User Score
8.4

Generally favorable reviews- based on 880 Ratings

User score distribution:
  1. Negative: 46 out of 880
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  1. Dec 12, 2019
    9
    A remarkable and memorable experience. It distinguishes itself from other narrative- focused game by actually allowing the player to explore, and having unique gameplay in each chapter. This creates the feeling, not of a game that wishes it were a film, but of a game reveling in being a game. Highly recommended.
  2. Oct 21, 2019
    4
    I played this with my wife and I guess pretended to enjoy it for her sake but really, found it boring and just wanted it to end. In saying that, the story is nice (in a tragic kind of way) but the gameplay, while creative & unorthodox, just had me playing through it for the sake of it, without finding it fun. Can see arty types & casuals loving it tho, just not for me.
  3. Sep 19, 2019
    10
    Everything about this game is great it has an engaging story .................
  4. Sep 19, 2019
    10
    Очень интересная инди-игра с хорошим печальным сюжетом. Играть один вечер, но как приятно ж!
  5. Sep 9, 2019
    3
    This review contains spoilers, click expand to view. After finishing this game within 1.5 hours I was left with a sense of disappointment. The whole narrative is built around this "curse" that's killing off members of the Finch family and as you play through the story you very quickly see that there is no curse at work here but instead more of unfortunate events.

    A little girl that doesn't get fed properly and eats whatever she can find which causes her death. There is some speculation as to whether she ate poisonous berries or choked to death but if she was allowed to have dinner then this would have been avoided.

    A baby drowns in the tub after being left alone. I knew how this event was going to unfold the second the story for this child began as I noticed a lack of supervision. Supervise the child and the baby lives.

    Another child plays on a swing. A gust of wind later he finds himself soaring over the edge of the cliff. Don't place a swing anywhere near a ledge and this problem doesn't occur.

    A child perishes while playing with his kite during a storm. The rest of the family took shelter but the kid that just gave his father the finger stays outside to play. Maybe if Dad or anyone else present would've made sure everyone made it inside (or discipline the child that just gave you the finger!) then this tragedy would've been avoided.

    Milton disappears so there is a mystery there which I was kind of hoping the game would elaborate on but... it doesn't.

    Then there's Barbara and her significant other. We're left believing that her fans killed her and all that was found was her ear. A chilling tale that leaves us wanting to know more.

    A father that goes hunting and after his daughter shoots a deer he poses with it after his daughter states that the deer is still twitching. The deer knocks him off of a ledge. Solution... Always check to make sure what you shot is dead. I thought that was something most people did after they shot something. I always do.

    One guy gets hit by a train, another drowns, one is under the influence of drugs and eventually commits suicide, one dies of drinking alcohol with medication, and another dies from an unknown illness.

    The only one I had already read about prior to playing was Edith's death which occurs while giving birth (at least that's what I was lead to believe).

    Some of these contain something of a mystery like Barbara (killed or disappeared), Milton (missing), Dawn (unknown illness), and maybe Edith since I don't believe that dying giving birth is very common even though it is still possible.

    Many of these stories can easily be explained and several of them could have been prevented. It didn't take long for me to see that there wasn't a curse at work and I was left hoping that one of those unexplained deaths/disappearances would work their way into the current story to prove that a curse was at play or something more interesting.

    After finishing this game I got 2 trophies and looked at the others as I thought that I might go collect the others but replaying the death of children just seemed kind of sick. Especially the baby. This game has no replay value. I understand that many people enjoyed the change of style that this game brought to the table and it could've been a great story but in the end it just wasn't. It definitely needs a solid mystery that unfolds. Let player's solve the puzzle or do something besides walk and listen.

    This game is unique but just because it's unique does NOT mean that it is good. I got it for free and I wouldn't recommend that anyone even play it for free. It isn't worth the time. Most reviews I've read people put up to 3 hours into and I was baffled. I put just under 1.5 hours into it and can't imagine wasting any more time on it. It could've been a great game. But there just isn't anything in this game to really pull you in especially when you realize that the next death is most likely an easily avoidable one.
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  6. Aug 31, 2019
    5
    So angry that people gave this game a 10. That is such a ridiculous notion. I want to give it a 0 to bring down the inflated score but it’s an average game so I’m giving it what it deserves. A 5. This game is the absolute low bar for games worth playing and it’s quite possibly THE MOST OVERRATED GAME I HAVE EVER PLAYED. This game should be free, It’s a couple hours long and doesn’t runSo angry that people gave this game a 10. That is such a ridiculous notion. I want to give it a 0 to bring down the inflated score but it’s an average game so I’m giving it what it deserves. A 5. This game is the absolute low bar for games worth playing and it’s quite possibly THE MOST OVERRATED GAME I HAVE EVER PLAYED. This game should be free, It’s a couple hours long and doesn’t run smoothly. It’s painfully boring 90 percent of the time and the frame rate dropping every few seconds is pretty much the icing on the **** cake. Absolute waste of money. Expand
  7. Aug 30, 2019
    8
    The game is really beautiful and unique, and each story has its own charm. It's one of the first so-called "walking simulator" games I've played, but I thoroughly enjoyed it. I totally recommend giving a try, even though the only con I find is the duration of it (it takes about 2-3 hours to complete a full playthrough).
  8. Aug 21, 2019
    6
    Ожидал большего. В игре, в которой есть миллион способов как увлечь игрока, пользуемся одним- двумя. В итоге история проявляется как факт - "Все умерли", а не превращается в красочное эмоциональное незабываемое приключение.Ожидал большего. В игре, в которой есть миллион способов как увлечь игрока, пользуемся одним- двумя. В итоге история проявляется как факт - "Все умерли", а не превращается в красочное эмоциональное незабываемое приключение.
  9. Aug 21, 2019
    6
    This is a story driven walking simulator. Its good points is that the narrative is very immersive and one of the best at telling a story. For me, personally, the story itself was not that great thou. I got the game for free and for the time I spent with it it was worth the time, however, my personal recommendation would be to get this game during a sale.
  10. Aug 5, 2019
    10
    Very cool story. It forces to think about a lot of things. It's great that it's short. Today among all that 100+ hours open worlds it's a breath of fresh air. Recommend to all for sure!
  11. Aug 4, 2019
    10
    Hory Shet! what an amazing game, I Love It! I didn't expect much, but the second I started playing this game I was hooked emotionally and aesthetically! I hate walking sims but trust me this one is special. The house was so weirdly designed, that it was so interesting..I wished it was a house i could've lived in, especially as a kid. The story are flashbacks of the finch family and theirHory Shet! what an amazing game, I Love It! I didn't expect much, but the second I started playing this game I was hooked emotionally and aesthetically! I hate walking sims but trust me this one is special. The house was so weirdly designed, that it was so interesting..I wished it was a house i could've lived in, especially as a kid. The story are flashbacks of the finch family and their devastating losses throughout their history, the gameplay sprinkled in it/ and while exploring the house was unique and *gasp* dare i say engaging (cause it really was imo). Gameplay and story had me all over the place from chuckling, to gasping in awe, to even tugging at the heart strings. For what this game did it was a masterpiece, even the cons which some people say the game is too short, I think this game was perfect in length.. a little longer and i might've been fatigued of the gameplay/walking loop. Right price for this type of game too, must try if you feel adventurous and want a unique game! Expand
  12. Jul 22, 2019
    8
    This is an excellent achievement for indie games. The story of the Finch family is beautifully told by the creative ways of introducing each character's tale by exploring the family house. Exploring the house itself is very enjoyable - it's as if you have actually come to this mysterious house and are exploring it yourself, finding each hidden contraption by yourself. The plot isThis is an excellent achievement for indie games. The story of the Finch family is beautifully told by the creative ways of introducing each character's tale by exploring the family house. Exploring the house itself is very enjoyable - it's as if you have actually come to this mysterious house and are exploring it yourself, finding each hidden contraption by yourself. The plot is beautifully told and at a pacing that's appropriate to match your exploration speed.

    I highly recommend this for a good 2 hour ride.
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  13. Jun 20, 2019
    10
    Audiovisual experience includes master storyteling, maybe most complex and detailed house in gaming history, full of sweet melancholy stories...
  14. Jun 18, 2019
    9
    Wow! As far as "walking simulators" go, this is one of the very best. Beautiful visuals with an extremely engaging story. Also, can easily be beat in a single sitting.
  15. Jun 14, 2019
    8
    This game is one of the better games I've played on the PS4. It's short and sweet and the perfect length for a walking simulator like this one.

    The stories told by each family member are very cute and are told using a very fitting art style and great narration from each family member. The only gripe I have about the voice acting is during Barbra's story, where the comic book had some
    This game is one of the better games I've played on the PS4. It's short and sweet and the perfect length for a walking simulator like this one.

    The stories told by each family member are very cute and are told using a very fitting art style and great narration from each family member. The only gripe I have about the voice acting is during Barbra's story, where the comic book had some laughable voice acting.

    I would visit this story again, it was cute and overall a very nice presentation told in a very fitting way.
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  16. Jun 12, 2019
    8
    What Remains of Edith Finch is mostly a narrative experience, though it does have some interaction too. Its main strengths are definitely the atmosphere and storytelling; the idea that imagination may become deadly is brilliant and very well conveyed in the game.
  17. Jun 10, 2019
    6
    I love walking sims, my favourites being Gone Home and Everybody's Gone to the Rapture but this one just didn't do it for me. Gone Home is actually quite close to Edith Finch in approach: a big house you slowly unlock doors in to uncover a story told to the player. I was quite excited to play this game considering the glowing reviews so imagine my surprise if, after 4 hours of ... well,I love walking sims, my favourites being Gone Home and Everybody's Gone to the Rapture but this one just didn't do it for me. Gone Home is actually quite close to Edith Finch in approach: a big house you slowly unlock doors in to uncover a story told to the player. I was quite excited to play this game considering the glowing reviews so imagine my surprise if, after 4 hours of ... well, walking ... the game ends and I'm left feeling "meh".

    Gone Home was a masterful example of how to drip a story to the player - you get to know a girl and slowly get emotionally engaged, reading about her good and bad times and in the end you really care what happens to her.

    WRoEF takes a very different approach. You wander through a house, not getting to know anyone but several generations of your own family ... superficially. Very superficially. It all revolves around a family with a curse where most family members die really early in life (not a spoiler by the way - on the main menu you can see a family tree with all the dates which gives it away from the start) and the whole game you basically uncover how each family member died.

    It sounds cool but you quickly discover that most of these stories and characters are not that interesting. You got an army kid, a hunter, a kid who loves space, a kid actress, etc. It adds variation but since the game doesn't actually let you connect to these characters, they fall flat when it comes to engagement so it all stands or falls on the merits of the stories themselves and out of a dozen, perhaps 3 are actually good. The game often lets you play a kind of mini-game while exploring these stories but not even that can save what feels like a dozen disconnected stories.

    In the end, I expected there to be some grand reveal that ties it all together but ... no. There is a bit of a twist but nothing grand and again, because you don't really get to know anyone, it doesn't quite work.

    Now, when it comes to how it treats its characters, it's a lot more like Everybody's Gone to the Rapture - that game had a ton of characters you didn't learn much about but the entire game didn't revolve around an emotional connection but rather around solving a mystery. Here in WRoEF, the mystery never gets answered so it leaves you hanging.

    On top of that, the game was impossible to play during day time: it was WAY too dark for no reason at all. Even turning up the brightness, I had to wait till the late afternoon before I could even see half the stuff on my screen.

    If you can get it for free or for €1-2, I'd say give it a go. It only takes 4 hours to "complete" and has zero replay value so the price of a second hand book seems about OK.
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  18. Jun 10, 2019
    10
    It's simple and it tells a wonderful story. Just a all around great game that you have to play.
  19. Jun 10, 2019
    9
    What Remains of Edith Finch is a great story-driven adventure game, from the Giant Sparrow studio that gave us The Unfinished Swan.

    The story is about the Finch family whose members have all tragically died across the decades. A young girl, the last surviving Finch, revisits her childhood home to discover what happened to her lost family - siblings, parents, aunts, uncles,
    What Remains of Edith Finch is a great story-driven adventure game, from the Giant Sparrow studio that gave us The Unfinished Swan.

    The story is about the Finch family whose members have all tragically died across the decades. A young girl, the last surviving Finch, revisits her childhood home to discover what happened to her lost family - siblings, parents, aunts, uncles, grand-parents. They all passed away for different reasons, ranging from sickness to accidents and tragedies.

    In terms of gameplay this is a "walking simulator" at its heart, but it's the best I have played. When walking through the stories of each Finch, the player experiences something different. From reading a pulp fiction magazine, to climbing a tree chasing a cat, to trippy adventures such as controlling an owl or a shark. And each story has an emotional pay off.

    The only downside of the game are the technical issues. Frame rate isn't locked at 30 fps and moving the camera feels jerky because of erratic frame pacing. Even in enclosed spaces these problems persist. However these are not enough to make this game unplayable or anything bad.

    What Remains of Edith Finch is a slow paced, narrative-heavy experience, that will get you a good 3-4 hours of playtime. If you like games such as Gone Home, you'll definitely like this, too.
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  20. Jun 7, 2019
    9
    It has a great story, but I could see why some people would not give the same rating. It could have better replayability. I really liked how they did the credits, great idea. I reccomend it to anyone who is a fan of singleplayer.
  21. Jun 3, 2019
    8
    Hmm, a difficult game to review due to its nature and uniqueness. 3-4 hours gameplay seems small for a game nowadays, but it doesn't tie itself up with that, fortunately. You explore a house, you don't really solve puxxles apart from the odd key hunt or navigating where to go next. You unlock all the stories of the Finch family who tragically died in all sorts of ways to discover whatHmm, a difficult game to review due to its nature and uniqueness. 3-4 hours gameplay seems small for a game nowadays, but it doesn't tie itself up with that, fortunately. You explore a house, you don't really solve puxxles apart from the odd key hunt or navigating where to go next. You unlock all the stories of the Finch family who tragically died in all sorts of ways to discover what happened to Edith Finch, the narrator and last surviving member of the finch family. It's very easy going, and you almost have to relax playing it despite the tragedy and brutal emotional stories that the game rolls out. It doesn't really tax you much to work out how to play each story through flashbacks but you just have to go with it, which is one of the moral metaphors the games holds.

    The control is as good as it needs to be and the graphics are detailed throughout. Some scenes are very moving and elements of mystery and wonder are brought to you as you search through all the belongings of what these characters' lives held. The soundtrack is well placed and the intruiging outcomes keep you interested until the end. Overall its a very well put together piece of interactive art. Not much replay value though as the impact wouldn't hold up a second time.
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  22. Jun 2, 2019
    9
    This review contains spoilers, click expand to view. This game is very fun and very relaxing with a couple high intensity moments like when Molly turns into all the creatures or Barbara’s comic, and was easier to play for someone like me who is very bad with hand eye coordination. It had a lot of fun moments where you get to kind of just mess around like parts of the cannery dream or the kite scene. Expand
  23. Jun 2, 2019
    8
    Good 2-3 hour story. Very atmospheric. That is all I can say about it. I recommend to everyone.
  24. Jun 1, 2019
    9
    i'm a total sucker for this kind of game. i loved it, every second, except, MAYBE, Barbara's section, that was a little big too big. but the game is awesome. i know i'll play this a hundread times more, like i did Dear Esther
  25. May 31, 2019
    7
    The game is a collection of short stories. Each of those stories focuses on the death of a different Finch family member and each is meant to look and feel different from the others, the way no two people in any family are alike.
  26. LFB
    May 29, 2019
    10
    I downloaded this game from the PSplus and played it in one shot. it's just perfect in may opinion and I think helps a lot to understand better things that we normally just overlook
  27. May 28, 2019
    5
    una buena historia atrapada en un walking simulator

    jugabilidad pobre y problemas de framerate completan un apartado técnico bastante mejorable

    personajes interesantes, minijuegos divertidos, buena banda sonora
    para lo corto que es, en algún momento se hace hasta largo
  28. May 25, 2019
    5
    It's a walking sim so its all about the story. It's not bad but it's a bit short and it didn't keep me massively invested. It does have some good moments but also some pretty silly gameplay elements
  29. May 25, 2019
    9
    A masterpiece of a game in terms of storytelling and game design.
    Each segment this game offers is unique and meticulously crafted and the effort put in by developers is evident from the attention to detail
  30. May 21, 2019
    10
    If you've ever played the card game Gloom you might see some similarities and have a bit of a laugh. If you enjoy story driven walking simulators then this is a great one to add to your collection. But also I got it for free from PlayStation plus.
Metascore
88

Generally favorable reviews - based on 65 Critic Reviews

Critic score distribution:
  1. Positive: 61 out of 65
  2. Negative: 0 out of 65
  1. Playstation Official Magazine UK
    Jun 24, 2017
    90
    It may have little in the way of a challenge and takes around two hours to beat, but this is a masterpiece in storytelling and a game that will punch your feels in their feels. [July 2016, p.97]
  2. games(TM)
    Jun 23, 2017
    90
    A tender exploration of memory, death, and mystery. [Issue#188, p.85]
  3. Games Master UK
    Jun 20, 2017
    90
    An exploration of death and memory, Edith's narration makes the family come alive again. [June 2017, p.79]