User Score
8.4

Generally favorable reviews- based on 880 Ratings

User score distribution:
  1. Negative: 46 out of 880
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  1. Apr 27, 2017
    10
    Great!!!!!! I can't describe how good this game is. Don't be fooled by people who says it's too short. Who give a f__K if it's short when the game is so good.
  2. Sep 9, 2019
    3
    This review contains spoilers, click expand to view. After finishing this game within 1.5 hours I was left with a sense of disappointment. The whole narrative is built around this "curse" that's killing off members of the Finch family and as you play through the story you very quickly see that there is no curse at work here but instead more of unfortunate events.

    A little girl that doesn't get fed properly and eats whatever she can find which causes her death. There is some speculation as to whether she ate poisonous berries or choked to death but if she was allowed to have dinner then this would have been avoided.

    A baby drowns in the tub after being left alone. I knew how this event was going to unfold the second the story for this child began as I noticed a lack of supervision. Supervise the child and the baby lives.

    Another child plays on a swing. A gust of wind later he finds himself soaring over the edge of the cliff. Don't place a swing anywhere near a ledge and this problem doesn't occur.

    A child perishes while playing with his kite during a storm. The rest of the family took shelter but the kid that just gave his father the finger stays outside to play. Maybe if Dad or anyone else present would've made sure everyone made it inside (or discipline the child that just gave you the finger!) then this tragedy would've been avoided.

    Milton disappears so there is a mystery there which I was kind of hoping the game would elaborate on but... it doesn't.

    Then there's Barbara and her significant other. We're left believing that her fans killed her and all that was found was her ear. A chilling tale that leaves us wanting to know more.

    A father that goes hunting and after his daughter shoots a deer he poses with it after his daughter states that the deer is still twitching. The deer knocks him off of a ledge. Solution... Always check to make sure what you shot is dead. I thought that was something most people did after they shot something. I always do.

    One guy gets hit by a train, another drowns, one is under the influence of drugs and eventually commits suicide, one dies of drinking alcohol with medication, and another dies from an unknown illness.

    The only one I had already read about prior to playing was Edith's death which occurs while giving birth (at least that's what I was lead to believe).

    Some of these contain something of a mystery like Barbara (killed or disappeared), Milton (missing), Dawn (unknown illness), and maybe Edith since I don't believe that dying giving birth is very common even though it is still possible.

    Many of these stories can easily be explained and several of them could have been prevented. It didn't take long for me to see that there wasn't a curse at work and I was left hoping that one of those unexplained deaths/disappearances would work their way into the current story to prove that a curse was at play or something more interesting.

    After finishing this game I got 2 trophies and looked at the others as I thought that I might go collect the others but replaying the death of children just seemed kind of sick. Especially the baby. This game has no replay value. I understand that many people enjoyed the change of style that this game brought to the table and it could've been a great story but in the end it just wasn't. It definitely needs a solid mystery that unfolds. Let player's solve the puzzle or do something besides walk and listen.

    This game is unique but just because it's unique does NOT mean that it is good. I got it for free and I wouldn't recommend that anyone even play it for free. It isn't worth the time. Most reviews I've read people put up to 3 hours into and I was baffled. I put just under 1.5 hours into it and can't imagine wasting any more time on it. It could've been a great game. But there just isn't anything in this game to really pull you in especially when you realize that the next death is most likely an easily avoidable one.
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  3. Jun 7, 2020
    10
    ABSOLUTE AND UNMISSABLE MASTERPIECE, MOVING AND INCREDIBLY IMMERSIVE. An incredibly beautiful video game that deals with the theme of death from different causes and in different ways with a delicacy and sweetness never seen before in any other media. In addition, the gameplay that becomes a real expedient to tell the story of this family is a great way to further increase immersionABSOLUTE AND UNMISSABLE MASTERPIECE, MOVING AND INCREDIBLY IMMERSIVE. An incredibly beautiful video game that deals with the theme of death from different causes and in different ways with a delicacy and sweetness never seen before in any other media. In addition, the gameplay that becomes a real expedient to tell the story of this family is a great way to further increase immersion (already incredibly high thanks to the very detailed, lovingly cared for game world, and the best narrative I have of mine seen in a video game) in history. From a technical point of view, the game is very good and is aging really well. Expand
  4. LFB
    May 29, 2019
    10
    I downloaded this game from the PSplus and played it in one shot. it's just perfect in may opinion and I think helps a lot to understand better things that we normally just overlook
  5. Jun 10, 2019
    10
    It's simple and it tells a wonderful story. Just a all around great game that you have to play.
  6. Jul 22, 2019
    8
    This is an excellent achievement for indie games. The story of the Finch family is beautifully told by the creative ways of introducing each character's tale by exploring the family house. Exploring the house itself is very enjoyable - it's as if you have actually come to this mysterious house and are exploring it yourself, finding each hidden contraption by yourself. The plot isThis is an excellent achievement for indie games. The story of the Finch family is beautifully told by the creative ways of introducing each character's tale by exploring the family house. Exploring the house itself is very enjoyable - it's as if you have actually come to this mysterious house and are exploring it yourself, finding each hidden contraption by yourself. The plot is beautifully told and at a pacing that's appropriate to match your exploration speed.

    I highly recommend this for a good 2 hour ride.
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  7. Jan 15, 2021
    8
    The game is just pure story which is very nice really movie or book like and it makes it really nice. Short nice story good gameplay as for free in ps+ is a very fair option
  8. May 6, 2021
    10
    Avventura grafica che ti trasporta per tutto il tempo, veramente fantastico
  9. Jan 6, 2018
    6
    I've heard so many people say that What remains of Edith Finch is so much more than a walking simulator, so i gave it a try.
    Unfortunately i discovered that in fact IT IS JUST A WALKING simulator, and a really short one at that.
    You get 2 hours of gameplay (that you will never want to re-experience because the game is incredibly linear) for $20, which quite expensive. Gameplay feels
    I've heard so many people say that What remains of Edith Finch is so much more than a walking simulator, so i gave it a try.
    Unfortunately i discovered that in fact IT IS JUST A WALKING simulator, and a really short one at that.
    You get 2 hours of gameplay (that you will never want to re-experience because the game is incredibly linear) for $20, which quite expensive.
    Gameplay feels clunky (escpecially movement).
    The story presents itself in very unique chapters, each with their own visual style and way of storytelling. However i'm not really that fond of the story itself either. It's good, don't get me wrong, but definitely not a masterpiece or must see. In fact it has a few problems, so without getting into spoilers let's just say that:
    1. I have no idea what tone they were going for, the overall story seems to be rather sad and melancholic, but then there are (supposedly tragic?) moments that are just hilarious and silly.
    2. Also has to do with 1. but in general the story lacked weight in my opinion. That has to do with tone issues but also with the fact that this feels more like a colorful book rather than a game. Most of the story is just being told to you. Other games make so much more use of their medium by having you experience a story through interaction and gameplay. I have a hunch that this could have easily just been a book or 60 minute movie (except that reviews then propably wouldn't have been so kind).

    All in all:
    Good enough story 8/10
    Gameplay/controls sucks 2/10
    Decent graphics with very unique presentation for different chapters 8/10
    Too short for 20 bucks
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  10. May 15, 2017
    10
    This is a one of a kind experience. It's pretty short and pretty strange but there is so much creativity in this game, that I can't help but rating it with a full scare. The gameplay is not challangeing but since every memory feels fresh, it doesn't really matter. And the voice actors are top notch too.
  11. May 1, 2017
    7
    What Remains of Edith Finch is undoubtedly one of the more interesting and creatively unique games I have ever played. However, despite its aesthetic appeal, I believe the high-rating is a bit misguided. Unfortunately, there are those who see something unconventional and immediately proclaim it as a masterpiece. The game is quite short, only lasting around 3 hours and the gameplay itselfWhat Remains of Edith Finch is undoubtedly one of the more interesting and creatively unique games I have ever played. However, despite its aesthetic appeal, I believe the high-rating is a bit misguided. Unfortunately, there are those who see something unconventional and immediately proclaim it as a masterpiece. The game is quite short, only lasting around 3 hours and the gameplay itself is quite limited. In fact other than walking through the labyrinth and secret passageways of the Finch household there isn't much to offer from this stand point. Indeed this a highly story motivated endeavor. The story is refreshing and essentially a compilation of several short tales regarding how each member of the Finch family died (this is not a spoiler btw). Each story is different and told in a separate style from the others. In this sense, the game never feels repetitive yet at the same time, lacks fluidity. The structure of the story is not too smooth, and in this sense, the big picture feels much smaller than it should be. For example, in the beginning, the game feels expansive and boundless, but by the end, you get a sense that something is missing. In fact, in regard to the ending, I was unsatisfied to the point that I almost regretted playing the game. All in all, however, it was a special experience and considering it was 20 dollars a pretty good buy as well. I recommend it, but if you are not into story or aesthetic based games I'd advise against it. Expand
  12. May 1, 2017
    10
    Holy crap. Holy crap. They've done it again.

    Once again like The Unfinished Swan, you feel and experience emotions you've never felt before. Something warm and cold and mysterious and comfortable all at the same time. I just finished the game and had to run to the computer to write this review, since I normally do not write any. Giant Sparrow display their amazing creativity in the
    Holy crap. Holy crap. They've done it again.

    Once again like The Unfinished Swan, you feel and experience emotions you've never felt before. Something warm and cold and mysterious and comfortable all at the same time. I just finished the game and had to run to the computer to write this review, since I normally do not write any.

    Giant Sparrow display their amazing creativity in the gameplay mechanics found in each story of the family members. It's much like Gone Home, but with more variety and actual involvement to keep you interested.
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  13. Apr 28, 2017
    8
    The story is beautifully told, it's not quite the epic tale that some of the 10/10 scores would suggest but it's quite touching in places. Don't expect a mystery (or a resolution), the story is about the various lives/journeys rather than it leading you through the normal start, middle & end.

    I did wish more of it could be interacted with. Gone Home nailed the "explore an empty house"
    The story is beautifully told, it's not quite the epic tale that some of the 10/10 scores would suggest but it's quite touching in places. Don't expect a mystery (or a resolution), the story is about the various lives/journeys rather than it leading you through the normal start, middle & end.

    I did wish more of it could be interacted with. Gone Home nailed the "explore an empty house" slightly better in that regard but it told a simpler story as well.

    It's not great value in terms of hours for your money but it's quite special in its own way and will stick with you longer than the time you spend playing it.
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  14. May 5, 2017
    8
    Ce jeu est une experience narrative réussie de bout en bout, que ce soit dans les visuels, la bande originale ou le scénario. Mais au délà de ces aspects que l’on a l’habitude d’analyser et de critiquer, le studio a été plus loin. Giant Sparrow a cherché à créer de nouvelles idées à partir de rien, de nouvelles experiences qui foutent en l’air les idées préconçues que l’on peut avoir surCe jeu est une experience narrative réussie de bout en bout, que ce soit dans les visuels, la bande originale ou le scénario. Mais au délà de ces aspects que l’on a l’habitude d’analyser et de critiquer, le studio a été plus loin. Giant Sparrow a cherché à créer de nouvelles idées à partir de rien, de nouvelles experiences qui foutent en l’air les idées préconçues que l’on peut avoir sur le jeu d’aventure.

    Ce jeu est avant tout une experience à vivre, je ne dévoilerai donc rien sur l’histoire ici.

    Il n’est toutefois pas exempt de tous reproches. Le jeu est court, bien trop court et d’un dirigisme extreme. Vous voilà prévenu, mais franchement, malgré cela, ça vaut carrément le coup.
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  15. May 8, 2017
    8
    This review contains spoilers, click expand to view. [Condensed]

    Edith Finch very much finds itself fixated with the prospect of death and yet it also proves that there is always something to live for. It is a very interesting and unique take on the human condition in more ways than one and even livens up the otherwise tried and tired concept of walking around a house or other mostly linear area and reveling in your exploration a la Gone Home and Firewatch. Rather than merely be a carbon copy of all things done in the past, E.F. makes its own strides work and pushes far beyond what we’ve seen thus far.

    There is still the detailed way in which you must inevitably uncover clues and progress the plot, however the mere way the text is represented and narrated as you watch the words shift and fold onto the screen and on objects of interest makes things interesting enough. As you search the house and come across items belonging to lost relatives or objects of interest the creative ways in which the smoky text scrawl onto the screen and off of it when your perspective shifts are always engaging and imaginative. Although you are playing as the last Finch and the titular Edith, it’s also interesting to note that you’ll be literally living through the morbid ways in which your relatives bit the dust as well through reenactment and reading.

    There is an attention to detail in both the narrative and housing situation that constantly wowed me in ways that the admittedly bland games that have come before have not. Edith Finch looks graphically amazing and it also adds a believable amount of clutter to its main setting in ways that Gone Home and Firewatch and other similar title have not managed to do. At its root it is essentially the same type of game and yet with its variety of established characters and rich story it feels radically different as well. Although you will find yourself listening to just as many narrations and dialogues as any other exploration game in the same vein, the way it dynamically draws players in is both admirable and thoroughly worth the investment of a few short hours.

    What Remains of Edith Finch is both an experience grounded in reality and one that offers a sublime and surreal quality not before seen in the genre of late. Adventure games are very much making a comeback and in my mind Edith Finch is leading the charge as of right now. There is an ironic sense of childish fantasy overlapping with discussion of adult subjects and overall mortality and morality which is something that remains engaging throughout the morose and macabre environments you’ll explore. The game does a great job of balancing the lighter and darker elements and sometimes they’re quite difficult to distinguish from each other a well.

    Although there is a degree of linearity particularly in how each segment where you “play” as another family member pans out, it’s interesting to note that there are still those little instances of openness and ambiguity offered to the player in how you approach situations that eventually lead to the same inevitable conclusion. In some ways it operates as the Telltale brand of interactive storytelling does, albeit without the same level of choice in terms of alteration to the overall narrative. The text-driven narration and the general environments themselves often mesh together in ways that draw your attention from one thing to the next and never leave you feeling out of the action or bored for a moment- something that even excellent AAA games could learn from lengthy audio tapes and collectibles.

    There is a certain degree of ambiguity to the game’s eventual conclusion despite the premise being relatively straightforward and to simply ascertain what has lead to the demise of your relatives. That is your main goal and an easily accomplished one, however part way through the story it also becomes clear that something darker and more sinister is also afoot. Although there are hints as to how and why your relatives have been lead like lambs to the slaughter, it’s left ultimately up to players to mostly infer why and how. The saddest thing of all is that this information is purportedly available to you however circumstance dictates time and time again that you’re denied the full revelation and as such culminates in a slightly disappointing finish to an otherwise brilliant title.

    Graphics: The game is artistic and beautiful and constantly shifts between realistic and surreal at the flick of a switch. It conveys the tone and the mood throughout the narrative and often reflects what is being said as well as what is being felt in a believable manner.

    Sound: At times the voice-work can be quite mesmerizing and is certainly one of the higher points for the game. The sound work is also respectable and shifts to suit the tone of the moment being played out.

    Replay Value: Low.
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  16. Aug 15, 2018
    8
    Edith Finch is a great game, though I didn't care much for the first half. The second half of the game, however, was very moving, with characters that are interesting and scenes that are compelling. The game nails its atmosphere, making everything feel delightfully magical, yet sad at the same time.
  17. Nov 16, 2018
    10
    This game is more like an interactive story, beautifully told and drawn. It is an emotional journey into the history of a family who built the most interesting family house. Even though it is a short game I think, every gamer who is into literature or movies should experience it, since it is one of the most creative games around. I gave it 10/10 note because it is one of the genre-definingThis game is more like an interactive story, beautifully told and drawn. It is an emotional journey into the history of a family who built the most interesting family house. Even though it is a short game I think, every gamer who is into literature or movies should experience it, since it is one of the most creative games around. I gave it 10/10 note because it is one of the genre-defining games, a masterpiece achieved with little material and an example to show us a video game can be a work of art. Otherwise this game is really short, with little interactivity and almost no-action. Yet you will be compensated with lots of emotions sometimes funny, sometimes sad... Expand
  18. Apr 19, 2019
    10
    I love this game so much. This is everything that a "walking simulator" game should aspire to be: Creative, surprising, and heart-wrenching. And also with a level of interactivity that keeps things interesting.
  19. Jan 9, 2018
    8
    Good:
    - Going into the game thinking it was just going to be another walking simulator, I was very happy with what the game actually turned out to be
    - Every story was extremely strong, unique, and fun to experience - The story replay feature is a nice touch - The story ended strongly - Overall it was a solid length and didn’t over stay its welcome - The overarching story was
    Good:
    - Going into the game thinking it was just going to be another walking simulator, I was very happy with what the game actually turned out to be
    - Every story was extremely strong, unique, and fun to experience
    - The story replay feature is a nice touch
    - The story ended strongly
    - Overall it was a solid length and didn’t over stay its welcome
    - The overarching story was captivating and unique
    - The Unfinished Swan easter egg was a neat nod to the developer’s past project

    Mixed:
    - The house and overall environments looked nice and were brimming with great details, but walking from story to story was weak the weakest part of the game, especially when compared to the what the mini games had to offer

    Bad:
    - There were a couple of unnecessary, ham fisted hints that try to guide players through the story
    - Technical hiccups throughout
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  20. Apr 25, 2017
    8
    A fresh and rewarding adventure. What Remains of Edith Finch will delight those looking for a story well told. It successfully captures each tale with surprisingly tailor made game mechanics that offer both diversity and emotional resonance. It was a pleasure to play and explore the history of this mysterious family.
  21. Nov 23, 2017
    0
    A slow and boring interactive story, where the user walks around a house as the narrator delivers on the grotesquely absurd tragic demise of the Finch family. There is absolutely no point to the story, there is no interesting or thought provoking ending that might justify the pain of having to sit through it. You just finish the game with the sensation that you just wasted 3 hours of yourA slow and boring interactive story, where the user walks around a house as the narrator delivers on the grotesquely absurd tragic demise of the Finch family. There is absolutely no point to the story, there is no interesting or thought provoking ending that might justify the pain of having to sit through it. You just finish the game with the sensation that you just wasted 3 hours of your time walking painfully slowly through someone's house. I found FIrewatch far more interesting, and I would easily recommend it above and beyond this game. This is a truly laughable, pointless, time-wasting experience, that tries hard to tear jerk you and eventually fails even at that. Expand
  22. May 19, 2017
    9
    This game is best experienced without any expectations. I did just that. I bought it not knowing anything about the game. I found myself wandering through a fantastic story. This game is unique and will be remembered by anyone who tries it. The story of Edith is beautifully written and the game play mechanics is inventive - which increase the immersion. Give this game a shot when you haveThis game is best experienced without any expectations. I did just that. I bought it not knowing anything about the game. I found myself wandering through a fantastic story. This game is unique and will be remembered by anyone who tries it. The story of Edith is beautifully written and the game play mechanics is inventive - which increase the immersion. Give this game a shot when you have 2-3 hours alone in front of your PS4. It is well worth your time. I ran into a glitch that forced me to restart the game and to move forward. Otherwise I'd given this game a solid 10/10. Expand
  23. Apr 30, 2017
    6
    I don't really know why I didn't 'get' this one as much as I have other similar games. The premise was super interesting but the movement felt clunky and awkward and the narration was pretty dry. Some of the stories went on for too long and the level of interactivity was low even for a walking simulator. Too many of the stories were non-events and it was hard to be able to empathise withI don't really know why I didn't 'get' this one as much as I have other similar games. The premise was super interesting but the movement felt clunky and awkward and the narration was pretty dry. Some of the stories went on for too long and the level of interactivity was low even for a walking simulator. Too many of the stories were non-events and it was hard to be able to empathise with many of them, Walter and Gregory's were probably the two most poignant; but Gus's and Calvin's were pretty meh, with wonky controls making some sequences jarring. A REALLY great concept that deserved much more in my opinion Expand
  24. Apr 30, 2017
    6
    Personally, the story is really disappointing.

    It's pure fiction and doesn't rely on dramatic depth, but rather on a touching sentimental plot twist. I truly REALLY loved the hunting part with the camera. This memory, this moment could've been the answer to a good story. But it's ended up being an anecdote. All the other characters' death are made ambiguous and, in the end, nothing
    Personally, the story is really disappointing.

    It's pure fiction and doesn't rely on dramatic depth, but rather on a touching sentimental plot twist.

    I truly REALLY loved the hunting part with the camera. This memory, this moment could've been the answer to a good story. But it's ended up being an anecdote. All the other characters' death are made ambiguous and, in the end, nothing feels truly grounded in reality for me to care about the stories.

    One died of this, another died of that, the child died of this... I mean, c'mon. Life doesn't rely on such cheap determinism. If it was a curse, it's not interesting. If it's about mental illness, it's still not interesting because life can't be reduced to a series of cause and effect between generations..

    What remains of edith finch is a conventional story treated with sentiments and that relies on its ending to make it seem like the trip was worth it, but it was not. The ending was somewhat predictable (because that kind of twist has already been used for countless of games. Like Silent Hill Shattered Memories). But the game is extremely well made. The sound is excellent, atmosphere, graphics - everything is top notch. I wouldn't have cared about the price if the story truly delivered something profound, but, heh, it didn't. So yeah. Overpriced.
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  25. May 8, 2017
    9
    Absolutely amazing, beautiful and moving. I feel very, very sorry for the people not feeling the game properly and giving it a 0 rating, which is just **** ridiculous.
  26. Feb 7, 2018
    10
    Short, interactive, beautifully painful. A plethora of stories within a story, each offering a different glimpse into the lives of a "Finch" whilst, at the same time, giving you, "Edith", various challenges to unlock the next chapter of your personal story. Each chapter told exquisitely well, and done-so with game-play that draws you into the life of the person for whom that chapterShort, interactive, beautifully painful. A plethora of stories within a story, each offering a different glimpse into the lives of a "Finch" whilst, at the same time, giving you, "Edith", various challenges to unlock the next chapter of your personal story. Each chapter told exquisitely well, and done-so with game-play that draws you into the life of the person for whom that chapter focuses. It's a dream of a game, short, sweet and memorable. Expand
  27. May 25, 2019
    5
    It's a walking sim so its all about the story. It's not bad but it's a bit short and it didn't keep me massively invested. It does have some good moments but also some pretty silly gameplay elements
  28. May 9, 2019
    9
    I am so incredibly thankful this was a PS Plus game this month - otherwise, I'm afraid I would have never played this short, yet haunting, unforgettable experience.

    WROEF can be considered a "walking simulator", yes, but it does so much more than that. It puts you in the skin of a young protagonist -and many of her family members- while she traverses a strange, almost dreamlike, house
    I am so incredibly thankful this was a PS Plus game this month - otherwise, I'm afraid I would have never played this short, yet haunting, unforgettable experience.

    WROEF can be considered a "walking simulator", yes, but it does so much more than that. It puts you in the skin of a young protagonist -and many of her family members- while she traverses a strange, almost dreamlike, house investigating what is wrong with the Finch family.

    Each family member is another piece in the puzzle and their stories are told in a poetic, heartbreaking note. Nothing is there by mistake or coincidence. Each step, through the Finch mansion brings more clarity over the mystery while you unravel its secrets. The setting is gorgeous, the music is beautiful, the writing is touching.

    This is an amazing game. An introvert game, a secret game, something that will remain in my mind and heart. This is one of the best gaming experiencies I've had in a few years. And it's F R E E right now for PS Plus users!!!
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  29. May 18, 2019
    9
    A weird surreal journey that touches on death and many other aspects. It shows the power of gaming as a creative medium.
  30. May 19, 2019
    10
    Now, I know users on this site tend to not be too crazy for Gone Home, so it probably won’t help my case much to say that I actually liked it. It was the first “walking simulator” I ever played, I thought it was very different, I loved how much personality was buried in the details of the house, observing what kinds of movies and books each family member liked, learning about them throughNow, I know users on this site tend to not be too crazy for Gone Home, so it probably won’t help my case much to say that I actually liked it. It was the first “walking simulator” I ever played, I thought it was very different, I loved how much personality was buried in the details of the house, observing what kinds of movies and books each family member liked, learning about them through their personal notes and letters, etc. It had a weak ending, but I liked it. All that to say, after playing What Remains of Edith Finch, I’ve got no reason to even think about Gone Home ever again.

    Gone Home isn’t the only other walking simulator I’ve played, though, I’ve played many others, quite a few of which I liked, several of which I absolutely adored (Stanley Parable, Beginner’s Guide, Journey, Night in the Woods), and Edith Finch I truly believe to be the best of them all. It reaffirmed why I love video games. It is so unique, so imaginative, so unexpected and breathtakingly original, taking full advantage of the medium’s strengths as an art form to tell a story that could have never been told through any other medium. Playing through this game was a wondrous experience, something that put a smile on my face a dozen times while simultaneously causing my eyes to well up, a game that left me satisfied yet yearning for more, it is truly joyous, evoking that feeling you get at the end of a great book, where your fingers just dwell on the last few pages as you’re reluctant to turn them, because you simply don’t want the experience of reading it for the first time to ever leave you.

    I’m sorry this isn’t a review, but just another rando on the internet gushing about how much they loved a video game, but I’m sure there’s been an infinite amount of internet ink already spilled over this masterpiece, so all I’m going to say is play it, play it before you read anything about it.
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Metascore
88

Generally favorable reviews - based on 65 Critic Reviews

Critic score distribution:
  1. Positive: 61 out of 65
  2. Negative: 0 out of 65
  1. Playstation Official Magazine UK
    Jun 24, 2017
    90
    It may have little in the way of a challenge and takes around two hours to beat, but this is a masterpiece in storytelling and a game that will punch your feels in their feels. [July 2016, p.97]
  2. games(TM)
    Jun 23, 2017
    90
    A tender exploration of memory, death, and mystery. [Issue#188, p.85]
  3. Games Master UK
    Jun 20, 2017
    90
    An exploration of death and memory, Edith's narration makes the family come alive again. [June 2017, p.79]