User Score
1.7

Overwhelming dislike- based on 8873 Ratings

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  1. Nov 14, 2017
    5
    This is a tough one to review because the actual gameplay design is probably a 9 but I cannot overstate how terrible the progression is. Even with the most recent changes it takes forever to unlock things in-game (3-4 hours just to unlock one crate that contains mostly useless garbage) and the publishers (EA) seem hell-bent on turning the game into one enormous grind to peddle their microThis is a tough one to review because the actual gameplay design is probably a 9 but I cannot overstate how terrible the progression is. Even with the most recent changes it takes forever to unlock things in-game (3-4 hours just to unlock one crate that contains mostly useless garbage) and the publishers (EA) seem hell-bent on turning the game into one enormous grind to peddle their micro transactions.

    I don't actually mind micro transactions too much if they're handled fairly but this system is not only Pay2Win but also very difficult to enjoy if you are wanting to earn things in game. Based on my current progression I'd estimate it will take over 500 hours of gameplay to unlock everything in-game and they continue to add more things to unlock over time which increases that further. If you have lower-tier cards but your opponent has the epic ones you can really tell the difference, they have a huge advantage over you which is just really not fun.

    EA have also displayed some very sneaky and underhanded tactics with this game, deliberately hiding the grind in review copies and following every positive change with a negative one. I don't have any faith in them to balance this system in the long-run as they appear to be motivated to do the opposite.

    On the positive side, the graphics and sound are absolutely spectacular and the star fighter gameplay is massively improved over the 2015 title.

    This was very nearly an incredible game but they went way too aggressive on the micro transactions to the point where it sadly does ruin the game.
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  2. Nov 23, 2017
    5
    Very good game for fan but system of progression ruins everything and i want gave it higher grade but until they change it we will not change or opinion.
  3. Nov 14, 2017
    5
    Microtransactions will turn this mega-industry into a micro industry. Governments must legislate on loot boxes.
    As children we were exposed to great adventures and challenges in this world, now the same message is repeated, pay to win.
    Our message must be clear, we are a vital part of this industry and we know how we want it to be.
  4. Apr 1, 2021
    7
    EA's Battlefront is a loot box gambling machine directed at young teenagers. This is what gaming has been building up to for quite some time now. Please, if you like star wars or gaming, just find something else to spend your money on. Don't support this.

    UPDATE: Since getting rid of loot boxes and adding a bunch of free content, as well as putting it on EA Play and Xbox Gamepass, I've
    EA's Battlefront is a loot box gambling machine directed at young teenagers. This is what gaming has been building up to for quite some time now. Please, if you like star wars or gaming, just find something else to spend your money on. Don't support this.

    UPDATE: Since getting rid of loot boxes and adding a bunch of free content, as well as putting it on EA Play and Xbox Gamepass, I've increased it's score. Overall decent shooter and fun, easy light saber combat.
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  5. Mar 13, 2018
    5
    Star Wars Battlefront 2 is perhaps the most conflicted I've ever felt about a video game.

    The multiplayer is fun. It's not the next Overwatch, there's not much depth to it, but it keeps you entertained. There's enough content here, it covers all three movie trilogies, and all the future DLC will be free (however, the rate at which it's coming out is questionable). There's even a single
    Star Wars Battlefront 2 is perhaps the most conflicted I've ever felt about a video game.

    The multiplayer is fun. It's not the next Overwatch, there's not much depth to it, but it keeps you entertained. There's enough content here, it covers all three movie trilogies, and all the future DLC will be free (however, the rate at which it's coming out is questionable). There's even a single player campaign this time. It's pretty mediocre, but it's better than nothing.

    If that's all there was to it, this game would be a solid 8/10 in my book, but as I'm sure you've heard, the game follows a pay-to-win microtransaction model. Those who forked over real money got better cards right off the bat - cards that give you a blatant and unfair advantage. EA pulled the plug and you're no longer allowed to buy loot boxes, but in their wake they've left a progression system built around their money-grubbing scheme that's incredibly harsh and unfair to those who haven't paid for microtransactions (which is now everyone).

    I want to love this game, and I still have bouts of fun with it here and there, but I can't recommend you buy it. Once EA "fixes" the progression things might change, but I think the damage is already done. There's always Battlefront 2005...
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  6. Sep 30, 2020
    7
    While its legacy and metascore will forever be tarnished due to its rightfully criticized faults at launch, much like the Silent Hill HD Collection on PS3 before it a lot of work went into Battlefront II post-release in order to turn it into something fans can appreciate. In this case, the game has been almost entirely scrubbed free of microtransactions and P2W mechanics. So you can nowWhile its legacy and metascore will forever be tarnished due to its rightfully criticized faults at launch, much like the Silent Hill HD Collection on PS3 before it a lot of work went into Battlefront II post-release in order to turn it into something fans can appreciate. In this case, the game has been almost entirely scrubbed free of microtransactions and P2W mechanics. So you can now experience all of its solid content without having to suffer through EA's greed.

    The game's meat may come from its competitive multiplayer, but the single-player campaign is really underappreciated. Set immediately after the events of RotJ, the plot puts you in the role of an elite Imperial trooper during the Empire's final days. I had no previous interest in this is a period of the timeline, but due to the quality of its writing and acting I quickly became invested in the adventure from a narrative standpoint. Not least of all because approaching the conflict from a viewpoint other than that of the Rebel Alliance allowed for some surprising insights into how the other side saw the war, as well as there being cool revelations into things like how all those destroyed ships we saw on Jakku in The Force Awakens got there.

    Of course I was also onboard with the gameplay side of it as well. It's a mix of boots on the ground action and aerial dogfighting strung together by memorable setpieces and the occasional chance to play as fan favorite characters like Han Solo or Princess Leia. Essentially, it's the Star Wars themed Call of Duty I never knew I wanted. The brevity and relative simplicity of it's mission design keep it from being terribly replayable however. So in order to get your money's worth you're going to need an internet connection.

    The online portion of Battlefront II offers a lot of variety in terms on modes, maps, and playable characters. There's easily enough here to keep you coming back for hundreds of hours. Provided you get past the initial impressions that is. The multiplayer can be tough to get into at first due to how awful the starting weapons are, as well as the upgradable "star cards" that increase your chosen classes' overall effectiveness being locked behind some level requirements that are pretty hefty given what a disadvantage you're at against more experienced players without them. It also has the least reliable aiming I've seen in a shooter's competitive half since Duke Nukem Forever. All of this is somewhat offset by the game's arcade and cooperative options which allow you to find your footing without having to face other people, but honestly has playing matches against AI bots ever been fun?

    What makes Battlefront II worth sticking with until you unlock better blasters and find the combination of star cards that works best for you in spite of all this is simply the fact that it's bloody Star Wars. Developer DICE pulled material from across every era of the franchise. Which means you can participate in the biggest battles from each trilogy while being immersed in sound design that's authentic to the films and the stunning visuals of the Frostbite engine.

    Most matches start off with you selecting one of four basic troop types. The points you earn by completing objectives and getting kills can be spent on stronger units and vehicles that feel exactly like you would expect based on what you've seen in theaters. This extends to the playable heroes as well. Familiar faces like Yoda, Rey, and more can be selected and act as powerhouses that can change the entire course of a game depending on your skill level. As frustrating as it can be to get repeatedly killed by some lightsaber user, it never feels unfair as a lot of time must be invested in order to master each character's abilities. You can't say they didn't earn the victory as someone else could choose the same jedi and get mowed down instantly. Plus, it makes sense that Darth Vader would leave legions dead at his feet.

    The only time all this fidelity is a problem is when it comes to the map design. Each locale is gorgeous and a blast to run around in because of all the little touches that sell the feeling of actually being in the Star Wars universe, but the layouts are faithful to a fault. Their arrangements may make sense for a film, but feel haphazard in a video game. Some locations suffer from choke points and zones that are too exposed to effectively defend or are too closed off to launch a proper attack on. All things that hurt the objective based modes, particularly when they give one team an unfair leg up over the other.

    There's plenty one could take issue with in Battlefront II, but it's worst problems (the money-grubbing) are now behind it. DICE succeeded at what they set out to do. Namely, delivering the bombastic thrill of the movies while letting you take part in signature events as a key player in them. As a Star Wars fan, I couldn't ask for much more even if there is still room for improvement.

    7.5/10
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  7. Nov 9, 2019
    6
    This game has improved over time but sadly the damage was already done when they put in pay to win loot boxes at launch.

    This game is fun to drop in every few months or so to see the new content but sadly the player base is quite low when I drop in. The game though still feels like the better your star cards you have the easier it is to win, which is at times very frustrating. I
    This game has improved over time but sadly the damage was already done when they put in pay to win loot boxes at launch.

    This game is fun to drop in every few months or so to see the new content but sadly the player base is quite low when I drop in.

    The game though still feels like the better your star cards you have the easier it is to win, which is at times very frustrating.

    I hope if we get battlefront 3 they will look at battlefront 2 and see what their mistakes where and learn from them.
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  8. Oct 16, 2020
    7
    Ich kann nur etwas zum Story-Mode sagen. Die Idee ist extrem gut und die Cutscenes sind liebevoll gestaltet. Leider sind die Mission repetitiv. Dennoch gelungene Geschichte.
  9. Oct 10, 2020
    6
    Confusing menus, just OK gsmeplay, ridiculous AI, some flight missions are stupidly hard...
    just an entertaininng campaign...
  10. Nov 9, 2020
    7
    When ive played it for the first time i was like WOW! But after 7 months when i played it again i realized that this game is not really great . I only gave it 7/10 cause of story mode
  11. Nov 16, 2017
    7
    DICE did a pretty good job with the game in overall. But remove the microtransactions and paid heroes make free and then I'll buy the game.
    PLS! ALL! Dont buy this game!
  12. Dec 4, 2017
    5
    okay...the lootboxes. you know all about them and yes they are terrible, but honestly the actual experience of playing this game just isn't very good. I played the campaign, arcade mode, starfighter assault thoroughly, and I hit a wall quick. The game is laggy, the load times are horrendous, the matchmaking and map rotation is bad, the balance is bad, the progression system is bad, theokay...the lootboxes. you know all about them and yes they are terrible, but honestly the actual experience of playing this game just isn't very good. I played the campaign, arcade mode, starfighter assault thoroughly, and I hit a wall quick. The game is laggy, the load times are horrendous, the matchmaking and map rotation is bad, the balance is bad, the progression system is bad, the lack of customization is bad, arcade mode is an absolute chore, There are no tactics or strategy to speak of. luke skywalker looks like a football with aids, The matches all play out in similar fashion: get waxed by a dude with three purple perks (the best kind) hope that some 10 year old didn't beat you to the boba fett slot, and peek out of one of several choke points hoping for the occasional kill. Buy this turd when it's 10 bucks to squeeze what small amount of nostalgic joy you can from it. Expand
  13. Dec 4, 2017
    5
    I have a lot of time in the game now so here's my opinion on it:

    Pros: Great graphics Amazing audio Some maps are great and super fun to play Heroes are fun for the most part. Game can be a lot of fun to play Cons: Lag Desync/getting shot through cover/incomprehensible deaths. Most of the abilities in game are completely worthless Most of the guns in game are completely
    I have a lot of time in the game now so here's my opinion on it:

    Pros:
    Great graphics
    Amazing audio
    Some maps are great and super fun to play
    Heroes are fun for the most part.
    Game can be a lot of fun to play

    Cons:
    Lag
    Desync/getting shot through cover/incomprehensible deaths.
    Most of the abilities in game are completely worthless
    Most of the guns in game are completely worthless
    Heavy class weapons could use a buff as most are useless unless you are very close to the enemies and most of the fighting in galactic assault is longer range.
    Obviously the P2W aspect but that's since been disabled so far.
    There are truly some terrible maps that I just don't want to play.
    No voice chat in game, in 2017 this should be standard.
    Poor teamwork in a lot of matches because of no voice chat, this leads to frustration, shortening the game's lifespan.
    No browsing for certain maps to play
    Throwing me into empty lobbies/half full games.
    The grind is horrible and it's even worse when you grind a gun to find out it's worthless. I've play a lot already and still don't have everything unlocked....it's the grindiest shooter I've ever played.

    Overall I want to love this game by why make so many abilities if they are useless and guns for that matter? Want to be an anti-vehicle heavy? Don't even bother, the ion torpedo hits like a wet noodle, this is just one of many examples, the game is full of flaws and it should have been worked on for another 3-6 months before being released.
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  14. Jan 22, 2018
    7
    Yes, you have to grind. Cards definitely help, and all the progression unlocks really bolster your gameplay. If you go into this game knowing that, you will be fine. I get all the hate because of the first BS from EA, but that shouldnt get in the way of playing this game. If anything EA directly needs the kick in the ass, you can feel the influence in this game, but it doesnt overpowerYes, you have to grind. Cards definitely help, and all the progression unlocks really bolster your gameplay. If you go into this game knowing that, you will be fine. I get all the hate because of the first BS from EA, but that shouldnt get in the way of playing this game. If anything EA directly needs the kick in the ass, you can feel the influence in this game, but it doesnt overpower the actual game itself. The single player is the Star Wars movie i always wanted after RotJ, and the multiplayer only gets better as you progress. it isnt perfect, but its worth a solid 7. Expand
  15. Aug 2, 2019
    7
    Heavily improved since release. Gameplay is fun. Graphics are stunning. Runs smoothly and microtransactions are unnoticeable
  16. May 11, 2022
    6
    This game has had a massive resurgence in recent years. The multiplayer mode is pretty good with lots of fun game modes and maps. The campaign is very awful with a handful of fun sections. The story is incredibly dumb and not worth playing. Offline modes aside from campaign are also good. With the removal of loot crates, this game is pretty solid.
  17. Nov 17, 2017
    5
    "So many people hate the lootboxes, but they don't understand that it necessary."

    NO. Loot boxes are never "necessary" in a full-priced game. Shame on EA and it's greedy practices, turning our games into gambling. This is just Star Wars: Gamblefront. The only reason this deserves a 5/10 is that poor DICE clearly did put a lot of effort into it, with the combat is well done and the
    "So many people hate the lootboxes, but they don't understand that it necessary."

    NO. Loot boxes are never "necessary" in a full-priced game. Shame on EA and it's greedy practices, turning our games into gambling. This is just Star Wars: Gamblefront. The only reason this deserves a 5/10 is that poor DICE clearly did put a lot of effort into it, with the combat is well done and the visuals excellent.
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  18. Nov 23, 2017
    7
    It's a shame this game was overshadowed by the greedy microtransactions because there's actually a very good game here. If you're a Star Wars fan, this is about the Star Warsiest Star Wars game you're going to play.
    I can't recall the last time I enjoyed a campaign so much. Iden and her squadmates are actually great characters and well-acted. Iden in particular is tough and resourceful,
    It's a shame this game was overshadowed by the greedy microtransactions because there's actually a very good game here. If you're a Star Wars fan, this is about the Star Warsiest Star Wars game you're going to play.
    I can't recall the last time I enjoyed a campaign so much. Iden and her squadmates are actually great characters and well-acted. Iden in particular is tough and resourceful, and a welcome addition to the broader universe. The campaign's story bridges Return of the Jedi and Force Awakens, which adds some nuggets of mystery to the new trilogy. At times the campaign feels a bit 'on rails' where the tension is entirely scripted and regardless of how long it takes you to achieve the goal you will achieve it, but overall I didn't notice, I was having too much fun. Also, the challenge curve is kind of all over the place. Most levels are quite easy but every now and then they will surprise you with a ridiculously tough scenario. The cut-scenes are beautiful and some of the best in recent memory. It was particularly cool to see the broadside cannons on the Star Destroyers, something we never saw in the movies. Also if you're a fan of the X-Wing miniatures game, the Imperial Raider gets serious screen time here!
    Multiplayer is fun and I enjoy it more than Battlefront 1. I feel like you live a few seconds longer and it's no longer quite the meat grinder. The maps are varied and jaw-dropping in scope and action. The amount of ambient action going on is wild, for instance when battling around the Mos Eisley Cantina droids scurry about as NPC stormtroopers hassle locals, Dewbacks lumber by, and if you're in the air you can spot a Sandcrawler on the edge of town. Just loaded with details that make each world super rich. As for the loot crates, yes it is frustrating to leave so much class progression up to what is essentially a dice roll, but I'm awful at the game and earn a few crates every night. I do hope they add more trooper skins and also the ability to squad up with friends. It's a very weird omission that you can't stick with your friends, each time you die you're plopped into a random squad making coordinated teamwork basically nonexistent.
    The offline modes are also very fun, although I wish there was an option to replay the combat scenarios with any hero you want.
    Overall I like this game leaps and bounds over Battlefront 1 and as a Star Wars fan they just knocked it out of the park with the overall atmosphere and details.
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  19. Nov 19, 2017
    5
    I don't really care so much about the micro transactions. I am more interested in the Graphics and Gameplay and Campaign.
    Graphics- 9 out of 10
    Gameplay- 5 out of 10 Campaign- 1 out of 10 In the future I would love to see a different developer take over the Star Wars franchise and turn it into an open world RPG style game along the like of Destiny and Skyrim. Star Wars game should not
    I don't really care so much about the micro transactions. I am more interested in the Graphics and Gameplay and Campaign.
    Graphics- 9 out of 10
    Gameplay- 5 out of 10
    Campaign- 1 out of 10
    In the future I would love to see a different developer take over the Star Wars franchise and turn it into an open world RPG style game along the like of Destiny and Skyrim.
    Star Wars game should not just a COD- esk pew pew shooter.
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  20. Dec 7, 2017
    6
    At first I was surprised of the hate it got right away but I waited to play it and felt it was more "meh!" I mean the story mode was OK. The multiplayer is exciting at first but then get boring real fast.

    I know most of the hate is towards the loot box system and everyone is all voting zero cause they wanna hit EA hard. To me, I can see the issue as they should do what Overwatch does.
    At first I was surprised of the hate it got right away but I waited to play it and felt it was more "meh!" I mean the story mode was OK. The multiplayer is exciting at first but then get boring real fast.

    I know most of the hate is towards the loot box system and everyone is all voting zero cause they wanna hit EA hard. To me, I can see the issue as they should do what Overwatch does. Have unlocks from loot boxes more likely to get and not necessary to play the game.
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  21. Nov 21, 2017
    6
    Star wars Battle Front 2
    Hit and Miss
    Star Wars Battlefront 2, is of course the sequel to the online only star wars battlefront, but this time it adds a campaign, and boy is it disappointing… Before I start, I’m going to make it clear that I’m not a star wars fan… I’m reviewing this game as a game.. license unattached… And if you’re not a star wars fan, this 4 and a half hour long
    Star wars Battle Front 2
    Hit and Miss
    Star Wars Battlefront 2, is of course the sequel to the online only star wars battlefront, but this time it adds a campaign, and boy is it disappointing…
    Before I start, I’m going to make it clear that I’m not a star wars fan…
    I’m reviewing this game as a game.. license unattached…
    And if you’re not a star wars fan, this 4 and a half hour long campaign is a gigantic waste of your time.
    This is easily the most generic garbage I’ve ever suffered through...
    IT plays, is delivered, and feels like a 2010 ps3 game…
    The campaign tells the story of Iden Versio mostly... though not primarily…
    Infact half of the time not at all…
    You get a bit of a perspective of the dark side, as shes the commander of the inferno squad
    but the game make a huge mistake of following different paths of multiple heroes... characters you know...
    minor spoilers, but youll be light sabering it up which was easily my favorite parts of this campaign…
    And these great moments are interrupted with space battles that go on way too long and an uninspired least fun of all time linear 3rd person shooting adventure where you can play around with the idea of cards.. As every hero you play in the campaign has their own special moves on a cool down they can use... but as iden you can swap these cards for different grenade tpyes for example... or perk like health regeneration and shield...
    I found the campaign to be a great way to introduce the mechanics of the online and for that reason is worth checking out… but nothing more as it’s just a bunch of shoot everything in your way while you get to a checkpoint, and defending positions while an npc interacts with an item… that’s it..
    There are a few okay missions here and there… but none of them are ever fun... at all...
    Again if you’re not a star wars fan just use it as a tutorial mode and get out of there...
    There’s no fun, no meaningful story... theres nothing here…
    Though completing the campaign does reward you with credits and loot boxes to give you a little head start online...
    Thankfully the online unlike the campaign is fun and is this games saving grace
    Online features 5 different modes, the 2 big ones 40 player classic assault which is objective based of defending and attacking positions or items and there’s the 24 player Starfighter assault, which is a bit like classic but in space…
    these 2 game modes aren’t really what I enjoy in competitive modes and had me more frustrated with the pay to win feel of the game where players can all have more powerful cards, and again with 40 players running around you’re going to die pretty quickly in this mode if you’re a newbie..
    You’re better off building yourself up in the other 3 modes first and coming back to these 2 later
    I was afraid I was going to tear this game apart in my review until I played these much smaller game modes there’s blast with is 20 player call of duty style team death match, 16 player strike which is another objective based game mode,
    All 4 of these modes you’ll be getting kills and earning points to bring in support from heroes and star craft to clean house and potentially turn the tables in a losing battle…
    and then there’s my personal favorite 8 player heroes vs villains… where there is no saving up points..
    Everyone starts as a hero character and it’s a game of attacking targets while defending your team mate…
    This mode is a blast to me, and by itself changed my overall opinion of this game..
    Everyone feels over powered... it’s just a matter of who can use their powers the best...
    The controversy of this game comes mostly in the microtransactions which are currently disabled...
    But there is a loot crate system where you can buy crates with credits earned in game from clearing challenges and finishing matches… and in these crates are cards, credits, and crafting materials…
    Cards are bonuses you can attach to your characters... and this is what makes the game feel pay to win…
    Your characters don’t get stronger by you using them.. They only get stronger by luck of the drawn…
    Though you are able to craft cards of your choice with the crafting parts you earn and you can increase the power of these cards with these parts... though these are a bit rare
    I don’t find these cards to be as big of an issue in smaller modes oddly because I feel youre given more space to rely on your skill as a player…
    But in the larger modes youll definitely notice the buffed up players as their cards flash across your screen while theyre killing you over and over again with their upgraded grenades and turrets…
    its annoying..
    Star Wars Battlefront 2 is a bit of a let down to me, and im not even a star wars fan…
    But there is fun to be had here in its online.. Especially in its smaller modes...
    I give Star Wars Battlefront 2
    a 6.5/10
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  22. Dec 9, 2017
    6
    Es juego no es malo, sino mediocre. Hay una diferencia muy grande entre ambos términos. El reto es bajo, la historia es corta y cliché; sin embargo las mecánicas están pulidas y el diseño visual es un gusto para la pupila. EA prometió mucho y no cumplió con las expectativas; eso, más un mal manejo en cuanto a sus políticas de Loot-boxes, hizo caer en picada este lenazamiento. BattlefrontEs juego no es malo, sino mediocre. Hay una diferencia muy grande entre ambos términos. El reto es bajo, la historia es corta y cliché; sin embargo las mecánicas están pulidas y el diseño visual es un gusto para la pupila. EA prometió mucho y no cumplió con las expectativas; eso, más un mal manejo en cuanto a sus políticas de Loot-boxes, hizo caer en picada este lenazamiento. Battlefront 2 se queda en un "pudo ser, pero no fue". Expand
  23. Jan 20, 2018
    7
    Star Wars Battlefront II is a very underrated game. It's really not that bad. EA and DICE clearly took fan feedback seriously and gave us a Star Wars game with all eras and an excellent single player campaign. While there are occasional glitches and a few flaws, its a good game overall.

    Multiplayer Content: Battlefront II's multiplayer modes feature maps from many planets across all
    Star Wars Battlefront II is a very underrated game. It's really not that bad. EA and DICE clearly took fan feedback seriously and gave us a Star Wars game with all eras and an excellent single player campaign. While there are occasional glitches and a few flaws, its a good game overall.

    Multiplayer Content: Battlefront II's multiplayer modes feature maps from many planets across all eras. In terms of content, there are unfortunately far fewer multiplayer game modes than the first game. The modes the game does have, however, are a lot of fun. Like in the previous game, you have Blast, where two teams simply try to kill each other. There is also Strike, which features objective based battles. My personal favorite is Starfighter Assault which has objective based space battles that are much better than the first game. Finally, there is Heroes Vs Villains, an epic game mode where two small groups of your favorite movie characters fight. The main thing I really don't like about the game modes is that they don't relate to any of the movies. It would be really cool to have a multiplayer space battle where you get to blow up the Death Star like in the first game. Also, you don't get to chose which map you play on, which is a huge disappointment.

    Game Mechanics: The new Battlepoints system is a huge pro to this game. In the first game, you could only play as heroes by finding hero pickups, which were very difficult to get ahold of. Battlefront II fixed this flaw with Battlepoints, points you earn while playing online that you can redeem to play as a hero or to hop in a Starfighter or tank. The only little flaw with this system is that the heroes are too expensive, in my opinion. In terms of controls and combat, it is more or less the same as the first game. The only main difference is in Starfighter Assault where they got rid of the targeting computer for primary weapons, making it more challenging to kill. I love this because you actually have to AIM while firing on other ships: it is more realistic. Like in the last game, you get Star Cards for each character to give them added abilities. The bad thing about this is that you can only get Star Cards from Loot Crates, which are way too expensive. Another flaw with this is that if you get a Star Card for a hero, you needed to have unlocked that hero to equip it. The fact that you have to unlock heroes is bad enough, but at least make them cheap: it costs thousands of credits just to unlock one hero. Not only do you have to unlock heroes, you also have to unlock blasters: you can't just buy them like in the last game. With all these flaws in gameplay, you don't progress very much in the game.

    Arcade: In addition to the campaign, you can also play the arcade by yourself or with a friend. The arcade unfortunately only features 2 single player modes, 2 co-op modes, and not enough maps. Playing by yourself, you can be a hero and go up against how every many enemies you want or you can fight in team battles. In co-op, you can do a team battle or a duel between 2 heroes. The only other thing the arcade has is Battle Scenarios, a list of different battles you can fight in across all eras with lots of characters.

    Single Player Campaign: My favorite part of Battlefront II has to be the addition of a story mode. In the campaign, you usually play as Inferno Squad leader Iden Versio with the exception of a few missions that you play as movie characters. The story basically tells you what happens between Return of the Jedi and The Force Awakens, which I have always wondered about. In terms of difficulty, there are 3 different difficulty settings that you can change at any time to get the optimal gameplay experience.

    Pros:
    - Graphics look almost like real life
    - Excellent single player campaign
    - Gameplay across all eras
    - New Starfighter mechanics
    - The Battlepoints system
    - The new Heroes Vs Villains multiplayer game mode
    - New patches and DLCs
    Cons:
    - Not enough multiplayer game modes
    - Lack of movie-related gameplay
    - Not enough arcade modes
    - Lack of ability to chose which maps you play online
    - Poor progression system
    - Restricted heroes and weapons
    - Occasional glitches

    Verdict: Overall, Battlefront II is an improvement in some ways, but also a regression in other ways. The game is certainly a lot of fun, and I'm sure it will only get better with updates and DLCs. The amount of flaws in the game, however, limit Battlefront II to being a "good" game at best.

    Scores:
    Graphics/Sound - 5/5
    Gameplay - 5/5
    Gameplay Mechanics - 2/5
    Content - 3/5
    Overall - 3.75/5 = 75%
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  24. Nov 20, 2017
    7
    They've improved the Space Combat, Hero "drops" and added a ton of new maps and a single payer campaign. However, the Loot Box Style progression system is a grind-fest and rather boring and the ground combat Multiplayer isn't that balanced.

    Playing the game is fun but not great. Star Wars fans will like it more than non die-hard fans will.
  25. Nov 15, 2017
    5
    Why Battlefront has disappointed me & Why it will fail...

    If I’m Being honest with you guys from the start I figured from what I experienced in the beta I wouldn’t like the full game so to avoid dropping $60 on a game that I may not like I signed up for EA Access even though I didn’t want to because I already own or don’t care for the other games offered through the service, but I did
    Why Battlefront has disappointed me & Why it will fail...

    If I’m Being honest with you guys from the start I figured from what I experienced in the beta I wouldn’t like the full game so to avoid dropping $60 on a game that I may not like I signed up for EA Access even though I didn’t want to because I already own or don’t care for the other games offered through the service, but I did it because wasting $6 is a lot better than $60 and I wanted to share my opinion on the new battlefront. According to the site this is still the full version of the game anyways so I signed up to give you guys my honest review of the game. Now I didn’t play the campaign even though I do want to play it because I saw no point considering I couldn’t finish it. So my review will only be on the multiplayer aspect of the game. Before I go into my review I want to explain why I am so disappointed with EA’s Battlefront games. Both of them now…

    You know ever since I heard DICE was making Battlefront back in like 2014 I thought my dreams were finally answered, the universe heard my idea, because back when I went from playing the original Battlefront 2 in 2007 to Battlefield Bad Company in 2008 I imagined the next battlefront game while playing bad company, I was like this is awesome, all the weapons vehicles and destruction, I thought wouldn’t a game like this but it’s star wars be freaking awesome? And I asked others and many people agreed and said dice should make the game because they are the only company that could make it right, or so we thought. I just don’t understand why they refuse to make the game many of us want. Just imagine a battlefield-like game but with star wars skin, what more could a big battlefield fan and an even bigger STAR WARS fan ask for? Right?! WRONG! They released the crap they called Battlefront 2015 and I was highly disappointed and frustrated as hell so I made videos to reflect that, many people disliked the videos and said I was wrong that the game was good etc but eventually others saw what I saw in that game from day one and also made videos to reflect their disappointment and the game died. So I figured the people over at DICE would learn and finally give me and many others what they wanted… Turns out I was wrong as hell again and instead we get Battlefront 2 2017 the same game with a few more options, weapons and heroes, but with the same problems and issues the first game had.

    When it comes to the outrage for Battlefront 2 I am dumbfounded, yet I am also not surprised if that makes any sense at all. I feel this way because of the reason people are angry at Battlefront 2, don’t get me wrong I understand their anger and hate for the loot crate system, but I feel it over shadows the real reasons this game is bad. I believe battlefront 2 sucks because of the simplistic gunplay, the maps being cluttered with visual garbage, the bad balance, the fact that each time I play a match it feels the same no matter what map I play on and so much more. In reality the game hasn’t changed much since the last release in 2015, and this really frustrates me because no one can see it or wants to admit it. Not to mention I feel they are using the loot crates or the progression system controversy to distract everyone from the fact that it’s the same core game.

    However this is about Star Wars Battlefront 2 and the fact that this game is simple as **** it offers no challenge, no sense of progression and gives me no reason to want to keep playing. What happens when I unlock all the heroes and cards? Hmm? What reason do I have to want to keep playing? There is no depth to this game, yeah there is more maps and more characters to play with but it’s the same experience no matter what map or character you are controlling. The only fun part is using the heroes or op vehicles but that appeal eventually dies.

    So while the maps are big and beautiful they are also linear as **** with a lot of filler and clutter objects that make it hard to spot enemies in third person and that also obstructs the camera a lot in matches Causing me to experience **** deaths and frustration. The maps really don’t help give me that feeling of random chaotic matches. In each match you know what the enemies will do because you know where they will be coming from and what they need to do, there is no randomness just a bunch of linear paths and choke points. You can’t flank enemies and even if you could it wouldn’t make a huge difference each match imo is won by brute force or whoever can get a hero first.

    I have more to say but it wont fit so overall I feel the game is bad and I won’t be buying it any time soon, and it has nothing to do with the loot crate issues. I just don’t like the game, adding more crap doesn’t make a game more in-depth and while i'm glad the game now spans all eras but it doesn’t change the fact I find the overall experience unrewarding.
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  26. Nov 25, 2017
    6
    You know, the team behind this game was not untalented. The lead designer of the excellent Portal worked on this game, the developers behind the massively successful Battlefield franchise helped build this game too. But, this game feels way to similar to the first Battlefront 2 years ago. The loot boxes are horrible, the campaign is bland, the multiplayer is decent, but not good enough.You know, the team behind this game was not untalented. The lead designer of the excellent Portal worked on this game, the developers behind the massively successful Battlefield franchise helped build this game too. But, this game feels way to similar to the first Battlefront 2 years ago. The loot boxes are horrible, the campaign is bland, the multiplayer is decent, but not good enough. The graphics and gunplay are both great, but just those two things don't make for a great game. Don't bother with Battlefront II. There are plenty of other far superior FPS experiences out there right now. Expand
  27. Nov 20, 2017
    5
    This is actually a good game. As long as they don't bring back buying crystals. If there is crystals this game should be free to play. Not costing me £50. I would rather buy expansion packs then buy stupid crystals like a mobile phone game. I really hope all gaming does not go this way. I already hate mobile phone games for this reason. Going to give an average score in case They bring itThis is actually a good game. As long as they don't bring back buying crystals. If there is crystals this game should be free to play. Not costing me £50. I would rather buy expansion packs then buy stupid crystals like a mobile phone game. I really hope all gaming does not go this way. I already hate mobile phone games for this reason. Going to give an average score in case They bring it back. Stop ruining games. Expand
  28. Nov 21, 2017
    7
    This is all based on the multiplayer gameplay. I haven't tried the campaign yet. I usually don't do campaigns in these types of games.

    Some things I think need changed for the game to have any longevity: 1. This game absolutely NEEDS a conquest mode. It will add a ton of variety and replay value. PLEASE DICE! I know you can do it. (if this game had Conquest, I would give it an 8)
    This is all based on the multiplayer gameplay. I haven't tried the campaign yet. I usually don't do campaigns in these types of games.

    Some things I think need changed for the game to have any longevity:

    1. This game absolutely NEEDS a conquest mode. It will add a ton of variety and replay value. PLEASE DICE! I know you can do it. (if this game had Conquest, I would give it an 8)
    2. More optimization for weapons. More weapons in general would be nice, but I think those are coming in the future.
    3. The ability to spawn on teammates and more abilities that help other teammates for classes besides the officer. I haven't really thought of it, but for example, the Assault class, when using Vanguard, could also speed boost the people around him.

    I don't really have a problem with the current unlock system. Paying to be able to unlock a hero is a bit sketchy though, but you do already have half or more of the heroes already unlocked and ready to play. When I was reading comments about how random the unlocks are and as you play one class, you unlock star cards for other classes, I was not happy about it at all. After playing the game for a while though, it doesn't bother me. The reason this doesn't bother me is because you get a lot of crafting tokens that will allow you to unlock whichever star card you want, given you are high enough level for it. This makes the star cards you get from the loot crates just an added bonus. The amount of crafting points you get should probably go up.

    However, that being said, there should absolutely be some kind of skin unlocks and character appearance customization.

    Also, playing the class you want will unlock weapons for that class as well as mods for those weapons.

    The gameplay is a lot of fun so far. Galactic Assault can be a bit one sided a lot of the time, but that can be fixed with an update. I have only experience a few glitches and some lag, but overall the game feels great. Everything feels smooth and if you ever played Battlefield 3, 4 or 1, you know that it is a damn miracle that this game plays as well as it does at launch.

    I'm not saying everyone else is wrong, these are just my thoughts to someone that is on the fence about getting the game.
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  29. Nov 14, 2017
    5
    Yes this game is a bunch of bullocks with its microtransactions and stupid loot boxes that have plagued throughout the industry. I personally think the most egregious thing about it is the grinding which is utterly unbalanced and a snorefest. That being said, this is the same **** that Ubisoft does time and time again, and I do sympathise for EA that they are bearing the brunt of the muchYes this game is a bunch of bullocks with its microtransactions and stupid loot boxes that have plagued throughout the industry. I personally think the most egregious thing about it is the grinding which is utterly unbalanced and a snorefest. That being said, this is the same **** that Ubisoft does time and time again, and I do sympathise for EA that they are bearing the brunt of the much deserved criticisms despite the fact this has been happening for a long long time (look at the ridiculous grinding with For Honour and Rainbow Siege which are just as bad but didn't get the same negative publicity). However, not to defend EA nor the game, there are still some worthy things to talk about this game IF YOU DON'T CARE THIS IS A $60 GAME BASED ON A FREE TO PLAY MODEL.

    Pros:
    First this game is still very beautiful to look. Although its not as detailed or smooth as BF1, I think the attention to detail is still much better than other games. The actual game has a lot more content than the previous BF1 and the battle point system is indeed quite fun once your in the game. That being said there are more negatives that people are overlooking that I would like to highlight.

    CONS (and there are many excluding the well known ones):
    Firstly, there are actually more negatives in this game compared with BF1 and Im not talking about the stuff you know from the media (ie loot boxes etc - that been done to death), instead i would like to focus on the actual negative stuff. These include:
    - The game being pretty boring. Firstly despite having more content and classes etc, for some reason the game feels rather boring in MP. The problem is that the game design is bang average making most people fighting in very broad areas with little squad mechanics or shared objectives. It feels like playing a 3rd person call of duty most of the time instead of the single point, choke point kind of warfare. The problem is that most of the game mechanics are quite limited and most epople also never get to play the heroes themselves. The actual gunplay seems a bit off despite with the added variety.
    - The single player is boring and a wate of time. Despite having this as a selling point, its rather stupid how the single player is generic and not much else to do.
    - Still no galatic conquest? Its a joke how they really hate the community.
    - The progress system is stupid as you well know.
    - Another problem after playing the game is that the map design for most of the game feels off. For a game that prides itself being like Star Wars, it feels awful and generic. The fact that we dont have more content on heroes and classes from different eras speak volumme how much they dont care about the community.

    Summary
    This game if you look at it broadly is well deserved 0. However, if you come to buy this game eyes open and don't care about the unethical practices which have been in mulitiple mulitplayer games such as those by Ubisoft for a very long time now (its just the chickens have come to roost now), then there are some merits to this game as highlighted above. That said this game probably is entertaining for around 10-20 hours before it becomes dog**** boring with lack of progress, leaderboards and stats which other DICE game excelled in at the past. Its very sad but welcome to modern gaming!
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  30. Nov 23, 2017
    5
    I went into this game hoping itd be much better than the first. I dont play online, i just want to do the campaign and play with my kids. That said, i think this game is an improvement but still way off the mark of what it could be. It looks beautiful, the gameplay is good. The cmpaign is average, longer but average. Playing offline is amusing, but nothing to make me wanna play it over andI went into this game hoping itd be much better than the first. I dont play online, i just want to do the campaign and play with my kids. That said, i think this game is an improvement but still way off the mark of what it could be. It looks beautiful, the gameplay is good. The cmpaign is average, longer but average. Playing offline is amusing, but nothing to make me wanna play it over and over. Ive tried online, not fan. I wont pay for boxes, and they take way too long to get, so if i did play online id give this game a 1 or 2. Id like to say im hopeful that EA will learn its lesson, but in thismday and age of so mnypeople playing online, why would they change. We kepbuying, we keep being disappointed. Expand
Metascore
68

Mixed or average reviews - based on 62 Critic Reviews

Critic score distribution:
  1. Positive: 23 out of 62
  2. Negative: 3 out of 62
  1. Playstation Official Magazine UK
    Feb 6, 2018
    70
    Excellent online action offers hours of Stormtooper-shooting fun, but the so-so campaign stumbles, while cynical loot crates leave a sour taste. [Jan 2017, p.83]
  2. Jan 21, 2018
    75
    Star Wars Battlefront II provides a greater ambition than the previous installment. It has powerful war scenes, a brand new single player mode, and shows a much more magnificent Star Wars Universe. But just like the Jedi should be ware of the dark side of the Force, this game also meets some similar situations, such as beleaguered microtransaction elements and character growth problems. The first 10 hours of this game is full of surprises; however, the further you play this game, the more disappointed you will get.
  3. Dec 29, 2017
    70
    Although game has huge problems with p2w microtransactions, it is still a good and fun gameplay experience with stunning visuals.