I always wanted to try something from Wizardy or Might and magic. But when I was small, for a long time such games did not drag me in, I dropped out for a maximum of an hour. And accidentally stumbled upon this game in the Playstation store. We go from the first person in a group, feel the plot, fight in turn-based battles, pump characters, solve puzzles. General role-playing adventure.I always wanted to try something from Wizardy or Might and magic. But when I was small, for a long time such games did not drag me in, I dropped out for a maximum of an hour. And accidentally stumbled upon this game in the Playstation store. We go from the first person in a group, feel the plot, fight in turn-based battles, pump characters, solve puzzles. General role-playing adventure.
But first about the bad. The game is not much finalized. Even in this directorial edition. I played around 30 hours. 7 times the game crashed. With such a graphics, long downloads. From time to time lags appear. Sometimes a game issues a puzzle - a false freeze, the interface disappears from the screen - occasionally droops after 10-20 seconds, and more often you need to click on the desired button on the controller - random. And because of one departure in my save, the time of the game broke and the clock rolled back to 7. Just time, the saving itself is intact. And now in saving I have less time indicated than actually. And even saves may have incorrect names, for example, it is called your old save, but in fact this is the last save and deleting it will break the game. So until you complete the game, do not get all the trophies and what you might need in the game - do not delete any saves at all. There is really nothing critical. But patience is needed for this. Some may not like going back and forth. And yet, the translation is occasionally a curve.
Now for the good. Roles are recouped. The warrior will defend, stand, or crush the armor of the enemy. The thief will poison, steal, find and cause great damage. Mage, spit on his opponent’s armor. But the bard helps very well from the start of the game with his healing shield. Therefore, my advice is either to take Melody from the start, or create a bard. You can hire a bard mercenary after an hour of the game or wait for the story bard to be received, which will be given somewhere after 6-8 hours of the game.
The plot is interesting. There is some good humor. Third-party conversations are also interesting to listen to. Like reading books.
This is not a game where tons of booty and darkness of enemies. There are 4 classes of armor (light, medium, heavy and robes for magicians), and inside there are several more subclasses. Fewer weapon options. The equipment is divided into gray, green, purple and red. And inside the subclass, the same thing may differ by + - a unit of some characteristic. No more. Opponents do not resurrect after restarting the game. But when you advance in the story, somewhere, some will disappear and others will appear. Fighting is interesting.
There are enough puzzles and they are interesting. Only if you are not a maniac of puzzles, to whom constantly give different and new. Then you are probably not here. I think most puzzles have already happened somewhere.
4 character classes and several subclasses. At the beginning, you either take Melody or create your own. Further in the story, others will join the group, to take it or not to take it, choose it yourself. You can hire mercenaries in the guild for tokens. At the same time, the hiring process is presented in the form of creating another character. All the soldiers and created mercenaries met, if they are not needed, do not disappear, but end up in the guild. There you can redo the group.
As long as I like the game, dragged on. But if you look at such poor optimization and a flaw, then 6 out of 10. If they modified it, then 8-9 out of 10 I would put it.
And do not listen to others that the game is outdated by mechanics, etc. Just try it if the flaws with the flaw in the game are not a problem for you.… Expand