- Publisher: Polytron Corp.
- Release Date: Oct 10, 2016
- Also On: PC
- Critic score
- Publication
- By date
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games(TM)Nov 19, 2016One of those games that will engrain itself in the mind - it's a must-play. [Issue#180, p.48]
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Oct 27, 2016Superhypercube is my favourite game of the PlayStation VR launch. It is the game I continue to come back to, the game that leaves me weary from ducking and weaving around neon shapes for hours at a time.
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Oct 5, 2016When I eventually, inevitably crashed, I was always hammering restart the moment the prompt appeared. That’s the mark of an amazing puzzle game.
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Nov 2, 2016Superhypercube is a terrific puzzle game in and of itself, let alone as a launch title for the PlayStation VR. It checks all the boxes for a rewarding and exciting VR experience, with the only real drawback being its singular mode.
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Oct 26, 2016A brilliantly simple, fiendishly addictive puzzler and another of the standout games so far on PSVR.
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Oct 25, 2016Brillance in simplicity, SuperHyperCube is one of the better launch titles for the PlayStation VR headset due to its impressive presentation and compelling score attack gameplay.
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Oct 21, 2016Sure, you might not find a bevy of modes or other activities to do within SUPERHYPERCUBE, but that’s not the point. The core gameplay mechanic of fitting increasingly complex cube-based shapes into wall cutouts is plainly enjoyable. It’s also incredibly challenging as you move through to later levels. It might not be a game you play for hours on end, but rather one you come back to week after week.
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Oct 17, 2016SuperHyperCube leverages virtual reality as a space for three dimensional thinking. It may be the most straightforward game of PlayStation VR's launch, but its intelligible nature makes it no less effective at creating panic. SuperHyperCube is fast, smooth, and, right now, an ideal entry point for virtual reality gaming.
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Oct 14, 2016Limited in scope but easy to play and difficult to put down, SuperHyperCube might not be the flashiest PSVR title out there, but it is a resoundingly enjoyable one for both experienced and new PlayStation players alike.
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Oct 17, 2016It’s not quite a must have game, but it perfectly encompasses the VR experience in a concise and accessible package. As much as I want to play it again and again, I also find no real desire to play it at all, a bizarre schism that perfectly echoes the disparity of the simple complexity present in SuperHyperCube.
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Oct 5, 2016SuperHyperCube spices things up with the occasional rotating wall or gimmick, but you're just chasing the score dragon with leaderboards until you get bored of doing it. If you stared at Super Hexagon for hours on end, mesmerized by the visualizations within in your attempt to set a world record, have at it. Otherwise, spread your PlayStation VR launch fund cash elsewhere.
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Edge MagazineDec 14, 2016A slick production, but its rewards can feel outstripped by the effort required to play it. [Christmas 2016, p.118]
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Playstation Official Magazine UKNov 21, 2016Elegance and simplicity is the intent, but in (virtual) reality, it soon gets old. [Dec 2016, p.94]
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Nov 8, 2016SuperHyperCube is a cute and fun puzzle game, but the lack of content could make the game boring too soon.
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Oct 5, 2016There comes a point when it feels futile to push yourself to play over and over again in the hopes that you'll somehow learn new tactics in the face of such limited options.
User score distribution:
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Positive: 11 out of 21
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Mixed: 2 out of 21
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Negative: 8 out of 21
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Dec 5, 2016