Metascore
79

Generally favorable reviews - based on 55 Critic Reviews

Critic score distribution:
  1. Positive: 44 out of 55
  2. Negative: 0 out of 55
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  1. Feb 25, 2019
    I’ll be playing a lot more of Trials Rising in the coming months. There’s nothing like the agony and ecstasy of conquering one of its more difficult tracks, the heart-in-mouth tension of landing your bike on a near-vertical surface and revving just enough for the rear wheel to bite without flipping your rider backwards. Every tiny movement of bike and rider is significant and fully within your control. It’s a game about self-mastery, and believing you can do better. It helps that it’s also tremendous fun.
  2. Mar 1, 2019
    It’s hard not to love a game this eager to impress me with its pyrotechnics. Trials Rising is the kid at the fast food joint, filling their cup with 16 kinds of soda. And it’s delicious.
User Score
6.5

Mixed or average reviews- based on 77 Ratings

User score distribution:
  1. Positive: 43 out of 77
  2. Negative: 22 out of 77
  1. Mar 22, 2019
    4
    Redlynx and Ubisoft chose a bold new direction for Trials. They wanted this game to revolve around multiplayer, lootboxes andRedlynx and Ubisoft chose a bold new direction for Trials. They wanted this game to revolve around multiplayer, lootboxes and community-generated content, but they screwed it up hardcore, and in its current state, Trials Rising is a broken mess of a game.

    The first several hours are nice. All the tracks have great design and are fun to ride. There are extensive tutorials throughout the game that help you learn skills. Mid-way through the single player campaign, events become locked behind high levels, and you're required to grind out contracts to earn XP, regardless if you earned gold/platinum on every previous track. This is a tedious chore for long-time players, and a genuinely daunting task for newbies.

    The game's difficulty is shockingly inconsistent. In order to progress to the Grand Finale track (which is merely a HARD difficulty track, not EXTREME or NINJA, which I unlocked long before this one), you must complete 9 different Stadium Finals tracks, which feature abnormally difficult AI opponents. In these events you must string together several consecutive PERFECT RUNS in order to BARELY scrape by. This is a major source of frustration by all skill-levels of Trials players, I myself nearly had an aneurysm trying to complete them.

    The Skill Games are another instance of inconsistent difficulty. I can barely muster a bronze medal on several of these events, but on others I can effortlessly achieve a DIAMOND medal. An obvious lack of play-testing here, no way the devs could consider this balanced!

    You can download rider equipment that other people design, which is pretty cool... when Redlynx/Ubisoft allows it! They constantly remove copyrighted yet unoffensive content due to... reasons. I literally never seen this happen in any other game. It's ridiculous.

    Wanna play this game with friends? You better synch up with them in a ranked lobby, because private multiplayer lobbies arrive months after launch!

    On the technical side of things, It's astonishing how bugged this game is, especially when you consider this game had 3 f***ing betas to sort out issues.

    -Freezing for a second on every track, throwing my timing off. Sometimes it starts to chug along at 10fps for no reason.
    -Game crashes fairly often.
    -Bad inventory bug causing items to duplicate or delete at pure random.
    -Stickers on items erase themselves at pure random.
    -Ranked multiplayer just came out, and the scoring system is an absolute wreck, I've won each race, yet my rank keeps dropping and dropping.
    -While it hasn't happened to me, I've noticed people complaining about their Acorns disappearing. Acorns are the premium currency you can buy with real money. Ponder on that for a bit.

    tl;dr Trials Rising had vast potential, but launched in an unfinished state with inconsistent difficulty, poor design decisions & countless bugs. It's possible the game could be great by the end of 2019, but it's absolutely depressing right now.
    Full Review »
  2. Feb 28, 2019
    6
    As it stands right now I have to give this game a 6/10. There are constant slowdowns and stutters which throw off your timing and hopefullyAs it stands right now I have to give this game a 6/10. There are constant slowdowns and stutters which throw off your timing and hopefully the game will be fixed to be more stable in a future patch. I know music is subjective, but the soundtrack is horrible. There isn't any option turn off individual tracks, which is a stupidly simple option to include that would help immensely. The load times can be ridiculously long and after every race, even in single player, you have to wait around for a screen to load in 4 avatars and one of them does an annoying taunt animation before you can move on. In a game all about replaying tracks over and over to improve this gets old so fast.

    You race against random ghosts, no option to limit the ghosts to your friends list. There are so many stickers in the customization options yet no good way to sort through them. A simple option would be to let us toggle between owned and unowned stickers. That would be a good start but there needs to be a way of organizing all the customization options and right now there just isn't.

    In order to beat some challenges there is a bug currently that has the time you have to beat to move on as the world record on the tracks. Needless to say but it's pretty much impossible to beat those levels for right now. Hopefully that gets fixed in a patch.

    Overall, the tracks and gameplay are good (except for the stutter and slowdown) but everything around those needs serious work. It's disappointing because this game had several betas and plenty of time to iron all this out. There's no private multiplayer, it's grayed out and says "Coming Soon" so if that's what interests you about the game, then skip it for now. It's like the game was made by people who never tested the actual gameplay. I can't believe none of the testers mentioned the option to turn off the music tracks you don't like, or only racing against the ghosts of your friends. Or how badly the customization needs organizing features. By far the most disappointing thing about this game right now is the technical issues, though. You get frame tearing and stuttering at the most inopportune times. The various betas should've worked those issues out. This is all on the PS4 Pro,.
    Full Review »
  3. Mar 8, 2019
    5
    This game is good, but there is an initial grind to get the 3rd Bike which is a pain, it also makes you do worthless contracts that seemThis game is good, but there is an initial grind to get the 3rd Bike which is a pain, it also makes you do worthless contracts that seem tacked on near the completion of the game.it doesn't feel like a trials game. Previous trials games where all about completing a track, this seem more about racing others and their ghost. I love the tracks that require you to think but the racing need to be taken out of the single player. The Stadium Finals need to go they are ima a load of crap. The map layout is over the top and would have been easier to navigate if it was a list again and had a description of where the map is located and what difficulty it is. All in all, I regret buying this game. if you are a trials fan stay clear, go back to evolution even. Full Review »