- Publisher: THQ Nordic
- Release Date: Mar 1, 2022
- Also On: PC, PlayStation 4, Xbox One, Xbox Series X
User Score
Mixed or average reviews- based on 39 Ratings
User score distribution:
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Positive: 19 out of 39
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Mixed: 9 out of 39
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Negative: 11 out of 39
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- Most helpful
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Mar 23, 2022If you want a good rpg then go play other games. Devs from pb are stuck in time
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Mar 8, 2022this game is just straight up trash and please to god dont buy this **** for the love of god.
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Mar 27, 2022
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Mar 18, 2022I would really like to have subtitles in Ukrainian, because I want to stream the game in Ukraine after the war, and I don't want to to include the language of the occupier.
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Apr 1, 2022On ps5 it doesn't work as expected. Sometime less than 20 FPS during fights. Entire story is quite nice but game simply is lagging all the time.
My suggestion: Wait for patches, don't waste money for that game now
Awards & Rankings
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Mar 21, 2022The interesting game world is worth exploring, thanks in part to the many fun easter eggs and missions you get to choose from. The fact is that it is technically rather messy. For example, the game has quite a bit of screen tearing, frame drops and more. Also, the battles are stiff, making it all feel a bit shaky. If you know how to get past this, then the game is quite nice to play.
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Mar 1, 2022Elex II is an almost overwhelmingly ambitious and content-packed sequel that serves up more lands to explore, more people to interact with, and more choice and consequence to carefully consider. It has unavoidable rough edges in the technical and graphical departments that, for many raised on highly polished triple-AAA titles, won’t be easy to overlook, but in terms of providing freedom and reactivity that makes for truly engaging role-playing opportunities, it is a fun, satisfying package that few titles can measure up to, proving budget isn’t the be-all, end-all for a great RPG experience.
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Mar 1, 2022Even that's ultimately part of the charm of Elex II though, because it was a game made by RPG enthusiasts for RPG enthusiasts, and min-maxing is, ultimately, a big part of this community. Though the game comes across as an impenetrable club members-only experience at times, the creativity and energy behind it is impossible to deny. Frankly, I would rather play something like this, bugs and all, than something overproduced and so safe that it puts me to sleep.