- Publisher: Thorium Entertainment
- Release Date: Mar 30, 2021
- Also On: PC, Switch, Xbox One
- Critic score
- Publication
- By date
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PLAYMay 4, 2021Sure, the game takes more than a little bit from The Binding Of Isaac in terms what you actually do, but it’s a lot less gruesome than running around hitting your own trauma. Undermine isn’t a particularly complicated roguelike, then, but it’s a fun one, and there’s nothing wrong with that. [Issue#1, p.81]
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Apr 14, 2021UnderMine provides a very enjoyable, familiar experience for anyone who enjoys roguelite games, with slow progression and methodical unlocks that feels classically inspired. The combat is simple, but it is extremely well-executed. The difficulty curve has some serious jumps, but it's never so tough that a few extra runs can't balance the scales in the player's favor. While tedious at times, each run always feels productive, and it's not easy to put the controller down. Even after the credits roll, there is a ton left to do, from exploring the Othermine to conquering increasingly difficult bosses in the main campaign. No matter how many times I played, "just one more run" kept me delving over and over into UnderMine.
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Mar 29, 2021It isn't perfect; using the floaty jump as a dodge can sometimes land you in even more trouble, aiming your throwable pickaxe is imprecise, and some rooms just feel unfair. We also noticed some odd visual hitches, although these can be smoothed out by enabling vsync in the settings. All that said, if you enjoy a rogue-lite, particularly those with meaningful upgrades, UnderMine is well worth delving into.
User score distribution:
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Positive: 4 out of 4
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Mixed: 0 out of 4
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Negative: 0 out of 4
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Apr 7, 2023Awesome game. Like Zelda mixed with Rogue Legacy. Very fun, lots of secrets and unlockables, and good sense of progression.