User Score
5.9

Mixed or average reviews- based on 35 Ratings

User score distribution:
  1. Positive: 15 out of 35
  2. Negative: 10 out of 35

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  1. Dec 19, 2020
    5
    Un juego en dónde los sonidos de los otros jugadores al aproximarse son inexistentes, los saltos están mal hechos, los consumibles no son nada aprovechables y el Loot es reducido a nada al haber 10 jugadores en la sala
  2. Dec 13, 2020
    5
    This is what I expected from DayZ, but have lost incentive to play after about 10 hours because you realise there is only 3 different ways to get loot and beyond that it becomes only for the sake of a rush and there is a small amount of players on the each map, it was very easy to have 78%+ survival rate. I do believe this is a fuller game than including PUBG. A lot of frustrating elementsThis is what I expected from DayZ, but have lost incentive to play after about 10 hours because you realise there is only 3 different ways to get loot and beyond that it becomes only for the sake of a rush and there is a small amount of players on the each map, it was very easy to have 78%+ survival rate. I do believe this is a fuller game than including PUBG. A lot of frustrating elements have been taken out. But hit reg and damage is bad. Duos seems to have really bad latency so much that it's as if players have a decent health boost. There are actually better features in this than likes of PUBG and Dayz and has good Escape from Tarkov mechanics. Has some good quality of life features. TTK and latency already seems better than PUBG etc, but as maybe the game has gotten busier I've been having weird 2-tap death after smashing 6+ rounds into someone. Survival (Encounter) is the same. Gunsounds are actually better, but recoil is horrific unless you use purple items a lot of the time. The crafting system allows frustrating elements of gear fear to be less of a problem. However, it does take a considerable amount of gameplay to self-sustain with both gear and currency and this is quite an annoying letdown. Making only someone with easily with 100+hours of crafting to be able to craft to the extent of fully self sustaining themselves Expand