- Publisher: Sony Interactive Entertainment , Annapurna Interactive
- Release Date: Apr 25, 2017
- Also On: iPhone/iPad, PC, PlayStation 5, Switch, Xbox One, Xbox Series X
User Score
Generally favorable reviews- based on 880 Ratings
User score distribution:
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Positive: 702 out of 880
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Mixed: 132 out of 880
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Negative: 46 out of 880
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Sep 9, 2019This review contains spoilers, click expand to view.
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Nov 23, 2017
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Apr 29, 2017This review contains spoilers, click expand to view.
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May 27, 2018Really bad game. One of the dullest experiences since NMS. The only creative thing are subtitles. Doesn't worth the price, even for free it does not worth playing. It adds nothing substantial at all. Dear Esther had more story and depth.
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Apr 6, 2020Boring and has some bugs in thophies. A huge waste of time. At least i got it at psn plus.
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Oct 21, 2019I played this with my wife and I guess pretended to enjoy it for her sake but really, found it boring and just wanted it to end. In saying that, the story is nice (in a tragic kind of way) but the gameplay, while creative & unorthodox, just had me playing through it for the sake of it, without finding it fun. Can see arty types & casuals loving it tho, just not for me.
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Sep 27, 2022
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Nov 18, 2022
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Feb 6, 2020An anti-game, an ungame. A 2-hour's worth of an interactive non-entertaining piece of entertainment that won't let you play it as a game and a movie that won't let you watch itself.
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Jul 10, 2021Honestly the worst game I ever played. Super overrated. Everyone loves the story, I dont. And the gameplay is objectibely horrible
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Nov 20, 2021
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Apr 27, 2023
Awards & Rankings
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Playstation Official Magazine UKJun 24, 2017It may have little in the way of a challenge and takes around two hours to beat, but this is a masterpiece in storytelling and a game that will punch your feels in their feels. [July 2016, p.97]
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games(TM)Jun 23, 2017A tender exploration of memory, death, and mystery. [Issue#188, p.85]
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Games Master UKJun 20, 2017An exploration of death and memory, Edith's narration makes the family come alive again. [June 2017, p.79]