User Score
7.1

Mixed or average reviews- based on 57 Ratings

User score distribution:
  1. Positive: 34 out of 57
  2. Negative: 10 out of 57

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  1. Mar 18, 2015
    6
    White Night is a stylish and nicely told haunting story, played out in a light-based puzzler.

    The positives are the voice acting, the art style and the story. It really does create an awesome little atmosphere. Unfortunately, as a horror fan, it fails to take that final step into actual scaring me. In comparison on the PS4, the Playable Trailer demo for Silent Hill had me leaping out
    White Night is a stylish and nicely told haunting story, played out in a light-based puzzler.

    The positives are the voice acting, the art style and the story. It really does create an awesome little atmosphere. Unfortunately, as a horror fan, it fails to take that final step into actual scaring me. In comparison on the PS4, the Playable Trailer demo for Silent Hill had me leaping out of my armchair and I think some of my hair turned white it was so eerie and damn scary, White Night has a few cheeky appearances that'll get your attention, but never to the level where you'll fill your pants.

    The only other downfall is in its pace. It's a very slow moving game with mostly obvious puzzles that require you to find keys and pick up odd items and use them in the room you previously visited. I'm near completing the game now and its been fun, worth it for the price - especially if you're a puzzler fan, and especially if it comes in a PSN sale.
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  2. Mar 6, 2015
    6
    It's an OK "casual horror" game, nothing to special, good for people that like that uneasy feeling but don't wont to piss themselves, but for die hard horror fan I'd give this hard pass.
  3. Mar 7, 2015
    7
    It's more an stylistic adventure then a horror game and it has really leisurely game-play. But i like the art-style and the noir-atmosphere. So give it a try if you are interested in artful games.
  4. May 2, 2015
    5
    It's a fine, slow paced ghost story of a game (was it really meant to be horror? I guess there isn't really a "Contains ghosts but isn't horror" category), but when it put ghosts in my way and tells me "Ghosts can be killed by light" I spent ages trying to find the puzzle that would remove them. It turns out it isn't expecting me to solve puzzles, I'm just meant to rush past them and hopeIt's a fine, slow paced ghost story of a game (was it really meant to be horror? I guess there isn't really a "Contains ghosts but isn't horror" category), but when it put ghosts in my way and tells me "Ghosts can be killed by light" I spent ages trying to find the puzzle that would remove them. It turns out it isn't expecting me to solve puzzles, I'm just meant to rush past them and hope I don't get hit and instantly die. For me personally, all of the many stylish and positive points are let down by this, and I simply never went back to play it again. Expand
Metascore
67

Mixed or average reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 33
  2. Negative: 1 out of 33
  1. Jan 18, 2016
    50
    White Night is meant to be a slow-burn investigative horror story, but I grew impatient with how incompetent its mechanics are and how they combine to make the experience as irritating as possible. I'm a fan of old-school horror, but one-hit kill enemies, mazelike, hard-to-parse level design, obtuse camera angles and a punishing save system override any nostalgia I might have. I admire that it's trying to pull off a bit of an homage here, but with every good element canceled out by a misstep, I'll stick with the original stuff.
  2. Jun 1, 2015
    74
    If you ignore the insipid faux-noir dialogue, you’ll find that White Night is a pleasing old-school survival horror gameplay experience with a sharp visual style and an intriguing story.
  3. Playstation Official Magazine Australia
    May 26, 2015
    75
    Alone in the Dark and Sin City collide to shine a light for imperfect (yet mesmerising) adventuring. [May 2015, p79]