Redlynx and Ubisoft chose a bold new direction for Trials. They wanted this game to revolve around multiplayer, lootboxes and community-generated content, but they screwed it up hardcore, and in its current state, Trials Rising is a broken mess of a game.
The first several hours are nice. All the tracks have great design and are fun to ride. There are extensive tutorials throughout theRedlynx and Ubisoft chose a bold new direction for Trials. They wanted this game to revolve around multiplayer, lootboxes and community-generated content, but they screwed it up hardcore, and in its current state, Trials Rising is a broken mess of a game.
The first several hours are nice. All the tracks have great design and are fun to ride. There are extensive tutorials throughout the game that help you learn skills. Mid-way through the single player campaign, events become locked behind high levels, and you're required to grind out contracts to earn XP, regardless if you earned gold/platinum on every previous track. This is a tedious chore for long-time players, and a genuinely daunting task for newbies.
The game's difficulty is shockingly inconsistent. In order to progress to the Grand Finale track (which is merely a HARD difficulty track, not EXTREME or NINJA, which I unlocked long before this one), you must complete 9 different Stadium Finals tracks, which feature abnormally difficult AI opponents. In these events you must string together several consecutive PERFECT RUNS in order to BARELY scrape by. This is a major source of frustration by all skill-levels of Trials players, I myself nearly had an aneurysm trying to complete them.
The Skill Games are another instance of inconsistent difficulty. I can barely muster a bronze medal on several of these events, but on others I can effortlessly achieve a DIAMOND medal. An obvious lack of play-testing here, no way the devs could consider this balanced!
You can download rider equipment that other people design, which is pretty cool... when Redlynx/Ubisoft allows it! They constantly remove copyrighted yet unoffensive content due to... reasons. I literally never seen this happen in any other game. It's ridiculous.
Wanna play this game with friends? You better synch up with them in a ranked lobby, because private multiplayer lobbies arrive months after launch!
On the technical side of things, It's astonishing how bugged this game is, especially when you consider this game had 3 f***ing betas to sort out issues.
-Freezing for a second on every track, throwing my timing off. Sometimes it starts to chug along at 10fps for no reason.
-Game crashes fairly often.
-Bad inventory bug causing items to duplicate or delete at pure random.
-Stickers on items erase themselves at pure random.
-Ranked multiplayer just came out, and the scoring system is an absolute wreck, I've won each race, yet my rank keeps dropping and dropping.
-While it hasn't happened to me, I've noticed people complaining about their Acorns disappearing. Acorns are the premium currency you can buy with real money. Ponder on that for a bit.
tl;dr Trials Rising had vast potential, but launched in an unfinished state with inconsistent difficulty, poor design decisions & countless bugs. It's possible the game could be great by the end of 2019, but it's absolutely depressing right now.… Expand