User Score
7.1

Mixed or average reviews- based on 194 Ratings

User score distribution:
  1. Negative: 42 out of 194
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  1. Dec 23, 2020
    2
    i thought the original surge was a terrible and boring game. i thought maybe they would fix the problems with the sequel. nope i was terribly wrong. everything wrong with the first is still in the second. clunky action sequences, horrible controls, repetitive game play, bland game design, generic bad guys, and unending respawning of bad guys. hey if you get killed by a bad guy, don'ti thought the original surge was a terrible and boring game. i thought maybe they would fix the problems with the sequel. nope i was terribly wrong. everything wrong with the first is still in the second. clunky action sequences, horrible controls, repetitive game play, bland game design, generic bad guys, and unending respawning of bad guys. hey if you get killed by a bad guy, don't worry you will have to face them again after you die. Expand
  2. Mar 12, 2021
    4
    I thought i would love this game but it was the exact opposite.

    The game doesn't explain much, you need to find out the hard way, constantly dying. You try to loot and get xp but then you die far from the checkpoint so you try to get it but all enemies respawn so you need to start again and when you die you lose your previous hard gained metal. There is no map so you keep running
    I thought i would love this game but it was the exact opposite.

    The game doesn't explain much, you need to find out the hard way, constantly dying. You try to loot and get xp but then you die far from the checkpoint so you try to get it but all enemies respawn so you need to start again and when you die you lose your previous hard gained metal.

    There is no map so you keep running around as there are so many shortcuts so it is easy to miss some paths to go further, then you die so you need to start again. There are lots of doors and teleports that you cannot access at the beginning of the game, some guides say "write down where there are because you want to get back to them once you have to tools to open them", terrible, especially without proper map.

    There is a stronger person just at the beginning of the game that will keep you killing over and over as the game doesn't really tell you how to kill him.

    Very frustrating experience, I wanted to spend some time playing this game, i hate not finishing games, but after 5 hours i had enough and deleted the game. Haven't even seen proper boss (Little someone? is his name) that must be hell can imagine that even now.
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  3. Aug 7, 2020
    2
    What a frustrating gaming experience. I've played the Souls franchise numerous times and loved it, but this game is a poor imitation.
  4. Dec 21, 2020
    3
    Barely playable souls like. Gear upgrades require an awful lock on system that doesn't work. Most enemies are far stronger than your guy, and ignore stagger and stamina at their leasuire. Just cranking damage numbers up isn't the way to make a game hard. The heal system is terrible; you start with no heals by default.

    Story is obtrusive and boring.
  5. Oct 14, 2021
    0
    Shame on you, and on this steaming pile of **** Shove up Warden Garcia into your ass, you pathetic human beings, thinking it will be fun to anyone to be **** up by him, with 0 gear, 0 weapons and 0 option/drones/injections. Die in hell
  6. Sep 24, 2019
    4
    So I got myself this game right away, because I was looking forward to the improvements that I expected from them.
    However, I got utterly disappointed.
    The game suffers from exactly the same issues as the first game. They have improved only minor things, such as there now being a character editor and adding some pointless moves for weapons, that you will never use, because there is a
    So I got myself this game right away, because I was looking forward to the improvements that I expected from them.
    However, I got utterly disappointed.

    The game suffers from exactly the same issues as the first game.
    They have improved only minor things, such as there now being a character editor and adding some pointless moves for weapons, that you will never use, because there is a single best move for everything.
    The game itself is just really not good at all.

    The same bad lighting.
    The same poor level design. By that I don't complain about the looping, just the overall layout, playability and believability of the levels is extremely poor.
    The same way too easy combat. It's still possible to just jumpattack everything to death. No skill involved whatsoever. Also I can stack my stats way too easy.
    The same pointless limb targetting, that is more of a chore than a fun addition. I swear this system is just a poor excuse to make the player grind and artificially stretch this game with 10 hours of actual content to 20 hours. It sounds good on paper, but in reality it's just annoying.

    This time they also managed to poorly optimize the game. While the first one worked flawlessly for me, this one has some unexplainable stutters all the time, really making an average experience feeling even worse.

    Also, again, the game is super short and they are asking the same price as for other 100h+ games. That is just not acceptable. Why can't the devs set a price that actually reflects the value of their product?

    I don't even want to bother giving this thing detailed points, so in short:

    The game itself is maybe a 6, but with the technical issues and the poor price-performance it's a 4 at best.

    Though that is just objectively speaking, since I personally derived no fun from the game, because it was just way too easy to cheese things, even if I didn't try to, while most of the moves in the game are utterly pointless to perform. So for me the whole things was a big fat 0. The 4 is basically for people that don't play too seriously.
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  7. Sep 30, 2019
    0
    Horrible. How did it manage to be WORSE than the first game, which was bad, but not this bad! Extremely boring and grindy, avoid at all costs.
  8. Mar 19, 2020
    2
    A shameless copy past of the much better sould games, without any of the balance nuisance or fun that was in them games. Surge 2 could have been an average fun hack and slash game, a genre that is seriously underrated and rare to see these days,, but this development team lacking any imagination or new Ideas just tried to clone games that were successful at the time.Combet is loose andA shameless copy past of the much better sould games, without any of the balance nuisance or fun that was in them games. Surge 2 could have been an average fun hack and slash game, a genre that is seriously underrated and rare to see these days,, but this development team lacking any imagination or new Ideas just tried to clone games that were successful at the time.Combet is loose and unsatisfying, where you cant see what attack the enemy is doing because of michael bay lens flares and horrible lighting. There is shamelessly taboo voice recording and social political propaganda littered throughout the game to completely pull you out of the game. Not that the game is at all immersive, with bland boring level design and blatant maze like corridors everywhere to make it all seem bigger.
    I get why developers like to try to copy the Souls game, reviewers are to scared to give a hard game to low score out of fear they will be labeled noobs. But there a good way to copy a better game series, then there's Deck 13s lazy , cheap way of doing it.
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  9. Sep 25, 2019
    3
    It’s pathetic anyone would even mention the surge 2 and dark souls in the same sentence, The Surge 2 is pure trash, after the first game, which was enjoyable and well made, even thou it was unpolished and a little rough in places, it was still a good platform to go forward from, Surge 2 hasn’t improved anything, everything is wrong, from dismal graphics to terrible level and boss design,It’s pathetic anyone would even mention the surge 2 and dark souls in the same sentence, The Surge 2 is pure trash, after the first game, which was enjoyable and well made, even thou it was unpolished and a little rough in places, it was still a good platform to go forward from, Surge 2 hasn’t improved anything, everything is wrong, from dismal graphics to terrible level and boss design, it’s embarrassing just how bad it is. Jericho City is meant some futuristic city but feels like you’re running around some 3rd grade stage design, it has no atmosphere and it’s hard to believe that anyone has ever lived there, it’s just so poorly designed. The combat has no fluency to it, is clunky and feels heavy. The whole game is just terrible, for what was touted as being a major improvement on the first game, it’s a major let down, even the camera angles in boss fights are still the real enemy. Once again we see the fake lazy greedy freeloading YouTubers etc, giving the game good reviews, just more proof how they will rate anything good for a few freebies as usual. The whole game is a total mess. Expand
  10. Sep 26, 2019
    0
    Generic dark soul clone. Game right now is unplayable, I would avoid buying it until its fixed.
  11. Jun 10, 2020
    2
    Game disappoints especially hard if you've played The Surge before; the second game of this installment is not even remotely good. All the good points about it come straight out of the first game, most of the new features introduced are poor implemented mess or just lame attempt to appeal to the wider public with some generic mechanics.

    However I would forgive the game for all this -
    Game disappoints especially hard if you've played The Surge before; the second game of this installment is not even remotely good. All the good points about it come straight out of the first game, most of the new features introduced are poor implemented mess or just lame attempt to appeal to the wider public with some generic mechanics.

    However I would forgive the game for all this - tons of NPCs, "regular" quests, a "city hub" with vendors and quest givers, everything that wasn't present previously and made it "chamber". After all we still have amazing animations and fast but strategic combat system, and it is gameplay that matters.

    Nope, this aspect of the game that I had my hopes on went to drain with the new "cinematic" camera that cannot be turned off at all. Expect variable camera angles, variable camera distance, and the lightning that makes most of the screen extremely dark or blazing light (either way you can't see lots of it).

    Camera in this game has a journey separate from yours. It changes slowly depending on yours and your targets position; there are times when it points at the wall behind you and your foe (!!!) just because it thinks it is a good time to rotate graciously to give you some good cinema-style angle far above and from the side. Obviously it is not good to stop seeing anything in a fast paced action game even for half second because that's what get you killed.

    Camera probably is the only thing that has fun and creativity in this game: from displaying a wall behind you full screen to going Onimusha Warlords style 20 meters above you so you can never tell the distance to your foes, it never stops to amuse and enrage you. Old "Resident Evil" games probably had camera with less deviations that the Surge 2.

    Oh, and don't let tooltips for buttons confuse you to think that you don't have to hold them to get some response with the removal of "progress circles" - they still do require this, but you don't know how long you have to press it now and boy oh boy expect to fail a lot of inputs because of it. If you pressed the button longer than it needs to be to get action 1 but not long enough to get action 2 you will get _absolutely no response_. None. Nada. Zip. Zilch.

    There are ofc fancy circled menus if you hold your "old" switch stuff buttons just so you can mess up every single action, not just to use items but to select them.

    Oh and visuals are harshly worse because of extremely bad and slow mipmapping realization, after exiting any menu you can enjoy super low res textures for several seconds at least. Even with PS4 pro.

    Overall this is a poorly implemented and poorly designed game, especially in comparison to The Surge 1, that had it better in every regard possible.
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  12. Sep 15, 2020
    1
    TEEEEEEEEEEEEEEeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeerrible
  13. Oct 6, 2020
    0
    God awful that trash that succeeds in sucking worse than its predecessor. Explain the combat! I should not be stuck on the third enemy in the game- as a terribly difficult boss battle. No dodge, no jump, just stand there and block unblockable attacks, yay! No fun to be had here
  14. Mar 23, 2022
    0
    When the first man invented the map, and the compass, the developers of this game would have laughed at them, because they appearantly think theyre uneeded. Oh..but every direction looks exactly the same, so theres no indication of where to go? Too bad. We're lazy devs. Oh you lost your scrap? Good luck finding it. Oh and guess what? Theres a time limit. So you have to "find" your scrapWhen the first man invented the map, and the compass, the developers of this game would have laughed at them, because they appearantly think theyre uneeded. Oh..but every direction looks exactly the same, so theres no indication of where to go? Too bad. We're lazy devs. Oh you lost your scrap? Good luck finding it. Oh and guess what? Theres a time limit. So you have to "find" your scrap without a map, without a compass, because we pranked you and put 2 enemies out of sight in the middle of a dialogue section for a guaranteed death in the middle of god knows where, surrounded by wall b number 3332 that youve seen 3331 times before, so you have zero clue where you are. It is literally the most sad attempt at level design i've seen in my decades of gaming. Truly an absolute slog. Expand
  15. Nov 21, 2021
    1
    I was expecting fun scifi RPG with hack&slash elements. But oh boy, this is the most frustrating game I've ever played. I did die so many times (even during "tutorial"!), that I stopped counting. There is no map, so you have no idea where are you and where should you go. At every "wrong" turn waits at least one enemy which kills you after 3-4 hits. RPG elements and limb targeting systemI was expecting fun scifi RPG with hack&slash elements. But oh boy, this is the most frustrating game I've ever played. I did die so many times (even during "tutorial"!), that I stopped counting. There is no map, so you have no idea where are you and where should you go. At every "wrong" turn waits at least one enemy which kills you after 3-4 hits. RPG elements and limb targeting system are great, but after I killed the same enemies in the same area more than 50 times (after which I got killed yet again so I could replay the same area), I just deleted the game. I guess that "souls genre" isn't for me, lesson learned. Shame that there was no demo, I wouldn't waste my money and time on this torture.

    "Story/easy mode" would make this game 8 out of 10, but as developers decided to punish gamers for every "wrong" button press, it barely makes 1 of 10.
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  16. Aug 16, 2022
    1
    Not a very good souls-like. Game is hard but in an unfair way. Imagine playing dark souls, but you need to parry every enemy attack otherwise youre screwed. Bosses are forgetable. The whole junk collecting stuff got me interested, that we would find many parts of the enemy and combine them with each other. Bit no, if you want to have any chance of mot hitting yiur head against the wall,Not a very good souls-like. Game is hard but in an unfair way. Imagine playing dark souls, but you need to parry every enemy attack otherwise youre screwed. Bosses are forgetable. The whole junk collecting stuff got me interested, that we would find many parts of the enemy and combine them with each other. Bit no, if you want to have any chance of mot hitting yiur head against the wall, youll need to have a complete set that gives extra bonuses if combined, just like diablo. Wouldnt recommend if your tolerance for unfariness is low. Expand
Metascore
75

Generally favorable reviews - based on 49 Critic Reviews

Critic score distribution:
  1. Positive: 33 out of 49
  2. Negative: 1 out of 49
  1. Dec 4, 2019
    80
    All in all, The Surge 2 is a great game to pick up if you're looking for a more arcade-like take on the Dark Souls formula. It's a fun and engaging game with a solid combat system and enjoyable mechanics, and it's only dragged down by a mediocre story and lackluster environments. With the excellent improvements from The Surge to The Surge 2, the franchise is well on its way to standing tall in the Soulsborne genre. It's well worth playing if you're an aficionado of this genre and don't mind dying a few times.
  2. Playstation Official Magazine UK
    Oct 22, 2019
    70
    The core combat loop delivers a unique and very satisfying soulsborne, and the push to an open world is a win. But technical problems and a lack of enemy variety hold The Surge 2 back from greatness . [Issue#168, p.80]
  3. Oct 21, 2019
    80
    The Surge 2 is a sequel done right. With fluid combat, creative level design, and solid performance you would be hard pressed to not enjoy this title.