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5.8

Mixed or average reviews- based on 161975 Ratings

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  1. Jun 27, 2020
    6
    This review contains spoilers, click expand to view. The game starts bad and it's boring and sucks until you kill Nora. Once you kill her, it becomes better and better until they decided to make the game longer without reason after Dina become mother. After that, it's the same, all its the same and it's just get boring, you want it to finish it. The game by itself it's good but as a sequel of TLOU2 it's sucks and the way many situations and characters are introduced are too sucks. Life is Strange is way better in this part. Expand
  2. Jun 27, 2020
    6
    This review contains spoilers, click expand to view. The game is beautiful on the technical side. Stunning visuals, some atmospheric audio, decent gameplay mechanics, a mesmerising world to explore, the likes.
    But the story...
    Oh boy the story.
    At first i was totally on board, but they tried to fit way too much exposition and side story into an already long game.
    Expand
  3. Jun 27, 2020
    6
    Im going to be as fair as possible, semi spoiler-ish. This game was BEYOND beautiful in the way of graphics, actually a masterpiece 100%. The story has some moments that almost push you to an emotional response that coulda made this a positive review. All in all had the game been more about relations and the complexity behind such relationships they woulda succeeded on yet another masterIm going to be as fair as possible, semi spoiler-ish. This game was BEYOND beautiful in the way of graphics, actually a masterpiece 100%. The story has some moments that almost push you to an emotional response that coulda made this a positive review. All in all had the game been more about relations and the complexity behind such relationships they woulda succeeded on yet another master class game. The part that makes this half bad however is the stuff that ignores humans and our complexity and decides to focus heavily on human decisions. While decisions are a part of human complexity, and even something worth dwelling on they decide that the focus will be on decisions that affect themselves(such as someone preferring to be a boy, or individual sexuality) the reason this eats the games strong narrative is that those are personal decisions and don't make anyone harbor care for an individual. For an example, instead of trying to make people feel bad for someone not being excepted for being gay you should just focus on the decisions they made to make them seem cast out, like cutting hair or getting a tattoo that makes the city hate you... i digress. Basically TLOU succeeded so well because we weren't intentionally focused on joel selfishly choosing to having feelings he found a replacement for his daughter in ellie thus saving her at the end in a decision that you come to believe was morally wrong but understandable. This game is different and i just wish it showed more complexity not personal agendas. Expand
  4. Jun 27, 2020
    7
    Just finished my second play through of the game. I would have originally rated it a 4 but the second play through opened my eyes to a lot of stuff and helped me see what naughty dog was trying to do. Still I absolutely dont agree with everything they were going for and I didn’t feel everything they wanted me to feel. Still I have never had a piece of media (movie or game) make me feel theJust finished my second play through of the game. I would have originally rated it a 4 but the second play through opened my eyes to a lot of stuff and helped me see what naughty dog was trying to do. Still I absolutely dont agree with everything they were going for and I didn’t feel everything they wanted me to feel. Still I have never had a piece of media (movie or game) make me feel the emotions I felt through out the game but especially the ending. It took several days and a complete second play through to in pack it all. This is an extremely intense experience and in my humble opinion is a must play if you enjoy dark and gloomy stories. Not a 10, not a 0. Definitely not for everyone. Expand
  5. Jun 27, 2020
    7
    This review contains spoilers, click expand to view. Writing this review after finishing the game moments ago. After 30h ish of game time, I can say that I enjoyed most of it, but feel like Druckmann and Naughty Dog owe me a few hours back.

    Story
    What I loved about the first game was that it was relatively unique within the zombie survival-horror genre. The zombies themselves were unique, Joel and Ellie had a refreshing dynamic you don't see too often, and the "I'm immune" storyline was told in a new way and went in a direction I didn't expect, which ended up being the main event that serves as the heartbeat of this game. The Last of Us Part 2 has a story that took me 30 hours to beat, but got its message across within 10. After that, when you're reading between the lines you're often thinking "I know... you said that already... we get it... revenge is bad... Abby and Ellie are the same... war and violence is just an endless cycle that accomplishes nothing...". That message in itself is something The Walking Dead has been saying for 10 years, so it's remarkably disappointing to see The Last of Us fall into zombie-genre cliches - after the first was so unique.

    What lets down the execution of the story is the way in which it is told. I'm all for a good non-linear form of storytelling, but I think the dominoes are setup in the wrong order here. When the game switches half way through to Abby's past 3 days, you meet a lot of the characters you've already killed as Ellie. This made me form absolutely no emotional attachment to them whatsoever, so I never felt bad for killing them - except for the doggo Alice, she was a good doggo. If the stories were told side-by-side, and we got to know Owen, Nora, Leah and Mel before Ellie runs into them, it would have let those scenes sting a bit for the player - juggling between the idea that you kind of want Ellie to succeed but you also don't want her to kill these people. That idea is perfectly executed when the stories line up though and you're forced to play as Abby as she hunts down Ellie in the theatre. I still wanted Ellie to accomplish her goal so getting me, the player, to play as her opponent trying to take her down was a great touch, and made me do something I didn't want to do - much in the same way as Joel's infamous scene in the first game.

    However, this zig-zagging between stories all leads to a fairly disappointing ending. I understand the message of the game, I understand why every character does what they do, and I understand Druckmann didn't want you to really know which side was correct - they're both equally justified and wrong in their actions. But for a sense of satisfaction, I wanted Abby or Ellie to kill the other. Just put a pin in that story. End it properly. If Ellie won, she did it but at the cost of losing everyhing else - revenge made her lose more than gain anything - the point of the game still stands. If Abby won, she's become Joel - and the cycle will likely repeat in an imaginary Last of Us 3, and Ellie would have died seeking revenge - again showing she's lost everything. If the game wasn't so long-winded, I'd be happy with the ending the way it is, but after I've spent 30 hours of my life to ultimately get to an equilibrium that was present 5 hours in, it feels like a waste.

    Gameplay
    If it ain't broke, why fix it? The gameplay in this game is pretty much identical to the first, with a few minor adjustments here and there. The weapon upgrade system is the same but with new, sleek animations and the player upgrade system is just a little bit deeper with a lot more options. The weapon selection and core combat mechanics all remain the same, except for the melee combat. Melee has been changed so that more than one enemy can attack you at a time - which is welcomed, and it is now a bit more skill-based than the button-mashing style of the first game. You now have to time dodges by looking at tells from the enemy, and some enemies can dodge and grab you when you try to hit them. I found the dodge mechanic to be... pardon the pun... a little hit and miss. Sometimes you would dodge out the way, and other times I felt I'd still get hit even though I timed the dodge well and moved in the correct direction. This melee system works well overall, but without a lock-on system sometimes you can get hit after dodging because the enemy has gone off-camera and you need to find where they are again. It's a minor frustration, but it happened often enough to get under my skin a little.

    Something else that got under my skin was the AI detection. I played on normal difficulty and, while I like good AI when it comes to stealth games, the detection in this game seems a little funky. Blind clickers would often see me when I wasn't moving at all, some enemies would see me through walls, and some can see you from quite a distance away - which isn't an issue in itself, but when your listen-mode seems to only go 50ft or so, it's easy to miss an enemy further away who could be looking right at you.
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  6. Jun 27, 2020
    7
    This review contains spoilers, click expand to view. Todos los personajes aman a otros personajes del mismo sexo, que no tiene nada de malo pero es estúpido que cada 3er personaje sea así neta la el juego para mucho se mecere un 8.5 Expand
  7. Jun 27, 2020
    5
    Игра нудная и скучная
    Однообразная
    Есть интересные моменты , но они не дают поставить высокую оценку Дух первой части есть, но играть за новых персонажей вообще нет интереса а уж переживать их истории тем более Так же раздражает, что тяжелые моменты в игре нельзя пропустить как в других играх и отбивает желание допроходить игру дальше
    Игра нудная и скучная
    Однообразная
    Есть интересные моменты , но они не дают поставить высокую оценку
    Дух первой части есть, но играть за новых персонажей вообще нет интереса а уж переживать их истории тем более Так же раздражает, что тяжелые моменты в игре нельзя пропустить как в других играх и отбивает желание допроходить игру дальше
  8. Jun 27, 2020
    6
    This review contains spoilers, click expand to view. First 50% of the game is amazing. The rest of the 50% left a bad taste in my mouth and made no sense. Completely destroys the Joel and Ellie character building from the first one. Expand
  9. Jun 28, 2020
    6
    Buena jugabilidad, excelentes graficos y sonido. Primera parte de la historia entretiene pero los errores en la narrativa en la 2da parte hacen que se pierda interes en el juego. Echando abperder toda emocion en la historia. Es un juego que al terminarlo uno no sabe si ganas o pierdes
  10. Jun 28, 2020
    7
    Ill put it as simply as possible. *SPOILER FREE*

    The game has superb graphics, a superb sound track, superb voice acting. The game has the same game play as the the 1st one so nothing new. but the engine for the game runs beautifully so much detail in what you can do. game play is repetitive, scenarios are repetitive. The story is a rubix cube of a mess. the pieces are not all
    Ill put it as simply as possible. *SPOILER FREE*

    The game has superb graphics, a superb sound track, superb voice acting.

    The game has the same game play as the the 1st one so nothing new. but the engine for the game runs beautifully so much detail in what you can do.

    game play is repetitive, scenarios are repetitive.

    The story is a rubix cube of a mess. the pieces are not all put together until the end.

    The game severely lacked compared to its previous installment and really didn't bring the same wow as the first.

    i still enjoyed the story when i put all the pieces together but i think the way the story went didn't work.

    The game was still worth the 60$ but seriously NO MULTIPLAYER!?
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  11. Jun 28, 2020
    5
    If you want to play this game don't watch any videos or listen to the bad hype and please please PLEASE play the first game before you do. A lot of bad media about it is taken out of context. Watching the beginning then end of the game isn't going to be as satisfying unless you get there yourself. It would be the same if you saw the start then end of last of us 1. You wouldn't know whatwasIf you want to play this game don't watch any videos or listen to the bad hype and please please PLEASE play the first game before you do. A lot of bad media about it is taken out of context. Watching the beginning then end of the game isn't going to be as satisfying unless you get there yourself. It would be the same if you saw the start then end of last of us 1. You wouldn't know whatwas going on. Expand
  12. Jun 28, 2020
    1
    This review contains spoilers, click expand to view. i signed for this.. i've loved their games so far but everything in this game sucks! except for graphics. They failed to understand players, even their former work. The last thing they can do is just delete bad comments, and mock users. Just save your money for ghost or cyberpunk... If you want to buy this garbage and to fund ******dog for TLOU3, which obviously will be another trash, then buy/play it. That is the way of ruining a game industry. Expand
  13. Jun 28, 2020
    3
    The game as a stand-alone title, would be entirely forgiveable and would probably be a 'decent' title. Unfortunately, as a sequel to a game as revolutionary and beautifully implemented as TLOU I, it's quite frankly, a dumpster fire.

    The gameplay isn't innovative, and at times is down-right clunky or buggy, more than once I had enemies disappear mid-animation, or a mob carry out a
    The game as a stand-alone title, would be entirely forgiveable and would probably be a 'decent' title. Unfortunately, as a sequel to a game as revolutionary and beautifully implemented as TLOU I, it's quite frankly, a dumpster fire.

    The gameplay isn't innovative, and at times is down-right clunky or buggy, more than once I had enemies disappear mid-animation, or a mob carry out a kill-move on me, despite not being present. In one sequence, I remember sprinting down an open street, and suddenly a death animation happening, as in - a clicker just appearing and killing me. But all-in-all, the gameplay is decent.

    Visually, the game is fantastic - though I think perhaps a bit too good, as my PS4 sounded like a Jet taking off almost from start to finish. Sound design is good too, can't really dispute it on an artistic level.

    But, the uh.. Story.. Well-.. Ahem.. That's where it all goes to **** I feel far too many of the characters are either forgotten about, or just simply not developed enough. Some people die and you just - never hear about them again, despite the fact they clearly have some sort of significant relationship with surviving characters. The way the whole story is organised leaves you dissatisfied and for a game that relies so heavily on the story.. It's just not good enough. There's flashbacks within flashbacks, ham-fisted moral messages, that aren't subtle or intelligently done - like I've genuinely seen episodes of spongebob with more depth and subtlety. And I just genuinely cannot recommend this game. Unless of course, you've never played TLOU I. And even then, it's-.. Not great, and I'd wait for a serious, serious discount.
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  14. Jun 28, 2020
    7
    not bad, but first better, much better.
  15. Jun 28, 2020
    7
    Keep this quote in mind:
    “A game is an opportunity to focus our energy, with relentless optimism, at something we’re good at (or getting better at) and enjoy. In other words, gameplay is the direct emotional opposite of depression.”
    - Jane McGonigal “Reality is Broken: Why Games Make Us Better and How They Can Change the World” The only reason why this game is just mediocre for me is
    Keep this quote in mind:
    “A game is an opportunity to focus our energy, with relentless optimism, at something we’re good at (or getting better at) and enjoy. In other words, gameplay is the direct emotional opposite of depression.”
    - Jane McGonigal “Reality is Broken: Why Games Make Us Better and How
    They Can Change the World”

    The only reason why this game is just mediocre for me is that is doesn't understand why player's enjoyed the first game. The narrative lead (Halley Gross) clearly doesn't understand the medium of video games and how narrative works. She's treating it as it's a TV show and you can see that in the game.

    Abby is actually a great character and I really like her outside of her actions in Jackson. But I can't connect with her because she destroyed the hope that TLOU was giving you. Both Halley and Neal went for a Game of Thrones type of storytelling and tried to be shocking and deep at the same time. Again, if that would have been a TV show where I'm passively watching I wouldn't care at all but as a player it feels like a **** writing.
    There is no resolution at the end whatsoever. Why do we play games? To feel bad? To see that the 15+ hour effort didn't matter at all? No, quite on the contrary. We play for a play experience and TLOU Part II failed at that.

    What bothers me as well is that Abby and Ellie both had so many options to talk about their hate but no, they just keep on killing and fighting. I don't understand why it took Ellie so long to realize that revenge won't change a thing after she's killing hundreds of innocent animals and people just to get to Abby. That's really not the character we met in TLOU 1.
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  16. Jun 28, 2020
    5
    Passable game. Forever will be marred as "that controversial game from 2020" by both its detractors and supporters.
  17. Jun 28, 2020
    5
    Duele bastante tener que opinar así de un videojuego tan esperado por mí. Una segunda parte por la que suspirabamos todos los fans de la excelente primera aventura que vivimos en el lejano ya 2013. El juego tiene muchísimos aspectos muy buenos e inclusos otros excelentes pero la historia que nos quiere contar y la forma en la que lo hace se debe criticar porque atenta contra lo visto en laDuele bastante tener que opinar así de un videojuego tan esperado por mí. Una segunda parte por la que suspirabamos todos los fans de la excelente primera aventura que vivimos en el lejano ya 2013. El juego tiene muchísimos aspectos muy buenos e inclusos otros excelentes pero la historia que nos quiere contar y la forma en la que lo hace se debe criticar porque atenta contra lo visto en la primera parte y contra los videojuegos en general. Nos encontramos un juego gráficamente espectacular en muchos momentos aunque en algunas zonas se notan las limitaciones de ps4 en algunas texturas. Aun así sin duda uno de los títulos mas potentes gráficamente hablando. Jugablemente es delicioso en muchos momentos aunque la IA sigue siendo mejorable e innova muy poco en mecanicas jugables aunque es muy satisfactorio derrotar a cualquier enemigo. El juego tiene muchos momentos de relleno puro y de tramos que son totalmente insustanciales e ilogicos. La zona de las plantas llenas de infectados del hospital directamente no tiene ningún sentido argumental y otros tramos de la historia se hacen realmente muy pesados. EL juego debería durar 10 horas menos de lo que dura y ser mas directo. Y ahora vamos con el apartado mas pésimo del título y sin duda el mas polémico.
    La historia.
    Aquí nada tiene que ver la raza de alguien o su condición sexual. Esto tiene que ver con la historia que nos quieren contar y de como lo hacen. Fallan estrepitosamente en todo esto.
    Lo primero que chirría con la trama es ver como Joel se fía y salva a una persona como Abby totalmente desconocida y se reúne sin sospechar con un montón de gente que no conoce en medio de un refugio. Es algo que el Joel que recordamos de la primera parte en ningún momento haría. Esto ya es un fallo argumental grave aunque no es el único. Nos quieren obligar en todo momento a que entendamos a Abby y a que le cojamos un cariño que nunca llega. Entiendo su motivación de matar a Joel para obtener su venganza pero lo que no se puede comprender es la manera de hacerlo. Mata a Joel torturándolo en el proceso, sin importarle que Ellie vea la escena sin poder hacer nada. Joel mató a su padre sí pero en ningún momento lo hizo disfrutando ni mucho menos dándole una muerte lenta y dolorosa. Joel hizo lo que hizo para salvar a Ellie, y no habria matado a nadie si le hubiesen dejado llevársela. Abby empieza dandole la peor muerte que se le podia dar a un personaje tan querido como Joel, nos lo arrebatan de una manera infame y queriendo que adoremos y queramos a la culpable. Aparte de todo esto la historia hace aguas en el transcurso de la misma y la resolución final carece de sentido alguno. Nos quieren hacer ver que la venganza no lleva a algun lado y por eso Ellie se arrepiente en el último momento. Pero esto no funciona así. Ellie ha matado a un montón de gente sí pero todos han intentado matarla antes, ella si hubiera podido habría ido a por Abby y de un disparo habria acabado con su venganza. Ellie no es como Abby. Ellie no se venga, solo quiere justicia. Si la historia fuera contada de manera diferente en algunos aspectos y la muerte de Joel fuera distina o simplemente no se hubiera mostrado quizás se habría aceptado mejor a Abby. Nunca lo sabremos.
    Mi nota final es un 5 aunque dan ganas de ponerle menos, es la realidad. Pero debo ser coherente y el juego tiene muchísimos apartados donde es muy bueno e incluso excelente pero la historia en este título es lo más importante y en este caso lo peor que han llevado y ejecutado. Espero que Naughty Dog se reponga de esto y que jamás saquen algo así de nuevo.
    Joel. SIempre estarás con nosotros y tu hueco nunca sera ocupado por Abby.
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  18. Jun 28, 2020
    5
    Ahora sólo importan las ventas... Druckmann no creo que tuviera en mente una línea argumental sólida para dar continuidad a TLOU, pero sí tenía muy claro hacer puro dogma con las líneas marcadas por Anita Sharkeesian. El "must have" reina por encima de lo que se quiere contar (si existe algo que contar) TLOU2 no quiere ser un en realidad un juego o desarrollar una buena historia, es unaAhora sólo importan las ventas... Druckmann no creo que tuviera en mente una línea argumental sólida para dar continuidad a TLOU, pero sí tenía muy claro hacer puro dogma con las líneas marcadas por Anita Sharkeesian. El "must have" reina por encima de lo que se quiere contar (si existe algo que contar) TLOU2 no quiere ser un en realidad un juego o desarrollar una buena historia, es una especie de panfleto que imparte doctrina moral a cascoporro. Y lo hace con la firme convicción de que el jugador no va a darse cuenta de eso y que va a terminar cayendo en su trampa. El "más difícil todavía" a Druckmann se le convirtió en un imposible, literalmente quiso sacarse la chorra con un núcleo nuevo de personajes sin atisbo de carisma, destrozando de manera tendenciosa todas las expectativas creadas a los fans mediante las campañas publicitarias...

    Hay otros estudios que hubiesen incluso matado por contar con una base tan bien construida como franquicia... Bueno, pues Naughty Dog prefiere verla en llamas desde la orilla de una playa...
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  19. Jun 28, 2020
    6
    This review contains spoilers, click expand to view. In my opinion i think this game its graphically so precious and you see the love with which its made but the story its so so fcking terrible.
    First Joel dies ok but whit a golf stick are you serious? In my opinion i think Joel can dies by a shoot protecting Ellie or something more honorable for this character who only wanted to save a little girl. Second how dare they maje you play with the assasin of Joel and not a little bit time no no approximately 10 fcking hours man so extended and forced. The game its good graphically the game surpassed that anteccesor but in story In history it doesn't even come to a little part of TLOU PART 1. Even doom eternal has more history than TLOU PART 2.
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  20. Jun 28, 2020
    5
    Look game play wise it was great, the only complaint was that it didn't change anything from TLOU. The graphics, music, VA, it was great the music and graphics especially. but its all bogged down to the terrible story. Forced dialogue, little to no character development, forced and dry romance, it feels as if ND was trying to force and agenda or political message with this story. if thisLook game play wise it was great, the only complaint was that it didn't change anything from TLOU. The graphics, music, VA, it was great the music and graphics especially. but its all bogged down to the terrible story. Forced dialogue, little to no character development, forced and dry romance, it feels as if ND was trying to force and agenda or political message with this story. if this want TLOU2 it would have gotten a better score from me, but the game just doesn't hold a candle to its predecessor. Expand
  21. Jun 28, 2020
    0
    Naughty dog betrayed us (this franchise and users)
    if you buy this game, xxxking story you can enjoy^^ wow
  22. Jun 28, 2020
    5
    Me parece un gran videojuego, con un gran desarrollo, con una solidez en su política constructiva, con algunas lagunas en el guión pero eso no hace que el juego deje de ser maravillosamente humano e impresionante, Gracias por este titulo.
  23. Jun 28, 2020
    5
    This review contains spoilers, click expand to view. Good graphics. Awful story just left me feeling like i cant wait to forget it in time. No replay ability. Just meh man Expand
  24. Jun 28, 2020
    5
    This review contains spoilers, click expand to view. The game play is really good, everything is much better, graphics is so good. But abby, i hate her, shes a horrible person, then they did Joel dirty, i loved Joel and he always reminded me of my father so to do one of my favourite characters like that and many of others fav, was just not right, why naughty dog? Should of just made a great second game about Ellie and Joel and or even dina, but they didn’t do the game right and then they drag it out so they can make a third game and then get paid more money, also why did they make a sex scene with abby, that really disturbed me, it was so disgusting Expand
  25. Jun 28, 2020
    5
    This review contains spoilers, click expand to view. So, I've been a huge fan of The Last of Us. I love Zombie anything & have always been fascinated with the idea of an apocalypse. With that in mind here's my review of the game.

    1. The Game-play: Great mechanics - if you liked the game-play in the last one you'll enjoy it here. BUT, the lack of new things you can do is kind of a bummer. It feels like a version 1.5 rather than a whole new game. It can also feel a bit repetitive, which I felt in the last game and was hoping they would address some of the monotonous parts in this game. Also, sound, music, graphics all great, but that's not what made The Last of Us awesome - I mean it helped for sure, but it was the amazing story that captivated players.

    2. The Story: Ugh, where to start. I'm so torn regarding the story. There are aspects I enjoy and there are others I HATE. I'm trying to keep the spoilers to a minimum. The fact that the game makes you play as the "villain" pisses me off. I don't want to play as "her" I want to shoot "her"

    Now, addressing Abby, in another game I would have liked playing as Abby. Maybe in a spin off? But not in this game & not in this setting. Also - the whole transgender thing feels forced. It really doesn't make any sense regarding the story. Transgendered people are what? .01 of the population - the odds of someone surviving a fall out of this size is highly unlikely. What makes more sense is Naughty Dog wanted to be the first at something and decided to force it in there regardless if it made sense or what it would do to their story. Lev on the other hand, I don't feel is as intrusive. He at least kind of makes sense. So its not that I don't 'like' transgender characters, but when it feels forced, and harms the story I just cant get behind it.

    Also, I didn't love Ellie in this game as I did in the last. Maybe it was more of a problem with how the story was set up rather than Ellie herself. Regardless, I just didn't jive with her like I did in the last game. And Tommy? It was amazing the fake out they pulled, I thought for sure he was dead. Then to see how he behaves? It seemed out of character for him.

    All in all I fall somewhere in the middle. The great parts of the game helped pull up my score some but the bad parts greatly hurt my overall experience.
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  26. Jun 28, 2020
    5
    This review contains spoilers, click expand to view. I waited for this game. I am from Nepal. The physical disc is still not available but I some how manage to get it digitally. After I finished the game it left me with a bit of mixed feeling. I don't think the storyline is anything wrong. But both Abby and Ellie story should not be shown in the same game. This game should have been standalone Abby games only and the revenge part of the story of Ellie should have been a different game. Expand
  27. Jun 28, 2020
    5
    This review contains spoilers, click expand to view. english is my second language sorry if i write some of this wrong but i need to get it out of my chest
    I think we were disappointed by this game because the build up this fake plot in the trailers and they gave us the wrong expectations. We all knew this game was about Ellie's revenge and we all thought it was because someone was going to kill the girl in the trailer (Dina) then we play it and they kill joel at the start of the game! What made The Last of Us different wasn't the zombies! It was the characters! We loved Ellie's and Joel's dinamic, i liked that they were fighting because of what happened at the end of the first game and it would have been amazing if they tried to solve that problem between them as they get revenge for Dina, it would have been like meeting each other again, making their bond stronger. I think it was such a waste.
    Aside from that, once i accepted Joel was dead, i found really interesting the dinamic of showing us two different POVs but the way they put it in the game didn't work, it's like reading harry potter and when harry is about to kill voldemort you realise you have seven more books or movies with voldemort's POV. No one wants that. No one is going to empatize with a character once the heroe has gone through the entire journey.
    They should have mixed Abby's and Ellie's stories so it woudn't be so repetitive and we woudn't have to play with Abby for so long.
    I really, really liked Abby's character and her story was really good as well but the way they put it in the game didn't work. Having to punch and choke Ellie at the end of Abby's plot is a thing no one wants to do even if we now know Abby's motives and reasons, Ellie is the protagonist!! We don't want to hurt her, even less using the character who killed Joel!!! Then again, using HP reference, it's like 7 new Voldemort's books or movies and maybe you like him a little more o you understand him but then Voldemort goes and kill's Ron or Hermione, all of that is wasted!!!
    Ellie being happy with Dina and the baby in the end and then going back to look for Abby...at that point i just gave up. I continued because i needed to see the end but man, that didn't make any sense.
    Why not making a fight like the one in the end but in the theatre insted? Instead of using Abby to try to kill Ellie just let us use Ellie, Ellie forgives her because she remembers her talk with Joel and then that's it.
    But no. They killed Joel, Abby is now free with her friend and Ellie is all alone and she can't even play the guitar anymore. I know "life isn't perfect" and "not every ending is happy" but the ending stopped being happy the moment they killed Joel, at least Ellie and us deserved an ending like the one in the farm. Ellie, at least, being happy. Joel died for her to live and now she has to live a sad life. Dissapointing.
    I gave it five stars because the gameplay, music, graphics and even some parts of the story are amazing but then again the main plot of the game should have been better after of 7 years of waiting for a second part.
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  28. Jun 28, 2020
    5
    I'm giving it a 5 cuz of all the hard work the developers put into the game. I can imagine all their faces when they were gradually learning about the narrative and thinking to themselves: "all this work man..all this work...".
    anyways, I think enough arguments have been made around the plot and story and I for one will never ever relate to what they were trying to sell us by dragging us
    I'm giving it a 5 cuz of all the hard work the developers put into the game. I can imagine all their faces when they were gradually learning about the narrative and thinking to themselves: "all this work man..all this work...".
    anyways, I think enough arguments have been made around the plot and story and I for one will never ever relate to what they were trying to sell us by dragging us throughout the whole game only to reach an ending which felt unsatisfying to say the least!. I do grasp the concept of "people not always getting what they want" but it has to be "real". it has to be implemented correctly into the world built around the characters and their personalities and backgrounds.

    It's a mess. it's a disaster and quite honestly a total disrespect towards the first game and all its fans.
    game-play wise it completely has my respect but story wise (which these types of games are thoroughly based on!) it feels like an icy bowl of tomato soup! it's good for ya, but it tastes like ****

    but I have to say...I get the fact that throughout history there have been men and women that decided to burn the world and watch it turn to dust just to make a point. Druckman did just THAT...
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  29. Jun 28, 2020
    6
    Forget about the leaks, SJWs, anti-SJWs, deceptive marketing and all the noise that surrounds a big part of this game's criticism. The bulk of it's problems are it's lack of focus, poor pacing and, ultimately, a poor consideration of what made the original story and the characters not perfect, but great and relatable.

    This game has a lot of good qualities. From it's impressive visuals,
    Forget about the leaks, SJWs, anti-SJWs, deceptive marketing and all the noise that surrounds a big part of this game's criticism. The bulk of it's problems are it's lack of focus, poor pacing and, ultimately, a poor consideration of what made the original story and the characters not perfect, but great and relatable.

    This game has a lot of good qualities. From it's impressive visuals, sound fidelity, visceral combat (on high difficulties), highly detailed vast environments and some really tense moments, The Last of Us Part II significantly improves almost every technical aspect of the original, making the artists the real stars of this show.

    However, these qualities aren't enough to carry a broken, messy story, as the game tries to undo notions about some of it's characters, and spends a lot of time brushing through themes that were already best presented in the first game, while also bringing new themes every now and again without time for proper reflection.

    For an example, there's a lot of story and gameplay time used at an attempt to redundantly show and equalize "both sides of a coin" – which is not a complicated or new concept, especially after the winter and ending section of the first game – while forgetting the player is already, understandably, biased towards the side they spent the most time connecting to. This concept is made clear pretty soon, but the creators think it's necessary for you to see a whole lot more of it, all while drawing some less effective, fanfiction-like parallels to reinforce what's already obvious and control some of the damage they did themselves. Not to mention, without getting into spoilers, that the main catch of the ending only gets to develop throughout 9-10 hours or so of this twenty plus hours long game, making most of what's been played seem even more unnecessary for the overall resolution, even more if you think that characters had plenty of time to reflect on what they're about to do.

    By watching and reading interviews, it definitely seems like Naughty Dog wrote big chunks of this story long after starting development, without a solid backbone to base their decisions on, flip-flopping time and time again about what the core of the game is. Characters only seem to have clear-cut intentions and ideas when writers consider it necessary to deflect criticism about character actions. Otherwise, their motivations are an open-ended world of complex possibilities where you fill the gaps the writers left open.

    In short, this sequel will stick with you long after you finish it, but probably because it leaves you wondering what it could have been if writers didn't recklessly place most of their bets in it's eye-rolling shortcomings.
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  30. Jun 28, 2020
    5
    This review contains spoilers, click expand to view. So, I just beat "The Last of Us Part II..." Where should I start? I feel like, in parts where the game was good, it was excellent! But in parts where the game was bad... It was down right horrible.
    The gameplay was fun, I liked a lot of the new mechanics they added, like being able to go prone and the fact that you can be "stealth" in tall grass added a lot more options and the dodge button was a nice touch. I liked... MOST of the new enemies: Shamblers were gross as **** and really fun to fight, Stalkers offered a fresh new type of challenge and they actually jump- scared me once or twice. They did a good job at making the Scars function exactly like the creepy cult that they are: Their whistling gave me shivers every time I heard it. The skill trees were cool and gave a lot of fun options to improve your character. One thing I DID NOT like, was the addition of dogs... They make it VERY hard to avoid the dogs and I did NOT enjoy killing any of the cute doggo's in this game. Over all, gameplay wise, "The Last of Us II" was very satisfying.

    And now... The story...... Good LORD, what a mess! The story of "The Last of Us Part II" is full of plot holes, contrivances and conveniences and does not feel like a continuation of the events of the first game. Rather, it teeters on the threshold of being some “edgy” kids DeviantArt fan-fiction. I would say the biggest issues with the story are it's beginning and it's end. The beginning of the game has Joel, acting completely out of character and is way too trusting of these random strangers he JUST met, which ends up getting him killed (in a **** way). I hear a lot of people saying that the reason Joel is so trusting is because he has been living comfortably in Jackson for 5 years... I don't buy this: Living comfortably for 5 years doesn't make you stupid, the story just needed Joel to die (in a **** way) to get the horrible revenge story going.

    The middle of the game’s story is kind of all over the place: You play as Ellie for a bit, then the game forces you to play as Abby, Joel’s killer, in an attempt to make her seem likeable, which doesn’t work, at least, it didn’t work with me. I found Abby to be very unlikable. In fact, a lot of the new characters in this game feel unlikable which made their deaths hollow. When Jesse died, all I could think was “Oh no, not… Whats-His-Face.”

    And the ending is just… Baffling to me. Ellie and Abby have a brutal fight which during the middle of, Abby bites 2 of Ellies fingers off. Ellie’s goal of revenge against Abby is only a few seconds away……… And she just let’s Abby go. Mind you, a flashback of Joel playing the guitar (Which he was teaching Ellie to play and can no longer do because he is dead and she just lost fingers) is what makes her decide to let Abby go. This woman first took your father figure away from you, she then took friends away from you and finally she took 2 of your fingers away from you. Ellie… Girl…… Having a flashback of your father figure playing a guitar after the person you’re trying to kill bites off your fingers should have thrown you into a fit of rage! But no, she’s all like: “Just go.” And that’s it. All this does, is give Abby another opportunity to come back for you. I can’t sugarcoat it, this game fails from a story perspective, which is a shame, considering the fact that it’s a narrative driven game.

    I would give the game a 5: "The Last of Us Part II" is fun to play, but the overall narrative pulls the game way down. My fear is that, if they add a DLC chapter like they did in the first game, it’s going to be about Abby killing Tommy or something. I think the only way they can fix the story from here, is for Ellie to wake up from all of this being a bad dream…
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Metascore
93

Universal acclaim - based on 121 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 121
  1. Sep 13, 2020
    90
    The Last of Us Part II is the high point of the PlayStation 4. The plot is controversial, but the game is the incredibly addictive adventure of Ellie, from which it is impossible to pull away from the opening and to the very end.
  2. Sep 5, 2020
    93
    Not everyone is going to enjoy the motives of The Last of Us Part II. But if you try and manage to accept the subliminal and not so subtle messages as a fact that the world has gone awry and that people have the need to have somewhere or someone to belong to as their own way out, then... You will witness the boundaries of gaming expand. You will witness a true masterpiece.
  3. Game World Navigator Magazine
    Sep 3, 2020
    75
    If you loved the original for its great characters and well-paced story – stay away from this game. However, if you’re aching to sink into the depths of depression, or just want to cut some throats and burn some zombies – Part II will deliver. [Issue#247, p.72]