User Score
5.2

Mixed or average reviews- based on 37 Ratings

User score distribution:
  1. Positive: 14 out of 37
  2. Negative: 15 out of 37
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  1. Sep 6, 2019
    1
    Weak port of the game to the console. People biught unpolished, unfinished game. Even though it is already there for the PC. Some of the major stuff have been removed in regards to the original. Multiplayer is with randoms only, no room to search. MP is unstable. Skills of the classes (mostly teleporting ones) are getting you stuck everywhere. Bugs eith infinite negative xp and gold bricksWeak port of the game to the console. People biught unpolished, unfinished game. Even though it is already there for the PC. Some of the major stuff have been removed in regards to the original. Multiplayer is with randoms only, no room to search. MP is unstable. Skills of the classes (mostly teleporting ones) are getting you stuck everywhere. Bugs eith infinite negative xp and gold bricks your game. Randomly crashing throughout the maps. This should not be considered as a port of a PC game to console. But a separate game similiar to torchlight, just not so well done. Good job guys! Expand
  2. Sep 6, 2019
    3
    The console version is stripped of features that are core to gameplay. 8 minus 2 for potions and minus 1 for basic attack leaves only 5. When you realize the engineer pet tree has 5 pets alone leaving no room for combat skills, and that pets despawn when switching zones it becomes incredibly frustrating to use any kind of functional build with only 5 buttons. Torchlight 1 and even steamThe console version is stripped of features that are core to gameplay. 8 minus 2 for potions and minus 1 for basic attack leaves only 5. When you realize the engineer pet tree has 5 pets alone leaving no room for combat skills, and that pets despawn when switching zones it becomes incredibly frustrating to use any kind of functional build with only 5 buttons. Torchlight 1 and even steam controller profiles for Torchlight 2 had 12 skills plus potions and gear swapping... the fact that 3 dpad buttons and neither of the click sticks (L3/R3) do anything useful shows that not only is the system totally dysfunctional but they didn’t even look at previous iterations of controls that were extremely successful. No research done on effective controller implementation whatsoever. Even a simple map swap using dpad toggles or holding L2 would fix this... They need to update it before I change my rating. Then considering the example set by diablo 3 and even Titan quest which included updated features like couch co-op and loot 2.0, neither of which Torchlight 2 console has (in fact they stripped a ton of features like skill and buff counters, pet controls and even gear swapping for the charge mechanic - another key gameplay element), Torchlight deserves even a lower score in my opinion Expand
  3. Sep 4, 2019
    8
    GOOD : Excellent gameplay, ton of individual loots, lot of quests, randomised levels, coop multiplayer, replayability is excellent, lot of content for what it cost
    BAD : Controls for long range weapons, no coop local
  4. Sep 6, 2019
    0
    Blatant cash grab falsely advertised and released with an embarrassing amount of problems.

    I don’t know who paid the professional reviewers to put out such glowing reviews, but this port barely deserves a positive review considering the absolutely appalling state of the game. Broken movement skills and teleports, passive skills that damage player characters instead of enemies, town
    Blatant cash grab falsely advertised and released with an embarrassing amount of problems.

    I don’t know who paid the professional reviewers to put out such glowing reviews, but this port barely deserves a positive review considering the absolutely appalling state of the game. Broken movement skills and teleports, passive skills that damage player characters instead of enemies, town portals that take you to the beginning of a dungeon as opposed to where they were opened, and a vendor attached to an entire essential aspect of the game (transmutation) that wasn’t shipped at release because apparently the devs needed time to patch it in. The first patch addressed none of these problems. Transmutation still doesn’t exist.

    Features were also removed from the game, but never announced as such ahead of release. False advertising at its finest: no weapon swaps, pet optimization severely reduced, the requirement to use an internet connection to play wireless coop on the Switch. Just a host of problems. Terrible port, with very little response from the devs as to how they plan to fix it.

    Regarding weapon swaps, for example, the explanation for exclusion basically boiled down to “It was too hard, so we didn’t do it.” Great. You charged players for what was supposed to be a ported translation of a game that is 7 years old. Instead you offered a stripped down husk riddled with glitches and bugs.

    Be proud of your work, devs. Be proud of this garbage you’ve tried to pass off as a full game. I regret paying for this.
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  5. Sep 8, 2019
    1
    A terrible port with many features missing. Its unacceptable to have not disclosed the huge step back the console version is from the current PC iteration.

    The fact that they left buttons unused while removing important abilities is a perfect example of the lack of care that obviously went into this port. Stick to PC. At its age, and in this condition, Torchlight II is a disgraceful
    A terrible port with many features missing. Its unacceptable to have not disclosed the huge step back the console version is from the current PC iteration.

    The fact that they left buttons unused while removing important abilities is a perfect example of the lack of care that obviously went into this port.

    Stick to PC. At its age, and in this condition, Torchlight II is a disgraceful example of a lazy cash grab.
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  6. Sep 5, 2019
    7
    Very good game only 2 things that are annoying: long loading screens and lots of lag (!) when there are multiple enemies on screen.
  7. Sep 9, 2019
    9
    One of the best suprise i had with an action rpg game. Probably the one that feels the closest too diablo 2 in terms of everything beside the theme and the art directions
  8. Mar 27, 2020
    5
    I tested the demo for the PS 4 today and found it just ok.
    On the PC, the game seems to have been enthusiastic, but here you still have a lot to do.
    Starting with the cumbersome menu navigation and the unrounded combat system, the control is overloaded.
    So don't really have fun.
  9. Sep 19, 2019
    1
    Coop nearly doesn't work. Characters disappear after couple of minutes, to fix this you need to recreate session. Third player cannot join the session at all. Absolutely terrible netcode!
  10. Nov 22, 2021
    8
    I was quite shocked to arrive on Metacritic and see this score being so low when I quite enjoyed it. It appears many of the problems listed by others were not experienced by me, possibly due to playing TL2 two years after release, so patches have done some good work.

    The graphics of TL2 were actually the one thing about the game I really didn't like. I found them a bit too cartoonish
    I was quite shocked to arrive on Metacritic and see this score being so low when I quite enjoyed it. It appears many of the problems listed by others were not experienced by me, possibly due to playing TL2 two years after release, so patches have done some good work.

    The graphics of TL2 were actually the one thing about the game I really didn't like. I found them a bit too cartoonish and resembling of Fortnite, a game I absolutely hate. However, I persevered through this to enjoy the game regardless. The diversity of enemy characters is quite impressive and I give full kudos for having a zoom function for the camera. The main downside was it could be hard to tell when enemies were actually dead or not as their outline remained highlighted briefly after death if they fell behind and obstacle, but this is a minor qualm.

    The gameplay of TL2 is why we come to this game. It's unavoidable to make Diablo comparisons and that's exactly what I will do, although TL2 was much more satisfying to play given all the crimes going on by Diablo's developers. Anyway, one of the biggest issues people seem to have had was only five buttons could be used to bind skills. This was never actually an issue for me because I was able to build a strategy where only 3/4 skills were used regularly and the rest of the build relied on passive skills, but I can see how this would frustrate characters who are more complex such as mages.

    The length of TL2 was just about right, because eventually it does get repetitive but this allows for gameplay to feel addictive as I always wanted to explore that little bit further before switching off. Added to this was the gameplay loops involving gaining and upgrading gear and I had a very good time.

    One odd thing that did happen to me was one of the early quests glitched out and I never got to beat it. Not exactly the end of the world, but very annoying to proceed through the game with it open in my log.

    The story of TL2 is purposefully minimal. You're given a reason to progress by seeking out the Alchemist. If anything, my gripe with the story is that they don't reveal the Alchemist until you fight him. It could have added to the tension by having progressively bigger fights with him throughout the game but again nothing deal-breaking.

    Overall, TL2 is a pretty good game and a fine alternative to Diablo to salve your conscience and wallet. It can feel bordering on empty at times but provides enough content to keep you coming back for me.
    Expand
  11. Sep 15, 2019
    6
    This game could have been easily an 8 had a modicum of effort been put into the port. I never buy games at release, but this being an old game and the price being only 20 bucks I thought "what could go wrong?". The answer to that question, in the following paragraphs. TLDR version: wait until it's 10 bucks.

    If you like Torchlight, you will like this game: it retains the strong points of
    This game could have been easily an 8 had a modicum of effort been put into the port. I never buy games at release, but this being an old game and the price being only 20 bucks I thought "what could go wrong?". The answer to that question, in the following paragraphs. TLDR version: wait until it's 10 bucks.

    If you like Torchlight, you will like this game: it retains the strong points of the series: a clone of Diablo 3 with a lighter tone, some quality of life improvements and a level of simplicity that sets it apart from Path of Exile, that game where you need to write a doctoral thesis to decide which skills to unlock.

    However, there are some elements that greatly subtract from the fun of the game:

    1) Zero tutorials. Most players probably are familiar with Torchlight, Diablo, etc. But anybody coming to this type of game for the first time is going to be lost. Fortunately the game is simple enough and being an old game there are plenty of tutorials on the Internet, but still the game not having a single tutorial is simply rude.

    2) Loot is 100% randomly generated. This is, by far, the most egregious, so most of the text will go here.

    - The game lets you choose between several different characters, each of which will be adept in certain types of weapons and will need to prioritize one of the character stats (strength, dexterity, vitality or focus) in order to access better weapons.

    - I chose an Outlander, which is a ranged-based character: pistols, shotguns, bows, crossbows, etc. with the main stat being dexterity. Imagine my surprise when, at the end of a majority of boss fights, the loot was a two handed sword, or a warhammer, or a magic wand, or a piece of armor that either had a strength or focus requirement, or simply required a different character class to be equipped.

    - The game tries to compensate for this by showering you in loot, so statistically speaking if the game gives you 4 items, at least 1 should be suitable for your character, but somehow that is not the case, especially in boss fights. My disappointment after receiving a berserker-class locked two-handed sword from the final boss of the game is what led me to write this review.

    3) Inventory interface and management system could not be less user friendly.

    4) Button presses unresponsive, character aiming flawed, hits not registering and other minor but noticeable technical issues.

    In short, what could have been a great game is demoted to average due to lack of effort in the port. Wait for a sale and buy this game for 10 bucks.
    Expand
  12. Sep 27, 2019
    3
    This console version needs more buttons to bind skills! It's currently limited to 8 buttons to bind skills BUT 3 buttons need to be binded by default to heal potion, mana potion and standard attack skill. So really only you get 5 buttons at your disposal to bind skills. So what happens when you unlock more than 5 skills?!? (TO THE DEVELOPERS PLEASE READ BELOW FOR A SUGGESTION)
    Heres an
    This console version needs more buttons to bind skills! It's currently limited to 8 buttons to bind skills BUT 3 buttons need to be binded by default to heal potion, mana potion and standard attack skill. So really only you get 5 buttons at your disposal to bind skills. So what happens when you unlock more than 5 skills?!? (TO THE DEVELOPERS PLEASE READ BELOW FOR A SUGGESTION)
    Heres an Idea to add more bindable buttons (make an "Advanced Control Mode" if you have to for this idea): By holding L2 will make X, Circle, Triangle & Square a set of four buttons free for binding skills -and- when Holding R2 will make X, Circle, Triangle & Square another set of four buttons for binding skills. So in total thats 12 bindable buttons (Including X, Circle, Triangle & Square without holding L2 or R2).

    I love the PC version. I love Embermage. BUT playing on console is limiting. As I unlock more skills, I run out of buttons to bind skills easily.

    I registered in MetaCritic just to voice my opinion. This is my first post. Please add more bindable button options for a more tailor gameplay experience.
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  13. Oct 18, 2020
    9
    It’s a solid port of a good game they did slot yo optimize it for consoles and it shows.

    Everyone else is just salty cause it’s not the same as the PC and they need to get over themselves
  14. Feb 21, 2022
    10
    Torchlight 2 is a good game like diablo rpg skills and adventure for blast and pets
  15. Aug 7, 2022
    7
    Интересный диаблоид с незапоминающимся сюжетом и несколькими интересными механиками))
Metascore
80

Generally favorable reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 7
  2. Negative: 0 out of 7
  1. 70
    As a budget Diablo III clone, Torchlight II delivers a solid chunk of hacky, slashy, looty gameplay and gets better as the game gets harder. However, it doesn't offer any real innovations and seems creatively unambitious even by the standards of a sub-genre that already struggles to break away from its conventions.
  2. Sep 6, 2019
    85
    Torchlight 2 is a good porting for an old good game. If you are looking for a Diablo-like waiting the next chapter, maybe this could be your game.
  3. 90
    At the risk of sounding overly infatuated, I cannot begin to understand how the hell Torchlight II has aged so well. The art style, combat mechanics, and even loot drop loop are so finely tuned that it feels like the game fits in as well now as it did, seven years ago.