Here's the skinny, since I had already written an official review for a website before release.. I don't believe I am spoiling anything with this game either. It's as simple as simplicity goes for a fighting game on current consoles.
The story is almost non-existent, and with that I mean super short. It's uncomfortable sometimes, but that's only due to some dead air and not the plotHere's the skinny, since I had already written an official review for a website before release.. I don't believe I am spoiling anything with this game either. It's as simple as simplicity goes for a fighting game on current consoles.
The story is almost non-existent, and with that I mean super short. It's uncomfortable sometimes, but that's only due to some dead air and not the plot itself. The entire game is bare bones, meaning you have your typical Story Mode, Survival, and Training with basic tutorial. You have your Online modes where you can find a quick play match, create a room, or even gamble your in-game money on fights.
Controls are simple, yes...but they are too simple to the point of repetition. SNK boasts about this, but it doesn't keep you engaged for a long period of time. They have a Gallery mode where you unlock small movies or artwork, however it's very much lacking the content. The ending credits produced more artwork than the actual Gallery, and arguably better. Sound and Music were good and I enjoyed the fact you could actually had the option to listen to the music outside combat.
The Accessories were very underwhelming. The one thing they should have made abundant in this game where they try to showcase the women of KoF were the accessories. Either they don't fit or generally have a theme with the costumes you're able to purchase or already own, rarely do any feel they can stand as attachments to more than one costume. You're also only able to own 3 costumes per heroine, including your default one.
The fact you can create your avatar to show off online was cool, and I had fun playing around with it. The titles you can purchase for the same purpose was okay too.
What I really disliked, was the progression on Gold, their currency in the game. Every death, +100G. You Raise or Lower the difficulty and you still get the same amount of gold in Story Mode whether you win or lose. Online, gold is distributed the same. I would love a patch to fix this, if they have not already implemented one.
After less than 6 hours, playing on my PS4 with this game, I already did everything there was to do and didn't feel any sense of accomplishment. I left with nearly all the accessories and costumes, having finally found an online match, playing through the story to unlock everything in the Gallery, and still have at least 12k Gold in the bank. It feels like KoF, and it even looks like that series on the surface. KoF is possibly my favorite franchise, aside from Guilty Gear. It just lacks content, a whole lot of it. At the current price, I wouldn't suggest purchasing it. I feel it's a budget title, even though it's made by my favorite fighting game developer. It just feels incredibly lazy on all fronts.
To me, a fan of fighting games, this is below average. With only a 14-character roster, compared to I think the 65 character roster of King of Fighters XIV? There were other past franchises they could have pulled from, characters who never even been in a King of Fighters game. Even previous generation games had that fan-service appeal, with more content, costumes, accessories, and especially artwork.… Expand