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8.1

Generally favorable reviews- based on 3618 Ratings

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  1. Mar 18, 2022
    8
    I played the original game back in the days and I enjoyed it a lot. The difficulty (which was not super hard) caught me by surprise at the time. This remake is well done and polished and it was my very first purchase when I got my PS5 on day one. Maybe 80 € was a biiit too high but the game is indeed an amazing product. 8,5/10!
  2. Apr 19, 2021
    8
    Game is ok but not brilliant. +Grafik +Level +Combat System -Small Level Size -no Roleplay
  3. Nov 13, 2020
    8
    [A realistic review - A faithful remake, but a missed opportunity]

    Aside from the obvious graphical overhaul and some minor tweaks and additions (e.g. the enhanced character creator and the respec system), this remake is essentially identical to the 2009 original mechanics and content-wise. Therefore it's quite mind-boggling how it can have a higher critical score then the version that
    [A realistic review - A faithful remake, but a missed opportunity]

    Aside from the obvious graphical overhaul and some minor tweaks and additions (e.g. the enhanced character creator and the respec system), this remake is essentially identical to the 2009 original mechanics and content-wise. Therefore it's quite mind-boggling how it can have a higher critical score then the version that came 11 years prior to it.

    Demon's Souls is still a competent and quite enjoyable game, it's basically a rough blueprint / prototype for the other SoulsBorne games that followed it and it actually does some things better than the subsequent titles, like the boss fights that are actually unique and each have an interesting mechanics or idea tied to them and not all boss fights boil down to "roll away from attacks than hit".

    But it also shows its glaring problems and strange design choices with its age, especially in this more modern form. The Grass-based healing system is bad. It can either make the game needlessly easy to the point of zero challenge, or needlessly grindy - it should have been replaced with a system similar that is in the newer games (e.g. the Estus Flasks from Dark Souls).

    The World Tendency system should have also gotten a significant overhaul or even rework, because it simply doesn't offer enough choices and opportunities for the players' to reliably change Tendency levels (especially if they play offline) and because of that, they can miss out on a significant amount of content, especially if they are new, unexperienced players who are unfamiliar with this system.

    The high importance of the Luck stat here compared to its relatively minor importance in other SoulsBorne and Soulslike titles is also very problematic, especially because the game quite simply doesn't have enough content (areas, enemies etc.) in order to justify the existence of a stat like this and/or this stat to be able to work like it's intended. There are a lot of specific materials that can't be found through regular play and exploration so if you want to go for a certain build, chances are high you'll have to invest a significant amount of time to farm them instead of actually steadily progressing through the game.

    The last major problem with the game is that a significant amount of the areas simply aren't particularly interesting or fun. Of course, nearly all (if not all) Souls titles have problems with some of their areas (like Blighttown and Demon Ruins in Dark Souls, or Forbidden Woods and Nightmare of Mensis in Bloodborne), but Demon's Souls is full of underdeveloped, way too narrow and repetitive, or simply uninterestingly designed areas like these.

    I'd still recommend the game though. It's a Souls-like so you know what you'll get. Tight controls, possibly challenging gameplay, cryptic storytelling and worldbuilding, rewarding exploration etc. And as a remake, this game is basically perfect. I just wish that the developers at Bluepoint Games would have done more with it. I wish they would have fixed the game's main problems and perhaps create a new area for the 6th archstone.

    To me, this game is a solid 7 out of 10, because I have played this before multiple times and I do not consider the remake as a huge improvement, but for new players, I can see how it can be a better experience, hence why my final rating is an 8 out of 10.
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  4. Feb 27, 2021
    8
    Demon's Souls is the first actual entry of the souls series, and this is it's remake. How is it?

    The Good: -The graphics are breathtaking. Easily the best looking game i've played in the past 5 years, it's very easy to get immersed in the levels, and notice tiny details that are really stellar. -The new animations, and haptic feedback serve the game incredibly well. They're easily the
    Demon's Souls is the first actual entry of the souls series, and this is it's remake. How is it?

    The Good:
    -The graphics are breathtaking. Easily the best looking game i've played in the past 5 years, it's very easy to get immersed in the levels, and notice tiny details that are really stellar.
    -The new animations, and haptic feedback serve the game incredibly well. They're easily the most refined in the souls series and with new facial animations it's set a new standard(At least in my opinion) for facial animations in Soulsborne games.
    -The standard PVE gameplay is amazing, going through each archstone world is a blast, and each area feels distinct and has a unique style to them. Combat itself is really good, it's your standard Souls game, tried and true with magic, dark magic, pyromancies(they're just lumped into magic but it counts), Faith, Strength, Dex. Your typical souls affair.
    -The story still holds up, it has its great moments like the final boss of the Valley of Defilement, the bridge to the Tower Knight, or many of the NPC's questlines.
    -A lot of quality of life improvements, World Tendency is easier to figure out, sending items to storage without having to go back to the nexus, reduced loading screens(they're like 5 seconds long at most).
    -Photo mode is pretty cool.
    -PVP can be really fun, A lot of weapons can be great in combat, but PVP does have its flaws.
    -Fractured mode is a fun mirror image of the game and can throw you for a loop if you're not careful.

    The Bad:
    -The weapon upgrading system is terrible. Some materials require literal grinding, others are incredibly expensive, and some almost don't show up at all. Getting your weapon maxed out is a pain, and you will want to jump off a cliff.
    -The PVP can be full of min maxing goons that are the most anti-fun people you will ever meet. There's no magic requirement for spells, so you can meet a level 4 mage that has a high level spell that one shots you, or heaven forbid someone brings the Dragon Bone Smasher early on against you.
    -Some of the bosses are pretty mediocre or just plain bad. Dragon God is terrible, the adjudicator is still really easy, and the dirty colossus boss is....a thing.
    -The hitboxes of certain objects or weapons can be incredibly janky. The boulders of Stonefang Valley are a good example.

    Overall despite these flaws, Demon's Souls Remake is still the classic game from 2009. It was a helluva good time, and is one of my top SoulsBorne games. I prefer Dark Souls 1 honestly myself(Second Favorite), but Demon's Souls definitely would be third.
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  5. Jan 29, 2021
    8
    El original es un juegazo que me he pasado 5 veces. Este ni idea pero vengo a darle un 8 por algún review bombing que he visto. Sin mas.
  6. Dec 28, 2021
    8
    + the best remake of all time
    + At this time the most beautifull ps5 game
    + Atmosphere
    + 60fps
    + Gameplay
    + Not so hard
  7. Sep 8, 2023
    8
    Gostei bastante do jogo, a série souls nunca engana, muito lindo graficamente e na jogabilidade 60fps. Tiro dois pontos pela falta de dificuldade comparando com outros souls e também porque não me prendeu como por exemplo Bloodborne.
  8. Apr 30, 2021
    8
    An amazing remake. Though it shows in core gameplay and world design that this was the first of the souls series as there are many quality of life changes FromSoft made in the titles after this one. Even so, the game looks,plays and runs beautifully and anyone who enjoyed a soulslike game should find this great.
  9. Nov 24, 2020
    8
    No es como la prensa lo quiere hacer ver, sin duda es un buen juego pero no es nada del otro mundo
  10. Oct 12, 2022
    8
    I don't get why some people say that it doesn't live up to the original. It's basically the same game but with a modern feel. A must-play for soulslike fans, however, it's defiantly the worst of Miyzakai's soulslike creations. But it's kinda expected since this was his first take on the formula. It's still a joy to play, but not so much to go with several NG+, at least for me and I wentI don't get why some people say that it doesn't live up to the original. It's basically the same game but with a modern feel. A must-play for soulslike fans, however, it's defiantly the worst of Miyzakai's soulslike creations. But it's kinda expected since this was his first take on the formula. It's still a joy to play, but not so much to go with several NG+, at least for me and I went through all of the souls game at least thrice. Expand
  11. Jun 13, 2021
    8
    sin duda el mejor juego de ps5 a la fecha, lo termine hace pocas semanas y me ha durado bastante, en gran parte porque no soy tan habil pero cada vez que avanzama me sentia tan satisfecha. yo pienso que los modos de dificultad en estos juegos no van, lo mejor es jugarlos con la dificultad a la que fueron diseñados. los graficos son totalmente impresionantes!
  12. Aug 15, 2023
    8
    Will add more comments later but I can't believe I finished it. Maybe it's one of the easier FromSoftware games.
  13. Feb 3, 2021
    8
    This review contains spoilers, click expand to view. The game looks soo good. and it plays really well.
    even though blueprint has done an over the top job making this game feel like a new game,
    there are still some old mechanics that makes me dislike the game.
    like the "punishment" for helping others in a world.
    there is no replay value other then the trophies and platinum.
    and the pvp is broken IMO. hit boxes and stuff is soo wierd.
    But i overall loved the game.
    and i would recommend it too every ps5 owner as this is a really good ekslusive game!
    i wish future soulsborne games are gonna look like this or hopefully better!
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  14. Jun 24, 2021
    8
    As the first real new Souls game in quite some time, and with many among the fans of the series waiting with bated breath for Elden Ring, Demon's Souls has great potential to quench the thirst of any veteran of the series. At the same time, this game felt, to me, more like an appetizer than a fully realized game - I was truly invested, and I was craving something more by the end.

    I
    As the first real new Souls game in quite some time, and with many among the fans of the series waiting with bated breath for Elden Ring, Demon's Souls has great potential to quench the thirst of any veteran of the series. At the same time, this game felt, to me, more like an appetizer than a fully realized game - I was truly invested, and I was craving something more by the end.

    I cannot speak from the perspective of someone who is experiencing the remake as their second visit to Boletaria - I come into this as a veteran of the 3 main Souls games, and as someone who (I am ashamed to admit) gave up on Bloodborne. As such, the stand-out features of this game, for me, were: Its absolutely gorgeous graphics; its smooth performance and nearly inexistent load times; and its loyalty to the trademarks of the games that game after (or before, depending on your perspective) it.

    What leaves me slightly irked is that Demon's Souls definitely feels like a predecessor, and some of its mechanics really shows the game's age when compared to the complexity of games that came after it, especially Dark Souls 2 and 3. For someone like myself, who came into the game fresh, it felt like more Souls, and that was phenomenal. But even with that fact in mind, I still found the game to have the least replay value of any game in the series, and I could only muster one playthrough of New Game Plus (which, for what it's worth, was easily the toughest NG+ experience I've ever had in any Souls game ever). My many, many playthroughs of Dark Souls 2 and 3, and even my 3 to 4 of Dark Souls speak to two things: That the Souls formula is starting to show its age; and that Demon's Souls probably needed to be a bit more than an extremely (perhaps even problematically) faithful remake with a fresh coat of beautiful paint.

    Demon's Souls is a great game - it's also a fantastic introduction to the series, and a wonderful way for those who didn't play the original to immerse themselves in the game that kickstarted a gaming legacy. But for those who have played the original, I'm not sure there is enough here to substantiate more than a single playthrough, if even that. For what my experience is worth, however, I thoroughly enjoyed my time with Demon's Souls, even if it didn't last quite as long as I had hoped it would.
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  15. Mar 8, 2021
    8
    The most beautiful game on PS5. Demon's Souls is an amazing game overall but it falls a bit flat compared to the rest of the series by my opinion.

    Visually and technically speaking, I have no words. The game runs very smooth with absolutely zero frame rate drops and stunning graphics. Gameplay-wise, it's pretty much like Dark Souls. However, the bosses are stupidly easy for the series,
    The most beautiful game on PS5. Demon's Souls is an amazing game overall but it falls a bit flat compared to the rest of the series by my opinion.

    Visually and technically speaking, I have no words. The game runs very smooth with absolutely zero frame rate drops and stunning graphics. Gameplay-wise, it's pretty much like Dark Souls. However, the bosses are stupidly easy for the series, trying at most 2 times to defeat. Also, the level design is kind of blunt and it can be extremely frustrating sometimes.

    Those compared to the rest of the series of course. In general, it's a must play.
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  16. Nov 27, 2020
    8
    Looks amazing, plays well. I think the concept of Demons Souls is more interesting than the Dark Souls games. But it's age shows in the combat. The bosses are all extremely simple and easy, and often boring because of it. Some of the areas in this game are obnoxious as well imo. I think they improved a lot after Demons Souls. This game is still great, but one of the worst in the Dark SoulsLooks amazing, plays well. I think the concept of Demons Souls is more interesting than the Dark Souls games. But it's age shows in the combat. The bosses are all extremely simple and easy, and often boring because of it. Some of the areas in this game are obnoxious as well imo. I think they improved a lot after Demons Souls. This game is still great, but one of the worst in the Dark Souls and Bloodborne/Sekiro series. Expand
  17. Mar 28, 2022
    8
    Excellent remake,but not a good gamein its core.
    -First of all the main minus is Level-Design- it is horribble in most of locations.The perfect example is-Valley of Defilement see-> Horrible Poisoned Swamp-check , Horrible lighting-check, stupid mobs that trying to through u of a map-check,horrible booses with no lore-check(but expect Maiden Astrea).Also Stonefang Tunnel and Tower of
    Excellent remake,but not a good gamein its core.
    -First of all the main minus is Level-Design- it is horribble in most of locations.The perfect example is-Valley of Defilement see-> Horrible Poisoned Swamp-check , Horrible lighting-check, stupid mobs that trying to through u of a map-check,horrible booses with no lore-check(but expect Maiden Astrea).Also Stonefang Tunnel and Tower of Latria has a lot of annoying moments in gameplay and didnt get any satisfaction after compliting these locations.
    -Second very easy booses (expect Flamelurker,Old King Allant,Maneater and Penetrator)- You can say:Mate why it is a minus for you?If the bosses are easy you can sit down and chill.And i had an answer to you that thats a minus,because the path to the bosses in most cases harder than a boss!(Example:Leechmonger,Tower Knight,Old Monk(NPC),Old Hero)
    The main reason why i placed 8 is the quality of a remake carried by Bluepoint Games.Bluepoint have done an incredible job remastreting this game,Audio design,Textures,Soundtrack,Weapons and adding a new models to mobs is gave an pleasant experince in such game.
    For the perfect job done by Bluepoint in give 10, and for the dogsh*t level-design and uninteresting bosses i give FromSoft 6 - in summary 8/10
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  18. Apr 25, 2021
    8
    This game I played first time on ps5. Good game,good story and good aciton for souls game just in the end not enough for story just in my opinion but you can buy and you can play anytime =)
  19. Jun 17, 2021
    8
    El padre de Bloodborne.

    JUGABILIDAD: El Demon's Souls original fue uno de esos títulos que impusieron moda, que sona ser imitados y mejorados hasta el cansancio. Para mí no es posible iniciar ésta reseña sin mencionar a Bloodborne como la obra maestra que es y que, por supuesto, nace gracias a éste titulo. Pues bien, hablando de éste Remake hay que comenzar con su sistema de
    El padre de Bloodborne.

    JUGABILIDAD:
    El Demon's Souls original fue uno de esos títulos que impusieron moda, que sona ser imitados y mejorados hasta el cansancio. Para mí no es posible iniciar ésta reseña sin mencionar a Bloodborne como la obra maestra que es y que, por supuesto, nace gracias a éste titulo.

    Pues bien, hablando de éste Remake hay que comenzar con su sistema de combate, que es probablemente el apartado más importante en un Souls. Dicho apartado es decente, aunque ciertas armas se prestan mucho a hacer spam de R1, lo cuál facilita la mayoría de los enemigos y jefes. En consecuencia de lo anterior, yo no lo considero un sistema pausado, y lo que mejor me funcionó fue un método de ataque rápido y agresivo.

    Los jefes son buenos (¿o malos?), pero tienen mecánicas bastante simples: movesets bastante predecibles, muy repetitivos y en su mayoría muy simples de evitar. No es que el juego sea fácil (aunque es un paseo por el parque comparado con Bloodborne o Nioh), pero acostumbrarnos a una estrategia funcional es muy rápido... y dicha estrategia va a funcionar básicamente con todos los enemigos.

    Además, el uso de magia puede facilitar DEMASIADO la pelea contra varios de ellos. Así que si buscan un reto mayor, lo mejor es no invertir en éste apartado.

    La cantidad y uso de los ítems se siente más bien poca, pero sumado al equipo, son los necesarios para darle algún tipo de profundidad. Por su parte, el sistema de inventario es interesante: el juego nos provee de un cambio respecto a los típicos límites de inventario “por slots”, asignando en su lugar un límite por peso. Pero eso sí, me hubiera gustado que al tener el inventario al peso máximo, simplemente no pudieras recoger más objetos, en lugar de tener la opción de enviarlos al almacén.
    Sea como sea, creo que está bien manejado y no juega como punto en contra como le ocurre a juegos de otros desarrolladores (coff coff Nioh).

    Otro punto a favor que hay que mencionar es la libertad de poder jugar los escenarios en el orden que queramos, lo cual le da un buen toque, ya que podemos cambiar de área cuando nos sintamos atascados en alguna. Y es que con la integración al SSD, nos tomará meros segundos el saltar de área-a-nexo-a-área.
    Además, las zonas son tan variadas (tanto en estilo, época, ambientación, enemigos, y estructura) que hacen gala del apartado visual al tiempo que nos dan esa sensación de novedad.

    El tema de la tendencia de los mundos es muy interesante, y afecta directamente a la difitad de los niveles individuales. Pero en lo personal no supe aprovecharle y simplemente dejé que ocurriera sin prestarle demasiada atención.

    Por lo que en general, Demo's Souls Remake es un gran souls... con una difitad mas bien moderada.

    Algo obligatorio que hay que mencionar: el juego se me crasheó en dos ocasiones y hubo necesidad de reiniciar la consola. No presenta un “problema” por el sistema de guardado automático del género (no perdí progreso), pero sigue siendo un gran error, que esperamos sea corregido.

    GRÁFICOS:
    Impresionante. El juego perfecto para estrenar el sistema Playstation 5.
    El nivel de detalle y acción en pantalla es increíble, la buenísima paleta de colores al mas puro estilo de fantasía oscura y la gran implementación del HDR son un deleite.
    Las áreas son tan diferentes entre sí, que hacen del juego la oportunidad perfecta para apreciar lo que el sistema PS5 puede lograr, sin exagerar en el hiperrealismo. Tanto los niveles oscuros, como los bien iluminados, lucen simplemente estupendos.

    La narrativa es buena, y las cinemáticas son dignas de repetirse varias veces. Así como de recordarse como un referente en el género fantástico.

    SONIDO:
    Complicado... no tengo mucho qué decir: mientras que, por una parte, considero que algunas piezas son increíbles, hay una parte de mí que me dice que no disfruté del soundtrack como debería.
    Probablemente se debe al hecho de estar "concentrado" en otros aspectos jugables.

    Y si bien, es enteramente mi pa, ésta es mi reseña y debe reflejar mi apreciación personal de los apartados del videojuego.

    INNOVACIÓN:
    El primero de su respectiva “franquicia” ... bueno, no realmente. Es el Remake de aquel, por lo tanto no se puede considerar su innovación como algo fríamente parteaguas.

    Eso sí, confirma que de original, Bloodborne tiene poco: algunos jefes y sus mecánicas son claramente similares, por no decir prácticamente calcados. Pero esto ya no corresponde a la review de este titulo.
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  20. Mar 28, 2021
    8
    This review contains spoilers, click expand to view. So the game is over after 30 hours and 29 minutes as well as level 85. To classify you should note that I have played Dark Souls 1-3, Bloodborne and Sekiro before (right before this Playthrough), but Demon's Souls is the first of all this Games. But it was clear to me from the start that I would only play this game in the remake.

    story

    Soul title, everything is very, very interesting, you only understand half of it and are still happy about the "story background noise" that always accompanies you. King, annihilation, demons, bondage to the nexus; everything cool as always.
    Spoiler: to the end
    I let the young lady with the dirty feet do her job! I don't know if she could have been killed too.

    Graphics / performance / glitches

    The game looks awesome. It's probably the prettiest game out there on nextgen consoles right now. The graphics are incredible, the atmosphere is very well absorbed and I like the overall look of the game very much. The individual areas all have something for themselves, are sufficiently different in their look and the Latria tower, as well as the storm area, optically appealed to me best, next to the first world.

    The game went really well and I played it in performance mode. Occasionally there were a few lootglitches, but this is absolutely to be overlooked. On the other hand, I have to mention how bugged the gargoyles were on me. One glitch after the other, attacking the air or getting stuck on the bridge, etc. once I had to end the bossfight for the time being because the creature simply glitched away. It's a shame and I haven't seen it in any other soul game.

    Gameplay

    So right after Sekiro you have the feeling of being a snail and walking at a snail's pace. It's very sluggish, but after a bit of getting used to it, I was completely back in it and I didn't mind. Then it was that special Souls feeling again.

    I really liked the weapons and while I played with the Claymore relatively quickly for a long time, I used boss weapons especially towards the end, after I figured out how it worked. I found the old hero's blade really cool, so I played it through.

    I also liked some boss fights very much, but these were mainly those fights that were more reminiscent of Dark Souls (e.g. the Flame Sneak or Penetrator). I didn't really like that many of the boss fights consisted of mechanics that you just had to carry out and the boss was down (e.g. the dragon god, who for me is one of the most boring bosses of all soul games). What all bosses have in common is that they are far too easy. The last two bosses or the penultimate one was cool but totally easy (maybe I was already relatively high in the level, but the bosses were already very easy before). The last two bosses also rather disappointed me as the "final boss", and to be honest, I didn't realize that that was the end.

    In addition to the at least lame boss fights, at least in terms of gameplay, there are farms that are probably not absolutely necessary but felt very helpful (I mainly farmed souls here in order to then buy arrows, herbs, etc.). Fortunately, they shut down this farm aspect in the soul games and I never really farmed in any Dark Souls part. After all, there is a place in Demons Souls later that makes it extremely easy to farm many souls (it's actually quite fun) or there are different farm spots.

    What is left to say ... oh yes the world trend. Wasn't my thing, I have to say honestly, because I prefer, as in the successors, that I discover secret ways (e.g. by hitting the wall). I don't want to compare too much with the successors, but I ended up playing Demons Souls as the last and I'm glad that Fromsoft has changed a lot.

    I still have two points of criticism: The simple chaining of worlds reminded me too much of Dark Souls 2. In Dark Souls 1 it was just better with the world network. And inventory management sometimes pissed me off, especially because I always had the load too heavy and constantly had to swap things around.

    Conclusion

    Again, I emphasized my points of criticism of the game, but that doesn't change the fact that I had a lot of fun for 30 hours and 29 minutes. Demons Souls is part of a long success story of these games and I liked it better than Dark Souls 2. With 8/10 demon souls it is very well served, but despite the same rating, it is under Dark Souls 1 for me and is "significantly" weaker than the rest of the games. This ends my journey at Fromsoftware ... for now.
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  21. Nov 14, 2020
    8
    ✅84%
    One of the best PlayStation games ever. Absolutely great. I’m not a big Souls fan, but I enjoyed this game very much.
  22. Dec 27, 2021
    8
    Great remake that should be reviewed as a PS3 not a PS5 game. Old and frustrating mechanics, vast maps with only a few shortcuts and no checkpoints. Awesome boss and environmental designs, however boss fights are mostly easy. Challenging experience, would recommend.
  23. Mar 7, 2022
    8
    So much fun! I'd score it higher, but it's predecessors have a slightly better game structure. But wow, I can see why this is a classic, and it's remake is beautiful!
  24. Nov 21, 2022
    8
    Really polished, classic RPG fun. Loved reliving memories of playing this on my PS3 but now in high definition glory but the game has aged to a relatively simple title given From Software's stellar works in recent times. Worth the time if you're a fan of the franchise or need some exclusives for the ps5, but if you weren't a fan of Dark Souls, you won't find much new here.
  25. Nov 17, 2020
    8
    The game is a great remake when it comes to graphics, gameplay, music, voice acting and more. I really enjoyed it despite it being very challenging and frustrating at times. I have played all of the souls games and this is just as good as them.
  26. Nov 13, 2020
    8
    Another good remake from bluepoint games. Good job!!!!!!!!!!!!!!!!!!!!!!!!!
  27. Nov 16, 2020
    8
    I think they did a great job with the remake. Having lightning fast load times really made this game better because I often found myself warping around the levels often. All the visual filter options are cool and the game looks great.
    I think it plays well but I did have a few minor glitches.
    My only issues are with Demon's Souls itself. Playing a melee character is really difficult
    I think they did a great job with the remake. Having lightning fast load times really made this game better because I often found myself warping around the levels often. All the visual filter options are cool and the game looks great.
    I think it plays well but I did have a few minor glitches.

    My only issues are with Demon's Souls itself. Playing a melee character is really difficult and not as viable as it was in Dark Souls 1-3. I had to start over and play a mage because otherwise the game is frustrating as heck. But I definitely enjoyed it. I just don't think it's as balanced with the classes and customizations as Dark Souls.
    While there are some memorable and fun boss fights, they were definitely a lot easier than Dark Souls bosses. It felt like the levels themselves were more challenging here and just getting to the bosses was the real challenge. I wish the end boss wasn't such a wimp.

    This game isn't worth $70 but when it's on sale I'd definitely recommend it.
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  28. Feb 1, 2023
    8
    It was the best experience for people like me who could not play the original version. Graphics. gameplay And everything was ninth generation and enjoyable. But compared to Souls Like games, it was too easy and simple. And I didn't see any challenges in the bosses and I finished the game very easily without more deaths. In my opinion, it was inferior to the Souls games like MasterIt was the best experience for people like me who could not play the original version. Graphics. gameplay And everything was ninth generation and enjoyable. But compared to Souls Like games, it was too easy and simple. And I didn't see any challenges in the bosses and I finished the game very easily without more deaths. In my opinion, it was inferior to the Souls games like Master Miyazaki. But completely enjoyable and great Expand
  29. Oct 16, 2021
    8
    Although they have kept the old mechanics likes of being able to completely abuse backstabs. it an incredible remaster that looks like a completely new game to the extent it has completely brought the work to life. So much so that if it has had this level of affect, you'd wonder if there was a point in not having Bluepoint's graphics
  30. Jan 19, 2022
    8
    cool game, actually it was my first Souls game. After finishing Returnal I was looking for another tough challenge, found it here. It fitted pretty well after al the Lord of the Rings movies over christmas in TV ;) so I liked the scenario. the fighting is pretty good, I like the system, and the feel of heaviness in armors or swords. What I really miss, but known before, that cutscenes arecool game, actually it was my first Souls game. After finishing Returnal I was looking for another tough challenge, found it here. It fitted pretty well after al the Lord of the Rings movies over christmas in TV ;) so I liked the scenario. the fighting is pretty good, I like the system, and the feel of heaviness in armors or swords. What I really miss, but known before, that cutscenes are missing and the story is a bit hard to learn, but that was known before...you could have done cool stuff here. soundtrack was good, I expected a bit more to be honest though. But the game was pretty solid at the end, good run, nice worlds, great graphics! Looking forward now to Elden Ring now! Expand
  31. Jan 15, 2023
    8
    غير مناسبة لي حاليا بسبب بطئ الشخصية لكن يوجد تنوع في الأعداء والخرائط والطرق والمسارات
  32. Nov 13, 2020
    8
    The game is beautiful and I know they wanted it to be like the original, but they could have made the game a little more fun and the bosses more difficult, I know many had trouble passing the game but I found it very easy compared to other soul's games . but no less is a good game.
  33. Nov 21, 2020
    8
    If you like Souls games, you’ll love this. It’s by far the best looking game on PS5.
  34. Nov 13, 2020
    8
    The biggest con is the questionable redesigns of some bosses, NPC's, and enemies. Other than that Bluepoint did a very good job building upon the original. One of the strengths of the original DeS is how well the gameplay has held up over the years when even games like The Witcher 3 feel outdated after just 5. Bluepoint built on this strength, and through several QOL improvements and newThe biggest con is the questionable redesigns of some bosses, NPC's, and enemies. Other than that Bluepoint did a very good job building upon the original. One of the strengths of the original DeS is how well the gameplay has held up over the years when even games like The Witcher 3 feel outdated after just 5. Bluepoint built on this strength, and through several QOL improvements and new animations made the game feel like a modern souls title. The environments and graphics look amazing, the customization and replayability of the original game are all there. This is an incredibly easy game to recommend and a great entry into the souls series. Expand
  35. Nov 13, 2020
    8
    Nice game. The best Souls in graphics and art, but, Bluepoint failed in many easy things like the HUD, the soundtrack and some character modeling, ruining part of the essence. Anyway, this is probably one of the best Souls ever made, and that´s something amazing
  36. Nov 14, 2020
    8
    Visual, combat animation/mechanic and quality of life updates are exceedingly good. However, the new score and sound effects stray too far from the original and, while certainly loud and Hollywood-esque, are quite bland now. With the sound palette being pretty consistent over the entire souls catalog I don’t really understand why Bluepoint took such liberties there. The added NPCVisual, combat animation/mechanic and quality of life updates are exceedingly good. However, the new score and sound effects stray too far from the original and, while certainly loud and Hollywood-esque, are quite bland now. With the sound palette being pretty consistent over the entire souls catalog I don’t really understand why Bluepoint took such liberties there. The added NPC animations are generically terrible and immersion-breaking. Why bother bluepoint!? From didn’t. This game could have been a 10 if it wasn’t trying so hard not to be a 1:1 remake. Expand
  37. Nov 16, 2020
    8
    This review contains spoilers, click expand to view. Jogo sensacional gráficos totalmente criado do zero, jogabilidade não mudou nada. Expand
  38. Nov 18, 2020
    8
    esta bien muy bien a mi no me gusto mucho así que le pongo un 8/10 un buen juego si no jugaste al de el ps3
  39. Feb 14, 2023
    8
    Demons Souls is a great game. Despite all the problems and outdated mechanics. The bosses are very simple, maybe the experience speaks for itself. Locations are mega interesting and quite complex. The graphics are just great and the sound that just elevates this game in my eyes. I advise everyone
  40. Dec 11, 2020
    8
    Originally this game was looked down upon, but as the release date got closer to PS5 it was made clear that this was one of the best exclusives that would drop alongside the release of the PS5. The game has been remade very meticulously and is perhaps the best souls remake to date.
  41. May 22, 2023
    8
    This game is very good, especially if you're souls enjoyer!
    Grapchics, tactical feedback, gameplay 8/10
  42. Feb 6, 2021
    8
    The last from Software Game i had not finished on my list.
    The biggest thing are those graphics, the look awsome!!
    For everything els, mhhh its an old game with old mechanics. But still better than most games today. Levels are harden then the bosses. Souls games are normally all about the boss fights, this game is about the atmosphere and the levels. For an game of 2009 its one of the
    The last from Software Game i had not finished on my list.
    The biggest thing are those graphics, the look awsome!!
    For everything els, mhhh its an old game with old mechanics. But still better than most games today.
    Levels are harden then the bosses. Souls games are normally all about the boss fights, this game is about the atmosphere and the levels.
    For an game of 2009 its one of the best, now in 2021 its great but with flaws.
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  43. Oct 2, 2021
    8
    As a pretty big souls fan, I was very excited to see a new souls game coming out for the ps5, although a little skeptical since it was made by Bluepoint and not fromsoftware. I have never played the original demon souls for the ps3 so I went into this game completely blind and excited, and I was not let down, though its not a 10/10 because of a couple issues.

    Story- Like all the other
    As a pretty big souls fan, I was very excited to see a new souls game coming out for the ps5, although a little skeptical since it was made by Bluepoint and not fromsoftware. I have never played the original demon souls for the ps3 so I went into this game completely blind and excited, and I was not let down, though its not a 10/10 because of a couple issues.

    Story- Like all the other souls games, Demon Souls tells a great story through its world, npc dialogue, and item descriptions. There are many interesting characters with their own quest lines that are fun to complete as well as some great bosses that of course have their own story to tell.

    Gameplay- I really like the weighty feel of all the weapons in this game, even the spells which I never used in ds3, it makes all the weapons seem powerful in their own way. I would have to say the biggest problem with the game was the bonfires, they are very spaced out, making every time you die more of a chore to get back to where you were, it can be very bad when there are more maze like areas which can make back tracking a real hassle. Other than that, exploring the super atmospheric areas that are crawling with enemies and dangerous hazards, while still being beautiful, is some of the most fun I had with this game, and the best part is at the end of an area, they throw a challenging boss at you.
    Bosses: Some bosses are great, challenging yet fair, fun to learn, and cool/ intriguing designs, but there are a couple bosses that do feel a bit lack luster, either because they were way too easy or redundant, like the dragon god which was less of a fight and more of a puzzle.

    Weapons: Its almost a good and bad thing that you can tell that this is the game that started the souls franchise, because there are not many weapons in this game, mainly in comparison with all the others. This might just be a me thing, but I wished there was a wider selection, especially when you are choosing a strength build, you just do not get a lot of choices. Other than that, a lot of the weapons are very cool, and like I said before, they have a nice feel to them and some weapons were a real challenge to get yet rewarding.

    The light and dark mechanic: Since iv never played the original I was kind of confused about this mechanic in the game, I dont feel like going into depth on what it is, but to sum it up, each area can have either a "light tendency" or a "dark tendency", you get a certain amount of light tendency by killing enemies and bosses, and dark by skipping enemies, killing npcs, and dying too much. I did not like this mechanic very much and I felt like it could have just not been in the game, mainly because there are some items or quests that require a certain tendency, so sometimes you will have to start a new playthrough just to acquire and item you missed because you weren't killing enough enemies and were dying too much, as well as the fact that this mechanic has no bearing on the outcome ending, as far as I can tell.

    Graphics: Not much to say, graphics are amazing and it runs great, definitely looks like a triple A game for a next gen console

    I would recommend demon souls to both new and seasoned souls players. There are a couple issues with this game, but compared to what the game gets right, those issues can be overshadowed. Along with the new ratchet and clank, the Demon Souls Remake by Bluepoint is a great way to start of the ps5.
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  44. May 2, 2021
    8
    El juego visualmente más impactante actualmente, pero muy caro para ser un remake, si costará 50 sería un 10/10
  45. May 14, 2023
    8
    Graphically the game is impressive, both the effects and everything
    At the gameplay level, it shows that it is a remake of a game from more than 10 years ago and the time is noticeable, as well as the save points and such

    Even so, it is very enjoyable. It would not be in my top 3 of souls games, but it is worth playing.
  46. Jul 19, 2023
    8
    Excellent remake. I enjoyed playing the game and it's also hard. A must-play for any souls fans.
  47. Feb 23, 2022
    8
    I will preface this review by stating I am a long time souls fan but since I never had a ps3 this was my first time with demons souls and I was very excited.

    First of all I will say that while I can agree with others that the fromsoft art style has been somewhat sacrificed from blueprints improved graphical fidelity, since I never played the original I wasn’t really missing much. I
    I will preface this review by stating I am a long time souls fan but since I never had a ps3 this was my first time with demons souls and I was very excited.

    First of all I will say that while I can agree with others that the fromsoft art style has been somewhat sacrificed from blueprints improved graphical fidelity, since I never played the original I wasn’t really missing much. I thought the graphics looked awesome and I was constantly saying “damn that looks so good”. Would have been better if they somehow kept the art direction, sense of darkness and creepiness of fromsoft art style it would have been better, but I still think it looks great. The hub world looks IMO 10x better now than the original.

    Gameplay wise, it is exactly the same as the original apparently and you can definitely tell. If you go into this expecting a brand new souls game, you’ll be disappointed. If you go into this expecting to play the first souls game ever made, with a fancy new graphics coat, than your expectations will be met. I like to think this game was mostly made this way because a lot of people (like myself) never got to play the original, and now we can in 60fps 4K. It would have been cool to have a fully remastered game including mechanics but I am happy with what it is just because I got to experience demons souls for what it was gameplay wise. Was funny playing with janky dated mechanics in 60fps. I still like this remake more than ds2 scholar or something lol


    Definitely the easiest souls game by far. Especially with magic. Got the platinum in less than a week with the most tedious part being grinding for specific item. The world tendency thing in demons souls was a cool idea they tried but the execution was poor, if you aren’t planning out how you are playing the game world/character tendency wise, it can be very frustrating to fix. Overall it’s just the most bare bones souls experience (a la the first one lol) with new graphics. Nothing ground breaking here but for souls fans who havnt played demons souls original this game in my opinion does it more than justice. Still better than ds2
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  48. Feb 9, 2022
    8
    Great souls game with amazing graphics. One of the "must-buy" games for PS5 for sure! I played Bloodborne before this and although I find BB has a beter story, map and enemies, this one wins by far in graphics and framerate (30 vs 60). In conclusion, if you enjoy souls games and own a PS5, please make yourself a favor and get this gem.
  49. Nov 4, 2021
    8
    This review contains spoilers, click expand to view. Demon’s Souls (2020) is an action role playing game, developed by Bluepoint Games, and remake of a 2009 game by the same name. The game was released on November 12, 2020 as a launch title for the ps5.

    While most people who play video games have at least heard of the Dark Souls games, far fever know about its spiritual predecessor – Demon’s Souls. Demon’s Souls will feel familiar to anyone who has played any of the newer FromSoftware games.

    The combat is very similar to the original Dark Souls, being slower and more focused on defence than in Dark Souls 3 or Bloodborne.

    But Demon’s Souls also has some unique mechanics, for example, world and character tendency which make the game easier with worse rewards or harder with better rewards, depending on your actions. Unfortunately it is really easy to manipulate tendency in a way that restricts the player from experiencing unique events and questlines only present on the absolute ends of the spectrum.

    Another aspect of the game that differs from the other games is the level design. In other FromSoftware games you play in multiple large levels, with multiple checkpoints in them, that sometimes have shortcuts to other levels in the game but the levels are scaled differently and the player is still directed down a path of gradually increasing difficulty (higher level enemies). In Demon’s Souls however there is no open world but instead there are 5 archstones which each have 3 to 4 levels in them. After finishing the tutorial level (1-1) players can choose which archstone to play next. Each level also is not connected to any other levels except the previous and next in the same archstone and the nexus (hub area) and has only one checkpoint. I like this approach because it means that the developers can make smaller levels with different themes and secrets that make the levels stand out. It also gives the player a lot of freedom when it comes to what level they want to do next. Unfortunately, quite a few of these levels are linear hallways or open areas of nothing which means that the player will not look for secrets but just rush to the boss. Another problem with this level design is that the difficulty curve is very poorly designed because all 5 archstones are designed so they can be done in any order (with some exceptions), which means that after beating about half the bosses the game becomes too easy.

    The healing system is also different in this game because healing items do not refill on death, they are all consumables (except spells). This also messes with the difficulty because at the start of the game you may have to grind to buy more healing items meanwhile at the end of the game you will have enough to tank hits and kill bosses without dying.

    The remake does not change any of the main gameplay systems, but it does add some quality of life changes, for example, being able to send items to storage straight from your inventory and being able to teleport between any level in the game without going to the nexus. But the most noticeable differences in this remake are the visuals. The game not only looks gorgeous with its effects and environments, it also runs in 60 fps which makes the gameplay feel smoother and more enjoyable. The game also showcases the new dualsense controller very well, using the haptic feedback and adaptive triggers to increase immersion.

    As someone who has played every single FromSoftware game since the original Demon’s Souls I can easily recommend this game to fans of soulslikes or people who want to experience what the ps5 can do. The game has mechanics that make it feels somewhat unique and it is one of my favourite games in the series. That said I cannot recommend it to everyone because some people might find the game too frustrating or might not want to pay 70 dollars for a game that only takes around 16 hours to beat. Players who have already played the original would have to decide for themselves because even though I think this is the best way to experience the game, I do not think it would be worth 70 dollars.
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  50. Aug 17, 2022
    8
    This is a great game and definitely 1 of the better From Software titles. Overall combat is smooth and the graphics are amazing. 1 thing that really frustrated me thou was the lack of any check points. I don't mind long check points but check points on this game they don't exist. Playing for half hour to 45 minutes to then have to do it again is just ridiculous. Another thing I noticed isThis is a great game and definitely 1 of the better From Software titles. Overall combat is smooth and the graphics are amazing. 1 thing that really frustrated me thou was the lack of any check points. I don't mind long check points but check points on this game they don't exist. Playing for half hour to 45 minutes to then have to do it again is just ridiculous. Another thing I noticed is that when you die if used 10 items those are now gone making the next time you play harder then before.
    You can get item pick ups but sometimes you can go an hour without finding a single health item. How ever it is possible to dodge most attacks. So essentially if your good enough you can make it through levels and not take damage but getting that good at the game would probably take a very long time. Overall it's a great game and it's fun to have some challenging games out there as these days you just don't get them. Even the hardest difficulty on allot of games these days is the equivalent of normal mode in most classic games. I also hate the fact with modern games you can skip missions or it constantly tells you what to do. You'll be doing a puzzle and your character will blurt out what to do next. It removes the hole point in gaming. Why play a game if you're gonna skip puzzles or have the game tell you how to do everything. It removes the feeling of achievement and this is what you get when you spend ages improving and then finally best a level or the complete souls game.
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  51. Dec 28, 2021
    8
    No llega al nivel de excelencia que alcanzaron después de él tanto Dark Souls como Dark Souls III, pero es un juego muy divertido y en el que algunas zonas suponen un gran neto a nivel de dificultad. Sin embargo, los jefes finales son en general fáciles y abusan demasiado del combate puzzle (en cuanto descubres el punto débil o el truco el combate es muy sencillo). En cuanto al remake, esNo llega al nivel de excelencia que alcanzaron después de él tanto Dark Souls como Dark Souls III, pero es un juego muy divertido y en el que algunas zonas suponen un gran neto a nivel de dificultad. Sin embargo, los jefes finales son en general fáciles y abusan demasiado del combate puzzle (en cuanto descubres el punto débil o el truco el combate es muy sencillo). En cuanto al remake, es una gran opción para jugar al juego con el que empezó todo, ya que es una réplica a escala 1:1 del original, pero con los gráficos y la jugabilidad de 2020. Duración aproximada: 40-50 horas Expand
  52. Jan 9, 2022
    8
    Me ha gustado aunque parecido algo repetitivo. Exceptuando boletaria y un poco el tunel colmillo piedra, los demás sitios no me han gustado mucho. El juego tiene una buena calidad gráfica y duración, pero el sistema de combate y el desarrollo se me ha hecho algo tedioso.
  53. Feb 20, 2022
    8
    Aunque se note el paso del tiempo en las mecánicas del combate, se maneja al personaje muy bien y es reconfortante el acabar con los enemigos. Puedes elegir el mundo por el que quieres empezar a voluntad y el añadido de poder enviar al almacén el inventario sobrestante desde cualquier lugar es un añadido de 10 que ojalá tuvieran otros souls. La pega para mí, las grandes caminatas paraAunque se note el paso del tiempo en las mecánicas del combate, se maneja al personaje muy bien y es reconfortante el acabar con los enemigos. Puedes elegir el mundo por el que quieres empezar a voluntad y el añadido de poder enviar al almacén el inventario sobrestante desde cualquier lugar es un añadido de 10 que ojalá tuvieran otros souls. La pega para mí, las grandes caminatas para luchar contra el 1º jefe de la zona y lo cercanos que están el 2º y 3º jefes; básicamente cuando eliminas al 2º jefe de la zona, el último está en una sala en frente.....haciendo que sea más tedioso llegar al 1º jefe por todas las vueltas que das. La OST de este remake, para mí es lo más flojo, se escucha todo muy homogéneo y eso hace que suene todo genérico si lo comparas con la música del juego original de PS3 las cuales llegas a distinguir.
    Aun con todo, me parece un remake fidedigno con un acabado gráfico de mucho cuidado.
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  54. Feb 14, 2022
    8
    First time playing demon souls, long time dark souls fan. Great game. If you are a souls fan you dont need a review score to decide if you want to play it or not
  55. Sep 1, 2022
    8
    Quick background on me the reviewer, I tend to like single player games that is heavy on narrative the most. I also play a lot of racing games and use to play multiplayer games in my high school days but now that it's hard for me and my friends to find a good time to link up so now it’s more rare for me to get into a multiplayer game. Up to try any genre of games and sometimes I findQuick background on me the reviewer, I tend to like single player games that is heavy on narrative the most. I also play a lot of racing games and use to play multiplayer games in my high school days but now that it's hard for me and my friends to find a good time to link up so now it’s more rare for me to get into a multiplayer game. Up to try any genre of games and sometimes I find something new that I didn't think I'd like. I own a PC (built by me), Xbox One X, Xbox Series X, PS3, PS4, PS5, and a Switch. I prefer Playstation due to their focus on narrative games. For scoring, I’ll be using the Gameinformer review scale and of course influenced by my personal opinions.

    (8) Very Good. Innovated, but perhaps not in the right choice for everyone. This score indicates that there are many good things to be had, but arguable so.

    Beautiful remake graphic wise but that’s about it. The mechanics still felt outdated which makes it fall short from its competition. If you loved the game in its PS3 days or like souls like games and haven’t tried this one, this will make a fine edition to your library but otherwise be warned, you will die a lot and have to hunt for the story.
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  56. May 2, 2022
    8
    A remake of the very first "Souls"-Game. Bluepoint tried to stay as close to the original as possible, while upgrading the graphics immensely. They definitely made a few additions but at its core its still Demon's Souls. Most of the time this is great...sometimes it's the reason to potentially not buy this game.

    Story is 100% the same as before, which is nice. Areas and Bosses are
    A remake of the very first "Souls"-Game. Bluepoint tried to stay as close to the original as possible, while upgrading the graphics immensely. They definitely made a few additions but at its core its still Demon's Souls. Most of the time this is great...sometimes it's the reason to potentially not buy this game.

    Story is 100% the same as before, which is nice.

    Areas and Bosses are pretty much 1 to 1 as in the original and that's where the problem arises.
    Some designs are outdated and straight up more annoying than fun.

    Gimmick Bossfights are not a rare occasion in this one. Sometimes you have to run around a giant arena, trying to not be found by some big ass boss, who can only be killed by reaching point A and point B. While running to those he one shots you if he sees you and you do the same **** again...and the indicator when he sees you is really bad. The other time a Boss flies over your head and you have to wait until he is in range for you. Even then you can randomly miss him. Yea...fun...15 minutes hit or miss fight...as said, those two are not the only ones designed like this. Most of the bosses are easy and/or gimmicky. Those who aren't are very fun though.

    If you are a souls-fan anyway and/or want to see the roots of the game franchise you should pick this up. Otherwise I would rather buy Elden Ring, Dark Souls 3, Sekiro. Especially because you get more game for your money. Demon's Souls is quite short, compared to those three games previously mentioned.
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  57. Feb 22, 2022
    8
    графика очень хорошая, хорошая производительность, не лучшая солс игра боссы лёгкие простые персонажи есть куда сложнее
  58. Feb 22, 2022
    8
    Never played the PS3 version but the game is great. Only problems are: too short and some underwhelming boss fights. This is a remake of a game from 2009 so it’s flaws are mostly understandable. Highly recommend for souls fans. Oh and the visuals are top tier of the generation.
  59. Apr 3, 2022
    8
    Great remake of a PS3 classic, but more worth it if you wait for it to go on sale.
  60. Aug 11, 2022
    8
    For a long time I was hyped to get and play this game. The first obstacle was getting a PS5 but once that was set it was time to jump into this game. And wow, it looks absolutely amazing. Especially in cinematic mode; visually it is even more beautiful than Elden ring but let's be honest, we are here to challenge ourselves and see what this game can throw at us. Missing out of theFor a long time I was hyped to get and play this game. The first obstacle was getting a PS5 but once that was set it was time to jump into this game. And wow, it looks absolutely amazing. Especially in cinematic mode; visually it is even more beautiful than Elden ring but let's be honest, we are here to challenge ourselves and see what this game can throw at us. Missing out of the wretch/deprived class I decided to go with a mage/knight Expand
  61. Dec 24, 2022
    8
    Excellent remake, but I wish they had changed the whole world tendency system and the sudden difficulty jump to ng+ where a minor enemy kills you in 2 hits. Still excellent game technically.
  62. Oct 11, 2022
    8
    Excelente juego, siendo el padre de los Dark Soul y jugando este Remake (no jugue el original), es una delicia grafica, es el unico juego hasta ahora para mi que realmente tiene graficas de nueva generacion. muy buen juego la verdad
  63. Mar 15, 2023
    8
    jogo é bom, mas nao considero tudo isso. nota 7,8...........................
  64. Nov 24, 2022
    8
    El juego es más fácil que los otros soul que había jugado esto podría ser negativo o positivo, el lore me ha encantado, el diseño de arte y la ejecución son extraordinarios, la musica esta bien aunque no me voló la cabeza, la jugabilidad a 60 fps cambia el juego por completo, recomendado aun para los que no juegan los souls por su dificultad, el único pero que le pongo es que pudieronEl juego es más fácil que los otros soul que había jugado esto podría ser negativo o positivo, el lore me ha encantado, el diseño de arte y la ejecución son extraordinarios, la musica esta bien aunque no me voló la cabeza, la jugabilidad a 60 fps cambia el juego por completo, recomendado aun para los que no juegan los souls por su dificultad, el único pero que le pongo es que pudieron mejorar el gameplay y a la mejor añadir más cosas ya que es un remake. Expand
  65. Jan 31, 2023
    8
    Great game but I tend to like the faster pace of later fromsoft games and demons souls is just a bit too defensive for me.
  66. Feb 3, 2023
    8
    Gorgeous remake, really a treat for anyone who played the original back in the day. One of if not the best game remakes I've played. The combat still feels a little bit dated at times, which is not surprising, but nothing that takes away from the experience.
  67. Apr 13, 2023
    8
    Intro: I'm 13 hours in, thanks to playstation plus extra's game catalogue. I own Dark Souls III but never finished it, due to difficulty, perhaps due to my young age and gaming inexperience at the time. I was slightly dreading playing demons souls, but wanting to try as many games as possible, and seeing the good-looking trailers and reviews, I decided to anyway. And what a game.

    The
    Intro: I'm 13 hours in, thanks to playstation plus extra's game catalogue. I own Dark Souls III but never finished it, due to difficulty, perhaps due to my young age and gaming inexperience at the time. I was slightly dreading playing demons souls, but wanting to try as many games as possible, and seeing the good-looking trailers and reviews, I decided to anyway. And what a game.

    The good stuff: Everything feels well planned and structured. Everything seems to have a purpose. I kept thinking about the decisions that the developers made as i played. it is such a cohesive experience. from the story to the enemies to the locations, everything makes sense. it's all so logical and i cannot stop thinking about the game even when i'm off. The maiden in black keeps all the candles in the nexus lit and grants levelling up as well. Even the English and Scottish accents seemed fitting and logical to have as the main VA accents in this world. Indeed the game is not easy, but it makes winning so much more satisfying than in most games. The nexus is audibly and physically beautiful. The various maps that you can teleport too are also graphically impressive. The same goes for any living creature. The variety of weapons is awesome. The stats are addictive and fun to upgrade. The sound design is great- like your shield being hit or the the rattling of enemy armour, or even the sound of miners hitting rock or metal with their pickaxes. The filter and photo mode options are great to have.

    things that could have been improved: lip-sync seemed exaggerated and therefore unrealistic despite seeming correct. The lock on range was not great, but then, weirdly, for the dragon (which surprised me), it worked from very far away, so clearly the devs have allowed an exception once you go to the stairs near it, which was a good thing to do, and I wish they had found a way to improve the lock on feature at all times not just in that scenario. The game would often lock-on late, which handicaps the gameplay of spell caster for example. Also, i am craving for more lore/story... Finally, I personally didn't understand the need of having human and soul forms in the game. A better explanation of what they are might have justified its presence in-game to me.

    In conclusion: I have no major complaints about the game. One of the best true next gen. titles alongside horizon FW, spider man MM, Ghostwire Tokyo, and God of war Ragnarok, at least graphically. The gamepplay is addictive, focused, cohesive, and liberating/allows for creativity at the same time. The fantasy/dark ages theme is well implemented. The first map is a massive, gorgeous castle guarded by two dragons, a huge knight boss, and countless other knights and zombies, and then you return to the nexus which is like a church safe haven, which is peaceful yet haunting, reminding you of the dystopian world that awaits outside. I give this game 88/100.
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  68. Apr 2, 2023
    8
    This review contains spoilers, click expand to view. Love it. Hate the boss runs like, for example the Old King Allant boss run and the Old Hero boss run. The world tendency system is horrible too. Expand
  69. May 14, 2023
    8
    Très beau jeu. Le gameplay n'a pas vieilli d'un poil. On sent que c'est le premier essai de la formule souls mais le jeu reste très bon
  70. Jun 3, 2023
    8
    la mia prima esperienza con demon's souls iniziò nel lontano maggio del 2013, quando il titolo fu regalato nel ps plus.
    dopo un primo livello tutto sommato fattibile la mia avventura terminò subito dopo, quando un messaggio a terra mi diceva il vero demon's souls comincia ora.
    quello che mi attendeva dopo quella nebbia era un ponte crudele, dove un drago mi uccideva continuamente
    la mia prima esperienza con demon's souls iniziò nel lontano maggio del 2013, quando il titolo fu regalato nel ps plus.
    dopo un primo livello tutto sommato fattibile la mia avventura terminò subito dopo, quando un messaggio a terra mi diceva il vero demon's souls comincia ora.
    quello che mi attendeva dopo quella nebbia era un ponte crudele, dove un drago mi uccideva continuamente sputandomi fuoco, e quando arrivavo a superare quel dannato ponte i nemici prima del boss mi avrebbero terminato.
    le poche volte che arrivo dal boss mi prendevo uno scudo da diverse tonnellate addosso e dovevo ripartire da capo.
    svariate mori più avanti decisi di eliminare il titolo.
    i mesi passarono e dark souls diventava sempre di più un titolo di culto. con molti video che spiegavano come il titolo era più accessibile del previsto, ma io non potevano comprarlo.
    prima dovevo finire demon's souls.
    e così iniziai la mia seconda run sul titolo e finalmente a gennaio 2014 riuscì ad abbattere quel terribile nemico armato di scudo colossale.
    ben presto riuscì a terminare pure il gioco, ma facendolo tramite numerose guide che ti dicevano dove andare, cosa fare o come sconfiggere il boss.
    inutile dire che giocarlo così è stato molto limitante a quello che il gioco offriva.
    e oggi dopo quasi 10 anni per la prima volta termino il gioco con la libertà di esplorarlo e viverlo a modo mio.
    il lavoro fatto nel remake è semplicemente magistrale dal punto di vista tecnico.
    in particolar modo l'illuminazione e l'audio. inoltre il remake si è preso diverse libertà creative che rendono il gioco ancora più ricco di dettagli, ma che per ovvie motivazioni risulta meno fedele e non tutti potrebbero apprezzare questa cambiamento.
    il titolo mantiene però la struttura dei livelli originali, in tutta la sua brutale difficoltà.
    molto spesso sento dire, che chi dice che gli ultimi giochi fromsoftware siano facile lo dice solo perchè si è abituato alla formula di gioco. ma questo titolo è la dimostrazione che non è vero, demon's souls era più difficile e continua ad esserlo ancora oggi.
    oltre al fatto che in questo gioco ci sono cose non immediatissime come il potenziamento delle armi, fatto con decine di materiali differenti. o le armi del boss che si ottengono potenziando armi casualmente.
    anche la tendenza dei mondi è una cosa tremendamente difficile da capire, trovandoci oggetti irraggiungibili o porte chiuse che si ottengono o aprono solo in base a quanti boss uccidiamo, o a quante volte moriamo in forma umana.
    altra cosa complessa la vita dimezzata se siamo in forma di spettri, o il peso degli oggetti che ci impedisce di portare un certo tot di oggetti con noi, o anche la durabilità delle armi non sempre molto longeve, o le cure che non si rigenerano alla morte.
    tutte queste cose alla lunga potrebbero infastidire chi si è bloccato contro un boss e deve tornare al nexus a riparare le armi, o a prendere nuove cure.
    i boss poi sono quanto di più sgradevole si possa immaginare, con alcuni boss veramente forti che richiedono davvero troppi minuti di viaggio per essere raggiunti.
    ma tutto questo rende anche molto più gratificante i riuscire andare avanti, il riuscire a sconfiggere un nemico, il riuscire a superare una sfida.
    demon's souls è un titolo grezzo, che non significa fatto male o poco curato. il titolo è volutamente fatto così per generare una sfida impegnativa, forse alcune cose le si potevano fare meglio. ma nel complesso risulta un gioco più che riuscito, e se non vi spaventano queste difficoltà un titolo super consigliato.
    voto 85
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  71. Jun 25, 2023
    8
    Bluepoint'in yaptığı başarılı bir remake. Buradaki skoru görünce şok olmadım değil, çok sayıda 0, 1 var
  72. Sep 2, 2023
    8
    Una buona esclusiva Ps5 al lancio, con una delle grafiche più belle che questa console ti ha permesso di vedere fino ad'ora
  73. Dec 26, 2020
    7
    The biggest issue with Demon's Souls is not that it is hard, but that it fully disrespects the player. One could reasonably practice against any enemy and easily defeat them given enough time, but the issue is that you run into a new enemy or trap and suddenly die, losing 30 minutes to an hour of progress each time. This game is a prime example of the old school mantra that wasted time =The biggest issue with Demon's Souls is not that it is hard, but that it fully disrespects the player. One could reasonably practice against any enemy and easily defeat them given enough time, but the issue is that you run into a new enemy or trap and suddenly die, losing 30 minutes to an hour of progress each time. This game is a prime example of the old school mantra that wasted time = difficulty that most modern games have fortunately done away with. Top the wasted time off with a system that punishes your losses further and it's nothing but an exercise in masochism. The remake looks and sounds fantastic though. Expand
  74. Aug 6, 2023
    7
    The game has beautiful graphics but the gameplay sadly is the first iteration of the Souls genre, hence it is not very engaging or fluid. The game also suffers from tedious runs to bosses if you die and do not manage to kill the boss. Instead of practicing to kill the boss, you have to go through a gauntlet of annoying enemies and only make it to the boss half of the time.
  75. Feb 8, 2022
    7
    If you come from a Dark Souls saga, this game is a frustration. Beautiful graphics, but just that. There are only 3 bosses that challenges you and thats it. The only dificulty for this game is the gangspank in the maps with only 2 bonfires between a horde of enemies and a cenario that has a goal of killing you in every way possible.
  76. Dec 2, 2020
    7
    It's pretty, but you can feel its age as you play it. It's obvious that this was the first iteration in a really great franchise, because the core mechanics of the game feel much less polished.

    It's not a bad game by any means, it's just not particularly fun to me. It feels more like a grind than a joy to play.
  77. Jan 1, 2022
    7
    If you've never played demon souls then know that's its an amazing game in many ways but not as good or as long or functional as dark souls 1 or 3 or blood borne or the surge. But it's much better than mortal shell. If you've played ps3 demon souls then this is not as good but it looks amazing and runs super smooth. Perfect launch title.

    The games quite short and so expensive for what it
    If you've never played demon souls then know that's its an amazing game in many ways but not as good or as long or functional as dark souls 1 or 3 or blood borne or the surge. But it's much better than mortal shell. If you've played ps3 demon souls then this is not as good but it looks amazing and runs super smooth. Perfect launch title.

    The games quite short and so expensive for what it is. I finished it in about 30 hrs or less and did most things. Didn't want to do more. Also it's much easier than the original and not as hard as any other souls game imo.

    The online functions are janky and sometimes work well and sometimes not. There is atleast one mp gimmick which was revolutionary on ps3 and is still impressive on ps5.

    The core gameplay is solid though the story is lacking as is the lore compared to dark souls. My greatest complaint is the ending which just kind of happens without warning and you're forced into a new game plus resetting all your progress. There is no way to roll back saves or even chose to not progress..it just happens. This decade old flawed design is a left over from the rushes original. The remaster fails to improve on any thing except cosmetics. Sadly this lack of design evolution or QOL improvements prevent it being an old master made into a modern masterpiece. The latter issues will also cause many modern players from to fail to enjoy what demon souls has to offer. A wait for sale game for most but a must have purchase for any serious gamer or souls fan.
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  78. Nov 18, 2020
    7
    While Demon's PS3 release is a generational defining game, sadly PS5 release is definitely not.

    Lets get this out of the way first. This is a REMASTER, not a remake. Many people seemingly have problem differentiating the two. A remaster is just a glow up of an existing game. Examples of this would be Final Fantasy 12 Zodiac Age, Shadow of the Colossus, Okami, etc. It will be roughly the
    While Demon's PS3 release is a generational defining game, sadly PS5 release is definitely not.

    Lets get this out of the way first. This is a REMASTER, not a remake. Many people seemingly have problem differentiating the two. A remaster is just a glow up of an existing game. Examples of this would be Final Fantasy 12 Zodiac Age, Shadow of the Colossus, Okami, etc. It will be roughly the same game, including using the original voice acting. A remake is rebuilt from the ground up and are FAR more rare because of the hefty investment involved with rebuilding a game is functionally not that different from building a new game from scratch other than having a blueprint to work from. With remakes you typically see whole encounters play out similarly but very different than their original and things like voice acting are created from scratch.

    I write this because there seems to be two wild camps here, both of which are kind of wrong in their rating. One is the camp 10/10ing the game, many of which did not play the original (as is evident in their reviews) and thus are giving the game a perfect score that is merely an echo of the perfection that was the original. On the flip side you have the 0/10 crowd who seemingly have fundamentally misunderstand what this release was going to be, and thinking it was going to be a remake. (although some negative scores are undoubtedly going to be from those scrubs that never played any of the souls games and just need to git güd as with all Maso/core games)

    Its importance to preface this to give proper context to this score and why other scores here are so way off the mark and basically useless.

    The graphics look slick and definitely a whole 9% better than PS4 graphics but ultimately thats the end of it. Its possible that had this been released in the middle of the PS5 life cycle that the graphic prowess might be as high as a 12% graphical improvement over PS4 graphics found in the likes of Sekiro or Dark Souls 3.

    There is effectively nothing else there to justify a 70$ price tag. Even if you are getting a launch PS5. In that sense what it does is serves as a VERY expensive tech demo for the early PS5 adopters. Essentially the "more money than sense" crowd. Even though that crowd is highly important to ensuring a console survives long enough to become profitable (looking at you, WiiU.)

    The problem with DSPS5 is that it does nothing new. Granted this is merely a remaster and not a remake (To that one dude talking about a "reforged", yeah, sorry but that is not actually a thing) BUT there is absolutely no excuse for how high profile this entry was going to be to NOT add in the last pillar into the game. Bluepoint wanted to remain faithful to the original but if there was going to be no new content in the game the game should have only ran half its cost. All you are getting is higher resolution/framerate/texture/poly count and in the scheme of gaming, graphics are irrelevant to what makes a good game.

    So if you have never played Demon's, go ahead and get it. The game itself is outstanding. However if you have, then at best this is an honorific place in a library and I predict this will be one of those games that you will see for 10$ in gamestop bargain bins within a year to 20 months.... so long as Gamestop remains a thing.

    DSPS3 was a 10/10 game. It gets that score because a intangible part of what makes a game good is its moment in history. Remasters do not get that same luxury. Since 2009 an entire genre has been built around what DSPS3 set into motion and with it has been a host of advents and improvements to the genre. Those quality of life improvements are largely glossed over in the name of remaining faithful to the original. Sticking too close to the source material can be just as bad as it is good.

    The game looks pretty, it moves smoothly, There are SOME QoL improvments but it is VERY limited in presence and scope. it IS a slight improvement in ways not having the lag a PS3 would have BUT like it or not even those moments of lag ARE part of the experience. Think of it like how vinyl is viewed as superior to digital recording because of the "warmth" and that warmth being the tiny imperfections in the physical pressing of the record. The same is true here. So having a flawless, lag free experience is going to produce something more mechanical and a little less endearing than a 100% accurate flawless environment

    So it earns a 7 and to be honest 1.5 points of that are for nothing else than the hope that there will finally be DLC that adds in the missing pillar. (DLC which should be free I might add) If that DLC ever does materialize then this score will be modified to an 8.

    Buy it now if you have never played Demon's before. Otherwise wait till it works its way down to a more appropriate 25-30$ range or it gets that last pillar DLC.
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  79. Jul 4, 2021
    7
    After DS3 I'd taken a break from Souls games for the sake of my sanity, but having got a PS5 my options for games were very limited and my curiosity got the better of me, so here I am feeling like I've been through the Souls wringer one more time.

    The graphics of Demon's Souls are actually a mixed bag for me. What you see is very well-crafted, however the biggest drawback is the level
    After DS3 I'd taken a break from Souls games for the sake of my sanity, but having got a PS5 my options for games were very limited and my curiosity got the better of me, so here I am feeling like I've been through the Souls wringer one more time.

    The graphics of Demon's Souls are actually a mixed bag for me. What you see is very well-crafted, however the biggest drawback is the level design and the dark and dankness of pretty much every level. When you get to more colourful and vibrant environments the game shines, however many levels such as the prison, swamp and tunnel were just so dark and dingy that I feel they really missed an opportunity to show off what the PS5 can do. I think this is a result of staying faithful to the original a bit too much, which is a recurring problem in Demon's Souls.

    The gameplay of DS has rarely been better than it is here. Anyone having played any DS game will feel at home. The backstabs, rolls and challenging gameplay are here in spades and typical Souls-fashion. For the most part this is excellent and they aren't changing what doesn't need to be changed. Yet there are some baffling design choices that should have changed.

    The game basically has an extra layer of difficulty that arises from bad design to me. A lack of bonfires means a long journey to get to most bosses if you die. Think Bed of Chaos only not so maddening, There are shortcuts but these aren't at all short at times.

    The level design leaves much to be desired. You have 4 levels split into roughly 4 sections, however each one is quite one-dimensional and some of the labyrinthian elements are downright frustrating and unbalanced, such as the prison and swamp. This detracted from my enjoyment noticeably and again seems the result of remaking rather than reworking the original.

    If there was one game mechanic I would have changed it would be health being cut in half when in Phantom form. This is bewildering design choice, making for punishing rather than challenging gameplay. Add to this the unnecessary world tendency mechanic and I was not impressed at having to spend 90% of the game at 50% of health. This is something sequels rectified and the remake should have also.

    Finally for gameplay, we have the boss fights. I'm actually torn on whether this is a good or bad thing, but most of the bosses resemble puzzles rather than fights. This means no matter how skilled you are you are not going to win unless you figure out the mechanic or look it up online as I had to do a good few times. I think only the Dragon God boss really irks me and anyone who has played the game will know why - it's just bad and banal game design. Having said that, the diversity of bosses is very good and few were outright unbalanced.

    Lastly, the story. As typical for souls games, the story here is minimal at the surface level but you can delve further into the lore if you like. This is something I've always applauded Souls games for, however at the beginning of Demon's Souls we do get a fairly hefty story introduction and I am happy to see that too.

    Overall, Demon's Souls is faithful to the original, for the worse in my opinion. However, this is still a pretty good Souls game and it actually makes me appreciate Dark Souls all the more. I am glad Demon's Souls was not my first Souls game as I can really feel the 'prototype' nature of it in comparison to Dark Souls. It's a bit of an indictment on modern gaming that a remake of a PS3 game is the USP of the PS5, but at least it's actually a good game and not riddled with live services and microtansactions.
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  80. Dec 25, 2020
    7
    Absolutely fantastic graphics and fun gameplay. Love the darksouls-like games but contentwise this is probably the worst one. The levels and the bosses can't match the ones in the other games. Still I had a really good time playing for around 60 hours until I got my platinum trophy.

    Rating it for the game and not for the remake.
  81. Nov 15, 2020
    7
    I feel like both the praise and the criticism are valid. It is true that the game's graphics are amazing, as is as the artstyle, as is the loyalty to the original game as far as core gameplay goes. On the other hand, it is also true that the game is soulless, repetitive, and feels much more like a glorified Mortal Kombat campaign than a true fantasy RPG.

    Overall, though, I'd say that if
    I feel like both the praise and the criticism are valid. It is true that the game's graphics are amazing, as is as the artstyle, as is the loyalty to the original game as far as core gameplay goes. On the other hand, it is also true that the game is soulless, repetitive, and feels much more like a glorified Mortal Kombat campaign than a true fantasy RPG.

    Overall, though, I'd say that if you know what you are signing up for (which is taking down some bosses and NPCs in a Souls-like fashion and environment), this game is 100% worth getting, and it will probably exceed your expectations due to how good the presentation is and how well it plays; but don't expect it to captivate your soul or provide some unique gaming experience, because that's clearly not what the developers were going for when they made this game.
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  82. Dec 3, 2020
    7
    I'll start off by saying that I don't believe this game is the system seller it's been propped up by games media to be. It is an extremely faithful remake, all things considered, that's focus is entirely on preserving the feel and gameplay of the original. This was a difficult coin to toss for Bluepoint as you'll discover in the rest of the reviews. Many people are ecstatic that the gameI'll start off by saying that I don't believe this game is the system seller it's been propped up by games media to be. It is an extremely faithful remake, all things considered, that's focus is entirely on preserving the feel and gameplay of the original. This was a difficult coin to toss for Bluepoint as you'll discover in the rest of the reviews. Many people are ecstatic that the game remains devoutly faithful, while a smaller minority are angry that the game lacks innovation.

    In my opinion its served them mostly well. The idea of a "remake", to me, is to provide a modern facelift to an older game while remaining true to what made the game so beloved mechanically and narratively when it was first introduced. Bluepoint has done just that to near perfection as far as I'm concerned. Combat and exploration are unchanged.

    That said, I'm not sure that the original Demon's Souls was ever that "perfect of a game to begin with. It was From Software's first foray into this style of game and, as a result, it lacks the quality of life improvements of their more modern games. For example, checkpoints (archstones in Demon's Souls, bonfires in Dark Souls) are EXTREMELY sparse. Leading to unnecessary repetition of entire stages should a boss best you. Granted, this isn't a huge concern as many of the bosses are mechanically very simple and/or very easily defeated once you've discovered their "gimmick." In comparison to the bosses of later FS games, these fights are laughably simple, but still offer a good challenge to a beginner going into the game blind. Art direction, stage design, and build flexibility was and still is a highlight. Story is out there to be discovered but is not handed over. You must seek out the answers to your questions via the environment or NPC's. This helps to further immerse you into the position of the player character in my personal opinion. Unfortunately, this also means you can miss a large chunk of the narrative should you decide to ignore NPC's outside of what they have to sell you.

    Overall, I'd highly recommend this game to someone who's never played any From Software "Souls" style game before. I believe it's the best game to be introduced to this style of game, due to it being "relatively" easier than the other titles. If you've played the likes of Bloodbourne, Dark Souls 3, or Sekiro, this will seem like a mechanical step backwards. If you're a die-hard fan of the original i'd be surprised to find you dislike the remake.
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  83. Oct 19, 2021
    7
    I understand this is a remake but the simple fact is the souls genre has grown dramatically over the decade since this game released and it would have been nice to see some of that implemnted in this $70 "modern" remake. Bosses are painfully easy, Limited movesets, brain dead ai, easily cheesed. I don't think there is a single boss that comes even close to being as interesting of a fightI understand this is a remake but the simple fact is the souls genre has grown dramatically over the decade since this game released and it would have been nice to see some of that implemnted in this $70 "modern" remake. Bosses are painfully easy, Limited movesets, brain dead ai, easily cheesed. I don't think there is a single boss that comes even close to being as interesting of a fight as even the starting fights of dark souls 3 or bloodbourne. The healing system is beyound broken, they've made minor changes but it's really just a band aid on a system that (again) later souls systems improved on (even blodbournes blood vials system is better). I understand that this is a very faithful reamke but for the asking price there's simply not enough improved. Would have loved to see an option to either play the game as it orignally was for the diehard fans or a version of the campaign with bluepoints own touches to make it feel truly modern and unique (and again for $70 I don't think that's asking too much). They instead tried to split the diffrence and it doesn't really work imo. Thankfully the original game is still fun despite it's glaring problems and the game is certainly pretty. Expand
  84. Jan 15, 2022
    7
    Наверное самое худшее во что я играл из Souls Like игр, это первая игра в которой мне было по настоящему скучно, просто бить миллион лет мобов, бить миллион лет мобов и все это на первой локации, но даже так, если сначала игра кажется интересной и захватывающей, то это только поначалу. Как только мы побеждаем 2 босса в этой локации, нам нельзя идти дальше пока мы не убьем какого-тоНаверное самое худшее во что я играл из Souls Like игр, это первая игра в которой мне было по настоящему скучно, просто бить миллион лет мобов, бить миллион лет мобов и все это на первой локации, но даже так, если сначала игра кажется интересной и захватывающей, то это только поначалу. Как только мы побеждаем 2 босса в этой локации, нам нельзя идти дальше пока мы не убьем какого-то архидемона "В рот оно Е*Б*С*" вы уходите и что вы можете наблюдать с горем пополам у вас будет может быть 25к Душ, вы их тратите на характеристики, потом что-то там сортируете и дальше у вас 5 обелисков еще 1 из которых сломан и как говорится гуляй рука балдей игрок, но вот ты стараешься идти по кругу, а тут тебе херас два, мобы уже на второй локе фармятся нормально, только ударами в спину, то есть игра как бы говорит тебе, ЧЕЛ если хочешь тут быть, страдай, я понимаю что суть игры страдать, но сука, не на каждом же обычном мобе, потому что там, сука, есть еще усиленные, ну даладно мучаясь от того что пытаешься делать все снова и снова, доходишь еле как до босса во второй локе, убиваешь этого злоебучего паука и дальше начинается Ад, потому что ты банально просто нее можешь пройти нормально, но даже так, ты себя пересиливаешь, добегаешь до личинки которая сидит в тунеле, фармишь её минут 5, что бы пройти и там находишь босса, который тебя в порошек стирает, а ты даже не успеваешь патерн в его поведении увидеть, не то что придумать как и чем его бить.
    После всей этой вакханалии и смертей в миллион раз, ты замечаешь вот что, в мире этом, появляются какие то красные мобы, то есть считай охотники, как в БЛАД БОРНЕ, ты их убиваешь, но порой встречаешь таких, от которых у тебя просто жопа сгорает, что со мной и случилось.
    Так вот я узнал про эту конченую механику тенденции мира, я начал просто, сука, УМИРАТЬ, то есть тебе игра говорит, хочешь доп контент? Сдохни раз 5-7 в форме чела, а потом страдай ради чего? А хуй его, просто страдай, так я встретил в самой перовой локе за воротами бабу, которая выглядела как палач, 1 удар и я мертв, найс баланс я бы сказал, так вот, вроде заучив патерн ее поведения, я, вдумайтесь сейчас, 33 минуты хороводы водил и пиздил ее что бы убить, ибо 1 ошибка = смерть, что и случилось, после этого у меня уже сил и желания в это играть не было.
    Любовь сквозь боль и страдания. Все таки мне подчинилась эта игра и смог пройти её аж два раза. Без гайда новичка в этой игре в начале самом я бы не справился и не понял ничего. Но в общем и целом все таки игра вышло не плохой. Её графическая составляющая все так же бесспорна, лучшее что есть и пока неверное лучше не будет в графическом плане. Во всем остальном уже не так много претензий. Это первая игра, из соулс игр, в которой двуручное оружие можно нормально использовать.
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  85. Apr 12, 2023
    7
    Still a good game on its own, but definitely the weakest compared to Fromsoftware's other titles. The bosses are rather straightforward and won't demand too much of the player, and the combat, whilst fun to a degree, lacks the captivating nature that Fromsoftware's other games have. I'd recommend getting this when it's on sale.
  86. Dec 2, 2022
    7
    The game itself is clearly dated in terms of bosses and combat, but besides the absolutely breathtaking graphics that bluepoint provided us with, the game shines in terms of that unique exploration that would go on to influence the masterpiece that Dark Souls 1 was. Its still one of my least favorite souls games, but that doesn't really say much considering that they're all amazing gamesThe game itself is clearly dated in terms of bosses and combat, but besides the absolutely breathtaking graphics that bluepoint provided us with, the game shines in terms of that unique exploration that would go on to influence the masterpiece that Dark Souls 1 was. Its still one of my least favorite souls games, but that doesn't really say much considering that they're all amazing games in their own way. Expand
  87. May 19, 2022
    7
    The remake itself is quite decent, minus some exceptions. My main problem is with the marketing around the game.

    1- It is not worth $70 2- There are timed or pay-wall exclusive in-game items that are not otherwise obtainable 3- It doesn't improve on the original game in any meaningful ways; although makes good use of PS5 bells and whistles, enough to satisfy new owners of the console
    The remake itself is quite decent, minus some exceptions. My main problem is with the marketing around the game.

    1- It is not worth $70
    2- There are timed or pay-wall exclusive in-game items that are not otherwise obtainable
    3- It doesn't improve on the original game in any meaningful ways; although makes good use of PS5 bells and whistles, enough to satisfy new owners of the console
    4- The release window and console shortages killed off the multiplayer activity too soon
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  88. Nov 13, 2020
    7
    Belo jogo, faltou o RT e também está apresentando alguns problemas de travamento
  89. Nov 18, 2020
    7
    The game is very enjoyable, and gorgeous but my score is due to type of games on the launch of the ps5, I already played the original in the ps3 days so this game felt very much like the same except for the graphics and details on enemy design. it didn't really feel like a new game, and more of nostalgia effect. It feels like a cash grab
  90. Jan 2, 2021
    7
    Ignore all of the 0s, 1s and 2s. This is a beautiful game, and a great showpiece for the power of next-gen consoles.

    But while this game is very visually appealing, unfortunately it remains the worst of the Soulsborne-style games. This game features levels that are interesting and engaging your first few times through. The problem is that they are incredibly punishing marathons and
    Ignore all of the 0s, 1s and 2s. This is a beautiful game, and a great showpiece for the power of next-gen consoles.

    But while this game is very visually appealing, unfortunately it remains the worst of the Soulsborne-style games.

    This game features levels that are interesting and engaging your first few times through. The problem is that they are incredibly punishing marathons and feature few to no shortcuts. So you will die a million times, and getting through the levels becomes a tedious chore. And then, for some reason, most bosses are easier than the levels that preceded them.

    Thankfully, FromSoftware reversed this trend for the rest of the Soulsborne games. Levels can be challenging, but you unlock shortcuts that are much more respectful of your time. The bosses in those games are often very challenging, but each death means usually just a short walk back to the boss.
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  91. Dec 14, 2020
    7
    Good graphics, the music is very Disney if we compare it with the original, the difficulty of the game seems lower than the original.
  92. Oct 16, 2021
    7
    Demon's Souls is a very good remake of the iconic playtation classic, yet it's just like Dark Souls Remastered with better graphics and visuals.
    It inherits all the problems of the original and tries to cover it with beautiful visuals, that's probably this remake's biggest mistake.
  93. Aug 7, 2023
    7
    I have very mixed feelings about the game after finishing the platinum in 3 playthroughs (2 NG+ Cycles).
    The bosses being more mechanical than the bosses in later Souls games was something I needed to get used to. Once you figure out the mechanics you will never die to most bosses again... except for one... the infamous maneater...
    If you think maneater was bad on ng, it is nowhere near
    I have very mixed feelings about the game after finishing the platinum in 3 playthroughs (2 NG+ Cycles).
    The bosses being more mechanical than the bosses in later Souls games was something I needed to get used to. Once you figure out the mechanics you will never die to most bosses again... except for one... the infamous maneater...
    If you think maneater was bad on ng, it is nowhere near the experience you will have on ng+ or ng++ and it is astonishing that they have not made any changes to the bossfight or at least increased the width of the bridge. It is borderline RNG which attacks he does and if you get hit, you'll more often than not drop off the bridge. Yet this is not the worst part, since you can learn to dodge or block the attacks. Once the fight starts, a timer starts for a second maneater to appear. If you are unlucky and the initial maneater decides to do more aerial attacks, during which he can only be hit by spells and arrows or he just flies off and you'll have a horrible experience when the timer runs out and you have to fight 2 of them at the same time. If you melee only on the NG+ you'll hit your wall here.
    The combat in general is fine. iframes feel much shorter than in other games of the souls series though I have not done any research here. Unfortunately tight corridors make it much less interesting and more often than not you'll just hit behind your shield and let enemies hit first. The amount of ranged enemies you'll encounter in these corridors will also leave you with mixed feelings about the game.
    The soul-form mechanic (getting a 50% health penalty for dying) seems stupid to me, especially for people new to souls games but if you are a souls veteran it will not influence your gameplay whatsoever as bosses are mechanical and require a less reactive playstyle.
    The hardest encounters in the game are the 5 Pure-Black-World-Tendency Phantoms. They are no joke in NG+ cycles. If you get hit, you die, they have massive healthpools and defenses and one of them almost instant heals once he reaches 30% so good luck with that :)
    The overall experience is good tho and as long as it is on PS Plus Extra I recommend playing it. NG is fun and the experience is pretty good (based on NG only it is a solig 9/10). Only NG+ Cycles and make the game much less enjoyable at many points and Magic builds start to massively outperform traditional melee builds.
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  94. Jan 18, 2023
    7
    Nice game with nice graphics. but there are big problems with balance. Plus unpleasant things like farming grass for healing, which does not fall in all locations
  95. Nov 10, 2021
    7
    Hours Played: 60 Hours
    Trophy Completion: 37/37 PLATINUM
    Worth My Time?: Yes, at least one playthrough. Worth My Money?: Yes, wait for sale. What I Like: It's a Souls game. That's all that needs being said, whether you're new or familiar with the Souls series. Bluepoint knows how to make things pretty. These two things make it a winning combination. What I Dislike: It's the same
    Hours Played: 60 Hours
    Trophy Completion: 37/37 PLATINUM

    Worth My Time?: Yes, at least one playthrough.
    Worth My Money?: Yes, wait for sale.

    What I Like: It's a Souls game. That's all that needs being said, whether you're new or familiar with the Souls series. Bluepoint knows how to make things pretty. These two things make it a winning combination.

    What I Dislike: It's the same game and of the weakest of the Souls games. Good to experience, but not worth devoting all your time to unlike others in the series. Mechanics are outdated and the facelift made it lose some of its grim atmosphere.

    How It Stacks Up: Overrated in terms of what a remake should be and what PS5 is capable of. However, it is a classic and it's the best way to play it, which makes it a must-play.
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  96. May 11, 2022
    7
    Proto-darksouls which is must play for the Souls series fans, done breathtakingly beautiful for PS5 but gameplay have some flaws that From's fixed in their later games. Premium for the worst swamp poison location⭐
  97. Jan 26, 2022
    7
    The game wasn't that bad. It had great visuals and world design. A really well made remaster. Except it being way too easy. It's a good game if it's your first soul game but if it's not and if you are a veteran, u might not enjoy it as much. After a certain boss the game will feel like a cakewalk honestly. The majority of the bosses are waaay to easy. i would say 2 was challenging. But theThe game wasn't that bad. It had great visuals and world design. A really well made remaster. Except it being way too easy. It's a good game if it's your first soul game but if it's not and if you are a veteran, u might not enjoy it as much. After a certain boss the game will feel like a cakewalk honestly. The majority of the bosses are waaay to easy. i would say 2 was challenging. But the rest i defeated on my first try. Which is pretty unusual for me. Cause i only played 3-4 souls games and did not really master them. Making this game pretty easy and will unfortunately be boring to bloodborne and souls fans Expand
  98. Feb 8, 2022
    7
    7/10, this definitely felt like the easiest souls game, fun but barely challengeable
  99. Apr 6, 2022
    7
    I really like the ambiance en scenery from the game. Although for me there is one major downside to the gameplay. Each level has only one place to respawn which is awesome because there is some insanely smart level design that lets you create shortcuts. But for some bosses you need to travel through half the level to get there. After dying again, and againg and againg. I don't mind dying aI really like the ambiance en scenery from the game. Although for me there is one major downside to the gameplay. Each level has only one place to respawn which is awesome because there is some insanely smart level design that lets you create shortcuts. But for some bosses you need to travel through half the level to get there. After dying again, and againg and againg. I don't mind dying a lot as I am supposed to in a Souls game, but tracking through the level just feels like a waste of time and took a lot of fun out of the game for me.
    Other then that It's still worth it
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  100. YFA
    Apr 19, 2023
    7
    I love love souls/souls-like games, I played DS3, Bloodborne, Sekiro, Elden Ring, and more, and all of them are amazing in their own way. but I don't know why demon's souls just didn't hit for me :/ I mean it's an okay game I guess, clearly the graphics is amazing and it's on next-gen level and the frames are stable, but somehow the game felt empty? not the environment though, the gameI love love souls/souls-like games, I played DS3, Bloodborne, Sekiro, Elden Ring, and more, and all of them are amazing in their own way. but I don't know why demon's souls just didn't hit for me :/ I mean it's an okay game I guess, clearly the graphics is amazing and it's on next-gen level and the frames are stable, but somehow the game felt empty? not the environment though, the game itself feels empty, I'm planning to give it another shot after a year since I first played it, so hopefully, this time I'll love it. Expand
Metascore
92

Universal acclaim - based on 100 Critic Reviews

Critic score distribution:
  1. Mixed: 0 out of 100
  2. Negative: 0 out of 100
  1. CD-Action
    Jun 9, 2021
    90
    It’s a perfect remake and I think the only people who might be disappointed with it are… the die-hard FromSoftware fans. You see, the new Demon’s Souls shows clearly how much Miyazaki’s games have evolved throughout the years. The Dark Souls series simply does everything better. The remake looks like a prototype in comparison, while still being way ahead of other developers’ achievements in this genre. [01/2021, p.46]
  2. Mar 29, 2021
    90
    Overall, Demon’s Souls is still the most interesting and varied game in the Souls series. This remake not only looks lovely on the PlayStation 5 but is also a joy to play with all the tweaks and improvements that have been introduced. Now if only people would look past its supposed difficulty and see its carefully crafted intricacy instead.
  3. Feb 10, 2021
    99
    I went in expecting the world out of the Demon’s Souls remake and it delivered me the galaxy. I don’t normally speak this highly of games, but this is the one exception. Absolutely every facet of the original has been enhanced and it has stood the test of time. Bluepoint has done an incredible job at not only reinvigorating an underappreciated gem, but also leveraging the new technologies afforded to them with Sony’s new system. While there are a couple of minor technical blemishes, they don’t take away from how good of an experience this game is and Bluepoint’s diligence as a developer will surely see these kinks ironed out. This game is a system seller.