User Score
8.0

Generally favorable reviews- based on 358 Ratings

User score distribution:
  1. Negative: 33 out of 358
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  1. Feb 16, 2021
    7
    Visually and technically this game shines on the PS5. The lighting and art styles are mesmerising, and the third person shooting, combined with a variety of telekinetic powers, make for some of the most fluid, fast-paced action sequences I’ve ever experience in gaming.

    The game is quite challenging, as it follows a Dark Souls checkpoint-based progression system and lacks difficulty
    Visually and technically this game shines on the PS5. The lighting and art styles are mesmerising, and the third person shooting, combined with a variety of telekinetic powers, make for some of the most fluid, fast-paced action sequences I’ve ever experience in gaming.

    The game is quite challenging, as it follows a Dark Souls checkpoint-based progression system and lacks difficulty options (aside from assist options). Some sequences can feel frustratingly difficult and repetitive. Alongside this frustration is an obscure map design that makes navigation a chore.

    The major downfall of this game is it’s storytelling. Whilst the lore of the supernatural world they have created is fascinating and well presented, the main character delivers countless inner-monologues that provide unnecessary expositions. These only serve to ruin the tension of the story and lead to countless eye-rolls. After trudging through Jesse Faden’s clumsy writing and delivery, hoping for an interesting endgame narrative reveal/twist, I was instead severely underwhelmed by its mediocrity.

    Overall, a very enjoyable gameplay experience that shows off the fancy next-gen tech, however if you’re looking for a quality narrative experience, this isn’t it.
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  2. Aug 28, 2021
    10
    Топчек, ничего не ожидал, дали бесплатно по подписке на пс5, по итогу офигенная игра прошёл на платину!
  3. Jun 25, 2022
    10
    Amazing. A very unique game. You can tell that there went alot of work into this game. Awesome
  4. Feb 8, 2021
    6
    At first, when I started playing this on my PS5 I thought wow this game is amazing. The action, the characters, the art style and graphics all are top class; but then came the mapping and maneuvering around the environments that ruined everything.

    Honestly I get a head ache every time I have to find a location in for a simple mission. I literally spend more time figuring out how to find
    At first, when I started playing this on my PS5 I thought wow this game is amazing. The action, the characters, the art style and graphics all are top class; but then came the mapping and maneuvering around the environments that ruined everything.

    Honestly I get a head ache every time I have to find a location in for a simple mission. I literally spend more time figuring out how to find a mission than actually doing the mission, and in the end to just speed things up I just go on google or youtube to watch a map guide. If players are going on google to figure understand your map you failed as a developer. If it's not a puzzle or a hard boss, a player should not be on google looking for answers. You fail as a developer when ever a player is stuck not because of an amazing puzzle or a hard boss, but because of poor design choices and lazy execution. The goal of gaming is to have your hands on the controller, not on a keyboard looking up google answers. If the map itself was intentionally a puzzle I think it would have felt like that, but in reality the map itself is an unintentional hinderance to the game and the experience.

    I've been gaming for a long time, and I think the map in Control is probably the worst map I've ever played with in a modern game. I kind of wish they never put it in, at least that way I could have conditioned myself to just use the building signs to find my way. Sadly it's too late and the bad taste of this game has ruined the experience for me. They shouldn't have put the map in if they were going to be lazy about it.

    I wanted to get platinum on this and it has an easy trophy collection but I just don't think it's worth the headache. Not enough variety with monsters and the bosses either and this makes it super repetitive. The repetition of gameplay wouldn't be an issue if the momentum and rhythm in the story wasn't so affected by its horrible mapping system. IT feels like a train that never reaches full speed.

    If they make Control 2, I'll definitely be interested because it has potential. Hopefully they don't put in a map next time and think of something more creative.
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  5. Feb 3, 2021
    10
    I didn’t expect this game is this much fun!! A slow action adventure with horror or mystery taste!! I enjoyed the game play and the story and grateful to easy trophy collections!!
  6. Feb 5, 2021
    8
    Great game! Loved the options for ray tracing grapics mode and performance mode at 60 fps. Combat is fun and innovative. My favorite part of the game is how literally every object is destructible.
  7. Feb 4, 2021
    10
    Game tá perfeito e lindo de ver em 60 fps. E o conteúdo é simplesmente incrível com aquela atmosfera de mistério, sobrenatural e com um combate delicioso, sem contar que todo o cenário é interativo e destrutivo. Alguns momentos nesse game são épicos!
  8. Feb 17, 2021
    10
    Fantastic game that doesn't pander to the lowest common denominator. Limited hud, need to use map to navigate, puzzle solving rewards creative thinking. Combined with immersion world building and fun mechanics, this was a great play on ps5!
  9. Feb 3, 2021
    10
    The same beautiful game that we play some years ago, amazing history, wonderfully well done, if they want this could be a goty again.
  10. Feb 3, 2021
    10
    Great game. Looks amazing on PS5. Creepy office with a good headset and dual sense makes you feel like there.
  11. Feb 14, 2021
    10
    This review contains spoilers, click expand to view. FANTASTICO QUE JOGO MEUS AMIGOS, PARABÉNS A TODOS OS ENVOLVIDOS POR ESSA OBRA PRIMA! Expand
  12. Feb 3, 2021
    9
    From a very good game in the PS4 to a better and more immersive version in the PS5. The haptic feedback from the dualsense adds even more to the experience. While not without flaws in the story it's still one of the best sci-fi games to date.
  13. Mar 6, 2021
    10
    There's no other way to say it, this game is a straight up masterpiece. The creativity on display here by Remedy is stunning. The story and plot are like x-files crossed with David Lynch. The gameplay is so good as well. Each new power and gun is so satisfying. By the end you feel like a God with your powers! I'm playing on the Ps5 and the graphics are stunning, especially at 60 fps.There's no other way to say it, this game is a straight up masterpiece. The creativity on display here by Remedy is stunning. The story and plot are like x-files crossed with David Lynch. The gameplay is so good as well. Each new power and gun is so satisfying. By the end you feel like a God with your powers! I'm playing on the Ps5 and the graphics are stunning, especially at 60 fps. If you have not played this game, pick it up now! This is one of the best games ever made in my opinion. Expand
  14. Feb 4, 2021
    9
    Ocupa 25 GB y en Xbox 43. Va a 60 fps y en Xbox tiene tirones. Y en series S ni te cuento. La mejor experiencia con RayTracing en PS5.
  15. Feb 3, 2021
    8
    Control is great.
    I loved playing it on the PS4 when it originally came out.
    The game has a fabulous sci-fii/psychological twin-peaks esc tone to it that makes it stand out compared to over games on the market. I loved this gme so much that it was defintely my favorite realse of 2019. In saying this, the base PS4 console really struggled to keep a solid performance. The game would dip
    Control is great.
    I loved playing it on the PS4 when it originally came out.
    The game has a fabulous sci-fii/psychological twin-peaks esc tone to it that makes it stand out compared to over games on the market. I loved this gme so much that it was defintely my favorite realse of 2019.
    In saying this, the base PS4 console really struggled to keep a solid performance. The game would dip consistently to roughly 23 - 30 frames and have this horrible stutter effect that would seriously break the immersion/mystery of the setting.

    this next gen version of the game makes it seriously worth playing through again. Smooth 60 fps performance and also ray-tracing mode for extra graphical enhancements. It makes the kinetic movement and fast-past hard shooting action loop of the game much more enjoyable.

    the actual narrative is weak (technically) but the setting is so captivating and oppressive. It truly is quite unique.

    This is currently Free for PS+ members. I would highly suggest getting it now. Controversially I bought control when it first game out and was initially salty that I would have to purchase the game again for a Next Gen upgrade (it's absolute **** honestly?) This *for myself* is a nice mild ground however.

    Hopefully they do eventually give people a free update and not force you to buy this Ultimate Edition.

    despite this, I really love control. I am loving going back and playing through the game again. I would Highly recommend getting it on PS+
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  16. Feb 3, 2021
    10
    dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dontdont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve dont starve vvvvv Expand
  17. Mar 7, 2021
    7
    Control is a game developed by Remedy, of Max Payne and Alan Wake fame. At its core it's a 3rd person shooter with sci-fi/paranormal elements, but the story itself is lacking.

    You take control of Jesse Faden, a woman who enters the premises of the FBC, an agency where paranormal things happen, and is appointed as Director not even 1 hour after she entered the building for the first
    Control is a game developed by Remedy, of Max Payne and Alan Wake fame. At its core it's a 3rd person shooter with sci-fi/paranormal elements, but the story itself is lacking.

    You take control of Jesse Faden, a woman who enters the premises of the FBC, an agency where paranormal things happen, and is appointed as Director not even 1 hour after she entered the building for the first time. You are introduced to several characters, and there is some decent world building with the Hiss and whatnot, but the central plot is unimaginative to say the least. It's almost as if it was an afterthought. Jesse Faden is one of the least inspiring protagonists I have seen in a videogame in recent times.

    Graphics are great, even though the art style is not very much to my liking. This game was heralded as having the most advanced Ray Tracing graphics when it launched on PC back in 2019, but the PS4 version was 5hit with lots of sub-30 fps gameplay. The PS5 version of the game is a step above the last gen one, and gamers have the option to select at any time between 60 fps without RT or 30 fps with RT, both modes at 1440p. I went with the 60 fps mode because the 30 fps mode seems to be jerky with bad frame pacing. Also loading times are greatly reduced. Beyond the technicalities, I have to say that the maps are horribly designed, the minimap is a mess, but at least the directional signs on the walls actually helped me understand where I am and where I have to go.

    Gameplay is a standard 3rd person shooter, but the star of the show are the superpowers of Jesse. You can launch any object near you at an enemy while waiting for your weapon ammo to regenerate, you can levitate, mind control enemies, and a few more tricks. The environments are littered with destructible objects flying around when you use your powers. Surely it's a spectacle. The boss fights are nothing great design-wise, but at least they can be challenging when accompanied by mobs. There are a few puzzles every now and then. And the game supports the Dualsense controller's haptics and adaptive triggers in a subtle way.

    Sound is minimal on traversal, but during fights the score picks up nicely. I recommend playing with headphones, because the game's atmosphere demands it.

    Last but not least, I wanna praise the PS5's UI feature called Activities. For every mission there is a card containing 3 pages of information and clues. So if you are stuck somewhere you can open Activities and read the information or watch a video (there are 3 videos for every mission). You can find even the solutions for the puzzles if you can't figure them out. It's a brilliant alternative to opening your phone or PC and searching for walkthroughs online.

    All in all, Control Ultimate Edition is a great remaster of a good game packaged with both DLCs. I got it for free with PS Plus, and although it's no GOTY I enjoyed it enough to recommend it.
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  18. Jul 18, 2021
    4
    Do you like the colour red? How about one-dimensional combat and endless office environments? Well buckle-up, as Control is still not the game for you. I am perplexed at how a shiny crimson gloss has subverted proper scrutiny of this very dated game.

    One of the selling points of Control is graphics. I only played on performance mode and the 60fps did largely hold up, so credit where
    Do you like the colour red? How about one-dimensional combat and endless office environments? Well buckle-up, as Control is still not the game for you. I am perplexed at how a shiny crimson gloss has subverted proper scrutiny of this very dated game.

    One of the selling points of Control is graphics. I only played on performance mode and the 60fps did largely hold up, so credit where it's due. However, there's not much else positive about the graphics. The awful level design means you're going to be seeing a lot of repetition. The majority of the game plays like an office simulator with endless clinical corridors. It's a nice touch that the environment is quite destructive, but this is a one-dimensional gimmick that wears off its novelty fairly quickly.

    As I mentioned above, when environments are not bland or dark, they are nauseatingly red. This is to indicate the presence of 'The Hiss' similar to corruption seen in HZD. Used sparingly this could have been great, however in its abundance it becomes irritating as it also makes enemies and traversal more difficult to navigate. Having said that, the PS5 is clearly what Control's graphics were designed for, not the PS4.

    The gameplay of Control grinded my gears quite a bit. The first thing that flabbergasted me was the map and level design. This is bewilderingly awful. The map is an incoherent mess; it's incompletely labelled and despite being messy still isn't detailed enough to tell me where I'm going or how to get there.

    This is where the level design has earned great scorn from me. The levels are simply far too vast, repetitive and empty. This is much more prescient in the early hours, as the game starts going outside the box in the final stages but is too little to late by this point. The game is a cross between an office and a factory, with some supernatural elements thrown in. Prepare for long, meandering levels where you fight the same enemies and complete basically the same tasks for 70% of the game.

    However, the cardinal sin for me is that the layout of the game is so bad that mission instructions that are also vague left me wondering where the hell I was meant to go or how to get there. I resorted to online guides so many times; sometimes my own cluelessness, however mostly due to the bad level design. Some people say they enjoy the blind exploration however I do not enjoy having my time wasted like that when exploration provides scant rewards.

    I will say one bittersweetly positive thing about Control's gameplay, and that is the accessibility options. Without these there is no way I would have completed level 3, never mind the main game. Immortality and one-shot kills were essential for me to get through the bad and repetitive game design to see if there was anything actually rewarding about it.

    The final levels do start thinking outside the box, but as mentioned above there was no likelihood of me getting that far, making me think developers themselves were aware of the game's limitations. Kudos to them for accessibility, but it only highlighted to me the bad game design.

    Another of Control's selling points is the telekinetic powers. Whilst these are very fun at first, the aforementioned repetition really sets in quickly and one-shot kills are far more helpful and faster. People seem to laud the psychic powers but it's not exactly ground-breaking or new.

    When it comes to the story, I think they seriously screwed up here as well. Prioritising atmosphere, mystery and ambience really backfired for me. It led to serious pacing issues, as a good 50% of the game you're hearing random diatribes with little meaning. Then in the final levels everything is thrown at you but by this point I was skipping cut-scenes out of boredom. Had the game been better paced and less obsessed with being an X-Files-Resident Evil Sci-Fi combo I would have enjoyed the story. I think the story pacing could have held up had the rest of the game been enjoyable, but as you can see I didn't enjoy any aspect of the game.

    Overall, the only control necessary here was my controlling my patience with this game. The critical acclaim it has gathered makes me think it just isn't to my tastes or there isn't enough critique or scrutiny in games. One final thing I'd like to highlight is a worrying trend that we're seeing a lot of upgraded PS4 games appearing on PS5 when I would much rather have some fresh innovation appropriate for what we call "next-gen".
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  19. Jul 4, 2021
    4
    This review contains spoilers, click expand to view. Control has an interesting setting, nice visuals (the ray tracing is quite nice), an interesting vibe and the environment is destructible but no depth. I really wanted to like this game, glad I didn’t buy it at launch would have been a waste of money. The story is contrived and mysterious for the sake of being mysterious the writing is lazy and obtuse and the main missions amount to a flurry of fetch quests. The main protagonist is bland and the voice actors phoned it in for the most part, the inner monologue is really uninspired (dialog? - she seems to have a voice in her head that you can’t hear and only are aware of it because of some visual cues, it seems Remedy spent their money on cheesy live action footage and didn’t have enough for one more voice actor, hell they could have used the same actor with some filters on her voice) and the supporting cast is just there, doing nothing and blurting exposition - mind you badly written one.

    The premise is stupid, this girl becomes the Director of a Federal organisation because a gun apparently chose her?? what the actual hell?!

    The combat is probably the worst offender, no scratch that, the level design is probably even worse oh I seem to forget the minimap, worst UI ever. I’m sorry about Remedy, they made Max Payne, but they should have called it a day there and move one, instead we got Alan Wake (which is an highly overrated title) Quantum Break and Control. All in all there are some side quest which have interesting bosses but it seems that they couldn’t even balance the game right since the spikes in difficulty are just obnoxious. For the most part it is a power fantasy, except for like 3 boss fights that are annoyingly hard and seem to be that way for padding.

    The story is badly written, leaving a lot of loose ends that beg for closure but are just left hanging, I have a feeling the writers wrote themselves into a corner and didn’t have the common sense to admit they screwed it up and just left it there, the ending is bad, like really bad.

    I cannot recommend this game and I’m surprised Remedy still exists as a game studio.
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  20. Feb 13, 2021
    3
    I won't go into a full review of this game as it's been out for some time, and by now you know what it's all about. What I'm not sure about is what is considered "ultimate" about this updated version of Control. The issues that the original version are still here, primarily some serious texture problems. Many of the surfaces look like they've been painted with metallic glitter paint! thisI won't go into a full review of this game as it's been out for some time, and by now you know what it's all about. What I'm not sure about is what is considered "ultimate" about this updated version of Control. The issues that the original version are still here, primarily some serious texture problems. Many of the surfaces look like they've been painted with metallic glitter paint! this occurs all over the game in large areas and just looks awful, the same can be said for the character models which all look rather disturbing, with wonky eyes and janky facial animations. Graphically it looks like nothing has actually been done to the new version at all. The only difference i could find was that the game does run significantly better in 60fps mode, but aside from that it feels like the same game it was before, with none of the graphical issues fixed. The fact that Remedy expected people to pay again for this so called upgrade, is laughable. Actually lowered my score even further since being reminded of the sh*tty save system, or lack thereof. dying multiple times and having to run halfway across the map to get back to where you were just makes for a complete lack of any fun and is really fu*king annoying. Expand
  21. Feb 5, 2021
    5
    This review contains spoilers, click expand to view. Story - It’s confusing and uninteresting. I’ve read beginning of everything I picked up until quarter of the game and I just don’t bother reading them anymore. There’s literally zero characters development if you expect them to show you on cutscenes. Half way through the game I just don’t bother anymore and just rush through the mediocre gameplay. Graphic - It’s okay, don’t expect any “wow” scenes. You’ll see only office stuffs throughout the whole game. Same colors, same tables, fire extinguishers, files, computers, chairs, office furnitures basically. Nothing really fancy at all. Only thing they did well here is the physics of environment destruction. And the laziness of putting real life characters video instead of render in 3D which really turn me off. Music - This is the worst. I kinda feel like I’m listening to one music from start to the end of the game which was pretty annoying. I turned on my own Spotify while playing this game. Gameplay - it was fun beginning until I just rotate spamming two buttons R1 and R2 while watching their cool down. Main story’s enemies are dull. Side mission’s enemies are too strong and you better go back after completing the main game. The RNG drops are uninteresting. I’m limited to only two weapons at one time. What makes it worse is the weapons are sharing the same cool down which force you to have no choice to swap to only R2 for launch attack. You can hide with R3 but I didn’t use it for my entire game, it’s pretty much useless. The map is ridiculous and confusing. It sucks that I can only view the particular map floor while my character is on the same floor. It doesn’t show any signs/blockage. You can’t even put any signs of mark for your own. It should have map direction indicator for quests on stupid map unless they show better map signs. Overall, I don’t think that I’ll miss anything if I never play this game. I can just watch the entire youtube play through. Maybe you’ll like it if you favor corporate works. Expand
  22. Feb 12, 2021
    0
    Игра без сюжета, без геймдизайна, без интересных врагов/персонажей/уровней. Пустое место сделанное за 3 копейки
  23. May 15, 2021
    1
    Sooooo boring game I couldn't wait until the end of the game... Sometimes best games don't make me wait to see its ending...
  24. Feb 5, 2021
    5
    Really disappointed after all the critical hype this game received. Gameplay is extremely repetitive, gunplay is pretty average and the powers you receive are fairly entertaining at first but have been done better elsewhere. Very generic environments, graphically the game is okay but nowhere near worthy of the praise received by reviewers. The story is extremely dull and not remotelyReally disappointed after all the critical hype this game received. Gameplay is extremely repetitive, gunplay is pretty average and the powers you receive are fairly entertaining at first but have been done better elsewhere. Very generic environments, graphically the game is okay but nowhere near worthy of the praise received by reviewers. The story is extremely dull and not remotely engaging. Objectives are not always clear and the map is terrible (luckily signs directing you to other areas are more helpful).

    If you have PS Plus give it a try and decide for yourself but I would be very reluctant to buy, even on sale.
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  25. Feb 4, 2021
    0
    Worst save system ever. Just pressed the wrong button on the abilities menu and lost all of my constructs. You can't even go back because the game saves literally everything you do. No motivation to continue playing.
  26. Apr 20, 2021
    3
    Quite a good game but it miss something. Graphic is not bad, story is quite interesting, the best part is fighting using super power. Most of documents you find are useless and boring.
  27. Nov 8, 2021
    2
    I cannot believe the amount of positive reviews for this game. (edit: upon reading many of the positive reviews I am actually convinced they were written either by actual AIs, people who didn't even play the game, or just morons.) The writers (both of the reviews and game) should be deeply ashamed. They (the game developers) took a great concept, which they even marketed as based on SCPI cannot believe the amount of positive reviews for this game. (edit: upon reading many of the positive reviews I am actually convinced they were written either by actual AIs, people who didn't even play the game, or just morons.) The writers (both of the reviews and game) should be deeply ashamed. They (the game developers) took a great concept, which they even marketed as based on SCP Foundation, and absolutely ruined it. The main character won't shut the **** up. It's maddening. She constantly narrates everything with the most inane commentary of all time. There is zero immersion because you are not the main character, some moron is. The best parts of the game are totally immolated by this. The gameplay loop is also tragically bad. Run through office space after office space shooting enemies who for some reason take your entire clip to kill, but themselves are armed with SMGs and sometimes even forcefields (that also take your whole clip to bring down). There are no difficulty settings either, except to make yourself invincible or turn on one-hitting. Which of course, ruins any tension in the fights. The dialogue is all poorly written exposition, and then followed by more inane and incredibly annoying narration by the main character. All I could think is "why won't she shut the **** up so I can have my own thoughts about what is happening." The mystery and paranormal intrigue is the only redeeming factor, but they ripped the concepts straight from SCP, which is a much much better use of your time if you enjoy that kind of fiction content, because SCP contains literally thousands of stories, and "objects of power", and this game contains maybe 5 or so. The game's best quality is that it isn't totally linear, and you can explore around and find clues and hints about the mysterious objects and events. But this is not the focus, and there isn't nearly enough of this content to justify the game's existence.

    Do not buy this game. I was lucky that I got it for free from a friend and didn't waste a dime on it
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  28. Feb 12, 2023
    10
    Originally played this on PS4 but had to stop after 3 hours because the performance wasn't up to scratch (frame rate issues). But on PS5 it's great! This game is fantastic. It's a perfect balance of simplicity and depth. Graphics are great, story is good, gameplay is fantastic, character progression (skill tree) is actually meaningful and changes the whole dynamics of the game. Very fun,Originally played this on PS4 but had to stop after 3 hours because the performance wasn't up to scratch (frame rate issues). But on PS5 it's great! This game is fantastic. It's a perfect balance of simplicity and depth. Graphics are great, story is good, gameplay is fantastic, character progression (skill tree) is actually meaningful and changes the whole dynamics of the game. Very fun, very playable. Got the platinum trophy! Expand
  29. Nov 3, 2021
    9
    На платину потратил 85 часов (часть времени игра была в простое на паузе, это видимо тоже засчитывалось). Сложность 4/10. Игра в целом простая - просто идешь по сюжетке. Кто там мог запутаться в карте? Все понятно, не заблудился. Сражения интересные, игра бросает тебе вызов, постоянно выдумываешь комбинации оружия и способностей под боссов и для некоторых локаций. Почти все ачивкиНа платину потратил 85 часов (часть времени игра была в простое на паузе, это видимо тоже засчитывалось). Сложность 4/10. Игра в целом простая - просто идешь по сюжетке. Кто там мог запутаться в карте? Все понятно, не заблудился. Сражения интересные, игра бросает тебе вызов, постоянно выдумываешь комбинации оружия и способностей под боссов и для некоторых локаций. Почти все ачивки выбиваются к концу прохождения. Только смотрел на ютубе коллекционные предметы, скрытые места и статуэтки кошек - не все нашел самостоятельно. После прохождения добивал в SHUMе трофеи за убийства и контрмеры. Играл на PS5 с настройками 60 fps, включал рейтрейсинг - особого скачка в графике не увидел, поэтому выбрал плавность картинки, так гораздо приятней глазу. Игра понравилась умеренно сложными боями, ретро-сеттингом, сюжетом (записки ничуть не утомляли, наоборот было интересно читать всё). Из минусов - точки контроля не всегда расположены перед решающими сражениями, иногда приходилось долго пробираться до босса через вновь спавнившихся мобов (в отделе Расследований - они расставлены адекватно, это прям удивило). Моя оценка 9/10. Expand
  30. Oct 6, 2021
    10
    Control is an awesome game. Sure it’s not perfect buy Ive only found few flaws & nothing that bothers me. Important: it took around 3.5-5 hours to figure out WTF was even going on. It was similar to a Souls game in that area. I play games slow, methodical searching everywhere, everything, reading all items, taking notes if necessary & the story is well acted & an interesting, spooky atControl is an awesome game. Sure it’s not perfect buy Ive only found few flaws & nothing that bothers me. Important: it took around 3.5-5 hours to figure out WTF was even going on. It was similar to a Souls game in that area. I play games slow, methodical searching everywhere, everything, reading all items, taking notes if necessary & the story is well acted & an interesting, spooky at times & a “thinker”. The superpowers you get feel real with proper physics & most importantly fun as hell. If you blast through the main story only you’ll miss out on some cool powers so do ALL side missions. I didn’t find anything you could miss or bypass. Do whatever missions you want. There’s main, side, “alert” & board missions. Main & side are obvious & do them as you please. Alert randomly pop up when you pick up certain items & just randomly. Board missions you choose at “save points” where you pick up to three that you constantly work on like kill X number of enemies in a certain area or with a certain weapon & other variations for a reward like a weapon modifier or character modifier.
    The are takes place in a building but surprisingly it’s architecture is different on the floors & as huge as the game is, it’s fairly easy to remember. I’m finishing the second DLC. Platinum trophy main game so my opinion isn’t from a few minutes or hours of play. If being specific I’d say 8.6/10. I had the game from PSN+ subscription but I bought a new copy to support the developer & to have a physical copy. After I finish the PS5 version I plan on playing the PS4 version. Remember stick with it for a few hours before quitting. It takes time to get some powers but it’s a long game (yes, of course it doesn’t have to be). If you read the items it’ll become more clear what you need to do but the story is ongoing.
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  31. Aug 18, 2022
    7
    Ganz ansehnlicher und spaßiger Shooter mit speziellen Kräften. Etwas unübersichtlich leider und die Karte ist ein Graus. Ansonsten aber empfehlenswert.
  32. Feb 16, 2021
    8
    Better than all the rest shooters in 2019. My entire reaction to this game is hampered by the hype it received. Critics loved it. Gamers mostly ignored it. Those who did buy into it are evangelical about it. The game is a good game, interesting and fun, and deserving of accolades. The game is not the best game of 2019.

    Let's start with the bad. Control clearly takes cues from games such
    Better than all the rest shooters in 2019. My entire reaction to this game is hampered by the hype it received. Critics loved it. Gamers mostly ignored it. Those who did buy into it are evangelical about it. The game is a good game, interesting and fun, and deserving of accolades. The game is not the best game of 2019.

    Let's start with the bad. Control clearly takes cues from games such as Destiny. Though a third person shooter, Control prioritizes dodging and movement over crouching and cover. Crouching behind cover is in fact difficult because Jesse will stand up every time you shoot. There also aren't many chest high walls like Gears of War or The Division. Also like Destiny, all enemies have levels and health bars above their heads. At least the enemies do not bleed damage numbers. Some of the level design is also reminiscent of Destiny: angular alien landscapes with bottomless pits that are easy to fall into. So you can think of Control as a single player third person Destiny without the outfits, guns, and grenades.

    Not be cruel, especially since I believe Control is a legitimate 8 out of 10 fantastic must play game, but Control betrays itself with its gamified elements. Perhaps the best third person shooter of all time is Uncharted 4. That game eschewed UI elements. No levels. No health bars. The game was stunning and immersive from start to finish. Control should have done that. Be brave, developers. I do enjoy subtle nods to the player that characters are subconsciously aware they are in a game. Kojima plays with this. Destiny very heavily justifies gaming elements with in-game lore. A little goes a long way. I wonder how someone like Jesse knows what she is upgrading with upgrade points. Does she close her eyes and see in-game menus?

    One last dig at Destiny and the pace of combat. Rather than present the enemy characters as part of the landscape, nigh the flow of the game, enemies are teleported into the game world in waves. I remember back in 2014 when Destiny was receiving low scores from critics, one of the main criticisms was fighting waves of enemies while Dinklebot fumbled with opening a door. Then a few years later, Doom releases to high accolates with the exact same style of gameplay: enter a room, fight waves of teleporting enemies, enter another room. When I was playing Doom and utterly let down by the gameplay, I felt like I had selected the wrong menu option. Where was the great game the critics were raving about? I feel the same about the gameplay in Control. It has a rinse and repeat feel that hurts multi-player games and is incredibly painful in a single player game.

    Now the good. The look and feel of Control is some of the best in the biz. The Federal Bureau of Control is just a sublime blend of X-Files and Dharma Initiative. Every space is full of detail, much more than there needs to be. The game uses darkness well and an investment in an HDR display will be rewarded. The ray tracing is a bit gimmicky. None of the bathrooms have mirrors, which is tell tale sign the game was not designed for ray tracing. But if you do want to see the full potential of your next gen console, many surfaces are glossy and reflective.

    Jesse is fully fleshed out character. Her look isn't the generic face we are used to. We get to hear her thoughts which I appreciate as a long time comic fan. Jesse reminds me a bit of Nathan Drake in Uncharted. This is good writing and voice work and games need more of this. The other characters are also well done especially in the live action video. I never played Quantum Break (even though I own an Xbox One S) so I missed out on the episodic use of live action video. As with breaking the 4th wall of gaming, a little bit of live action video goes a long way.

    Some of the gameplay even went right. Jesse can telekinetically pick up and throw objects, like the gravity gun in Half Life 2. In reviewing Half Life 2, I said the gravity gun doesn't work for combat because the object blocks your vision and doesn't do enough damage. In Control, you hold object to the side, they do a lot of damage, and if you run out of objects, you can break off chunks of concrete. We've come a long way in 20 years.

    So all in all, I think Control is on the high side of an 8/10, maybe an 8.5. The setting is perfection and the characterization is fascinating. The gameplay is a bit stale and draws inspiration from bad source material. Full disclosure: even though this was a PlayStation Plus "free" game, I had already bought the Ultimate Edition for $20 and waited for the PS5 release. Maybe I was a little sore about that. Maybe traversing an underground base isn't as exciting anymore after spending a year social distancing. Maybe Control simple isn't as good as many critics said it was. Maybe I'm just old and tired of the same gameplay over and over.
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  33. Aug 30, 2021
    9
    Amazing graphics, great gameplay elements, and the DualSense features makes Control a perfect must-play next-gen game. I don't really like games with vague plots, I mostly ignore it during gameplay, but should you like mysterious games, it should appeal to you.
  34. Aug 26, 2021
    8
    Nice game and too fast and paced! His gameplay is awesome (best part of it) with a lot of ways to fight a enemy and boss. Control story's great too (a little crazy sometimes) and anybody knows sometime that is did from Sam Lake, a game modern story-driven genius.

    Its a kind of different game compared with anothers shooters games and this is the best part.
  35. May 6, 2021
    8
    Gran third person shooter, el gunplay es top y la estética/historia son muy destacables, en mi opinión el modo en el que te cuentan el lore rompe el ritmo súper frenético del juego.
  36. Jun 4, 2023
    9
    The gameplay mechanics are precise, and the combat system is thoughtfully crafted. While the map may pose some confusion, the navigation system empowers the player through a sign system that immerses them in the experience. However, the surrealistic undertone may not appeal to those who prefer a more straightforward and linear narrative.
  37. May 24, 2023
    4
    This games biggest problem is repetition and the boring level design

    . I completed this game from some years ago on the PS4 and I had fun so I played it again The characters are not interesting. They're just talking about the lore and there's not really any development and the gameplay gets tedious after a while because you just doing the same thing and because it's all grey blocks the
    This games biggest problem is repetition and the boring level design

    . I completed this game from some years ago on the PS4 and I had fun so I played it again The characters are not interesting. They're just talking about the lore and there's not really any development and the gameplay gets tedious after a while because you just doing the same thing and because it's all grey blocks the level the sign it gets boring for eyes.

    After awhile, I just had to ask myself if I even wanted to finish this game and I have to say no because i just get too bored.
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  38. Sep 3, 2022
    7
    No me atrapo lo suficiente, no lo termine. Si bien es un buen juego , no logro atrapar al 100 porciento
  39. Jul 18, 2021
    9
    Really enjoyed this game, I can understand the contrasting strong critic reviews with mixed used reviews, it’s definitely not everyone’s cup of tea...

    I really enjoyed the atmosphere and story telling, unlike a lot of user reviews and unlike when I play a lot of other games, I actually enjoyed searching for and reading all of the documents you find, and appreciated the creativity and
    Really enjoyed this game, I can understand the contrasting strong critic reviews with mixed used reviews, it’s definitely not everyone’s cup of tea...

    I really enjoyed the atmosphere and story telling, unlike a lot of user reviews and unlike when I play a lot of other games, I actually enjoyed searching for and reading all of the documents you find, and appreciated the creativity and effort that was put into this kind of world building (even if a little derivative of the SCP genre).

    I think the game is a slow burn, the first few hours are quite slow going and you feel underpowered and fragile, which is quite welcome actually compared to many games that are too easy. From reading some of the lower scored reviews, it seems many did not get past these first few hours or first half, which is sadly when things really pick up in terms of building Jesse’s repertoire for combat and utilising it.

    I actually had a lot of fun upgrading weapons, using interesting mod combinations to create my own whacky, powerful and gorgeously exposed combat moments.

    Graphically it looks great, albeit on the margins of Ps4 and Ps5-gen, and I personally really enjoy the design choices of the games environments. But then again I’m from London and appreciate Brutalist architecture, which is either loved or hated in real life, again explaining mixed reviews.

    I do agree with the criticisms of the map, which was a big mistake, though I didn’t find it nearly as bad as some, still not using guides to find objectives etc. In fact I loved the exploration in this game, particularly as it is expanded as Jesse’s powers grow. Exploring every nook and cranny leads to some amazing, sometimes creepy, sometimes hilarious, sometimes both, discoveries around the Bureau. All of which were admirably hand crafted by the developers knowing full well they may not be seen by most players.

    The storytelling and characters are self aware and tongue firmly in cheek with how hammy and goofy it can be, whilst still maintaining a creepy tone, and keeping the stakes high throughout. A lot of care again was put into the real life acting sections and creating a whole kids puppet show.

    This is one game I will carry as a favourite of mine from the end/start to a generation, however I wouldn’t recommend to all unless it’s your jam!
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  40. Mar 9, 2021
    10
    Really clever and entertaining story.
    No crashed, neither glitches.
    Nice combat mechanics.
    Nice boss design.

    Got it as a PS Plus game, and I really, really liked it.
  41. Feb 22, 2021
    8
    Control is a quite unique game. It is kinda like inFamous meets Death Stranding. It has excellent graphics, great challenging gameplay, but sometimes, it can lead to many frustrations. Whether it is with trying to locate certain areas in the map, or the story. Its story is VERY convoluted, and just leaves you completely lost and confused at times. Despite a lack of engaging story, it hasControl is a quite unique game. It is kinda like inFamous meets Death Stranding. It has excellent graphics, great challenging gameplay, but sometimes, it can lead to many frustrations. Whether it is with trying to locate certain areas in the map, or the story. Its story is VERY convoluted, and just leaves you completely lost and confused at times. Despite a lack of engaging story, it has very good side quests, and fun gameplay Expand
  42. Jun 13, 2021
    9
    Game world and mechanics are out of this world. Graphics feels and seems very next-gen even though this game is an older title. Amazing port with some small hiccups.
  43. Aug 31, 2021
    9
    Graphics 8/10
    Playability 9/10
    Entertainment 9/10
    DualSense: 7/10
    Overall 9/10
  44. Aug 17, 2021
    6
    Played for free with PS Plus. Theres a lot of things in this game that I really like, the powers, the gameplay, the physics...but theres also a looooot of things I dislike, imo the narrative and story are boring and nonsense, I also dont like the scenarios and the audio in spanish its a joke.
  45. Feb 5, 2021
    9
    Control is really awesome game. The atmosphere in the building is fantastic and makes me I don't want to stop playing. Very good graphics and great gameplay as well.
    I'm in the middle of my trip and love to wait what is gonna be next.
    Strongly reccomended to PS5 owners.
  46. Aug 10, 2023
    8
    Control on PS5 was a game with excellent graphics, animations and cutscenes. The fights were intense, although at the end got a little dull. The main problem in my mind was very limited variation of enemies and scenary. Overall good game.
  47. Mar 21, 2021
    9
    Control feels like a new genre and a masterpiece on its own. Its physics is revolutionary, and what can i say about the Polaris part it is breathtakingly new experience specially on a PS5. And the rest i never felt short change. Overall i am not a big fan and overly excited about its concept but for those who are a fan, you are in for a treat. It is not a Triple A game though, but theControl feels like a new genre and a masterpiece on its own. Its physics is revolutionary, and what can i say about the Polaris part it is breathtakingly new experience specially on a PS5. And the rest i never felt short change. Overall i am not a big fan and overly excited about its concept but for those who are a fan, you are in for a treat. It is not a Triple A game though, but the notable stuff they did in the game could be a jumpstart as influencial for future games. Story - 6.5/10
    Graphics - 9.5/10
    Gameplay - 9.5/10
    Sound - 9/10
    Replay Value - 10/10
    Progression System - 7.5/10
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  48. Mar 1, 2021
    9
    Gran juego de acción, buena jugabilidad , muy divertido. En PS4 va regular respecto a la carga de texturas y los FPS, pero sigue siendo un buen juego. En PS5 me imagino que irá mucho mejor.
  49. Feb 23, 2022
    8
    Teniendo experiencia previa con el título en la plataforma de PS4 es grato hacer la prueba de este título con las mejoras de nueva generación, Así que ire al grano con los cometarios sobre las mejoras. Primeramente lo que notamos en PS5 son los tiempos de carga notablemente reducidos lo que hace mas dinámico el viaje rápido de un punto a otro del mapa y la reaparición después de morir, loeTeniendo experiencia previa con el título en la plataforma de PS4 es grato hacer la prueba de este título con las mejoras de nueva generación, Así que ire al grano con los cometarios sobre las mejoras. Primeramente lo que notamos en PS5 son los tiempos de carga notablemente reducidos lo que hace mas dinámico el viaje rápido de un punto a otro del mapa y la reaparición después de morir, loe efectos en texturas se ven muy favorecidas en cualquiera de sus modos solo que el Raytracing es un buen efecto ya que nos encontramos con muchas ventanas y pisos reflejantes, pero; la dinámica del estilo de juego de disparos en tercera persona automáticamente nos deja mas satisfechos con el modo rendimiento a 60 fps, vale la pena sacrificar ese raytracing por una mejor fluidez. En resumen es un juego que vale la pena adquirir ya que cuenta con las expansiones que nos das mas horas de juego y que además nos brinda una especie de "epílogo" del juego de Alan Wake que originalmente salió para XBOX y PC. Expand
  50. Mar 3, 2021
    9
    Great graphics and cool combat Nice to play something else other than the same old boring stuff like Cod Hoping to see more from this amazing studio
  51. Jul 10, 2022
    9
    Such a brilliantly unique game. If you're looking for something different, this is certainly the place to start. A truly immersive experience, one with a cornucopia of quirky yet utterly compelling lore, and the gameplay coupled with the environmental destruction is truly something to marvel at.
  52. Mar 30, 2022
    9
    Атмосферная, стильная, RTX поражает, буквально с каждым даже самым мелким объектом можно взаимодействовать. Вставки с Дарлингом и танцем в конце прекрасны. Актриса Джесси Фейден в оригинале выглядит красивее. Карта ужасна, невозможно по ней ориентироваться. Музыка пресная, толком не запоминается.Атмосферная, стильная, RTX поражает, буквально с каждым даже самым мелким объектом можно взаимодействовать. Вставки с Дарлингом и танцем в конце прекрасны. Актриса Джесси Фейден в оригинале выглядит красивее. Карта ужасна, невозможно по ней ориентироваться. Музыка пресная, толком не запоминается.
  53. Mar 25, 2022
    7
    It's a polished well made game, good controls and fun. not a 10 but solid!!
  54. Feb 26, 2021
    7
    Really good game for the most part and really good story. However, there were challenging puzzles (not ones where knowing the solution necessarily helps) that often ruined the gaming experience. The game is so great even without them, so why put them in? I needed to use the game cheats in the menu, immortality to be specific, because I am usually pretty good at gaming but I couldn’t stopReally good game for the most part and really good story. However, there were challenging puzzles (not ones where knowing the solution necessarily helps) that often ruined the gaming experience. The game is so great even without them, so why put them in? I needed to use the game cheats in the menu, immortality to be specific, because I am usually pretty good at gaming but I couldn’t stop dying no matter what near the beginning. It didn’t make the game any less intense or fun, however, just less annoying. The DLCs, while big, suck even more, with puzzles even worse than in the main campaign. Definitely check this out (the PS5 ultimate edition) on a huge discount or for free though. Also, don’t miss out on some of the good side missions, especially small ones in the middle of a main mission that give you more cool abilities.

    Also, THE MAP SUCKS!!!!!!!
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  55. May 1, 2021
    8
    Loved it . Haptic feedback is something next gen Thank you to remedy for taking advantage of the dualsense. The downside is the very complicated un interesting story however gameplay is very enjoyable
  56. Jul 15, 2022
    10
    I did't know what to expect from this game. But I certainly didn't expect it will turn out to be a weird, braintwisting and utterly unique masterpiece. Courtney Hopes performance als Jesse Faden (the main character) is spot on, perfect voice acting and I love Jesse as a character. The game has great story telling with humor and lots of suspense as well as masterclass world buildingI did't know what to expect from this game. But I certainly didn't expect it will turn out to be a weird, braintwisting and utterly unique masterpiece. Courtney Hopes performance als Jesse Faden (the main character) is spot on, perfect voice acting and I love Jesse as a character. The game has great story telling with humor and lots of suspense as well as masterclass world building (documents and audio recodings). Not to mention the amazing graphics and the very unique art style (reminds me of Stanley Kubrick movies with all that geometry, lighting contrasts and 60/70s interor and technology). There is clever level design, detailed decoration and realistic enviroment. The fighting system is really cool, the combination of superhuman powers and shooting with different kind of weapons mix quite fine and lead to exciting fast-paced-battles. The sourroundings react to your actions really nicely (things break, explode etc.). Overally Control has a really well made atmosphere with build up suspense, psychological horror elements and firghtening enivorments. But it manages to never get too scary, just the right amount. I really liked the insane attention to details (adding so much additional stuff like very long handwritten texts or forever ongoing voicelines add to the world immersive feeling). The ashtray maze level on its own is a gaming masterpiece, one of the best video game missions ever. The length of the game is just right, for people who really liked it Control even offers two quite good DLCs. In addition to that I have to mention the flawless programming: there is an impressive high quality of effects and physical behaviour of objects, I never encountered bugs or graphical errors. The sheer amount of documents, audio recordings etc. especially the ones that are linked together shows me Remedy really put a lot of effort and love into this game. What I have to criticize is that raytracing looks stunning on the PS5 but feels weird and too irritating since it produces a stutter and blurring when moving the camera. Another minor problem is that enemies are too repetative and mostly the same (except the mold zombies which I think feels like a nice hommage to TLOU). Fighting parts always feel the same wave style, there are no tactical aproaches and only rarely different situations - I wish for the sequel to improve in this aspect. Another improvement for a sequel could be to move the weapon form choosing to the directional buttons of the controller, this would make it possible to choose from more different weapon forms fluently. You find weapon mods and personal mods too often, they really stuff in the inventory and are mostly useless since most are weaker than the ones you already have. The translation of the documents or subtitles into german is sometimes quite poorly, I started with english audio and german texts but soon switched to both english since a lot of the humor or cleverness of the texts is lost in grammatical errors or obvious google translator mistakes. One thing that set me off was that you sometimes instant die when falling off a cliff, this ruines the game flow. Personally I think the ending felt too rushed, it would be better to leave the player a break before the final fight - I was confused and surprised to find myself in the final battle all of the sudden. Overall control is a really outstanding game. It shines with its creativity and innovative ideas. The only big flaws for me are that I personally can't use the raytracing mode because it makes me motion sick and that the enemies get too repetative after some time. Still its very uniqueness and amazing setting, story and world design make it in my opinion a 10/10 masterpiece. Expand
  57. Nov 13, 2021
    10
    Very good game, but the AMC is way too hard dlc, a lot of enemies and hard boss.
  58. Sep 2, 2022
    9
    This review contains spoilers, click expand to view. Amazing experience overall.
    Loved the concept and story of this masterpiece.
    It was like a perfect blend of X-Files, Fringe and Stranger things. I just couldn't stop almost until the end of the story. Closer to the end I had a hard time with few bosses (especially the one from Alan Wake side quest)and almost gave up on the game, however I've decided to "cheat" with an included "1-shot-kill" option. Yep, that Alan Wake side quest really took me off the main storyline, it takes quiet a time, and afterwards I just didn't have any juice left to finish the game.
    Aside of that little flaw...
    Gameplay is amazing, didnt expect so many superpowers available and that gunfight is awesome. Level design is masterpiece. Everything is so beautiful - it's a modern art.
    Closer to the end felt tired of same enemies, but it didn't ruin the experience for me.
    Waiting for a sequel.
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  59. Feb 11, 2021
    8
    I really appreciate the creepiness and creativity. I'm about at the end (i think) and am still getting creepy chills. It's not the perfect game but for free (this month on PSN), it's an easy recommendation. The part I do not like are the interactions with the people, they all feel wooden and fake (I hope the ties into the story, for which i have no idea how it's going to end).
  60. Aug 9, 2021
    8
    Do you like SCP? Are you into occult or mysticism? Did you like Alan Wake? You might want to give a chance to 2019’s Control.

    The game is set in so called Remedyverse - a world where Remedy Entertainment games take place. It’s quite a new thing, and hasn’t been explored much so far. Control seems to be a big milestone in universe development, as it is heavily connected to other Remedy
    Do you like SCP? Are you into occult or mysticism? Did you like Alan Wake? You might want to give a chance to 2019’s Control.

    The game is set in so called Remedyverse - a world where Remedy Entertainment games take place. It’s quite a new thing, and hasn’t been explored much so far. Control seems to be a big milestone in universe development, as it is heavily connected to other Remedy games – Alan Wake and Max Payne.

    This time, the story is about Jesse Faden, a woman with paranormal skills and childhood trauma connected to it, who is called by some mysterious entity to go NYC and visit Federal Bureau of Control, a secret US government agency dealing with paranormal activity. When she arrives, it turns out the building is desolated, with only some people hiding in emergency shelters. This bizarre situation was caused by the Hiss – some strange power from another dimension which somehow got into “our” plane of existence and started corrupting people and environment. Jesse realizes her skills are finally useful and starts to clean up after the invasion.

    The plot itself is amazing – tackling topics of unethical science, bureaucracy and abusive relationships within a world heavily inspired by SCP. The narrative doesn’t only happen through cinematics and gameplay – there is a ton of text and audio files to go through, scattered around the map. I personally love this way of worldbuilding and I spent a significant amount of time just reading Bureau’s documents which could easily be creepypastas. Remedy’s writers – well done.

    The gameplay part is a bit more complicated. Control is a third person shooter with the main character being able not only to use guns but also throw items at enemies or creating a shield by using her paranormal powers. As the game progresses, you can develop certain abilities through a classic skill tree. This is all great but the game for me was… a bit too difficult?

    I’m not saying that games should play themselves but Control’s main issue for me was the utterly frustrating difficulty level. It made me forget about the brilliant lore or the storyline and, honestly, I was about to quit it halfway. Saving system makes the game even harder: checkpoints are placed irregularly and you never know if you survive till the next one. If not – you start from the last checkpoint and have to go all the way back. With enemies spawning again. Often dying one minute after respawn. Such system is well explained in the lore but in general it made me hate Control at some point.

    Luckily, I found a little cheat in the settings menu: the famous GOD MODE. Actually you don’t have to cheat that much (it’s possible to just decrease amount of damage Jesse is taking) but I was already too fed up with repeating things endlessly. Suddenly the game became fun! I might have done it in the right moment (around the half of the main storyline) because the game gets even more difficult as you progress. I couldn’t imagine doing some of the boss fights with the default difficulty level. Yep, it might mean I just sucked at the game but I really didn’t feel like investing my time to build the skill. Games are supposed to be fun after all, not frustrating.

    The version I played was the Ultimate Edition, containing 2 DLCs – The Foundation and A.W.E. Both of them are decent expansions, adding a few hours to the game and playing a huge role in universe development (especially A.W.E.) but comparing to the main game they are just ok. Or maybe I was already tired with Control?

    I must add that it was one of the most bug-free games I’ve played recently – during 20+ hours of gameplay I had one crash and really rare texture pop-ins (PS5 version).

    All in all, Control is an amazing game spoilt a bit by difficulty level. Nonetheless, give it a shot, Remedyverse is totally worth it!
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  61. Mar 28, 2021
    9
    This game took me by surprise, I admit I wasn’t really sold by the videos. I started playing this a month ago from when the PS5 version showed up on PS Plus as a freebie but it’s worth full-price. I love its David Lynch meets a “creepier X-Files” vibe. The adaptive triggers for gunplay is well executed. I can tell when I’m empty by the pull of the trigger and I don’t rely on theThis game took me by surprise, I admit I wasn’t really sold by the videos. I started playing this a month ago from when the PS5 version showed up on PS Plus as a freebie but it’s worth full-price. I love its David Lynch meets a “creepier X-Files” vibe. The adaptive triggers for gunplay is well executed. I can tell when I’m empty by the pull of the trigger and I don’t rely on the on-screen notification. The destructible environment is so well-crafted with ray tracing bringing a realism to it all. The haptic feedback is subtle and I like that, such feeling her footsteps.

    The gameplay is great and the whole package creates quite an immersive experience. I wish there were more games like this but Control is a unique gem and it’s really something to behold.
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  62. Mar 13, 2021
    10
    Such a amazing game, nice graphics, gameplay and history. Got the platinum yesterday playing on PS5. Recommend 100%
  63. Jun 27, 2023
    6
    Mediocre gameplay with a lot of repetition. Story has some good elements, but the protagonist constant comments and mary sue attitude detriments the overall experience.
  64. Feb 23, 2021
    8
    This review contains spoilers, click expand to view. My Top PS4/PS5 Games
    1. Ghost of Tsushima 9,7/10
    2. God of War 9,5/10 and Spiderman 9,5/10
    3. Other for TOP3
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  65. Apr 29, 2021
    9
    me gusta el juego, interesantes mecánicas. Otra heroína mas en los video juegos...
  66. Feb 5, 2021
    8
    This game was a surprise. Never player it or gave it much attention until now. However, the PS5 version in graphics mode is great!
  67. Mar 5, 2022
    10
    Best game ever! And the best development studio because they are out of politics! EA, R*, CD Projekt dog shift studios should learn from Remedy!
  68. Apr 22, 2021
    8
    A very solid game, especially when free on PS Plus. Love its mystery and originality.
  69. Apr 29, 2021
    10
    I love this game. It's a game if you start playing you won't stop. The graphics and story is very interesting. I totally recommend playing this game
  70. Jun 29, 2021
    8
    This review contains spoilers, click expand to view. First of all, the elephant in the room. I bought this game on ps4 and it was unplayable. The publishers should be ashamed of themselves for charging extra for this updated version. Luckily I hadn't bought any DLC and the ultimate edition was on sale so it could have been a lot worse.

    Control is a unique game, there is so much creativity that is shown in building this unique atmosphere with beautiful yet unsettling soundscapes, a very bizarre art direction that feels like you are playing a M.C. Escher painting, and a huge sense of scale in the world. All this makes Control a unique experience just to walk through it's world. The combat is often quite brilliant. You have so many options in your movement and especially in the final chapters that used to be added DLC in the original version you have a complete blast in overcoming quite challenging combat encounters.

    The games difficulty is really uneven. On certain parts you die over and over (these parts are often the most fun because you need to turn your brain on) And on some parts you are completely overpowered and you have no way of losing a fight.

    There are some flaws in this game however. The acting and writing is really inconsistent. The back and forth expository dialogue between Jesse and characters that have automated animation are not very well executed. The best way to ingest this dialogue is by just reading it and not looking at it. The weird thing is that you come across live action footage of a character on television screens that are executed really well. These parts are the best part of the story of control that really builds up this unique world where the normal rules of reality in our day to day world don't apply any more.

    The last complaint I have about this game is that there are some encounters that are so oversaturated with the color red that you have no idea where your enemies are and where you are supposed to shoot. They really sacrificed playability for something that look astatically pleasing. I needed to turn easy mode on for these encounters because I just couldn't get through them because it was impossible for me to know what to do because of the lack of visual clarity.

    Still, this game is such a unique experience with a strong sense of identity that I still highly recommend it. The amount of methods of movement are so much fun to toy around with and now that the game is playable on 60 fps this is the version of control that is actually worth it.
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  71. Jul 8, 2021
    9
    I’ve platinum this game on ps4 and ps5, I’ve beaten it on pc and I’ve put a good chunk into the switch cloud version! This game never gets old to me, the combat is a blast, I love the story, the atmosphere, it’s just such a great experience and I can’t wait for the future of the franchise!
  72. Jul 10, 2021
    10
    Descubrí Remedy con este juego y lo jugué sin esperar nada de él, y me sorprendió gratamente, combates frenéticos y divertidos con muchas posibilidades, puzles, exploración y una historia digna del mismísimo David Lynch, una obra maestra.
  73. Aug 2, 2021
    9
    This game is quite simply a masterpiece. The longer you play it, the more it pulls you into a ban that is only broken when you finish playing. You will probably not really understand the game after the first play, but it is really worth playing it again and understanding it better. One of the best shoother in recent years
  74. Aug 11, 2021
    10
    This game a masterpiece. The longer you play it, , but it is really worth playing it again and understanding it better. One of the best shoot her in recent years!
  75. Jan 18, 2022
    10
    Control great game!!!!
  76. Oct 11, 2021
    8
    Игра на 7 баллов. +1 за миссию с лабиринтом в музыкальном сопровождении группы Old Gods of Asgard.
    Графика отличная, сеттинг интересный.
    Арт-хаус в мире видеоигр. Минус за раскрытие мира через записки.
  77. Nov 10, 2021
    6
    Hours Played: 11 Hours
    Trophy Completion: 35/68 (53%)
    Worth My Time: Yes, at least one playthrough. Worth My Money: Yes, if heavily discounted. What I Like: Oozes personality and style. Story well told in a variety of ways. What I Dislike: Gameplay feels lacking in a variety of manners. Combat feels stiff, exploration feels repetitive, progression feels narrow. How It Stacks
    Hours Played: 11 Hours
    Trophy Completion: 35/68 (53%)

    Worth My Time: Yes, at least one playthrough.
    Worth My Money: Yes, if heavily discounted.

    What I Like: Oozes personality and style. Story well told in a variety of ways.

    What I Dislike: Gameplay feels lacking in a variety of manners. Combat feels stiff, exploration feels repetitive, progression feels narrow.

    How It Stacks Up: Decent port, but not sure if it's worth playing if you already played it on PS4 unless you're a huge fan. Remedy is a good studio that certainly deserves praise, but the quality just can't compare to Sony's first party offerings.
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  78. Nov 18, 2021
    9
    I love this. The game is fantastic. Im not mad for shooters on console but this just hits the sweet spot. It has this sense of mystery all the way through. You never quite know what exactly is going on or why there's things going on. You need to explore your surroundings and watch videos you'll find and read the documents lying around to have an idea of whats happening. The game doesn'tI love this. The game is fantastic. Im not mad for shooters on console but this just hits the sweet spot. It has this sense of mystery all the way through. You never quite know what exactly is going on or why there's things going on. You need to explore your surroundings and watch videos you'll find and read the documents lying around to have an idea of whats happening. The game doesn't tell you much in how to do things. The map is useless and I just accidentally found out how to upgrade weapons.

    Its a breath of fresh air but theres a problem. This game's story is like the build up to Christmas but when the day finally comes it doesn't meet the expectations. Your 9 years of age and your expecting a PS2 but you get the N64. Not a bad system but its no PS2.

    You have to remember that this is a game first and a story second. There is a sense of atmosphere though and thats just as important and it is spooky. Sometimes terrifying. I felt so confused most of the time. Whats with the hotel? Why am I the director? Whats the hiss? Why am I here? Was I always the director? Is the gun the director? Am I asking the right questions?

    The problem is that you have all these questions and you expect to get some answers but your just left hanging. The character you play as is just satisfied with the outcome. She now knows the answers to the why, what, how questions but Im left with 'Huh? What'. I dont know how to describe it.

    I felt like this is the sequel to another game. They just expected you to know some of the lore already but what lore. This is a new IP. But it does leave me wanting more and I can't wait to play the next one.
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  79. Aug 13, 2022
    1
    PS4 progress won't transfer to PS5.
    UNPLAYABLE
    PS4 progress won't transfer to PS5.
    UNPLAYABLE
  80. Jan 10, 2022
    7
    ;...
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    .. --. .-. .- --- - .-.. ..---. -. .- .-.- ;
  81. Jun 29, 2022
    7
    There’s a lot of good and a lot of bad with this. It’s got one of thr worst stories ever. Trust me, remedy even knows it’s awful. It makes no sense, and it’s so poorly written. The game gets very repetitive enemies-wise, and it’s unforgivingly hard. With all that being said, the controls are super tight and thr action is fun. The haptic feedback is amazing and the shooting is solid likeThere’s a lot of good and a lot of bad with this. It’s got one of thr worst stories ever. Trust me, remedy even knows it’s awful. It makes no sense, and it’s so poorly written. The game gets very repetitive enemies-wise, and it’s unforgivingly hard. With all that being said, the controls are super tight and thr action is fun. The haptic feedback is amazing and the shooting is solid like returnal. The levitating is also so well done. Simply put, the gameplay is very good. The graphics are decent but nothing special. A couple of the puzzles are Also very random and not intuitive at all. It’s a good game, but I don’t see it being this award winning game the critics raved about Expand
  82. May 27, 2022
    7
    Graphically the game looks nice (although not extraordinary special) but overall it just lacks "soul". The story telling is one of the great misses. It doesn't have the suspense you would expect and that it potentially could have, but also sometimes it is puzzling (in a bad way) what the board and the previous director are saying. This is so unnecessary.. The characters, and especiallyGraphically the game looks nice (although not extraordinary special) but overall it just lacks "soul". The story telling is one of the great misses. It doesn't have the suspense you would expect and that it potentially could have, but also sometimes it is puzzling (in a bad way) what the board and the previous director are saying. This is so unnecessary.. The characters, and especially Jesse, never connect to the player. There are no ups and downs, just the steady (and repetitive) stream of hiss and missions. The environment is also soulless, even though that might be the intention because of the bureau of control, it is somehow always neutral and boring.

    Some checkpoints are well intended, but poorly placed, which sometimes leads to frustration, as many others have noted.

    This doesn't make it a bad game, just a very average one. It is a pity because the game has so much more potential. The levitating, lifting and throwing of things and the controls are phenomenal. For me it is a fun game, but one that I will forget about now that I finished it. It is a good buy when on sale, but not worth the full price.
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  83. Jun 13, 2023
    7
    How can it be that they don't put an indicator to know where to go? When I started playing it I said "this game is wonderful" but as the first missions went by I realized that it's totally boring, I spend hours going through the map without finding the place where I have to go to progress, I haven't been angry in a while so much with a game but I'm not going to give it a bad score becauseHow can it be that they don't put an indicator to know where to go? When I started playing it I said "this game is wonderful" but as the first missions went by I realized that it's totally boring, I spend hours going through the map without finding the place where I have to go to progress, I haven't been angry in a while so much with a game but I'm not going to give it a bad score because of this.
    I was looking for a good game to forget my problems and I came across this game that drives you crazy
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  84. Jul 23, 2022
    8
    I am not saying it was wrong because it is not a true religion but I don’t believe it is true even when we do
  85. Jun 21, 2023
    3
    Not for me personally.

    Now maybe I didn't give the game a chance but I've played nearly Three hours of it and I don't see any real reason to continue. I do believe there is a good game in here, the amount of positive reviews I see for the game tells me that I -must- be missing something or maybe it's just one of those things we can chalk up to a "Yeah, it just wasn't for him, it
    Not for me personally.

    Now maybe I didn't give the game a chance but I've played nearly Three hours of it and I don't see any real reason to continue.

    I do believe there is a good game in here, the amount of positive reviews I see for the game tells me that I -must- be missing something or maybe it's just one of those things we can chalk up to a "Yeah, it just wasn't for him, it seems."

    First of all let me say that graphically the game is gorgeous, I'm running on quite a high end PC and the game looks genuinely phenomenal and really establishes a certain aesthetic of that 70s/80s office feel and the set pieces were genuinely good to look at.

    The passive storytelling is another part of the game I'm fond of, the redacted notes and letters you find around the place really help you feel like there's been more going on in the world the developers created rather than just you as a character being inserted in and everything goes from there.

    Combat is okay, it's nothing overly special but it's good enough so that it's not super tedious.

    For me, the protagonist isn't likeable, as the player, I genuinely don't care about anything she has to say or what her actual goal is, the inner monologues as well; for me, seem really frustrating because it takes a while to realise as to why she's having these inner monologues, and perhaps for a lack of a better word, the whole thing seemed a bit pretentious.

    So the game does require a bit of Self-Navigation but the map barely does a good job at helping you out here, you can never tell what floor you're on according to the map, maybe I've missed something like a floor switch button and if I have, then that's my fault; but I found that the self navigation in a giant building in a game like this just wasn't for me.

    For me, the game just wasn't fun and the story wasn't compelling enough to keep me going, I've heard it gets better after the four-five hour mark but I genuinely have next to no desire to hit that "Launch" button. When I turn the game off, I'm not excited to put it back on.

    To reiterate, I do think there is a good game in here, potentially one I might enjoy; but for where I left off and the experience I've had with it already, it's just not for me and I can't recommend it for the above reasons.
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Metascore
85

Generally favorable reviews - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 27
  2. Mixed: 0 out of 27
  3. Negative: 0 out of 27
  1. Oct 4, 2023
    86
    By combining elements of Neo-Noir, urban fantasy, and conspiracy theory science fiction, Remedy’s Control offers a lot for anyone looking for a piece of medium with a good dollop of old and experimental game mechanics mixed with fun combat and a great story. While the combat could use a little tweaking, there’s no denying how much the folks over at Remedy value and respect the lore and characters they’ve created. Here’s hoping the sequel improves upon this foundation and gives us something truly amazing.
  2. CD-Action
    Oct 12, 2021
    85
    My first experience with Control was underwhelming due to my base PS4 not being powerful enough to do this great game justice. Now I wish I waited for the next-gen version. The Ultimate Edition finally looks and runs as it should (however, if you want ray tracing, you’ll have to accept 30 FPS) and also offers two expansions that tie the story to Alan Wake. [04/2021, p.34]
  3. Jun 22, 2021
    80
    Control is an amazing experience that is befitting of the next gen consoles. It has killer Ray Tracing features, unfortunately hampered by their implementation, and a rock solid performance mode which feels amazing. The truly twisted dystopian world of the FBC is one that will persist in player's memories for a long time with its strange otherworldly places, alongside its humanising story. Highly recommended to all PlayStation 5 owners looking for an action-adventure with some real depth and fun combat!