User Score
4.2

Generally unfavorable reviews- based on 107 Ratings

User score distribution:
  1. Positive: 28 out of 107
  2. Negative: 58 out of 107
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  1. Jul 3, 2014
    6
    I really wanted to multiplayer for this game because in war and fall of cybertron the multiplayer was good, the story is good but this was not worth full price for what you got I would not recommend this game to anyone
  2. Jun 24, 2014
    7
    All i can really say is wow, really???? Graphics wise the game is horrendous. The definition in the environment is so substandard i was trying to find ways to convince myself it is a game worth playing. Graphically, it is so unfinished i cried inside. I loved the Transformers cybertron games and was really looking forward to seeing what they would do, and disappointment is what i felt.All i can really say is wow, really???? Graphics wise the game is horrendous. The definition in the environment is so substandard i was trying to find ways to convince myself it is a game worth playing. Graphically, it is so unfinished i cried inside. I loved the Transformers cybertron games and was really looking forward to seeing what they would do, and disappointment is what i felt. Sure, you have 40 playable characters, plenty of chances to open up lockboxes to up your arsenal and transformer collection. I'm not going to point out the lack of pvp multiplayer that had been available in previous titles. The content and storyline isn't the issue here at all. I was looking forward to ps4 graphic quality, and was handed a ps2 game at best. Handling and control while in vehicle mode is laughable. It reminds me of those old television shows where there is a vehicle and a big screen in the background. A 7 is being GENEROUS.Only because i am a gen1 transformers fan. Finding the positives, it's a transformers game, unlocking all content, and leveling will provide plenty of gametime. There are plenty of weapons to choose from, and a "build your own loadout feature' in escalation mode. As i stated before, i was forcing myself to find the positives within this one, and that isn't a good thing.... Expand
  3. Jul 11, 2014
    5
    The Transformers junkies will either love this simply because it is another serving of Transformers, with familiar characters, voices and weapons, or they will hate it because it is a rather sub-standard version of an otherwise excellent game series. I am in neither camp ; I would simply call it disappointing. This game reeks of haste and budgetary constraints. It could have been so muchThe Transformers junkies will either love this simply because it is another serving of Transformers, with familiar characters, voices and weapons, or they will hate it because it is a rather sub-standard version of an otherwise excellent game series. I am in neither camp ; I would simply call it disappointing. This game reeks of haste and budgetary constraints. It could have been so much more. The escalation levels are pretty ordinary, but do provide some entertainment - that's if you can find anyone else to play with. Expand
  4. Oct 12, 2014
    7
    The last few Transformers games have been surprisingly excellent. War for Cybertron was great, Dark of the Moon was alright and Fall of Cybertron is one of the best licensed games ever, this side of Batman: Arkham City.Rise of the Dark Spark is in a very tricky position. It is a movie tie in game. The story sees it combining the Micheal Bay and High Moon universes. It's the firstThe last few Transformers games have been surprisingly excellent. War for Cybertron was great, Dark of the Moon was alright and Fall of Cybertron is one of the best licensed games ever, this side of Batman: Arkham City.Rise of the Dark Spark is in a very tricky position. It is a movie tie in game. The story sees it combining the Micheal Bay and High Moon universes. It's the first Transformers game on new gen consoles. It is releasing after the superb Fall of Cybertron. It isn't developed by High Moon Studios. Frankly, you would be hard pressed to find a greater amount of problems. In the end, Dark Spark succumbs to the pressure, even if it does put up one hell of a fight to stay above the average bar it has so easily slunk into.

    The gameplay of Dark Spark is probably the best part- so long as you stay in robot form. The characters all feel different and respond really well. They move fine and while I rarely dashed or ran, it's all there if you need it. What I mean is that the combat is simply outstanding. There is an amazingly diverse range of weapons, with each one having separate challenges, upgrades and unlockables. While they are all noticeably styled after real life forms of weapons (shotguns, assault rifle etc.), the heavy weapons are where things get really cool. There are guns that shoot blades, guns that shoot acid and even guns that allow you to mind control your foes. While the game is astoundingly hard (mostly due to poor design choices which we'll get to later), I always enjoyed trying out new weapons and taking out hordes of bad guys (so long as they were standard bots). The melee is rarely needed, but it usually results in an insta kill and Optimus Prime has a devastating spinning attack. Every character also has a special ability. Optimus has a useful shield, whereas Soundwave has two smaller bots inside of him that are only really used for story purposes. Then there's Drift- his dash blade attack looks cool, but sloppily functions and underperforms. While every character feels different, not every character has as much polish.

    There are a lot of Transformers in the game, with 25 Autobots and 19 Decepticons. While the 14 mission campaign only gives you access to around 13 characters, you can unlock the others through Gear Boxes for use in the online Escalation mode. Gear Boxes can be earned through completing challenges and levelling up. Initially I loved digging into a new box. Getting cool rewards like new guns and characters feels great, but as I proceeded I began to grow tired of cycling through the unlocks. This is mainly due to the fact that you eventually start to get the same unlocks from the same boxes, with the random structure of these rewarding cases meaning that you could get 4 IronHides or 10 Neutron Assault Rifles. There are a lot of challenges and distinctions, which function across both single player and online. There are also collectibles, so there is room for a lot of replayability in your pursuit to unlock everything and reach level 25. However, the lack of substantial rewards means that you'll probably leave the game before you get what you were going for.

    Story wise, the game varies. The Dark Spark is a great Macguffin and I absolutely loved some of the levels, such as Grimlock's. However, the joining of the two worlds is poorly explained and you only get to spend about 5/14 levels on Earth. With the other 9 being Cybertronian, it feels like a retread of the previous game and the boring villains and bland characterisation doesn't do much to differentiate it. While it isn't hugely convoluted, the plot is too over-the-top for it's own good. The graphics and sound certainly don't help. The bland and ugly Earth environments don't really make you feel like you're travelling the globe and most of Cybertron is spent indoors, rather than out in the mostly good looking spacious areas. The character models are fairly detailed, but for some reason the cutscenes look like they had a jar of vaseline smeared over them. The repetitive dialogue and score are also boring.

    Escalation mode is one of the highlights oof the game, with some well structured co-op and entertaining level design. The gradual difficulty increases are also nice. There's plenty to do, but unfortunately it gets very familiar, a lot like the rest of the game. You always feel like you've been there and done that, which is fairly upsetting. The old saying 'if it ain't broke don't fix it' doesn't apply here, as Edge of Reality have created more problems.

    In the end, Dark Spark has a lot of things hampering it. The fluctuating difficulty, horrible enemy AI and lack of diversity hurt. So does the bad checkpointing and repetitive gameplay. The ugly graphics, lack of key vehicle sections and bad sound design are nasty. While Escalation mode works well, the gameplay is fairly good and the amount of characters is great, the negatives mess with the positives so that Rise of the Dark Spark becomes average quickly.
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Metascore
43

Generally unfavorable reviews - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 32
  2. Negative: 23 out of 32
  1. Playstation Official Magazine UK
    Aug 26, 2014
    40
    Fleeting moments of fun and an improved Escalation mode aren't enough to save Spark from becoming yet another bland tie-in destined for the bargain bin base. [Sept 2014, p.106]
  2. Playstation Official Magazine Australia
    Aug 25, 2014
    55
    A hard sell even for die-hard Transformers fans, Rise of the Dark Spark brings nothing new to the table. [September 2014, p72]
  3. LEVEL (Czech Republic)
    Aug 25, 2014
    40
    If only there was a button to transform this game into a GOOD game. This is just a broken mix, designed to lure money out of your pockets. [Issue#244]