real good RPG, with a lot of passion inside, and whose interest grows with the time you give it.
  5. Feb 17, 2022
    75
    Monark is a turn based JRPG that brings to the table a lot of longevity and fun, especially for anime lovers, but unfortunately fails to reach its potential due to a technical department that is simply too dated.
  6. Feb 16, 2022
    75
    Monark is a slow and frustrating RPG for several hours. Its Ego system is its most interesting point, along with its puzzles, although everything is diluted with uninteresting characters and a gameplay that becomes stagnant. It feels like "more of the same", but after a while it becomes enjoyable to play.
  7. Feb 16, 2022
    74
    A solid JRPG with good arts and bad graphics, Monark has some edge in terms of combat system and its great cast: a game that hardcore JRPG fans will surely enjoy a lot.
  8. Mar 15, 2022
    70
    Monark can be seen as a good opportunity to try something new in an ocean of stale JRPG tropes, especially for the players who enjoy tactical thinking and resource management gameplay.
  9. PLAY
    Mar 7, 2022
    70
    Despite uneven patches in overall presentation, combat is superb. Easily understandable yet laden with depth, gripping enemy encounters elevate Monark. [Issue#12, p.89]
  10. Feb 25, 2022
    70
    Monark is an unrefined gem, but it is definitely a game worth checking out. While it certainly has some similar ideas as other properties, it pulls out enough tricks to make it different and individually inviting. Despite some issues, it’s a good first attempt with plenty of room for polish in any subsequent follow-up.
  11. 70
    Monark has some good ideas and systems in place but the low budget presentation and enforced grinding stop this from being more than an interesting experience.
  12. Feb 17, 2022
    70
    It does its job as a JRPG, thanks to its universe and battle system, but some limitations and repetitiveness prevent it from making the most of its virtues.
  13. Feb 16, 2022
    70
    Monark isn’t a great game. I am not even sure I would call it a good one, but if it weren’t for the transphobia and atrocious pacing, I would likely be enthusiastically recommending it to the right sort of player. There is an earnest quality to its themes, characters and stories paired with an inventiveness to its combat. These qualities build a solid foundation a follow-up title could improve into something truly special. As is, if you have read my review, watched the trailers, played the demo, and still have interest in playing Monark, there is probably a good chance you would find some joy in playing it. For anyone else, you are likely best off waiting for the next Persona or a Monark 2.
  14. Feb 16, 2022
    70
    Monark is a game filled with great ideas and themes, and it manages to deliver on some of those in spades. Unfortunately, Monark is also its own worst enemy, and many of the gameplay elements simply get in the way of making it something truly exceptional. Still, if you can manage to get through the slog of repetitiveness, there’s a fascinating and thematically engaging story underneath.
  15. Feb 16, 2022
    70
    Monark weaves an engaging story even though it may rely on tropes and archetypes to do so. While characters and certain themes may feel familiar from playing similar games there ego centric method of character development helps carve a unique identity for Monark. The puzzles and exploration aren’t very difficult but occur in a way that feels organic within the story. The tactical turn based battles do offer a challenge but nothing that can’t be overcome through learning the system and properly strategizing. Level grinding can become tedious quickly and can disrupt the overall pacing. In spite this, Monark is a very enjoyable RPG that offers satisfying combat along with a compelling story.
  16. Mar 5, 2022
    65
    The story and the philosophical themes give Monark a reason to play and that also counts for the tactical combat. However, visually the game is not that good and the level design could also be a lot better. Monark introduces a lot of original ideas and styles, but fails in the execution which is a shame. Don’t get it wrong, it’s a fine game, but it has so much more potential.
  17. Feb 17, 2022
    65
    Rich and demanding, the clashes are gripping, worthy of frenzied chess games during which each placement must be thought out and calculated. On the other hand, the title is served by its technical shortcomings, a lack of depth in its dialogues, as well as a difficult attachment to the characters. Despite everything, Monark knows how to establish itself as an experience to live for any J-RPG lover looking for strategic brawls that oppose him with some resistance.
  18. 65
    Monark has many great ideas, and some of them are executed well, but the game falters when it requires you to grind for hours just to stand a chance against the next story battle. The exploration and puzzle-solving keep things exciting, and the use of the Seven Deadly Sins for character personalities is a unique way to develop your characters. All in all, though, Monark may have been a better adventure or visual novel game than an RPG.
  19. Mar 1, 2022
    60
    Monark is a nice debut effort from Lancarse but I wish they’d spent more time balancing it. It’s got interesting ideas and a great combat system but is bogged down by repetitive level design, narrative cliches, and grindy gameplay. If you’re seeking a JRPG with a more horrifying aesthetic, you’ll have fun if you can look past those flaws. Shin Megami Tensei fans will probably enjoy what’s offered but otherwise, I can only truly recommend this to the JRPG faithful.
  20. Feb 26, 2022
    60
    Monark brings to the table a lot of fresh ideas, but the bad game design prevents the game from reaching its full potential, leaving you with nothing more than a mediocre experience.
  21. Feb 25, 2022
    60
    Monark has all of the dot points needed to be a great game, but it just doesn’t go far enough to stand out in any one area. It has a few great nuggets of ideas that would have been great to see expanded upon, but it barely scratches the surface. There are too many areas that were lacking either visual flare or gameplay substance for it to be memorable among titans like Persona and Megami Tensei. Despite that, it still might be worth playing for fans of the genre. It’s like popcorn — it’s not a masterpiece, but it’s easily consumable and will scratch that JRPG itch.
  22. Feb 23, 2022
    60
    There is enough here that I’d give a Monark follow-up a shot. One that fills out its stories a bit more, amps up the horror, and flattens out the grind. There are some novel ideas here, and if you’re looking for something outside the RPG status quo and with a darker vibe, Monark could fit the bill. Just go in knowing that it can get arduous, and you’ll need to overlook those faults to find what Monark does that’s really different.
  23. Feb 20, 2022
    60
    Monark has some good ideas on how to reinvigorate tactical JPRG combat but its repetitive level design makes it feel more like a prototype.
  24. Feb 16, 2022
    60
    I wouldn’t be against seeing a Monark 2 one day, I’d love to get more of this combat, and if they can get the character models to look more like the drawings - even better. If we do get a sequel, I will definitely be approaching it with far less excitement than I went into this first Monark game with. Get yourself the free demo and when it’s over, ask yourself if you would have fun doing that same stuff over and over and over. If you think you would, then maybe you will have a better time with Monark than I did.
  25. Mar 3, 2022
    50
    Monark has a lot of good ideas, but almost all of them are let down by a repetitive structure, grindy combat, and baffling design decisions.
  26. Feb 16, 2022
    50
    We had high expectations for Monark, as some of the people who worked on it have given birth to some of the old Persona games, but we've come highly disappointed, due to absurd design choices and PS2 era graphics.
  27. Feb 16, 2022
    40
    There's an interesting story here and the horror-JRPG vibe is much appreciated, but whatever enjoyment they could bring you is utterly annihilated by the outrageous, egregious amount of grinding you'll need to do to see the game through. Monark is gaming reduced to a thick, treacly sludge to wade through, no cutscene or story beat or reward ever feeling like it was worth the struggle. Just play Shin Megami Tensei while listening to Nine Inch Nails and you'll have a better time.
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  1. Feb 21, 2022
    A new scholar JRPG adventure game in the same vein as Shin Megami Tensei, but not as good. Pretty lengthy, deep and engaging, but somewhat unoriginal and technically dated.
User Score
5.4

Mixed or average reviews- based on 18 Ratings

User score distribution:
  1. Positive: 7 out of 18
  2. Negative: 7 out of 18
  1. Apr 12, 2022
    2
    The game is your typical Visual Novel Tactics JRPG. If you base your judgment on what the trailer showed for this game... Just stop. The storyThe game is your typical Visual Novel Tactics JRPG. If you base your judgment on what the trailer showed for this game... Just stop. The story has really good potential but the amount of talking in the game will put you to sleep unless you enjoy a visual Novel based game, which if you base your purchase for this game off of the trailer as I did, the trailer does not depict that. The puzzles are fun and different and are really well set up and will have you talking to every NPC in the game and even using your menu options to try to solve them. The battle system is a really fun tactics RPG and uses a different type of Health to Attack strategy where your health plays a role in your attack. Unfortunately, the game has no random encounters and only has 1 battle set up per chapter after you solve the puzzles. You can however after you beat the chapter, go back and retry the battle over and over basically grind which you have to because as soon as you beat the act(4 chapters) the next act has a giant gap in the difficulty and levels. The graphics are comparable to an early first-gen PS4 game, the location and buildings are bland and for some annoying reason, they capped the camera angle when you are outside of the buildings so you can not look up and the way the camera is set you want to look up!!! Overall this was disappointing, the trailers were false advertising for what the game really is, a joke and a visual Novel waste of time and money. Really Disappointed in Furyu for the development of this game. They honestly should have just made Crystar 2. Full Review »
  2. Mar 14, 2023
    4
    Pros
    - the OST is hype
    - the combat is an interesting take on the turn-based genre Cons - game feels like it is stuck in the Ps2 JRPG
    Pros
    - the OST is hype
    - the combat is an interesting take on the turn-based genre

    Cons
    - game feels like it is stuck in the Ps2 JRPG era technology wise
    - the characters are prone to going on long winded monologues about not much without being prompted
    - horrendous pacing issues mainly during the god-awful Act II
    - even the voice acting sound unenthusiastic about the stuff they are saying

    Monark, a game that feels like 2005 Ps2 JRPG released in 2021 for the Ps4/Ps5. Though I played the Ps5 version so I did not experience the performance issues on the Ps4, the game is still mired by a plethora of tech limitations.

    The whole game looks like a Ps3 JRPG that had its textures upscaled for a ''remaster'. There is a weird one and a half second delay after every spoken line, making it seem like the game is frantically loading in the next audiofile. Not as a natural lull in conversation, an artificial slowdown making you feel like the long winded cutscenes about nothing are even more long winded.

    Oftentimes, a banging OST starts playing mid conversation, but it is not an instrumental, so the lyrics drown out the dialogue. It is almost like the game itself is tired of the characters repeating their convictions for the seventieth time and just shuts them up.

    The OST is one of the few things one can praise about this game. Pleiades, Gunpowder and Dear being some of the standouts, the tracklist gets you hyped for the arguably fun combat.

    The combat itself is also an interesting choice. Instead of random encounters or enemies walking
    around on the map, you are given an option to enter special combat maps through your phone, which you then have to beat. For all of Monarks flaws, the combat is actually fun, offering some interesting choices through its varied mechanics. You are given a couple of main characters plus several minions to play with, all of them offering unique skills for you to throw at the enemy. Though the Lust minion is just objectively the best, offering the best damage skills in the game like damn.

    Over with the good now let's get back to the bad. The story. The beginning is interesting. But then it buries itself under heaps and heaps of exposition, delivered through the awkwardly paced dialogue. The way the story segments itself is a problem too, because not counting the final battle, you can only bring one cast member along at a time for all the battles, and fill out the rest of your party with the different minions.

    And speaking of the final battle, to even get there, you must slog through Act II, which might be one of the most boring and poorly paced endeavors I took on during the last couple of years. It consists of four parts, taking along one of the four party members for each. Oh I am sorry, it actually consists of two parts that get copy and pasted so you have to run through each of them twice.

    And you cannot even skip the cutscenes, even though they are ninety percent the same, as minor differences happen since you bring different characters there. I went from lukewarm to outright bored during Act II and almost did not finish it.

    And saying all that, I still cared enough to get the platinum for this game. There is enjoyment to be had here, marred by some of the worst storytelling imaginable. I can't in good conscience recommend this game, unless it's on a deep, deep discount.
    Full Review »
  3. Jun 24, 2022
    10
    Good game, kokoro best girl.
    The ones who voted negative are unloved by their parents and never had a girlfriend.