- Publisher: THQ Nordic
- Release Date: Mar 1, 2022
- Also On: PC, PlayStation 4, Xbox One, Xbox Series X
User Score
Mixed or average reviews- based on 39 Ratings
User score distribution:
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Positive: 19 out of 39
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Mixed: 9 out of 39
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Negative: 11 out of 39
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- Most helpful
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Mar 2, 2022
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Apr 17, 2022I played until the end and mopped up every sidequest I came across (50+ hours). This game could have been great. I was intrigued by the the first game -which I played for about as long - but it feels like they haven't improved at all. Also, it feels like the storyline loses the plot often, and there is a lot of blatantly recycled content. Overall: "janky" doesn't even begin to describe it.
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Nov 2, 2022
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May 22, 2022
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Mar 22, 2022This review contains spoilers, click expand to view.
Awards & Rankings
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Mar 21, 2022The interesting game world is worth exploring, thanks in part to the many fun easter eggs and missions you get to choose from. The fact is that it is technically rather messy. For example, the game has quite a bit of screen tearing, frame drops and more. Also, the battles are stiff, making it all feel a bit shaky. If you know how to get past this, then the game is quite nice to play.
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Mar 1, 2022Elex II is an almost overwhelmingly ambitious and content-packed sequel that serves up more lands to explore, more people to interact with, and more choice and consequence to carefully consider. It has unavoidable rough edges in the technical and graphical departments that, for many raised on highly polished triple-AAA titles, won’t be easy to overlook, but in terms of providing freedom and reactivity that makes for truly engaging role-playing opportunities, it is a fun, satisfying package that few titles can measure up to, proving budget isn’t the be-all, end-all for a great RPG experience.
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Mar 1, 2022Even that's ultimately part of the charm of Elex II though, because it was a game made by RPG enthusiasts for RPG enthusiasts, and min-maxing is, ultimately, a big part of this community. Though the game comes across as an impenetrable club members-only experience at times, the creativity and energy behind it is impossible to deny. Frankly, I would rather play something like this, bugs and all, than something overproduced and so safe that it puts me to sleep.