User Score
7.8

Generally favorable reviews- based on 12214 Ratings

User score distribution:
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  1. Sep 11, 2023
    7
    It's good, but lacking in replayability compared to previous solus games. Part of that is because of the switch to open world or "open field". Going open world meant sacrificing something special about the formula, the core experience of traversing those tight linear, labyrinthian corridors that defined demon souls, dark souls 1 and dark souls 3. That tight, expertly paced gameplay andIt's good, but lacking in replayability compared to previous solus games. Part of that is because of the switch to open world or "open field". Going open world meant sacrificing something special about the formula, the core experience of traversing those tight linear, labyrinthian corridors that defined demon souls, dark souls 1 and dark souls 3. That tight, expertly paced gameplay and sense of progression is just completely missing from this game.
    Instead of this the meat of the game is the huge but empty feeling open field areas. The sheer spectacle and novelty of horseback exploration of these gorgeous landscapes is enough to get you through it the first time, but this portion of the game really drags on repeat playthroughs.
    When the game does give you a taste of the old school souls level design like in Volcano Manor it just doesn't feel significant enough. Don't get me wrong, the amount of content is well worth the money, and you will enjoy your first time running through, but the experience just doesn't live up to the heights of the genre.
    My hope is that they change things up for the dlc and focus more on fleshing out the "legacy dungeons" rather than pushing for more time spent in huge open areas. Also a patch to change the multiplayer system would be nice, they really botched it this time around
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  2. Sep 10, 2023
    6
    Pros: - Good Atmosphere, the world is quite well built and has some nice visuals. It's really cool to walk around Liurna, and cross with some random caves around. Also, congratulations to whoever came with the idea of Farum Azulla, that whole place is really awesome.
    - No markers, making the discovery experience challenging and rewarding. The map thing is also cool.
    - Well designed enemies
    Pros: - Good Atmosphere, the world is quite well built and has some nice visuals. It's really cool to walk around Liurna, and cross with some random caves around. Also, congratulations to whoever came with the idea of Farum Azulla, that whole place is really awesome.
    - No markers, making the discovery experience challenging and rewarding. The map thing is also cool.
    - Well designed enemies - for instance, It's very cool to fight a dragon, and every dragon has it's own power. Just to give an example of how well designed the enemies are, in Skyrim, after you fight a dragon for the second or third time, it just gets repetitive, while in Elden Ring it always feels like a completely new and unpredictable foe. - Good combat system. From souls like games - and maybe from all the games I ever played - I still prefer Bloodborne combat system, but Elden Ring fights, for me, are still much more exciting than the combat from most open world RPG's.

    Cons:
    - Repetitive Bosses. The same bosses are showed over and over again, just changing the name and increasing some of their stats, to make them feel more difficult.
    - Almost no soundtrack on the entire game. One of the main reasons why Skyrim was such a hit in my opinion: It had a great soundtrack, which made It's atmosphere much more immersive than most of It's genre.
    - Unconvincing Lore - why call George R R Martin and ask him to write the whole lore if none of this is even accesible to the public? For me It feels like NPC's are just a detail, with shallow dialogues, and honestly, the tarnished trajectory doesn't convince me at all - maybe if we were presented to whatever was written by George R R Martin, maybe it would convince us, I don't know. After you beat Malenia and the Elden Beast, It simply doesn't make much sense to keep playing this game. In Skyrim you could join the stormcloaks or the imperials, you could also do the dark brotherhood questline, or thieves guild, or even become a vampire - or maybe fight the vampires and join the dawnguard - you could also become a werewolf and join the companions if you wished, or maybe fight miraak.. I mean, the point is, the main quest was just a detail in face of all the other choices and possibilities you could take as a player - And that's why people still play Skyrim to this day. In Elden Ring, after you finish the main quest and kill the main bosses, everything just gets dull and repetitive. I get it, it's a soulslike, but in the end, It simply fails to be a compelling open world game. I liked the game, but would I play it again? Nope, because there's nothing new to see, and the whole story is not even there.
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  3. Sep 4, 2023
    5
    Cannot upgrade all weapons to +25 in NG0. Bad attributes scaling means no scaling after mid-game.
  4. Aug 16, 2023
    7
    Es bueno pero para mí está algo sobrevalorado, está bien la libertad que da para explorar pero este juego va al extremo y no te dice casi nada sobre su hulistoriany mundo, a veces se agradece que un juego te presente su historia y lore de un modo más tradicional, creo que se pierde mucho así y se pierde gran parte del trabajo de los desarrolladores y de George Martin.
  5. Aug 6, 2023
    5
    Redicilously overhyped game by a studio that has been releasing the same game with the same (outdated) engine for the past decade. All they have going for themselves is a ravid fan-base that cum everytime FromSoftware repackages the same game and critics who are excited that the game doesn't have quest icons (or any sort of guidance).

    But how about the 101 of good game-play, such as:
    Redicilously overhyped game by a studio that has been releasing the same game with the same (outdated) engine for the past decade. All they have going for themselves is a ravid fan-base that cum everytime FromSoftware repackages the same game and critics who are excited that the game doesn't have quest icons (or any sort of guidance).

    But how about the 101 of good game-play, such as:
    Technically modern game?
    Responsive and fun combat?
    Widescreen support?
    Modern UI that doesn't require a tutorial to navigate?

    Elden Ring has none of that. Why? Because From is technically complacent...dare I say...lazy? As much as I'd love to join the circle jerk about their open world design, I just can't enjoy it because of the reasons noted above.
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  6. Jul 28, 2023
    6
    It's a solid game. But nothing more than a mod. It feels like Dark Souls 3 in slow motion with meaningless encounters. The level design is significantly worse compared to the Souls Games. It feels like someone used an editor and just put mobs into a world and built some sandbox-like dungeons and ruins.
    It is really terrible that you actually can go everywhere but you get just killed in
    It's a solid game. But nothing more than a mod. It feels like Dark Souls 3 in slow motion with meaningless encounters. The level design is significantly worse compared to the Souls Games. It feels like someone used an editor and just put mobs into a world and built some sandbox-like dungeons and ruins.
    It is really terrible that you actually can go everywhere but you get just killed in some locations meaning you are wandering around looking for playable content. The Story is even qorse than in the Souls games. And the media is giving 96 points.. total joke for this empty game.
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  7. Jul 17, 2023
    7
    this game is good I like that but ...everything is very repetitive from dungeon to bosses and everything And it's boring are they going to open world crap bcz casuals this is nothing new or unique just dark souls 4 open world ..overhyped and overrated
  8. Jul 10, 2023
    7
    I really love Fromsoftware and I loved Elden Ring and platinumed it, but this game has some issues. The game is just way too big. I would have prefered a smaller game with good and unique bosses, instead of forgettable minibosses scattered all around the game, placed at the end of the dungeons and mines.
    The bosses in the Late Game are not good and it doesn't feel satisfying to defeat
    I really love Fromsoftware and I loved Elden Ring and platinumed it, but this game has some issues. The game is just way too big. I would have prefered a smaller game with good and unique bosses, instead of forgettable minibosses scattered all around the game, placed at the end of the dungeons and mines.
    The bosses in the Late Game are not good and it doesn't feel satisfying to defeat them. Malenia is one of the worst bosses Fromsoftwarte designed. Only a few bosses come close to the quality of the Dark Souls III bosses (Mogh, Placidusax, Rykard...).
    The design of the Legacy Dungeons is a bit weird. Why not just stick with the more linear design of the levels like in the Dark Souls games?
    I mostly enjoyed the startings areas.
    Can't wait for the Expansion and I hope they will improve on the boss quality.
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  9. Jul 10, 2023
    6
    Доволі overrated, як на мене. При зачистці всіх однотипних нудних дандженів (а як можна очікувати іншого від людей, які грали в соулси), боси тривіалізуються просто до рівня кежуал (навіть без спіріт саммонів, з ними це просто імба). Зрозуміло що це робить тайтл більш accessible для загалу й відповідно він принесе більше кеша, але все ж тоді варто зберегти якийсь баланс для досвідченихДоволі overrated, як на мене. При зачистці всіх однотипних нудних дандженів (а як можна очікувати іншого від людей, які грали в соулси), боси тривіалізуються просто до рівня кежуал (навіть без спіріт саммонів, з ними це просто імба). Зрозуміло що це робить тайтл більш accessible для загалу й відповідно він принесе більше кеша, але все ж тоді варто зберегти якийсь баланс для досвідчених соулс-геймерів, інакше просто виходить класична ґрайнд-бігалка і вся магія соулсборну помирає в зародку. Не варто було й Мартіну віддавати лор, те в чому Міядзакі і команда завжди були дуже сильні. Тепер замість Неймлес Кінга, Лорда Ґвіна, Лотріка, Орфана й інших феноменальних босів, отримали 5 версій Ґодфрі, Ґодріка, Ґідеона, Марґіта, Морґота, Ранні, Рінні, Ренні, Мезим й купу інших імен згенерованих рандомайзером (як власне Мартін завжди робить для свого фентезі і не приховує цього). Істинно гру року варто було віддавати Богу. Єдине, що дійсно заслуговує поваги в цьому тайтлі це левел дизайн (лише не дандженів), те що в білд світу вкладено тони годин кранчів дуже і дуже помітно, але на жаль цього не достатньо, щоб бути досконалою грою. Expand
  10. Jul 9, 2023
    6
    Superb game and visuals but difficult to me to play thats why i dont want to play this agian
  11. Jun 30, 2023
    7
    Still the souls games are weak from the narrative telling factor.. the world are fantastic however the game its not for all the gamers.. its too hard.. nice to try but its not a fun experience for the beginners
  12. Jun 26, 2023
    7
    After playing over 100 hours, I can see why people would like this style of game, but I can confidently say this style is simply not for me. The open world was clever and cool at times, but I still have no idea what is going on as far as story goes, which might be part of the schtick but like I said, this style just isn't for me.
  13. Jun 16, 2023
    5
    This game is good but definitely not the perfect score that it gets game lack direction and any good story the story is same old one but just told in a different way honestly sounds like a washed up lord of the rings story
  14. Jun 6, 2023
    6
    This game is very unforgiving, but this is kind a problem i have with souls-games in general. The combat is too linear and there is no real movement based combat.
  15. May 15, 2023
    6
    Puedo entender porque a muchos les gustó. Su mundo abierto es gigantesco, y tiene gran diseño artistico, pero creo que está muy sobrevalorado,empezando por los bugs que permiten matar a los jefes a travez de una pared, unos menus insufribles, mala optimizacion y un sistema de controles al que no le encontre sentido. Entiendo que a muchos les guste, pero en lo personal es un 6.
  16. May 6, 2023
    5
    The game is extremely rushed and full of issues which lets the good sides down. For example the Ps5 version still hasn't even got vibration support! The game has been out a year now and they still haven't bothered. Instead they will patch a rune glitch which is slower then killing a bird then resetting at a site of grace. PvP in this game is terrible compared to every single other soulsThe game is extremely rushed and full of issues which lets the good sides down. For example the Ps5 version still hasn't even got vibration support! The game has been out a year now and they still haven't bothered. Instead they will patch a rune glitch which is slower then killing a bird then resetting at a site of grace. PvP in this game is terrible compared to every single other souls game. The ashes of war are extremely unbalanced. It's so easy just to win by doing something completely broken. Summoning has completely killed the game for me. Instead of them being a slight boost to distract the boss for a couple seconds so you can quickly sort yourself out. Instead they grab the bosses agro for ages so you can get half their health down if not more and have little to no risk while doing so?! Because the bosses are built around this mechanicthey are a mess if you don't use them. The open world map was amazing and some of the best work from software has done but the enemies are just copy and pasted several times you get sick of seeing the same ones. Even most of the bosses are just regular enemies with a health bar at the bottom of the screen! Including the same health. You get rats and countless other enemies in some places which have 100 HP and a rat in another place with 1000 with the exact same texture! Why didn't they change the texture to match the environment and then change its health so it feels more consistent. This is across the hole game. Within the 1st couple zones you would have already thought more or less everything with a few exceptions. It's just gonna be different health bars from then on. The story isn't bad. The lore is easier to follow in Elden Ring. I thought the fingers looked cringe thou. Faith has seen a huge upgrade making faith builds actually more viable.
    There is a ton of spells to choose from aswell. Ashes of war seem like a good idea but in practice I think it would have been better if they had a few weapons with a set ash of war that you can't change. That way the weapon would be balanced around it. If you can throw it on anything you get broken weapons that are far to op. All in all Elden Ring would have been good if it wasn't rushed out the door. And they didn't have summoning.
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  17. May 3, 2023
    5
    This review contains spoilers, click expand to view. Krasse cutscenes Expand
  18. Apr 29, 2023
    7
    The high critic score is a case study in what happens when hype builds for so long. Similarly with all these 10/10 ratings. More and more people simply cannot think for themselves.

    This is arguably the worst soulslike game (better than DS2). The open world is large, but lifeless. The exploration can be good, and really does shine when you come across legacy dungeons, but the open world
    The high critic score is a case study in what happens when hype builds for so long. Similarly with all these 10/10 ratings. More and more people simply cannot think for themselves.

    This is arguably the worst soulslike game (better than DS2). The open world is large, but lifeless. The exploration can be good, and really does shine when you come across legacy dungeons, but the open world is such a waste of time. The bosses are a smidge better than those of DS2, but there are so many with so few having high quality. The delayed attacks are so frequent it makes fighting jarring. Not difficult, just jarring and lacking in rhythm.

    I've platinumed Bloodborne, Sekiro, DS3, and DS2 (and completed DeS and DS1)...this is my least favourite by far. Though I can see how on an objective level it's superior to DS2.
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  19. Apr 26, 2023
    6
    I'm frankly pretty surprised how widely acclaimed this game is. The huge world is devoid of anything interesting other than battles, the score is terrible other than a few standout bossfights and in the open world score is often bad enough to become actually grating, and there's nothing resembling the faintest bit of interesting story or lore here as there are no concepts in it fleshed outI'm frankly pretty surprised how widely acclaimed this game is. The huge world is devoid of anything interesting other than battles, the score is terrible other than a few standout bossfights and in the open world score is often bad enough to become actually grating, and there's nothing resembling the faintest bit of interesting story or lore here as there are no concepts in it fleshed out enough or given enough background to be even vaguely compelling.

    The combat, though it is wonderfully varied in the way you can approach it, in practice ends up becoming fairly tedious b/c the game is challenging enough that you don't really have time for experimentation/exploration (unless you can stand a lot of repetition), you just need to optimize a build and some builds (particularly magic) are spammy and repetitive. And again b/c of the annoying repetition that comes with wandering around and dying, you end up having to look things up to get sufficient tools to make meaningfully progress to actually open up the places you can go. Thus having such a large open world becomes fairly meaningless as the joy from exploration is sucked out of it.

    On the one hand the open world and and leveling system with diverse possibilities and the very impressive variety of enemies and environments is very attractive and makes me want to like the game, and has driven me enough to spend some 50 hours with it and at times really enjoy the experience (mostly when I was able to explore without dying constantly and the world was still new). But on the other the above detractors end up adding up to a rather drab experience overall where I feel like I'm running around without much interesting to do. Compared with say Skyrim which has rich possibilities to explore the world outside of combat with a sensational score to go along with it, playing games like this just feel fairly empty.

    But I guess they have a large audience. Sadly it seems I'm just not one of them.
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  20. Apr 25, 2023
    7
    I enjoyed the game it just was not my game of the year and as someone who really loves story games it just was not what I was expecting because it was my first Souls game. The combat is challenging, but it is really enjoyable. It was fun to try something new and I would recommend for anyone looking to mix it up.
  21. Apr 24, 2023
    7
    I have created my account only to say they Malenia is one of the fromsoftware worst bosses ever made only because of one annoying mechanic. The late-game difficulty, poor balance, and unfair bosses truly make elden ring a shattered masterpiece!
  22. Apr 21, 2023
    7
    This is genuinely a well crafted game: excellent writing, art, animation, sound, design and music went into it. I truly do respect the game developers behind it.

    But ultimately it is not for me. I found the UI to be cluttered and overwhelming, the multitude of stats and facts felt like a poorly structured info drop, the punishing world was intriguing but the harshness of it made it
    This is genuinely a well crafted game: excellent writing, art, animation, sound, design and music went into it. I truly do respect the game developers behind it.

    But ultimately it is not for me.
    I found the UI to be cluttered and overwhelming, the multitude of stats and facts felt like a poorly structured info drop, the punishing world was intriguing but the harshness of it made it impossible for me to continue. I would have loved to see more of its lore, and experience more of the game, but with my poor motor skills and working memory it's simply not possible.

    I know this was not made for gamers like me. It was made clear to me early on. But I wish it had a mode that did. I want to experience more of Elden Ring and I can't, and it's very frustrating.
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  23. Apr 15, 2023
    6
    Definitely overrated, I just got the Platinum Trophy and just can't for the life of me understand why people think its worth of GOTY. Its good and fun sure but visually aged, and game mechanic is repetitive. Not boring but repetitive. Not worth a buy but maybe a rent or borrow from your friends to try out. Story is really stupid and always nonexistence.
  24. Mar 27, 2023
    6
    I just can't get on with Elden Ring. Not sure the soul's formula really works as an open world game. It's also a technical mess on PS5 (over a year since launch). Bloodbourne was the high point of this genre for me. I keep going back the Elden Ring and I just don't see why this is as highly rated as it is.
  25. Mar 17, 2023
    7
    My reviews are always based on fun and I did like the game but it is very confusing and very big. It is a massive open-world souls game with a lot of ways to play but you have to grind a lot to level up and there is virtually zero direction. The game runs well and is beautiful on PS5, loading times are almost zero it loads really quickly. However, I felt totally lost after a couple ofMy reviews are always based on fun and I did like the game but it is very confusing and very big. It is a massive open-world souls game with a lot of ways to play but you have to grind a lot to level up and there is virtually zero direction. The game runs well and is beautiful on PS5, loading times are almost zero it loads really quickly. However, I felt totally lost after a couple of hours but continued exploring, grinding, rinse, and repeat. Eventually, I managed to get to the Academy after 40 hours but I spent almost double the hours trying to kill "Rennala, Queen of the Full Moon". There is only so much a person can take doing the same thing over and over again and getting zero results. This game is not as much fun as I had hoped as all your doing is the same rinse and repeat which becomes tedious. If you want a game that doesn't overwhelm you try Bloodborne. Expand
  26. Mar 3, 2022
    7
    This review contains spoilers, click expand to view. While Elden Ring is a really good game, it certainly does not warrant the perfect scores it has received.

    You’re basically playing Dark Souls 4. That’s really what it is. The lack of originality alone has to dock some points. Like I said, it’s a great game but it has issues. Not just all of the technical issues (and there are a ton) but design issues as well. Exploring is both fun and tedious. I was disappointed with the lack of content in the open world and even more disappointed in the boss fights and PVP. A few bosses were fantastic, but most were just blah. They recycle bosses a lot in this game. Definitely quantity over quality there. Combat is what you would expect from a Souls game but the one-shot deaths and overly-difficult bosses left a really bad taste in my mouth. You will need to level up your HP A LOT. As for bosses, to beat them, there are ashes and certain weapons (*cough* Carian Retaliation & Wraith Calling Bell *cough*) that will make rrally difficult fights a breeze. However, the game feels horribly unbalanced. The game can be really unnecessarily unfair but if you get the right weapons/magic, the game becomes hilariously easy. What’s good in the game is good. What’s bad is just plain bad.

    Elden Ring has so much good in it that you will be able to overlook all of the bad. Magic is definitely the way to go in this game. I’m glad Elden Ring exists and I hope they can fix the issues with the game.
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  27. Feb 20, 2023
    7
    Tras darle dos oportunidades he llegado a la conclusión de que no es un juego para mí. Veo el mundo abierto muy vacío, y el juego se deja llevar demasiado por lo que es la esencia de la nada de Dark Souls. No me parece un mal título, pero en absoluto creo que sea la obra maestra que muchos dicen
  28. Feb 20, 2023
    5
    By PS5 standards, the gameplay is mediocre, the visuals are sub par and the story is abysmal. I really don't get this games popularity, I was so bored, so quickly. Play walking simulator (DeathStranding), it's somehow better.
  29. Jan 23, 2023
    5
    This review contains spoilers, click expand to view. One of the bests games i ever played. You Will lost yourself in this giant world where everyplace you go, theres something to do Expand
  30. Jan 22, 2023
    7
    Even though I don’t like the souls genre in general, I can appreciate the awesome open world. I will never like these games though because all you do is fight enemies that are overpowered. I’m 40 years old and like Nintendo games better. If I was 20 something maybe I’d have more interest in killing overpowered enemies. Lol
Metascore
96

Universal acclaim - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 86 out of 86
  2. Mixed: 0 out of 86
  3. Negative: 0 out of 86
  1. LEVEL (Czech Republic)
    Jan 30, 2024
    100
    Elden Ring is simply a game that the player naturally adapts to their own style of play. Challenging at times, vicious at others, but mostly incredibly fun. The enjoyable pace makes the hours of play pass by like water, and each path opens up a few more, only to come together again after a fair amount of exploration before the next big reveal. [Issue#318]
  2. Jun 2, 2023
    90
    Elden Ring serves as a testament to open world video game design. There is a true sense of accomplishment once that rock-hard enemy has been slain and, something that compels a player to relentlessly do it over and over again until they succeed is truly rewarding. The world is humongous and an epitome of how exploration should be encouraged, by intriguing players to see what is over the hill. Elden Ring is an unmissable, must-play, gaming experience with surprises galore.
  3. Aug 11, 2022
    80
    Elden Ring's engaging combat, mythology and dynamite orchestral soundtrack goes a long way to overshadow an aggressive open world that punishes exploration from the beaten path. Fans of the Souls genre are in for a treat, while newcomers will need to persist to reap the benefits.