User Score
8.5

Generally favorable reviews- based on 378 Ratings

User score distribution:
  1. Negative: 28 out of 378

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  1. Aug 13, 2020
    7
    This is a game that could have gone really well or really badly. Fortunately it leans towards the former.

    The graphics are the most noticeable difference between this and previous games. The hand-drawn animations lean towards more cartoon-y cell-shaded graphics compared to the darker tones of SoR3. The graphics however are good, but like previous games it can be quite apparent that
    This is a game that could have gone really well or really badly. Fortunately it leans towards the former.

    The graphics are the most noticeable difference between this and previous games. The hand-drawn animations lean towards more cartoon-y cell-shaded graphics compared to the darker tones of SoR3. The graphics however are good, but like previous games it can be quite apparent that palette swaps have taken place to artificially increase variety. The game could have benefitted from a few more sprites.

    The game play is the bread and butter of SoR and this iteration achieves this very well, for the most part. The rather glaring flaw is the variance of depth between the characters. The base 4 characters lack a proper sprint ability, whilst classic characters are even more limited as they are literally lifted from the old games and placed into this game, warts and all. Perhaps some people may see this as a challenge to be conquered by completing runs with restricted movesets, however it came across as shallow and a lazy missed opportunity to me. Also, I don't know if it was this bad in previous instalments, but I found enemies to be cheaper than ever with their attacks, including unblockable attacks thanks to a lack of a dodge mechanic.

    The manner in which characters are unlocked could also be a source of frustration. Although it encourages replayability, having to reach total scores of over one million seems a bit of a slog to unlock all characters. A possible future concept for the game could be the option of creating your own character/s.

    I also found the bosses to be a bit underwhelming and unremarkable. The main antagonists were excellent, however, and added to the story.

    Overall, if you enjoyed the previous entries you will probably enjoy this a lot too. I wish they had experimented a bit more with newer characters and enemies, and I wish more characters unlocked through the first and second play-throughs, but a key allure of SoR is that it makes you want to play it over and over again. I felt that somewhat here, however I don't think it holds up in the modern era of gaming in terms of replayability,
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  2. Oct 10, 2020
    7
    An enjoyable short old school style beat 'em up that I enjoyed playing through. The graphical style suits the series.
  3. Sep 29, 2021
    7
    Didn't know what to expect but a really enjoyable game that oozes nostalgia of that era!
  4. Nov 2, 2021
    7
    Pluses
    • Music
    • Visual component
    Minuses
    • Number of receptions
    • Lack of voice acting
  5. Nov 25, 2021
    7
    It is a good game but it has very few usable characters, not great but entertaining and in my opinion 12 stages are really short stages I have never played other street of rage games but the visuals in this game are so much fun and I enjoy it. enemy types is a good game but there are still things to do and it has something really cool online and arcade mode are really fun i recomend this game
  6. May 5, 2022
    6
    The nostalgia hits better on the mind... there's nothing wrong with the game, it just didn't click with me
  7. May 21, 2021
    6
    buen juego, el problema es la poca evolución en 30 años

    el muñeco se mueve lento, y los enemigos tienen demasiada facilidad para rodearte y golpearte a su antojo son más, más rápidos, con más armas, más tipos de ataques y más alcance además, la cámara debería de estar más alta o con una sombra más marcada para medir bien la situación en pantalla par no fallar golpes contra enemigos
    buen juego, el problema es la poca evolución en 30 años

    el muñeco se mueve lento, y los enemigos tienen demasiada facilidad para rodearte y golpearte a su antojo
    son más, más rápidos, con más armas, más tipos de ataques y más alcance

    además, la cámara debería de estar más alta o con una sombra más marcada para medir bien la situación en pantalla par no fallar golpes contra enemigos que parece que están delante, pero no
    sólo una IA desfasada podría nivelar la balanza, y es lo que ocurre..., algo que no es nada bueno
    el combate puede resultar injusto, y lo intentan arreglar con montones de vida

    está muy bien el diseño por niveles, dificultad y ayudas, para que cualquiera se lo pueda pasar
    el juego va de más a menos, buena banda sonora, gráficos aceptables, argumento pobre
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  8. Jan 21, 2022
    6
    I remember playing Streets of Rage with my friend when I was a kid. Good memories. If this had come out 20 years ago, it would have rocked the beat-em-up brawler genre of gaming. Today though, it's a competent homage to retro games of years past.
  9. May 9, 2020
    5
    Unfortunately this is not a real Streets of Rage by Sega. The moves are not as good as the originals, the cartoon style is tasteless, environments looks banal, the music is awful. A pale copy of the genesis game.
    They kept some graphics and sound effects from the original, and there is some punch in the fight, but all in all it's really mediocre.
  10. May 2, 2020
    5
    There was a huge expectation for this game because A) It's SoR and B) It's a Beat'em Up, a genre far forgotten by game studios (at least the B'em Ups we used to know).
    But SoR4 is more like a HD revamp of the previous iterations than a new approach.
    The art style is good although subjective - some people will dislike it. It's a cartoony style that everybody saw on the trailers so it
    There was a huge expectation for this game because A) It's SoR and B) It's a Beat'em Up, a genre far forgotten by game studios (at least the B'em Ups we used to know).
    But SoR4 is more like a HD revamp of the previous iterations than a new approach.
    The art style is good although subjective - some people will dislike it. It's a cartoony style that everybody saw on the trailers so it should not be a surprise to anyone who purchases the game. I liked it. Animation is good but not excellent - but considering all the frames were hand draw, it's a good job.

    Don't get fooled by the new graphic revamp, though. This is a 90's game, with all its perks and flaws. And some annoying flaws.

    Why can't I run? Characters move so slow that after the 2nd chapter it kinda feels like a chore. Battle is cumbersome too because it's really slow to move and fight. Some characters have running though (Cherry), Adam has a Dash, so why not make the running a default move??

    And talking about moves, this edition lacks variety. You'll find yourself mashing the punch button until the end. It's boring. They could have added a lot of variety on the arsenal. The upgradeable specials are gone, stars are only used to measure how many specials you have. Gone also are the "free" specials like in SoR3 (when the special bar filled).
    My benchmark for move arsenal is still Double Dragon Advance, for the GBA. That little game is amazing, almost all combination of buttons gets you a different move. This should be used here in SoR4. It's 2020, for goddamn sake.

    Story is a bit silly but not different from old Beat'em Ups so whatever.

    There is hope for some improvements over updates (PLEASE make Running an option) or even new characters (don't charge us extra on DLCs, don't be greedy), but all in all, I felt a huge opportunity was missed.
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  11. May 7, 2021
    5
    Very poor overpriced rubbish. I've been playing video games all my life and the original is a classic. This is a poor money spinning exercise.
  12. May 17, 2020
    4
    Streets of Rage 4 looks great, sounds excellent, controls just like the previous games, but beyond that, it is awful.

    I cut my teeth on the originals when I was a teenager. This title is nothing like them. Let's talk about the length of each level in story mode. They are a joke. Sure it's a beat'em up, but 5 minutes to clear an entire stage? Really? $25 bucks for this? At least in
    Streets of Rage 4 looks great, sounds excellent, controls just like the previous games, but beyond that, it is awful.

    I cut my teeth on the originals when I was a teenager. This title is nothing like them.

    Let's talk about the length of each level in story mode. They are a joke. Sure it's a beat'em up, but 5 minutes to clear an entire stage? Really? $25 bucks for this? At least in previous games, levels had 2-4 parts with mid-bosses and an apparent ending fight. This has been none of that.

    Then there's the zoom-in, which is awful and claustrophobic. Get ready for roughly 40% of the room to fight on vs. the originals. You're going to get crowded real fast with enemy UI so smart that they zone-read you all the time, making combat insufferably annoying. Not fun, not challenging, Unfun.

    You are woefully unprepared to deal with enemy attacks. Again, in previous games the with having so much room to move around each screen, avoiding attacks by LOS was easy. Here though, you don't have that, and there is no block, and you'll be stunned so much because by it. User damage output is underwhelming while AI is over-tooled, which leads me to my next point...

    Normal is broken.

    Don't give me the "get gud" argument, there is a ridiculous amount of enemy damage upscaling on normal that the game is just unplayable. When your down 80% health on the 1st screen from the basic give and take from combat, you done goofed. And I think the devs knew this because of the absurd amounts of food spawns there are. Even Bosses have food spawns. Cut enemy damage output by 30% and food spawns by 50%, and you have yourself a workable title. In a beat'em up, there should be in the moment strategizing on when to pick up food or not. This is awful design. Forget the levels of difficulty, I like my sanity.

    As for easy, it's a joke.

    This is in no way worth $25. This is, at most, $10. But I did get one thing out of this game that ended up being a positive point. This is the last game I'm buying that's cashing in on my nostalgia. No more remakes, reboots. No more 20+ year sequels, I'm done.
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  13. May 1, 2020
    4
    no co op to 4 players online in 2020? The style is fine, the story is bad and some changes are good but it feels very mediocre.
  14. May 15, 2020
    4
    A serious disappointment considering just how great Sonic Mania and Wonder Boy: The Dragon’s Trap were. Sure, this game looks and sounds great and has plenty of fan service...but that’s unfortunately it. The gameplay is a serious regression from most of the other modern beat em ups available right now. No parrying, running or even sidestepping...which would be fine if the enemies andA serious disappointment considering just how great Sonic Mania and Wonder Boy: The Dragon’s Trap were. Sure, this game looks and sounds great and has plenty of fan service...but that’s unfortunately it. The gameplay is a serious regression from most of the other modern beat em ups available right now. No parrying, running or even sidestepping...which would be fine if the enemies and bosses weren’t designed around being able to do all of these things. The end result is a cheap, frustrating experience that pales in comparison to the original trilogy as well as its contemporaries. Do yourself a favor and buy Fight ‘n’ Rage instead- it’s a true evolution of the brawler formula and is challenging without resorting to **** If the Streets of Rage name wasn’t (wrongfully) attached to this lackluster title...I guarantee you it wouldn’t be getting the scores I’ve been seeing it get. Expand
  15. May 12, 2020
    3
    Nostalgic feeling yet it could've been better. It missing a lot of elements... no block.. No evade
  16. May 15, 2020
    2
    This review contains spoilers, click expand to view. This game lives and breaths on nostalgia and its predecessors legacy. Ive been looking forward to this game for over a year, and was highly disappointed. Picture completing a 1-2 hour game, and that last, final punch resulting in... credits. Unlockables? Sprites from previous games. Dashing? Maybe some characters.. everyone else moves at a snail pace. .. invisibility frames, super armored enemies, little to nothing to work towards.. can honestly say this was the worst $25 > ever spent Expand
  17. May 17, 2020
    0
    Game overrated by the press and nostalgia, you have to be objective, it is a very regular game for today, it is disappointing, simply not being able to run and roll already screw you, then how heavy and long it is, without alternative or final routes to play again, secret characters that seem to have been placed there by modders, because those pixelated characters don't match theGame overrated by the press and nostalgia, you have to be objective, it is a very regular game for today, it is disappointing, simply not being able to run and roll already screw you, then how heavy and long it is, without alternative or final routes to play again, secret characters that seem to have been placed there by modders, because those pixelated characters don't match the aesthetics of the game, so how unbalanced they are Expand
  18. May 1, 2020
    0
    I grew up playing streets of rage. Streets of rage 4 is trash. Fuking waste of time and money
  19. May 1, 2020
    0
    Truly awful, I have never been so disappointed with a game purchase. The developers forgot to balance the game, deaths rarely feel fair. The entire game consists of enemies bouncing you to the other side of the screen, you spend ages trying to catch up to them with your painfully slow character. Rinse and repeat. To the developers, next time you feel like making a piece of garbage game,Truly awful, I have never been so disappointed with a game purchase. The developers forgot to balance the game, deaths rarely feel fair. The entire game consists of enemies bouncing you to the other side of the screen, you spend ages trying to catch up to them with your painfully slow character. Rinse and repeat. To the developers, next time you feel like making a piece of garbage game, please don't license a beloved property. Or better yet, never make another game again, because you are hacks. Expand
  20. May 1, 2020
    0
    Lots of lag in the online mode, tons of things that need to be reworked. Health scaling for enemies makes them complete sponges in difficulties hardest and mania. Damage scaling for both enemies and players is an atrocious mess. Going back to use retro character models eliminates your ability to use the full move set and tech that comes along with the newer models make them obsolete inLots of lag in the online mode, tons of things that need to be reworked. Health scaling for enemies makes them complete sponges in difficulties hardest and mania. Damage scaling for both enemies and players is an atrocious mess. Going back to use retro character models eliminates your ability to use the full move set and tech that comes along with the newer models make them obsolete in comparison. The game came out on sale and for good reasoning. The enemies become very gimmicky as they get new variations throughout later levels, the game feels more like a jumping simulator than a beat em up. Sad to say that I did not find the game enjoyable after 7 play through. The music is very good, I did like some of the super power moves but the moves are extremely weak. They offer star bonuses for people to not use the stars but the bonus is so minuscule it’s best to use them. Expand
  21. Apr 30, 2020
    0
    Game is too repetitive, and the gameplay is slow for almost all the characters. Also, I didnt like the sound of fits and kicks from modern chars, it sounds empy, and you can see the difference with retro characters with a much better sound.
  22. May 1, 2020
    0
    Bad choice of art style, reminds me of cheap flash games.gameplay slow and never feels like the 3 original masterpieces.definitely not worthy of Streets of Rage franchise license.
  23. Aug 23, 2020
    0
    Well... it's a really difficult game to evaluate.
    it's not fun.
    Just a word, no fun!
  24. Jul 23, 2020
    0
    Tutto quello che si può chiedere ad un beat em up : ottimi artwork di scenari e personaggi, musica coinvolgente, difficoltà molto ben tarata e tante, tante mazzate!
  25. Mar 11, 2021
    0
    Solid master piece, the game is a real classic, full of action and a lot of fun, highly recommended.
Metascore
82

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Sep 18, 2020
    82
    Streets of Rage 4 offers a varied and fun beat'em up, with a wide variety of game modes that can be enjoyed both alone and in company. If you are fans of the genre, this is your title.
  2. Aug 10, 2020
    90
    Streets of Rage 4 is not here to redefine the genre. It’s here to give fans something they have waited over 2 decades for and it doesn’t disappoint.
  3. Jun 12, 2020
    87
    Streets of Rage is a declaration of love for Segas's Beat 'em Up classic and skillfully transports the game's principle into the modern age.