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5.8

Mixed or average reviews- based on 161975 Ratings

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  1. Jun 21, 2020
    6
    This review contains spoilers, click expand to view. I have been waiting this game for **** 7 years and then they kill the protagonist of the game.
    Tlou was one of my favorite games and with part 2 i feel that they shouldn't have to make a second game.
    Naughty dog please do something.
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  2. Jun 22, 2020
    6
    This review contains spoilers, click expand to view. Last of us 2 Review:
    I needed around 24 hours for a normal playthrough with 184 collectables found. This game is something special, positive and negative. Positives first: Big step up in gameplay in comparison to the first game, amazing sound design and soundtrack, amazing level design(the places feel like real places and not combat areas), the groundbreaking animations and the amazing acting, especially by Troy Baker, Ashley Johnson and Laura Bailey. These aspects are better than Tlou in every scene and level. They set new industrial standards. Negative aspects:
    The difference between story/theme and gameplay. The moral of the story is that revenge is bad and the killing of innocent people isn't worth it, but the gameplay has a different opinion about it, it forces you to kill a lot of enemies in the most brutal way, if you want or not. You can't progress without killing at least 80% of all enemies in a area. I only finished one level without killing everyone, and I tried to save as many lifes as possible. It's a contradiction between story and gameplay in a way i have never seen it, it destroys the theme of the game. The handling of a lot of characters is also disappointing because 1. they have no character development and 2. they behave like different people. Part 1 and part 2 has the same characters but they have different personalities. You play half the game as a different character than Ellie and these segments are strange. You play them after playing them with Ellie but earlier in the timeline. These level are too long, specially because you start from the beginning where you have to work yourself back to the climax. The three in game days are interesting but the story is stretched and feels like they want to hold you back. If you don't like the character you are playing these segments feel really long (I almost quit the game for that reason, it felt like work to progress and not like fun). If the chapters where like Seattle day 1, day 1, day 2, day 2, day 3 and day 3 it would feel better to play because you work with both characters on the climax and not like one finished her arc and the other starts hers after that.
    Verdict:
    The last of us part 2 is an amazing game in terms of animation, Gameplay, acting and sound design but the story stops the game from being a masterpiece like its predecessor. If i would include the horrible working conditions and leak handling, the game would rank lower. What has been achieved, a higher technical bar in the industry was paid by the health of the worker at naughty dog. Was it worth it?
    Any questions left write me on Twitter @descole_luca
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  3. Jun 20, 2020
    6
    This review contains spoilers, click expand to view. Todo perfecto pero la Narrativa y el gameplay con abby arruino el legado no conformes dejan a ellie sin dos dedos que fatal un juego debe gustarme cada que juego no hacerme sertir mal como terminan mis prrsonajes. Expand
  4. Jun 30, 2020
    6
    Ironically, the best thing about The Last of Us Pt 2 is how fun the gameplay is. It’s only ironic, because Neil Druckman didn’t want his audience to consider the game ‘fun’. Ultimately, this is an exhausting, poorly written game. Characters are simply not given the proper depth and development to bring in the same emotional punches of the first entry. Pacing, and a bloated ending reallyIronically, the best thing about The Last of Us Pt 2 is how fun the gameplay is. It’s only ironic, because Neil Druckman didn’t want his audience to consider the game ‘fun’. Ultimately, this is an exhausting, poorly written game. Characters are simply not given the proper depth and development to bring in the same emotional punches of the first entry. Pacing, and a bloated ending really made this game feel like a drag, and truly keeps it from achieving the same level of greatness as the original. Expand
  5. Jun 19, 2020
    6
    No me agrado lo que hicieron con ellie parece un monstruo sin sentimientos, en cuanto el gameplay es bueno y la historia está muy bien narrada
  6. Jun 23, 2020
    6
    This review contains spoilers, click expand to view. The graphic is stunning, the music and sound are amazing, attention to details is incredible. But the story and message is weak, at some point of the game I just didn't care any more. I didn't finish the game (60%), quit playing when I realized that I would have to play for Abby (Joel's murderer) for 10 hours straight. NO!
    I still enjoyed the game, but it had much bigger potential, than what we got.
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  7. Jun 20, 2020
    6
    Tlou2 Disrespects all the fans, the story is very horrible, but the gameplay is awesome. 7
  8. Oct 30, 2021
    6
    O jogo não é ruim, mas também não é bom, é um game mediano no quesito história/roteiro. Mas possui gráficos excelentes e, apesar da história ser fraca, o fato de ele buscar a inclusão de representatividade é um ponto positivo para o jogo e para o mundo dos videogames como um todo.
  9. Jun 23, 2020
    6
    This review contains spoilers, click expand to view. People rate this game 0 are stupid.
    Graphic 10/10
    Voice acting 10/10
    Story 6,5/10
    The way game dev try to express the game 0/10
    So many mentalillness, Abby, pregnant, revenge. Joel get what he deserves but gold cub with buff girl. Really??
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  10. Jun 19, 2020
    6
    To be honest, game is fine.
    The graphic is amazing, the best the end of this generation can offer.
    Gameplay also is good

    But...
    I just wanted a little choice.
    To witness the end as intended by naughty dog or end the cycle of revenge with actual revenge.

    Finished the game and everything felt...unresolved.
  11. Dec 15, 2020
    6
    This review contains spoilers, click expand to view. Overall - 5.5/10

    Graphics - 10/10
    This is easily the best looking game running on ps4 and it is a technical achievement for it to be running smoothly on a 7 years old console
    Music - 8/10
    This had some really great songs and osts but they decided to no use them during gameplay moments, would have loved to listen to them if implemented correctly like death stranding
    World Building - 9/10
    Always used to just stand and awe at the sceneries, this game has one of the best map design but also felt repetitive coming near to the end
    Gameplay - 6.5/10
    Its the same **** gameplay from the previous game, there is barely anything new added to make the gameplay feel any better. It felt good enough for the first game but they should have tried something new. Also the **** rope man, that **** is awesome and they didnt decide to use it much, they could have made such good puzzles from it, and what happened to the traps? they were there for the first few hours but they removed it completely from the game after it. Some of the set pieces were the highlight of the game but there were only few to keep me interested, just like marvel spiderman(ps4)
    Story - 3/10
    Oh boy, the story is less than mediocre, the simple revenge is bad tactic applied all over in the game. If this game didnt have the last of us attached to it then it would have been an average game. The story didnt feel right with the last of us universe, all the time i didnt feel like i was playing a last of us game, joel died, that was a great shock point but they kept doing the same **** again and again, you meet a new person, you develop some connection and then they die too, halfway through the game i couldnt care about anyone since i knew the game is going to kill them anyways. and wtf the game used the pregnant card 2-3 times, why tf was mel even parkouring while being 7-8 months pregnant lmao, the whole story, it felt like a kid wrote it and they were too confident with it and decided to move on with it. The flashbacks were the only times i felt like yes this is part of the game but they **** it up too, they jumbled everything, they were ordered very poorly. People say the story was intentional, if it was, it was executed very poorly. There was no outcome of the story, everything got worse till the end and i only felt disappointed at the end, there could be **** millions of children, like abby, of the people joel/ellie killed, now will they make millions of sequels? Even if they dont, im not going to play the sequel anyways.

    overall the game makes you feel frustrated alot, upset from the beginning to the end.
    Enjoyment - 4/10
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  12. Jun 24, 2020
    6
    This review contains spoilers, click expand to view. The Last of Us Part II is technically maybe the best game ever created. The combat and the character progression are incredible. The graphics are amazing, a NaughtyDog classic mark, and the details of the maps are astonishing. The AI is improved from the first one and the enemies are very well developed. The sensation of hitting an enemy on the head with the bow is still incredibly fun. As I said, everything technically is great, but everyone who plays TLOU plays it because of its story, and this is the part we should talk about.

    The beginning of the game reminds us the great story told on the first part, it is touching and exciting to see our favorites characters back again, especially on the guitar scenes. But the first problem appears with Joel. In the first part, Joel is skeptical, he distrusts everyone even Ellie in the beginning. But inexplicably he trusts in a stranger who is with her group, that they never heard about, in a camp beside their city. He and Tommy go there, and Joel is tortured and killed. But OK, although convenient, that is the motivation of the game. After that, Ellie parts in a journey of anger and revenge.
    Ellie´s story is actually nice, until the middle of the game. You understand her anger and as she, you want to kill Abby no matter what. The exploring in Seattle is fun and the encounters with her enemies are brutal and emotionally incredible, it seems like you are living that with her. But then starts Abby´s story.

    Before talking about Abby. I´d like to talk about the tsunami of politics implicit in the game. It seems like everything is about the politic opinion of the director. There are things forced and pass the limits in several times. Two girls having sex in the middle of a marijuana plantation in a house with a snowstorm in a zombie region, really? A girl who is discovering her sexuality, shaves her head and is pursued to the death by a religious cult (that is weirdly not explored at all in the game), like they have nothing better to worry about, like killing zombies, fighting for supplies, trying to survive a war with a highly armed rivals. Of course, homophobia is a problem in our society, but the game explores it in a wrong perspective, nothing is educative or awareness, it is all provocative and brutal. None of it is putted in the game in a soft way or scripturally convincing, everything is pushed, forced in an unnatural way. It looks like it was made to please a minor radical part of the society. Honestly, we don´t need this right now, our society is completely divided. Everything is politicized, even the brand of toilet paper. This is bad. Politics discussions are not healthy today, they are toxic and hurtful. Nobody will change their mind after playing TLOU II, it will only generate hate.
    In the first game, homosexually was treated in a perfect way. We know for seven years that Ellie is a lesbian and nobody cares, in the contrary, everybody loves her. Just because it is natural, the script is well written and it is logical that she be that way, just like Bill. In this game homosexually is treated in a provocative way, with nothing corroborating to the story, it is there just to provoke and stir up fights, adding nothing to the story. But enough of this political ****

    Now, Abby´s story. In short it is like in Harry Potter you being Voldemort. He has his reasons and, in his way, he would appear right, but it does not mean he is the hero or the good guy. It is not cool playing her side. I understand the view that the developers wanted to show, but it is not nice. The characters on this side are forgettable, with no charisma, boring. And the worst part, We have to hit Ellie, WE HAVE TO TRY TO KILL ELLIE!!! WTF??? She is a symbol of a generation, millions of people around the world loves her, we watched her growing up. I don´t want to kill her, I don´t want to play that part ever again. Maybe Abby´s part could be a DLC, I don´t know, but it just not seems right.
    Well, finally, the end of the story is at best disappointing. It is nice seeing Ellie living with Dina on an incredible ambiance, but the second part of the journey is nothing but a **** conclusion. At the end of the game, including both journeys (Seattle and St. Barbara), Ellie kills HUNDREDS of people, most of them INNOCENTS, hundreds of infected and several DOGS to arrive at the beach and LET ABBY GO. WTF?? In short, everything you do in the game, everyone that dies in the game, EVERY 30 **** HOURS YOU SPEND PLAYING THIS **** IS POINTLESS!!!
    At the end:
    Joel dies
    Jesse dies
    Tommy is **** up and lost his marriage
    Ellie doesn´t end with Dina
    Ellie doesn´t get her revenge
    Ellie can´t play guitar anymore.

    OK, I was not hoping for a good end, but I was not hoping to be so disappointed with this game, that I´ve waited for 7 years.

    Congratulations NaughtyDog, for the worst story you ever made
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  13. Dec 30, 2020
    6
    good mechanics, good playable experience, what is the game of the year? nobody believes it.
    bad narrative, a disgusting disorder, many unnecessary interruptions in the story the neck takes you the want to play, and the worst, that they are sermoning you with ideologies that are not going to the **** case, the characters are well, their development is well some more than others but they
    good mechanics, good playable experience, what is the game of the year? nobody believes it.
    bad narrative, a disgusting disorder, many unnecessary interruptions in the story the neck takes you the want to play, and the worst, that they are sermoning you with ideologies that are not going to the **** case, the characters are well, their development is well some more than others but they are there, the scene of eli's bride with her father is another sermon that does not provide absolutely anything, the game is clear that it is not a why, i like it, but that they do this kind of things like sermoning to the player as if we are treated about unclean objects and that the directives are the new religion to take the win of playing from us. the game returns vague and narratively unevertendable, this is not the second part we want, it is only malitic and forced political. ..
    finally, many errors and interruptions
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  14. Jun 19, 2020
    6
    Gameplay was never the greatest strength of The Last of Us, but this time, despite some graphics/animations improvement, it got worse - bigger and longer stages of doing the same things will often have you wishing for it to be over already.

    The story, however, was the strongest thing about the first game. This time it's significantly worse - too pretentious, too preachy and zero player
    Gameplay was never the greatest strength of The Last of Us, but this time, despite some graphics/animations improvement, it got worse - bigger and longer stages of doing the same things will often have you wishing for it to be over already.

    The story, however, was the strongest thing about the first game. This time it's significantly worse - too pretentious, too preachy and zero player agency, forcing your constantly watch your character make very bad decisions.

    Looks like the devs are just trying to lecture you about how bad hatred and violence is, and nothing else mattered while writing the plot. They would stick to it, even if that meant having every character in the world acting like some sadistic moustache twirling villain. And somehow they thought that would make the story "deep".
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  15. Aug 12, 2020
    6
    This review contains spoilers, click expand to view. Fantastic gameplay. The new standard for both accessibility options and visual detail. The animations and sound design are the best I've ever seen in the game, upgrading guns is exciting just to see all the clicking and clacking of the weapons in detail under the harsh workshop lamp. Some brilliant story moments and character-building near the start of the game. Then the narrative and gameplay pacing begins to fall apart as you get past Ellie's Day 1.

    Her flashbacks with Joel are lovely and give the game a *very* needed sense of levity. Even though dramatic moments still come up within them, they don't feel as soul-crushingly as hopeless as the time spent in Seattle. Up until the end of Ellie's Day 3, I felt the game had its problems but I was enjoying it. Then you start as Abby and it's just not executed well.

    I don't mind the idea of playing as Abby but forcing you to play through the previous 15 hours from Abby's perspective *without warning* with characters you either hate or don't care about did not keep me engaged at all. The important part to take note is that it really is a surprise, I would've been more likely to enjoy and be open to Abby's sections of the game if you swapped off between characters at the end of each day. But forcing you to play as Abby at the emotional climax of Ellie's journey feels unnecessarily antagonistic, like the switch is there to spite the player when they're finally ready for a conclusion. There's a lot of hypothetical changes you can throw out there but there's a lot of issues I have with Abby's days would require more than just reorganising how you play them. Long story short I did grow to sympathise with Abby but I never liked her, or her friends for that matter.

    I don't think the story is bad but I'd argue the way it's told certainly is. Abby definitely has the most varied level-design: the spooky forest clearing where you meet Yara and Lev, and the Island sequence stand out. And I really enjoyed Ellie's final level through Santa Barbara; it provides a really nice change of aesthetic to the grey wind and rain of Seattle, contains interesting encounters and *most importantly* is the most well-paced level in my opinion.

    I ended up finding the ending quite provocative but did find it to be *too* hopeless. The final flashbacks to Joel had me weeping like a little baby, 10 out of 10 moments for me. But the 23 hours previous have a bigger impact on my enjoyment of the game than the sparse moments of great story-telling between characters I *do* care about.

    It's a tricky one to discuss and video-essayists have made much more in-depth videos than anything you'll see in a Metacritic user review. It's a game I'm glad I played and would like to play again because I do love the gameplay so much (replaying encounters is a god-send for me), but after getting to the start of Ellie's Day 2 on a second playthrough I don't think I can bring myself to be engaged with the story now that I know what comes afterwards.

    With the game's erratic quality I can see people giving this game anywhere from a 4 to an 8, but I can not understand how someone could give this game a 10 or a 0, because even if you hate it there are moments likely to hit you in a way no game ever has. Critics seem to think it is perfect. I think professionals in the industry like to think that games have as much artistic credence as books and movies and so if a game tries something different or controversial then it must be a well-executed subversion of story-telling and a "new paragon of narrative design". When, in fact, maybe it was just something that *did* try hard but didn't quite hit the mark. Although I very strongly suspect if this game came from any other studio than Naughty Dog those review scores wouldn't be quite as high.
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  16. Jun 27, 2020
    6
    This review contains spoilers, click expand to view. if they rearrange some parts and fix others... it could be a masterpiece.. like change the parts of Abby to the start of the game, TO TRY, AT LEAST TRY, to get people to feel sympathetic to her... put more chemistry between Diana and Ellie, about the teenage stuff of weed... was a little CRINGEY but okay? I feel like this game was way too mainstream and that's why is soo divided, they wanted to put stuff that some people didn't like... and put stuff that other people like. The people giving negative reviews actually liked some parts of the game (like the parts with Joel)... but not the complete game, that's why you have to be open minded to play this game, this game isn't made for old fans... or even new fans... it's trying to be in the middle... and you can tell that in a lot of parts in the game.

    Abby and Ellie makes a lot of bad choices.. and you the player feel that.. but you can't control any of it. It's like you are watching your character do bad actions and you command them to do those actions... without even a choice, uninstall the game or play it. The game make you feel miserable because of that, you are punished because of an action you didn't even had a choice of, makes you kill a dog, and play with the same dog with Abby. Yeah!! make the player control someone that they hate to fight the character they love... awesome!

    How I'm supposed to feel sympathetic to Abby? because of a thing that happened in the first minutes of the game, everything you throw at me won't work... she is not a bad character, but I mean.. the game forces you to hate her and forces you to try.... un-hate her?

    Abby just don't even try to understand why Ellie is so triggered and doesn't fell bad that she killed Joel... the character that we loved and liked died with a slow and cruel death, because Joel deserved, because he killed her father?
    (her father accepted to kill the child of someone to save the world, but disregarded to accept to kill his own child to save the world)

    The sex scene... really?????? at this point I just felt that this game is trying so much... SO MUCH to say I'M DIFFERENT! LOOK AT ME PLEASE!!!

    The game is trying to say that revenge is bad, but it just doesn't make sense Ellie do revenge in the first point, and they try to justify that making her change... in the last second? why didn't she stayed with Diana in the first place? actually why didn't you just stayed put Ellie? because of the plot, if Ellie didn't wanted revenge then this game would not exist.... JOEL DIDN'T WANTED YOU TO DO THAT ELLIE! and i knew that from the start.. now you can't play guitar, the thing that connected you with him.. and saved the person that caused all that. Abby would die naturally... what was the point Ellie? seriously? what you are trying to prove?

    This is not The Last of Us, it just doesn't fit in a single bit... this is a completely different game, with completely different characters, and completely different meaning. With that in mind you will for sure.. love this game and give it a 10/10 rating.

    But if you think this is The Last of Us 2, only disappointment will come to you.
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  17. Jan 25, 2021
    6
    Considering the first game is one of my all-time favorites, I had to give this one a go, despite all the negative reviews. Words cannot explain my disappointment.. I will not post any spoilers, but what they did to an amazing story and some of the best characters in video-games (imo) is beyond sad.. After THAT scene, they had the audacity to to make you play that second half of the game. IConsidering the first game is one of my all-time favorites, I had to give this one a go, despite all the negative reviews. Words cannot explain my disappointment.. I will not post any spoilers, but what they did to an amazing story and some of the best characters in video-games (imo) is beyond sad.. After THAT scene, they had the audacity to to make you play that second half of the game. I hoped that at least the ending would bring some kind of satisfaction, but it went worse than I imagined. I cannot rate the story more than 3/10 at best. But taking other things into consideration, it is definitely a piece of beauty. The scenery, voice-acting, music, graphics, gameplay.. everything other than the story is damn near perfect. It just adds to the bitterness of that story.. But to give it a fair rating, we have: graphics 10/10, music 10/10, sound 10/10, gameplay 9/10 and story 3/10. For that I'd rate it a 6. It's bad because this is a story driven game. You can have the best graphics in the world, but if the story is bad, you can't have a good game. If you don't care about the story, character development, political agenda that is present in the game, I suggest to give it a go. Expand
  18. Aug 4, 2020
    6
    This review contains spoilers, click expand to view. The Last of Us Part II is a classic sequel that has the almost impossible ahead of it: to match or, if possible, to overcome the original game. Unfortunately, given the fantastic and complex story that the first game was able to tell, this one would probably not have surpassed this milestone anyway, even if it were flawless - and it is really far from that. My simple verdict on the game is: TLOU 2 is a perfect craftsmanship that pays off for some bad story decisions.

    I'll start with what probably bites everyone the most from the beginning: the death of Joel. A lot of people say they don't mind the twist as such, but they are dissatisfied with the circumstances - that an experienced and hardened survivor would not be so foolishly trapped, that he would not tell his name to a gang of armed unknown thugs, and so on… however, I do not agree with this. Joel's name was revealed by Tommy, who had always been a little naive, and I don't think they had any other choice of escaping from the rolling hordes of infected than to trust temporary comrades, albeit foreigners. No, in terms of logic, everything is fine. I'm just bothered with that it even happened.

    Joel's relationship with Ellie was at least 90% of all TLOU. That was the magic, the geniality of the story. While playing, I was not looking forward to killing the infected or exploring beautifully depicted natural locations, but to more and more interactions and verbal skirmishes between the two main characters. By destroying this basic pillar, the game loses at least half of the interesting things.

    Fortunately, this gloomy hundred-times boiled journey of revenge is saved by a new addition to the party - Dina. Or not? Dina is a well-written and well-drawn character, but she simply does not have the care and kindness uncompromisingly hidden under the mask of Joel's harsh inaccessibility. I didn't enjoy her dialogues with Ellie for the most part, and many times did she seemed to me as a story-imposed love object. And although I wasn't thrilled by it at first, I begin to appreciate the innocent Riley, who had at least some depth of character.

    Unfortunately, most of the other characters aren't much better off either. The interesting Maria has practically zero space, Jesse shows up almost halfway through the game and ends just as quickly, the only remaining fighter from the Miller family is moved to the other track and it's a shame to talk about Abby at all - she is perhaps the least likeable character, which I have met so far in the games. So in the end, Ellie has to pull it all by herself again.

    The second half of the game focuses on Abby and wants to show us her human side, that not all bad guys are bad and that they have their reasons - which doesn't work for four reasons: (1) Because when you just introduce someone as absolute evil, rotten bastard who beats your brain out of your favorite character, you can't expect everyone to forgive him for a few intentionally touching flashbacks. I just don't want to play as a jerk that I still hate just as much no matter how hard the game tries to make me like it. (2) Because the game tries to convince you by force that everyone who used to be "good" is somehow bad and evil - including Joel and Ellie. In fact, he's trying to make you stop loving Joel, or at least start doubting him. But I don't want to - I don't want anyone to ruin the image I created about him. I don't want to think that Abby´s dad was just an innocent doctor and Joel the bastard who killed him without mercy - he may have been a nice guy, but he was also an idiot who went with a scalpel against an armed man. If he didn't intervene like the other doctors, he could have survived… (3) Because then the game loses even the weak drive it had until then: if Abby isn't bad, then who is the villain? So who do we really want to kill? What do we want to achieve? They are all so terribly forced in shades of gray that the game lacks real evil.

    In the whole game, I really liked only flashbacks to Ellie's past - especially "Birthday Gift". That was all I wanted from the game, and I don't think I was alone.

    And what about the end? The ending is a chapter in itself, but I'll just say that Neil Druckmann's explanation "We had to let Ellie spare Abby to stay human" comes to me at least smiling. So Ellie kills dozens, hundreds of people along the way - cuts her necks, stabs in the stomach, shoots brains - kills a pregnant woman - but will she stay human if she doesn't kill the biggest scum in the game, which is directly responsible for all her suffering? Somewhere I read the analogy that it is as if Thanos found all the stones, but did not snap. Just whaaat? AT MINIMUM I would give a choice to kill/spare when it already has to be, but I find the ending as it is now a disappointment. The fact that the end of first game came to me as an absolutely brilliant and logical conclusion, perhaps one of the best in video game history, is this a decent armband.
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  19. May 11, 2021
    6
    Graphics: 10/10
    Gameplay: 10/10
    Story: 4/10
    For Me Any game Is About Story Graphics And Gameplay If One of Those 3 Is Bad The Game Will be bad too really part II Story so so so Bad The last of us 1 Was So Awesome Part 2 disaster
  20. Jun 23, 2020
    6
    This review contains spoilers, click expand to view. After playing through the entire game I can safely say that this is one of the darkest and depressing games I have ever played. Let me break down my thoughts about this game in individual categories as a huge Last Of Us fan.

    Graphics 10/10: I don't think anyone will argue that this game looks like a work of art. One of if not the best looking PS4 games we have ever seen. No complaints here.

    Gameplay 9/10: The game runs and plays exceptionally well. I beat the game on the hardest setting and the last few hours of the game was a real test of ammo conservation and stealth. I loved the little details like each npc you kill in the game shouting their friends name after you kill them. The hand to hand combat also is superb all your punches or slicing and dicing feels extremely organic and real Naughty Dog really built on the first game and delivered in this category as well.

    Story 4/10: Now this is where some controversy may set in. Let me first start off by saying I completely understand what the developers were going for and if you view this game as a tragedy you really can appreciate the twisted and dark nature this game is all about. HOWEVER with that being said this comes as the expense of the original Last Of Us cast that we have all come to know and love. Obviously (SPOILER WARNING HERE ON OUT.)

    I really enjoyed the relationship between Ellie and Dina the beginning of the game plays out really well help build that relationship (THE REASON I DIDN'T LIKE THE STORY HAD NOTHING TO DO WITH LGTBQ REPRESENTATION). Of course this all gets demolished by the end of the game but we will get to that later.

    The problems with the game begins only a few hours in when Joel, who at this point in the story is a shell of his former self after he has told Ellie about what really happened in the end of the Last of Us 1. Along with Tommy find Abby, a unknown strange survivor we just met and rescue her. They flea back to Abby and companies hideout because of the massive hoard of infected chasing them. Once inside the hideout Tommy and Joel just willingly give up their full names and location of their hideout to these complete strangers they just met. This moment effectively makes Joel and Tommy look like total idiots and not only goes against their beliefs of not trusting anyone because (they're you know wanted men and such) but ultimately is the reason for Joels downfall as he is killed. Not only this but Joel is killed so violently that you just want to play as Ellie and rip Abbys head off.

    At this point in the story it goes back to Ellie and Dina going around trying to find clues about Abbys location which I really enjoyed! It showed how Ellie and Dina has great chemistry and they complimented one another really well. Than everything goes down the drain after about the halfway point of the game.

    The game completely changes focus from our two protagonists and now shifts solely on Abby yes the same Abby who viciously beat and murdered Joel one of the most loved characters in the franchise. Now had Abby's story happened prior to the events of Joels death this could of worked SO MUCH BETTER. Instead the game asks you to forgive and forget what happened to Joel because Joel killed Abbys father at the hospital (Despite Joel killing hundreds of people prior to this that one person really mattered they try and convince the player) This doesn't work at all because of how out of order the pieces are you already hate Abby and they expect you to take her side over Ellies. There is a clear favorite here in the fans eyes and it's Ellies not Abby. Did anyone actually enjoy beating Ellies face in at the theater I would love to know?

    Finally the ending... oh boy. Ellie so overcome with grief and regret with the tragic loss of Joel during a time in which Ellie was just starting to forgive Joel for lying to her that she risks destroying her family she has made with Dina that she goes out on one final request for vengeance (which the game has been all about up to this point) Both Abby and Ellie have killed several other characters in the game like Jesse, Owen, Mel, Tommy (Yes I know he didn't die but he should be dead) ect. just to get to one another. Ellie leaves Dina and their home finds Abby and Lev (Lev is a great character just sadly introduced with Abby who everyone already hates) Ellie fights Abby one final time and right as she is about to kill her lets her go... Just says you know what screw it not worth it despite losing literally everything she has ever had and I do mean everything.

    This kind of finale satisfies nobody. Abby sales off having lost her father, friends and lover. While Ellie loses the same than credits role. Now one can argue that the whole final act is what they intended and wanted to show how much each character lost with zero gain but IF that is the case than we needed to care about Abbys character which sadly I didn't at all. Wish I could write more but I'm out of characters =(
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  21. Nov 19, 2020
    6
    This review contains spoilers, click expand to view. Graphics - 10/10
    Sound - 10/10
    Gameplay - 7/10 - The gameplay is good, but is largely remains the same from the first game. There are some small changes, like going prone and crawling when in combat, dodging when in melee combat, and new enemy types such as dogs who can track you and some other infected (but probably not enough)

    Story - 5/10

    This game in my opinion is insulting to fans of the first game. If you loved the first Last of Us game, you probably won't like this one. In my opinion, this game needlessly tears down the characters of the first game and what made the first game special.

    The game takes place 4-5 years after the end of the first Last of Us. Joel and Ellie live in a settlement in Jackson, Wyoming. About two hours into the game, Joel is killed by a character named Abby with a golf club. This sets the main events of the game into motion as you play as Ellie (for the first half of the game), and hunt down Abby and her friends because of what they did to Joel. Later on in the game it is explained that Abby and her friends are former fireflies and that Abby's father was the doctor who was going to perform the surgery on Ellie at the end of the first game, and that Joel killed him when he saved Ellie. Now I understand that there are two sides to every story and that actions have consequences and that there are moral gray areas, especially in the world of The Last of Us. I get from Abby's perspepctive why she killed Joel, and I get that in many ways Joel had it coming. My problem is that the game handles this issue in a very biased way. Yes Joel saved Ellie and ended any chance of a vaccine for the world. I get that he killed a lot of fireflies, but anyone else in that situation would have done the same thing. Also, realistically, the fireflies took and drugged Ellie and gave her no choice in the matter. He saved someone that he loved. If the fireflies did create a vaccine, then realistically they would have kept it for themselves and not given it to everyone else. Anything that can be such a great use for society is always weaponized in some form. I get that it's a morally complex issue, but my biggest problem with this game is that it portrays Joel, Ellie, and even Tommy in such a negative light in favor of these new characters. If the point of the game is to show it from different perspectives, why is it that it feels as though one side is clearly favored over the other? The game could have explored both sides equally and could have portrayed Joel and Ellie in ways where the end of the first game could have been addressed without spitting on Joel as a character and doing the same to Ellie. After Joel dies, Ellie seeks revenge. You play as Ellie for 3 days in Seattle, and them you are forced to play As Abby for those same 3 days. This is where the game really lost me. During Abby's playthrough, the game feels very manipulative in that it tries desperately to make you like and care for Abby and her friends. Instead of presenting it as an equally fair portrayal of revenge, the game makes Ellie seem like a killing machine who is traumatized by her actions, but then goes out of their way to make Abby seem really nice. I get that Ellie and Joel had the first game to flesh out their characters, but this just feels unfair. Abby also gets better weapons and more epic gameplay moments than Ellie does. Naught Dog lied when they made it seem like Joel would have a bigger part to play in the game, and that this would be more of Ellie's story this time around, but that's not really the case. When I played this game, I had no sympathy at all for Abby and any of her friends in the story. Even if I understand their motivations, I did not care one bit about them as characters. Ellie never even gets revenge against Abby, because after everything that happens in the story, Ellie decides to let Abby go. I'm leaving out some details of the story that I can't get into here because I don't have enough room to type about it, but at the end of the day, my consensus is that The Last of Us Part II is one of the most disappointing games that I have ever played. Do not give Naughty Dog your money for this game. If you are a big fan of the first game, then this isn't for you. The story could have been so much more. Again, this game could have explored the complexities of Joel's choice and Joel and Ellie's relationship after the end of the first game in more detail and exploring the other side of the issue without making it feel so one-sided. And if Joel had to die, his death could have been tied to the end of the first game, while still giving the character some justice. Maybe he does get killed by the fireflies, but he does it in a way to give his life for Ellie or something like that. This game could have been so much more. I would ultimately give it a 6 out of 10 because other than the story everything else is done so well, but the story is just too much of a mess.
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  22. Dec 9, 2021
    6
    The game isn't bad, but isn't good either. It falls short from first title in the franchise. It didn't improve on the weaknesses of the previous game and got worse in the main feature that is the plot.

    --> Strengths - graphics - From the plot it is possible to extract a series of philosophical themes that remain relevant in the contemporary world. Ex: man is the wolf of man; politics;
    The game isn't bad, but isn't good either. It falls short from first title in the franchise. It didn't improve on the weaknesses of the previous game and got worse in the main feature that is the plot.

    --> Strengths
    - graphics
    - From the plot it is possible to extract a series of philosophical themes that remain relevant in the contemporary world. Ex: man is the wolf of man; politics; fragility of human life; selfishness;

    --> Weaknesses:
    - Plot. The plot is shallow, it doesn't have the same quality as the previous game. Basically, it's an arbitrary and meaningless revenge cycle.
    - Characters motivations and inconsistency with the world environment. It's so hard to get a favorable situation in game world, but for anything the characters throw everything away. Example: a character crosses the city in the middle of a civil war and kills 100 people on a journey that the chance of survival is minimal just to have a 30 minute sex with a guy that she rejected several times.
    - Combat. It didn't improve anything compared to the 2013 game.
    - Lack of consistency with physics. A 19-year-old girl weighing 110 pounds is stronger than a beefy 200 pounds guy. Ellie's body composition does not allow her to do a pull up, but in game she has Kratos' strength.
    - Forced inclusion of minority groups.
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  23. Jul 3, 2020
    6
    It was certainly ambitious. I don't think the story is necessarily bad although they added too much "filler" time, but the real problem is the way the story is told. It was a mess to me. Flashbacks inside of flashbacks. If they reordered the story it might have been an 8. I saw it through to the end but it was tough. Also the 30 fps really bothered me and I felt like it had to have droppedIt was certainly ambitious. I don't think the story is necessarily bad although they added too much "filler" time, but the real problem is the way the story is told. It was a mess to me. Flashbacks inside of flashbacks. If they reordered the story it might have been an 8. I saw it through to the end but it was tough. Also the 30 fps really bothered me and I felt like it had to have dropped lower at times. In 2020 that's not OK. Expand
  24. Jun 20, 2020
    6
    The game is not the same. The developers did a great job, but they ruined everything with same-sex relationships, there is no pity for the characters. There are no jokes that were in the first part. Joel and Ellie had a special relationship, and the new Duo looks pathetic. But this game is a technological breakthrough and I would advise you to buy this game, the Studio produces great games
  25. Jun 21, 2020
    6
    The technical aspect of this game is really cool, good attention to details, and we gotta praise the audio-visuals artists and engineers for their amazing work to bringing those visuals to life, especially the characters, I really enjoyed the smoothness of their facial expressions and physical abilities. The actors on the other side, brought those characters to life in such a heartbreakingThe technical aspect of this game is really cool, good attention to details, and we gotta praise the audio-visuals artists and engineers for their amazing work to bringing those visuals to life, especially the characters, I really enjoyed the smoothness of their facial expressions and physical abilities. The actors on the other side, brought those characters to life in such a heartbreaking way, especially Ashley, this woman always works hard to deliver an authentic performance, and now she was joined by Shannon Woodward, who as well we gotta praise her for her amazing performance/ I loved it.
    The story:
    I couldn't asked for a better opening to this game, the first 2 hours into this game were really beautiful, the flashbacks were really touching and such a thoughtful idea from the writers. The transition to 4 years later was epic, i loved how we dive into Ellie's new world, and we get to witness this conversation with her new people, jesse was a good addition to this small journey we had at the beginning, their conversation had some mystery as we get to discover what Ellie is up to as they talk about Dina who we haven't met yet, so the beginning here is something i have enjoyed, I enjoyed the acting so much and their small trip/ then we get to play as a character we don't know, and then I started losing interest, i signed up to play as Ellie and joel for this game not Abby, and if the creators thought we would feel sorry for abby as we play her, they thought wrong, we could have understood her pain through Ellie's perspective, this game could have been about forgiveness!
    I wasn't against the idea of joel's death, but it was brutal, and happened way too soon!
    I loved the company of dina through this revenge journey, very cool idea, what i didn't like is tommy going first!!!
    Then again, neil gave his Ellie unnecessary trauma and pain for nothing, he could have given her a happy ending and end of story i wouldn't be mad right now that he ruined a character i cared about!
    so i hated playing as the enemy, i don't see any philosophy behind this stupid 2 perspectives, and at the end they could have given us the choice of killing her or not!
    plus it was selfish of neil to destroy those characters, there was no open mind for me, and abby was a useless addition, plus anger takes of her when joel is died, so again we were angry and we HATE HER. anyways why Ellie had to lose 2 fingers, isn't this fiction for god's sake?
    This is neil's story and he said fu to the fans, like literally! this is not a game for the fans, this is him being selfish!
    This gam
    again for all those 0 reviews, fu 2, don't be a **** this games doesn't deserve 0 because joel died, there are good things about it, again fu for giving it a 0, you're just as stupid as neil druckmann!
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  26. Jun 29, 2020
    6
    Political correctness doesn't make a good story. Extremely preachy game trying to push a political agenda rather than making a good story.
  27. Jul 13, 2020
    6
    After 22 hours with this game, I can now give my honest opinion. It is not as bad as everyone originally said but that does not mean it is good. This game is a solid 6 or 7 no higher no lower. The combat was fun (the was is important later), the graphics are beautiful, the environments and level design is amazing, and the voice acting is impeccable. However, the reason why this game is a 6After 22 hours with this game, I can now give my honest opinion. It is not as bad as everyone originally said but that does not mean it is good. This game is a solid 6 or 7 no higher no lower. The combat was fun (the was is important later), the graphics are beautiful, the environments and level design is amazing, and the voice acting is impeccable. However, the reason why this game is a 6 or 7 is purely due to the gameplay and story. The combat was fun. The first ten hours in you enjoy the combat and its a blast to play but eventually, it becomes a tedious drag similar to red dead redemption 2. The AI is laughably bad, I'd argue its nearly as bad if not worse than assassin's creed AI. This brings the game automatically to an 8 or 9, but now its the story. I really don't want to go into detail with this simply because it would require a whole essay to describe all my problems with this game. The simple facts are the reason why this story is bad is due; 1) Abby, 2) Character inconsistencies from the last game (Joel and Tommy), 3) the revenge bad plotline, and 4) pretty much every new character actually. Expand
  28. Jun 19, 2020
    6
    This review contains spoilers, click expand to view. So one night Neil got drunk and wanted to make a sequel to The Last Of Us, after a long 7 year later, this "Game"(according to them) comes. Now when I played it. The first 2 hours were actually going fine then bam! They killed of Joel. The badass Joel that we knew dies like a p***y. I said okay, now at the end of the game as Ellie, we're going to take our revenge even though Ellie doesn't like Joel. After hours, we begin to play as the one who killed Joel for a big amount of time. Well done Naughty Dog! But even though they didn't add much to the gameplay, the details of the ones that we kill are well designed.
    5/10
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  29. Sep 22, 2021
    6
    en los aspectos de gráficos, jugabilidad y banda sonora son sobresalientes pero la historia es mediocre y no dan muchas ganas de seguir jugando
  30. Jul 30, 2020
    6
    I personally didn't like the game (well just the story), if the scenes were rearranged then I could of liked it but I really felt like playing as Abby was a chore, I didn't really care about her group or anything. But this game doesn't deserve all the hate it gets, this game proved to be Naughty Dog's most ambitious game, anything technical about the game is amazing so huge props to them.I personally didn't like the game (well just the story), if the scenes were rearranged then I could of liked it but I really felt like playing as Abby was a chore, I didn't really care about her group or anything. But this game doesn't deserve all the hate it gets, this game proved to be Naughty Dog's most ambitious game, anything technical about the game is amazing so huge props to them. The AI on this game is great, hearing the human NPCs scream their friends name is just horrifying and killing dogs is just sad. The options of how to approach an encounter are limitless, it's so fun to stealth a section of the game. I just don't like the review bomb of this game, I may not have liked the story but it doesn't mean it's a bad game this is really a 6 or 7 game if you want to read legitimate reviews for the game read the reviews of 5 and above those people know what they want to talk about. Expand
Metascore
93

Universal acclaim - based on 121 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 121
  1. Sep 13, 2020
    90
    The Last of Us Part II is the high point of the PlayStation 4. The plot is controversial, but the game is the incredibly addictive adventure of Ellie, from which it is impossible to pull away from the opening and to the very end.
  2. Sep 5, 2020
    93
    Not everyone is going to enjoy the motives of The Last of Us Part II. But if you try and manage to accept the subliminal and not so subtle messages as a fact that the world has gone awry and that people have the need to have somewhere or someone to belong to as their own way out, then... You will witness the boundaries of gaming expand. You will witness a true masterpiece.
  3. Game World Navigator Magazine
    Sep 3, 2020
    75
    If you loved the original for its great characters and well-paced story – stay away from this game. However, if you’re aching to sink into the depths of depression, or just want to cut some throats and burn some zombies – Part II will deliver. [Issue#247, p.72]