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7.4

Mixed or average reviews- based on 1696 Ratings

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  1. Jan 16, 2022
    6
    This was a lot better than the incoherent plot mess that was Rise of Tomb Raider. Lara Croft returns as a mass murderer and historical site destroyer with auto-healing, god-like powers and probability-manipulation super powers from X-Force's Domino. The bad guys have 100 chances to kill Lara Croft, but they keep leaving her alive simply for plot. It's so over-the-top illogicallyThis was a lot better than the incoherent plot mess that was Rise of Tomb Raider. Lara Croft returns as a mass murderer and historical site destroyer with auto-healing, god-like powers and probability-manipulation super powers from X-Force's Domino. The bad guys have 100 chances to kill Lara Croft, but they keep leaving her alive simply for plot. It's so over-the-top illogically ridiculous. The action and tomb diving is also very repetitive, and I kept wanting for the game to end.

    But it's still better than Rise of Tomb Raider, which is a 4/10.
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  2. Jul 17, 2020
    8
    The third and—allegedly—final installment in the "origins reboot trilogy", Shadow of the Tomb Raider is an adventure/action videogame with light role-playing and Metroidvania elements that doesn't seek to revolutionize either the franchise or the genre. In fact, it sticks to the formula and concepts of the first two entries too close, only adding a few quality-of-life improvements. ReusingThe third and—allegedly—final installment in the "origins reboot trilogy", Shadow of the Tomb Raider is an adventure/action videogame with light role-playing and Metroidvania elements that doesn't seek to revolutionize either the franchise or the genre. In fact, it sticks to the formula and concepts of the first two entries too close, only adding a few quality-of-life improvements. Reusing what has worked in the past can be both a blessing and a curse. On the one hand, returning fans of the series can expect to experience all the things that made them fall in love with the two previous titles of the origins reboot trilogy: hunting wild animals, crafting materials and improving gear using resources collected, solving puzzles, doing optional tombs and side quests, and founding different types of collectibles, it is all there. Conversely, providing gameplay otherwise identical to that of Rise of the Tomb Raider leads to seriously questioning if the franchise has once more stalled and if it's time for it to take another break. Perhaps. In any case, the gaming experience is solid for the most part (minor imprecisions in the platforming and with how the camera controls) and, at the end of the day, quite satisfying.

    Beyond the cliched argument that sets the game in motion, Shadow of the Tomb Raider tries to conclude Lara Croft's origins storyline on a personal level. It is a precautionary tale about human nature and how far a person will go to accomplish its goals, whether valid or not. As a result of this more insightful approach to the game's narrative, the action had to be kept in check for two purposes: one, to give the characters more time to reflect on the world and their actions, and two, to grow tension and make these moments more impactful. Does it pay off? Aside from one masterfully crafted sequence/scene mid into the game, not in the epic way the developers wished for. It doesn't help the fact that, despite Camilla Luddington's utterly brilliant performance, the Lara Croft character falls somewhat flat because of the underwhelming cast of individuals (except her friend, Jonah Meave) she's paired with: supporting roles are passable at best while the antagonist feels like a greatly missed opportunity. The narrative works ok but it isn't something outstanding in the end.

    Finally, if there is anything in Shadow of the Tomb Raider that deserves absolute praise are its visuals and art direction. True, character models don't achieve photorealistic status—in fact, they are a bit off—but the landscapes, the tombs, and the in-game relics are astonishingly beautiful, with the latter paying so much attention to details that could easily pass as exact replicas of the real thing. It goes to show the developers put their heart into studying and researching materials and lore to finally achieving such an outstanding result. Simply gorgeous.

    CONCLUSION
    Shadow of the Tomb Raider may not be the epic conclusion everyone was hoping for but it is a very good game in an otherwise fantastic trilogy. Yes, it doesn't do more than necessary, it misses some narrative opportunities, and it prioritizes functionality above else. However, the game still works and is quite an enjoyable ride despite the shortcomings. And, honestly, that's all that matters in the end.
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  3. Oct 27, 2018
    7
    Shadow of the Tomb Raider
    A Shadow of itself
    Shadow of the Tomb Raider is a 3rd person action adventure game where you play as Lara Croft in search of a hidden city, a dagger, and a silver box.. and you also have to kind stop a mayan apocalypse.. no big deal… If the plot of stopping an apocalypse sounds familiar… don’t worry. .this isn’t the end of things sounding familiar.. Shadow of
    Shadow of the Tomb Raider
    A Shadow of itself
    Shadow of the Tomb Raider is a 3rd person action adventure game where you play as Lara Croft in search of a hidden city, a dagger, and a silver box.. and you also have to kind stop a mayan apocalypse.. no big deal…
    If the plot of stopping an apocalypse sounds familiar… don’t worry. .this isn’t the end of things sounding familiar..
    Shadow of the Tomb Raider is probably one of the most generic and unoriginal aaa games ive played all year…
    There is just no soul here…
    The game is beautiful, the mechanics are great…
    tons of stleath options.. you have your bow and arrow, you have guns that go in and out as this 14 hour story plays out, theres an xp system and skills… there are tombs which are easily the coolest and best part of the game
    But the rest of the game is just so uninspired and boring…
    The scenery never really changes.. its jungle, caves, and under water sections.. which of course, youre in south america .. but nothing is done to make any of the sections feel different… nothing sticks out or is memorable, aside from again the tombs… theyre great…
    But Shadow of the Tomb Raider just makes the mistake of trying to be what it used to be instead of evolve and create something new….
    This feels more like assassins creed and uncharted thrown into a pot, melted, and poured into an action adventure mold…
    A linear feeling third person assassins creed walking simulator almost…
    just climbing through these boring platforming sections over and over, just to hop in some water and do it all over again for 14 hours that just feels like it goes on forever in scenery that never changes…
    Shadow of the tomb raider just tries so hard to be a past version of itself because it thinks that that’s what fans want.. tombs. Puzzles, constant platforming… when just 5 years ago this series was rebooted and that reboot brought tomb raider to near masterpiece level.. it felt real and gritty.. I felt anxiety when I would have to climb, lara felt vulnerable and scared… she felt real…
    In shadow of the tomb raider she feels like an emotionaless mass murderer… just killing everyone in here way not because she has to like I felt in the reboot, but because this is a video game and theyre in the way…
    I feel like shadow and rise of the tomb raider just threw away the magic they created in the reboot.. they cept the semi open world fast traveling, the hunting animals for crafting and upgrades.. but they threw away the emotion..
    Shadow of the tomb raider is a beautiful well polished games, the tombs are amazing, the little towns feel well populated and alive…
    But theres no heart here.. no soul…
    I only felt anything at the end during a touching moment that had nothing to do with this games main story…
    but I didn’t feel for lara, any of her friends or any of this games main characters.
    Shadow of the Tomb Raider is simply forgettable.
    I give Shadow of the Tomb Raider
    a 6.5/10
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  4. Mar 16, 2019
    7
    The environment is incredibly beautiful and alive and combined with the great graphics you just want to enjoy the beauty of its world all day long. So many magical views.

    WHATS GOOD! -incredibly beautiful and alive world. -Good voice acting as always. -Good controls. -Good optimized. WHATS BAD: -Short campaign as always. -Almost non existing side quests that have story or
    The environment is incredibly beautiful and alive and combined with the great graphics you just want to enjoy the beauty of its world all day long. So many magical views.

    WHATS GOOD!
    -incredibly beautiful and alive world.
    -Good voice acting as always.
    -Good controls.
    -Good optimized.

    WHATS BAD:
    -Short campaign as always.
    -Almost non existing side quests that have story or anything.
    -Collectibles are boring to collect and have no meaning.
    -Totally useless Upgrade tree and useless weapons that you won't use because lack of fight encounters in the game. Most of the game you are running free and no enemies to be found.
    -Game is very easy and there are hits allover the place.
    -Lack of content.

    It still a good beautiful and enjoyable game but not worth the 60$ because of lack of content and combat with very poor useless upgrading tree. 25$ or less would be worth the pick.

    What I want to see from future TR-Games. I would like a lot of side quests to do here and there instead of brainless collectibles. Also I would like a longer campaign and A LOT more enemys encounters so I can enjoy some action so that the skill tree would mean something.

    They put such hard work in creating one of the most beautiful environment I've seen in a game yet the lack of content is disastrous and makes me sad as hell.
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  5. Aug 31, 2019
    4
    It looks like low budget project. Most of man npc with same face. Bad storyline.
  6. Feb 21, 2019
    7
    + solid gameplay mechanics
    + beautiful visual presentation
    + great voice acting + abundance of smartly designed tombs / puzzles - weak story (plot holes, confusing narrative, weak villain) - poor pacing - combat/action is sparse - documents/murals/artifacts are a bit of a letdown - design elements at odds with each other (e.g. extensive combat skill tree/unlocks yet almost no
    + solid gameplay mechanics
    + beautiful visual presentation
    + great voice acting
    + abundance of smartly designed tombs / puzzles

    - weak story (plot holes, confusing narrative, weak villain)
    - poor pacing
    - combat/action is sparse
    - documents/murals/artifacts are a bit of a letdown
    - design elements at odds with each other (e.g. extensive combat skill tree/unlocks yet almost no opportunities to use said skills, switching to/buying new weapons is pointless because starting ones are already upgraded and much stronger)

    Overall it's a bit of a let down when compared to the excellent Tomb Raider & Rise of the TR, certainly the weakest of the trilogy.
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  7. Feb 4, 2019
    10
    Loved the game.
    Beautiful graphics and sound.
    I enjoyed exploration and solving the tombs.
    I wasn't sure to buy the game because of mixed and bad reviews. I am happy i did buy it.
    Thank you to the feds for such a great game.
  8. Dec 25, 2018
    7
    I really enjoyed this game, but I still ended up a bit disappointed by it. We are a the third installment of the reboot and the control, while good, still feel clunky from time to time, and the jumping feel even more hand holding to the player than before. It's also very difficult to know whre you can and can't jump as the game decide if you can climb it or not, even if Lara could easilyI really enjoyed this game, but I still ended up a bit disappointed by it. We are a the third installment of the reboot and the control, while good, still feel clunky from time to time, and the jumping feel even more hand holding to the player than before. It's also very difficult to know whre you can and can't jump as the game decide if you can climb it or not, even if Lara could easily climb it in real life. The story is still not so great, with characters barely getting developments, other than Lara. Graphically, It is gorgeous and I love the scenery in general. Overall, I love the fact that the game throw less action at you, and focus more on adventuring, and I love the exploration as I did in the previous one. It is enjoyable and I recommend it if you like the previous one. Expand
  9. Jan 3, 2019
    7
    For me, this is probably the best of the reboot in the series although I cannot help but feel I am playing a version of uncharted. In its own right its a good game there is no doubt but it doesn't have the complete Tomb Raider feel for me as an original 1996 fan. The action outweighs the puzzles, not once was there a time where trying to figure a puzzle proved tricky, and when Lara ends upFor me, this is probably the best of the reboot in the series although I cannot help but feel I am playing a version of uncharted. In its own right its a good game there is no doubt but it doesn't have the complete Tomb Raider feel for me as an original 1996 fan. The action outweighs the puzzles, not once was there a time where trying to figure a puzzle proved tricky, and when Lara ends up once again battling a military helicopter fitted with sub machine guns with waves of enemies pouring in gunning them down I just felt like I was playing a diluted version of the uncharted series. I am not sure why the puzzles and intricacies of working a tomb out are second par when you consider we live in a world where people are locked onto mobile phones with puzzle apps as a primary focus. I hope they one day reboot the original, from memory there was only one other human in most of the original game, a guy called 'Pierre' who was always one step ahead and the enemies were wildlife not military grade Navy Seal teams. Lastly the setting as graphically nice as it was, it was all the same location - not scouting the world for some secret treasure which did become repetitive. Expand
  10. Feb 26, 2019
    4
    If the dialog doesn't make your eyes roll, the dialog delivery of many of the NPCs will. I know this remote village in Peru does not all speak perfect English. I'm fine with reading subtitles because that at least makes the game feel less cheap. I like learning about the mythology through finding items but this just feels like all digging around and no story.
  11. Aug 18, 2019
    7
    Predchozi dily mi prisly lepsi. Tahle hra byla takova..... divna. Porad zabavna to ano ale pusobila "dolepene". Pribeh byl fajn. Vizualne hra take vypada pekne ale celkove cut sceny a jak to bylo za sebou poskladane pusobilo zvlastne.

    Hadanky byly fajn. Průzkum světa také. Co me nebavilo byl combat. Ten mi prisel takovy prkeny. V podstate hodnoceni je takove... 3,6 Not Great Not
    Predchozi dily mi prisly lepsi. Tahle hra byla takova..... divna. Porad zabavna to ano ale pusobila "dolepene". Pribeh byl fajn. Vizualne hra take vypada pekne ale celkove cut sceny a jak to bylo za sebou poskladane pusobilo zvlastne.

    Hadanky byly fajn. Průzkum světa také.

    Co me nebavilo byl combat. Ten mi prisel takovy prkeny.

    V podstate hodnoceni je takove... 3,6 Not Great Not Terrible.
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  12. Oct 3, 2018
    7
    Shadow of the Tomb Raider was a action filled game that was trhilling at times. The storyline is maybe the worst of the trilogy and could have been improved on the characters. The location was beautiful but repepetive at times. Overall I had fun and that is the most important factor into this game.
  13. Jan 2, 2019
    7
    Crystal Dynamics created Lara Croft as a great character in the 2010's trilogy but failed to achieve the greatness of Rise Of the Tomb Raider in the latest entry of the series.

    I hope that Square Enix and Crystal Dynamics review Shadow Of The Tomb Raider very carefully and give the franchise the time to develop further.. My final rating is: Almost good but not great. Ask Naughty
    Crystal Dynamics created Lara Croft as a great character in the 2010's trilogy but failed to achieve the greatness of Rise Of the Tomb Raider in the latest entry of the series.

    I hope that Square Enix and Crystal Dynamics review Shadow Of The Tomb Raider very carefully and give the franchise the time to develop further..

    My final rating is: Almost good but not great.

    Ask Naughty Dog how they clone Tomb Raider and make the clone better than the original :D
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  14. Dec 31, 2019
    9
    Por fin un Tomb Raider en condiciones, enfocado en la exploración no lineal, los puzles y el sigilo en un semiabierto de gran calidad. Dejando de lado el coñazo lineal y peliculero que fueron los dos anteriores, clones de Uncharted por moda.

    Vuelven las sensaciones de lo que realmente era Tomb Raider con los clásicos, con tumbas, criptas y rompecabezas integrados y no de rebote como en
    Por fin un Tomb Raider en condiciones, enfocado en la exploración no lineal, los puzles y el sigilo en un semiabierto de gran calidad. Dejando de lado el coñazo lineal y peliculero que fueron los dos anteriores, clones de Uncharted por moda.

    Vuelven las sensaciones de lo que realmente era Tomb Raider con los clásicos, con tumbas, criptas y rompecabezas integrados y no de rebote como en el anterior. E incluso mejor con su backtracking que siempre da más juego, cosa que el Rise no tenía. El Shadow le da mil vueltas.

    Su ambientación precolombina es de lujo y se disfruta mucho más poniéndotelo en Dificil desde el principio, sin pinturas guía ni pistas para casuals. Merece la pena remirarte todos los escenarios para buscar rutas a pantalla despejada. Una obra de arte.

    Incomprensible los palos que se ha llevado siendo claramente el mejor de la última trilogía y con diferencia. Esta Lara, más humana y expresiva, junto al feeling de amistad con Jonah que te lo crees, ponen la guinda a la mejor entrega en años. La gente que prefiera el palomiteo fácil y asistido del Rise o el reboot de 2013 mejor que se dediquen a otra cosa o se vayan al cine. Aquí se trata de videojuegos y este lo es más que los otros dos.

    Shadow of the Tomb Raider es el camino a seguir para la saga y Eidos debería continuar con ella, sin lugar a dudas. He vuelto a recuperar las ganas por ella y como fan de los clásicos que soy. Crystal Dinamics a tomar viento.

    Este juego es una obra de arte.
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  15. Aug 4, 2019
    6
    There were some pretty cool moments in this one, but overall i felt this entry was just not nearly as good as the other two (especially the first). I've also played every Uncharted game, and this doesn't come close to any of those either. The story/writing/characters just feel bland and is missing the soul of those games.
  16. Oct 1, 2018
    7
    It's still a good game but it's easily the worst of the trilogy and the things it chooses to focus on actively undermine other parts of the game. Simply put, if you haven't played the first two, there's no reason to play this one. This time, they've chosen to focus on swimming, stealth and realistic villages. All three of these things were present in the last game but I don't think any ofIt's still a good game but it's easily the worst of the trilogy and the things it chooses to focus on actively undermine other parts of the game. Simply put, if you haven't played the first two, there's no reason to play this one. This time, they've chosen to focus on swimming, stealth and realistic villages. All three of these things were present in the last game but I don't think any of them were deserving of expansion.

    The swimming mechanics work far better than I feared but the gameplay it provides still isn't very compelling. Every thirty minutes or so, you'll go underwater for a 3-5 minute segment that'll inevitably poop you out in a new area. There might be some deadly fish but it really doesn't change anything. If you die, just try again and you'll probably make it the second time. They don't present much interesting exploration either, as the swimming areas are usually linear or optional ponds with treasure inside. These sections were just brainless to me, nowhere near as interesting as the core platforming mechanics. More importantly, who thought focusing on water levels was a good idea? Who likes water levels? Rise of the Tomb Raider already got just about all the utility you can get out of swimming mechanics in a Tomb Raider, this was a silly thing to focus on.

    Next is stealth. This was heavily featured in the game's marketing but it really didn't change the game much to me. The main changes are you can cover yourself in mud like in the movie Predator and you can hide in grassy walls. Much like the focus on swimming, this just doesn't change the overall experience in a meaningful way. There are more sections where you're forced into stealth but this, too, is a negative in my view. I cannot understate how little combat this game has. There are almost no shoot-outs, and almost every enemy encounter can be overcome with stealth. This has a couple unintended consequences. Firstly, people like me that prefer the shooting to the stealth are likely to feel left out in the cold. These games' stealth mechanics are fine but I think the shooting is far more enjoyable, being some of my favorite third-person-shooter mechanics. The bigger problem is that this stealth focus massively undermines the upgrade system. You can upgrade your guns as usual and pick from a wide array of ability upgrades but all this is largely pointless in a game that has almost no combat.

    Lastly, is the shift in world design. While the first two Tomb Raiders were focused on making elaborate, vertical, jungle-gyms that were as enjoyable to explore as they were to look at, Shadow of the Tomb Raider takes a more muted approach. Firstly, almost the entire game takes place in a Peruvian jungle. There's lots of jungle, jungle, ruins, and more jungle. The variety on display here pales in comparison to the first two games. Even the game's intro level is just a Mexican jungle instead of a Peruvian jungle. So different... Worse, the game clearly puts a lot of focus into its 3 main village areas, where you can talk with tons of natives, do sidequests, and buy gear. Unfortunately, these areas really drop the ball. All three are incredibly flat, with nothing interesting to climb or explore, offer tedious fetch-quest sidequests, and turn the 100% quest into a grind. I really just didn't care to talk to these NPC's or solve their problems. This was handled far better in Rise and it's undermined by the weak level design. Especially if you're a completionist, you'll come to despise this game's main village, as it contains about 50% of the game's optional content but is the least interesting area to play in the entire series.

    So throw all that together. Shadow of the Tomb Raider doesn't do much new, and what it does do differently usually undermines some other aspect of the game. With this one, it really felt like they were trying to make the game realistic, more like a full open-world sandbox game, and more like Uncharted, all of which are at odds with what I love about this Tomb Raider series. Again, only play this if you've played the first two and want more. I replayed Rise of the Tomb Raider after completing this one and found that it was, in fact, far more enjoyable even the second time through than Shadow is on the first play. It's still a good game overall but pales in comparison to its predecessors. Also, I'd recommend you avoid the game's side content except the tombs. Getting to 100% really eroded this game in my mind.
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  17. Oct 19, 2018
    7
    El juego es bueno. De la trilogía, no es el mejor. Esperaba mas de un Tomb Raider. Buenos gráficos. Pero varios Bugs y glitches se encontraron. La historia es corta, si no fuera por las tumbas extras y las búsquedas de tesoros. En ciertos momentos es repetitivo. No es un mal juego, pero no el mejor. 7/10.
  18. May 5, 2020
    7
    I just finished it and nothing impressive for me 7 score that's all, uncharted out of doubt it's better though. it's a good game
  19. Dec 28, 2018
    4
    Ho aspettato questo capito con grande entusiasmo peccato che lo abbia trovato di una noia assoluta e per nulla coinvolgente, tra l'altro anche molto corto. Non è lontanamente paragonabile ai due capitoli precedenti. Grandissima delusione.
  20. Jan 9, 2021
    6
    Another free drop on the PSN+ paid service. The new Tomb Raider series always came across as way too scripted in places. More a movie that a game in a lot of parts. Looks nice enough and plays mostly the same at the other modern TR game with some tweaks. Simple action adventure with basic survival mechanics. Personally I find the scripted stuff and QTE events mostly annoying. They could ofAnother free drop on the PSN+ paid service. The new Tomb Raider series always came across as way too scripted in places. More a movie that a game in a lot of parts. Looks nice enough and plays mostly the same at the other modern TR game with some tweaks. Simple action adventure with basic survival mechanics. Personally I find the scripted stuff and QTE events mostly annoying. They could of just turned this modern TR series of games into animated movies and it would of worked fine and probably better. Expand
  21. Oct 9, 2018
    5
    un juego con pros y contras , lastimosamente con mas contras .
    me gusto mucho la forma que mejoraron el sigilo en esta entrega pero también perdieron algo de su identidad que lo caracterizaba desde su reboot ademas que tenían bugs que asían de la experiencia de juego algo imposible
  22. Aug 5, 2019
    3
    Alright i played this game on the hardest difficulty and the only reason you are gonna die is because of the sloppy input. Lara wont grap the rail. Lara hits an invisable object. Horrible. And the cutscene that arent skippabel. Enjoy 8 hours of trash story over and over and over again. F THIS GAME. Last tombraider for me.
  23. Sep 29, 2019
    7
    The story is not so interesting as the previous games, in fact the game forget some aspects of the initial story to introduce a small one
    The game introduced new mechanics in the gameplay, but don't have you so muchs oportunitie to use it, because the Combats are very few Graphically the game is beautifully
  24. Aug 7, 2020
    8
    One of the top games for graphics of the generation. Exploring is a delight. Well thought through PS4 trophy experience. Not that emotionally engaging with slightly silly storylines and dialogue. Fun gameplay though the aiming feels a bit annoying sometimes. It's basically Uncharted blended into Farcry. The one thing i don't really like is that it takes Farcry's annoying system ofOne of the top games for graphics of the generation. Exploring is a delight. Well thought through PS4 trophy experience. Not that emotionally engaging with slightly silly storylines and dialogue. Fun gameplay though the aiming feels a bit annoying sometimes. It's basically Uncharted blended into Farcry. The one thing i don't really like is that it takes Farcry's annoying system of highlighting usable objects by constantly having to press R3 which distracts from the amazing scenery by going black and white while highlighting things in yellow and repeats an irriitating sound effect. Expand
  25. May 22, 2019
    3
    Muito abaixo do esperado, não chega perto de seus antecessores. O game se desvirtuou da sua fórmula que o consagrou em 2013.
  26. Jul 1, 2020
    9
    Most underated game I played. Graphics looks 2018, mechanics too, Lara has nice character, story is good and this is the best TR I played. The best money spent in my life.
  27. Jan 22, 2019
    7
    Nice finish to something that I hope is staying a trilogy. A bit more openness to the world with a lot more sidekicks, nice visuals, but nothing extraordinary that we haven't seen before in the two Tomb Raiders before this. Finally a good female protagonist that's not just there to suck up to feminists or to wank off misogynists.
  28. Dec 21, 2018
    5
    This is a game that ended up being boring, with little action, lots of cut scenes and dialogue with NPC's you don't care about, and tombs with pointless and boring puzzles. Lara is a character with flaws but no redeeming qualities, you wonder if you should side with her at all. Mostly, this is a game I felt like I was going through the motions with, rather than being excited to play. I gotThis is a game that ended up being boring, with little action, lots of cut scenes and dialogue with NPC's you don't care about, and tombs with pointless and boring puzzles. Lara is a character with flaws but no redeeming qualities, you wonder if you should side with her at all. Mostly, this is a game I felt like I was going through the motions with, rather than being excited to play. I got all the way up until the final "Once you talk to character (X) you can not fast travel until the story ends" and realized I just didn't care. Good graphics, but that's really all there is to this sad entry into the Tomb Raider franchise. Expand
  29. Nov 27, 2018
    6
    Um bom jogo, mas entediante. Tem gráficos bonitos, mas um péssimo sistema de evolução e batalha, quanto a exploração, não foi tudo isso que eu imaginava. Venderam que seria um jogo muito maior, mas senti que foi menor e mais raso do que o jogo anterior.
  30. Dec 6, 2018
    7
    The story is all over the place. The gameplay mechanics are really nice but this is definitely a game you shouldn't put much thought into the story because you'll start to notice some very obvious and wide open plot holes that will in the end frustrate you greatly. Also the game is pretty short all things considered. I finished the main story and most side missions (my file was 84.45%) inThe story is all over the place. The gameplay mechanics are really nice but this is definitely a game you shouldn't put much thought into the story because you'll start to notice some very obvious and wide open plot holes that will in the end frustrate you greatly. Also the game is pretty short all things considered. I finished the main story and most side missions (my file was 84.45%) in four days of playing roughly two hours a day. I mean I could go back and finish some crypts and platinum the game but the story really made me angry with the really lazy writing that could have been avoided. Expand
  31. Jan 2, 2019
    7
    I really dont know what to thing about Shadow of the Tomb Raider honestly. On one side i want to like it cause i really like the reboot of the Tomb Raider Series, on the other side SOTR is so full of plotholes and things that are not though to the end that it makes it hard for me to stay on Laras side.
    The Game itself is flawless, Dungeon and Level Design are good. But the plot is way way
    I really dont know what to thing about Shadow of the Tomb Raider honestly. On one side i want to like it cause i really like the reboot of the Tomb Raider Series, on the other side SOTR is so full of plotholes and things that are not though to the end that it makes it hard for me to stay on Laras side.
    The Game itself is flawless, Dungeon and Level Design are good. But the plot is way way behind something i would like to had for a series finaly.
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  32. Jan 18, 2019
    5
    Everything here has been done before in another game and done a lot better.
  33. Mar 23, 2019
    7
    As someone who love the Tomb Raider franchise, I'm a little disappointed with this one. Besides the story I really liked, the combat is missing, it's almost a explorable open world with 2-3 fights to get you some action, but that's it. The trilogy comes to an end and still glad I had the pleasure to play, but this is my last favorite.
  34. Mar 31, 2019
    4
    Prepare to die.

    A lot. In what is easily the worst of the Tomb Raider reboot ("Tomb Raider" / "Rise of the Tomb Raider"), "Shadow of the Tomb Raider" somehow takes a major step -back- on its mechanics. It's awful to the point where you stop caring if you die because you don't really feel like it's really in your control, anyway. Pretty much every
    Prepare to die.

    A lot.

    In what is easily the worst of the Tomb Raider reboot ("Tomb Raider" / "Rise of the Tomb Raider"), "Shadow of the Tomb Raider" somehow takes a major step -back- on its mechanics. It's awful to the point where you stop caring if you die because you don't really feel like it's really in your control, anyway. Pretty much every escape/run-from-the-impending-disaster scene will take multiple attempts, though somehow I managed to do the Oil Field escape without dying. Also, the scramble button is rendered almost completely useless in melee - you get hit most of the time, anyway.

    For contrast, the game I played before this, "Assassin's Creed Odyssey," I played for 120 hours. in 1/3 or less of playing time, Lara died approximately 5x more than Kassandra did. Dying's part of any game, of course. After playing through the entire Uncharted series and all the other Tomb Raiders, I'm fairly convinced that no single person could take on an entire private militia by themselves and win in real life. And as frustrating as dying can be, players are generally ok coming back for more -if they're having fun.- The ridiculous final battle (where there are plenty of places to hide but it doesn't seem to matter because they see you no matter where you run/jump/climb) is one of those moments where if you weren't so close the end, you'd just quit out of spite. You just don't -care- to come back and do better/different.

    Yausarl's review (currently listed as most helpful critical review) also hits upon some major flaws - combat content is greatly reduced, making the offensive upgrades and skills you acquire another "so what?" about this game. As an example, one of the trophies you can get is "20 headshots with arrows." I love the silent bow-play from the last two games, but those opportunities do not exist here unless you force it. You can't stay hidden for long. The AI is bad along the lines of "Assassin's Creed: Unity" where you'd be blended with crowds and the guards would still see you do things.

    The tombs aren't even that fun. I TRIED not to look up walkthroughs, but in the 8 or so challenge tombs that exist, I needed a walkthrough for 3 of them. Two because I never would have found the path to the next step, and one I just never would have figured out, so not very satisfying there, either.

    Finally, if you insist on playing this title, just set up the audio for English voiceovers. I get what they were going for with the immersion of having locals speak to you in their language, but the language spoken in the Hidden City, especially, is either the most inefficient language ever (like saying "supercalifragilisticexpialidocious" as slowly as possible only for it to translate to "ok") or the subtitle is the extreme Cliff's Notes version thereof. Oh, and I would highly recommend "cheating" when you're setting the brightness and the gamma toward the "bright" side. I was honest about it, unfortunately, and battles with the "never miss" Yaaxil were pretty much a grind (refer to useless scramble mechanic above) as half the time I couldn't see them (even with Survival Instincts) or see where I was going when running for breathing room.

    Positives - Camilla Luddington's voicework as Lara is once again quite good, despite the poor writing, and Carlos Leal as the self-righteous villain, Amaru/Dr. Dominguez, does his best to make his character multi-faceted. There's also a lovely cut-scene of a revenge-bent Lara emerging in silhouette from flaming water after she's been told to retrieve a friend's body and she's in full predator mode (currently top match on youtube with "lara flaming water"). But I have very little positive to say about the gameplay here. A huge disappointment after two fairly interesting predecessors. This feels like a thrown together money-grab because, goddammit, we've got to finish a trilogy!
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  35. Oct 16, 2019
    7
    Played the game on PS4 Pro. If you loved the two prior Tomb Raider games then you'll like this one. Its more of the same. While I believe the first one was the best, this game is about the same as Rise of the Tomb Raider. One of the major problems i had with the game was the lip syncing and voices. You can change in the settings whether you want everyone to speak English or have NativesPlayed the game on PS4 Pro. If you loved the two prior Tomb Raider games then you'll like this one. Its more of the same. While I believe the first one was the best, this game is about the same as Rise of the Tomb Raider. One of the major problems i had with the game was the lip syncing and voices. You can change in the settings whether you want everyone to speak English or have Natives speak their own language. Both seemed to have same issue with voices not exactly syncing up with their lips and for most of my playthrough it left me a bit distracted.

    In my Ratings:
    0-4 Games that I wish I hadn't spent money on
    5-7 Games that I enjoyed but probably wont play again
    8-10 Games that I loved and will definitely play again
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  36. Aug 9, 2020
    8
    Definitivamente essa franquia começou a desandar e cansar, particularmente para eu jogar esse foi meio sofrido, já estou cansado, e me parece cada vez mais que o jogo está ficando repetitivo.
  37. May 10, 2020
    6
    This review contains spoilers, click expand to view. Не очень, сюжет скучный, в городах просадки fps мне не зашло Expand
  38. Jun 12, 2020
    10
    This time around i had a way better experience than in ROTTR. Side missions were interesting and cool to complete. That's why i managed to get 25+ hours of gameplay instead of average 12 hours. The gameplay and especially gunplay is improved a lot. I had a lot of fun in gunfights. The story is well written in my opinion and progresses good. The graphics are top notch as well as characterThis time around i had a way better experience than in ROTTR. Side missions were interesting and cool to complete. That's why i managed to get 25+ hours of gameplay instead of average 12 hours. The gameplay and especially gunplay is improved a lot. I had a lot of fun in gunfights. The story is well written in my opinion and progresses good. The graphics are top notch as well as character design. Compared to Rise there's way more appearance of Jonah which i'm glad about. A lot of amazing set pieces there and there is also a great thing. There were even some emotional parts in this game. (example: Lara's POV on her Dad's death). After this experience i'm gonna buy the 2013 game and see how is it. Both ROTTR and SOTTR are a truly great experience. When i'll be replaying Rise of The Tomb Raider i'm gonna play through it in the way i played Shadow. Expand
  39. Jun 21, 2020
    8
    the story was very underwhelming. which made the game a big disappointment. the previous games had much better story. the level design and tomb puzzles kept the game interesting. the graphics were really good.
    I give the graphics 910
    in-game audio 710
    traversal 710
    Level design 910
    stealth combat 910
  40. Jul 8, 2020
    10
    Игра очень хорошая и поэтому така оценка данному шедевру. Нечего ещё сказать.
  41. Jul 12, 2020
    10
    Un très bon jeu pour conclure la trilogie amorcée en 2013.
    Lara retrouve ses premières amours avec l'exploration et les tombeaux.
  42. Jul 20, 2020
    10
    The soundtrack for this game is amazing, I've listened to some of the tracks so many times. Game is great too, excellent trilogy - I hope they make more!
  43. Aug 7, 2020
    8
    Shadow of the Tomb Raider was both equally enjoyable and equal parts infuriating poor. I enjoy playing games on the hardest difficulty for the challenge - that's what I find enjoyable, the difficulty plus the story. However in the case of this game it made it very hard to enjoy and appreciate the game. There's no difference in combat difficulty between Hard and Deadly Obsession, the onlyShadow of the Tomb Raider was both equally enjoyable and equal parts infuriating poor. I enjoy playing games on the hardest difficulty for the challenge - that's what I find enjoyable, the difficulty plus the story. However in the case of this game it made it very hard to enjoy and appreciate the game. There's no difference in combat difficulty between Hard and Deadly Obsession, the only difference being no save points (you die you have to redo the whole level again), so I can't find much point in the harder difficulty. It was beyond frustrating because I only died once in the entire game due to the difficulty of the combat. The other times I died were due to camera angle malfunctions and glitches in the platforming meaning I had redo 30-40 minutes of gameplay again that I solved first run with combat simply because I missed a jump by the smallest of margins. This really detracted from the game for me. The story and general gameplay was good but found the difficulty and difficulty to get the trophy pointless. No dying doesn't make a game more challenging. The combat health and puzzles are what do. Put that aside though, and it wa still a great game. Expand
  44. Aug 20, 2020
    5
    finally i now realised whats wrong with new tomb raider games . old tomb raider games till year 2000 and anniversary are beautiful and the sites she visit have historical value they are not fictional places and enemies have guns rarely most enemies are supernatural lara croft was more awesome and confident most importantly those games are beautiful
  45. Sep 23, 2020
    0
    Este juego es tan mediocre que no tiene nada innovador a comparación de los 2 juegos lanzados anteriormente, lo único nuevo es que puedes colgar enemigos de árboles y nadar libremente, de ahí en fuera es lo mismo, hasta los gráficos son los mismos que en rise of the tomb raider que incluso es mejor que este. No gasten su tiempo jugándolo, no lo vale.
  46. May 7, 2021
    7
    That's an OK game, that's it. Story-wise it's beyond average, but way too many unnecessary cutscenes, I felt like I was watching a movie or something. Not replayable.
  47. Jan 18, 2022
    5
    I've been trying to understand why this Tomb Raider "Reboot" trilogy was half-assed for me, after playing them again I noticed the reasons, which are: Lara Croft is almost a demigod, everyone loves her, apparently the game producers joined the wave of SJW and in the game the main characters that help Lara change the world for the better, of course they are women, men play the supportingI've been trying to understand why this Tomb Raider "Reboot" trilogy was half-assed for me, after playing them again I noticed the reasons, which are: Lara Croft is almost a demigod, everyone loves her, apparently the game producers joined the wave of SJW and in the game the main characters that help Lara change the world for the better, of course they are women, men play the supporting role or a bad villain, Lara is so badass that even she talks to you same in third person, but at this point the game is terribly wrong, because she is victimizing herself with everything around her, 'Lara it's your fault', Lara you let them die, blah blah blah...' The characters are scripted, everything seems like a fairy tale, she talks to people as if she were a monk, once she kills like a serial killer, the scene in which she is attacked by the jaguar, remembering that it has the strongest bite of the felines and if gets up refusing help from his friend and still lifting a log, it's just p To show female power, it's just ridiculous and totally takes the immersion out of the game. Unfortunately nowadays there is this disgusting policy in movies, series and games. Almost everyone has to attack Christianity, the family, the male figure, and praise left-wing policies. While they are concerned with this, they leave aside the true essence of the game, which is to entertain, then the game has a horrible story, empty characters, a protagonist with a double personality, I miss Lara from Playstation One, where her focus was adventure and entertaining the player and not pass on a subliminal message of feminists and all the seals we see in games today. No more pre-orders, and I stopped buying at full price. Crystal Dynamic stops SJW because you guys ruined The Avengers, take advantage of Naught Dog's preference for Neil Druckmann's mediocre and hire Uncharted creator Amy Henning for the next Tomb Raider, because your narrative is tiring. Expand
  48. Dec 30, 2021
    10
    Better than the last two TR games. This game has nore focus on exploring and solving puzzles and thats what Tomb raider is all about.
  49. Mar 25, 2022
    8
    Scénario mise en scène : 7/10
    Gameplay : 7/10
    Univers : 8/10
    Réalisation technique : 8/10
    Réalisation graphique : 8/10
  50. Jun 16, 2022
    1
    Shadow of the Tomb raider is the most overrated game I've ever played! Boring! Boring! Boring!
    It's not comparable with previous version!
  51. Jun 27, 2023
    3
    un passo indietro rispetto i predecessori. poche sparatorie, gioco noioso, la storia è brutta. si salva solo la bella grafica. aspetto il prossimo tomb raider sperando che sia come rise e il primo.
  52. May 5, 2020
    6
    I’ve played this game a million times before. Can we move on to new experiences please? And there is nothing that takes you out of the game more than having to repeat encounters where you failed to grab a specific ledge or whatever and fell to your death. I tried it out via PlayStation Now but deleted it after the tsunami scene. Did I mention that I’ve played this game before?
  53. Dec 11, 2020
    8
    Great story and well portrayed characters made me play this game for 100+ hours. Definitely will play this game again in the future!
  54. Apr 15, 2020
    9
    Pros:
    + overall journey
    + traversal, set pieces + tombs, crypts, puzzles So-So: - combat is serviceable, but nothing special - side missions were ok filler Cons: x questionable and lame skill tree x questionable rpg elements and rewards for side objectives (either it's the same rewards, non-essential, or repetitive). Game feels like a mix of uncharted 1 and 2, which is
    Pros:
    + overall journey
    + traversal, set pieces
    + tombs, crypts, puzzles

    So-So:
    - combat is serviceable, but nothing special
    - side missions were ok filler

    Cons:
    x questionable and lame skill tree
    x questionable rpg elements and rewards for side objectives (either it's the same rewards, non-essential, or repetitive).

    Game feels like a mix of uncharted 1 and 2, which is good, but this being the 3rd of the reboot, I wish to see more evolution from this franchise. Definitely reccomend for those looking at the action adventure genre. Definately in the top 5 for this genre this gen for sure.
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  55. Jul 7, 2020
    7
    Shadow of the Tomb Raider, unfortunately, is yet another more-of-the-same type of sequel.

    The game's strengths are, still, its graphics (I even took some screenshots during gameplay) and tomb exploration. Tombs are more numerous this time, and generally well-designed, with better ones reserved for DLCs. Combat and climbing are serviceable, but nothing special. The addition of a rope is
    Shadow of the Tomb Raider, unfortunately, is yet another more-of-the-same type of sequel.

    The game's strengths are, still, its graphics (I even took some screenshots during gameplay) and tomb exploration. Tombs are more numerous this time, and generally well-designed, with better ones reserved for DLCs. Combat and climbing are serviceable, but nothing special. The addition of a rope is welcome, but its uses are limited throughout the game, sadly.

    The main weakness is, also still, the game's story, which largely mirrors Rise's, starts out in an intriguing way, but slows down to a halt promptly. Croft mostly acts like a whiny b**ch, her "lost my parents" backstory still doesn't make you care, Jonah is still an annoying friendzone type ("R U OK, LARAH?" constitutes 50+% of his dialogue), Trinity is a lame antagonist, and the aboriginal allies are forgettable cliches. The franchise continues to suffer from an identity crisis, with its gameplay mechanics more honed towards open-world style, while the levels are mostly tight limiting corridors. Plus, there is a strong imbalance in favor of exploration at the expense of combat, so you spend the majority of the game unlocking combat skills only to use them a handful of times. The game tries to stretch itself, as that's what AAA games are expected to do nowadays, unfortunately, so we also get a number of side missions, which are split into alright tomb missions and horrendously boring fetch quests, where only the strongest won't skip through the cringy dialogues and free 4 prisoners / talk to 5 natives / read 3 murals / etc.

    The Tomb Raider reboot started out strong, but took a step back with its sequel, and a new developer studio couldn't shake things up. It's just an alright game worth picking up at a discount with all the DLCs included, which is a shame, as the potential to be something greater is still there.
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  56. Dec 22, 2022
    2
    When you start the game and the first thing you see is a text saying this game was made by a bunch of diverse people, you know right there that 'fun' is not their first priority.
    This game should be called "jonah!", because that's what you hear the entire game jonah! jonah! jonah!.
    Tries so hard to be uncharted 2 and filled with non sense puzzles with trial and error success, specially
    When you start the game and the first thing you see is a text saying this game was made by a bunch of diverse people, you know right there that 'fun' is not their first priority.
    This game should be called "jonah!", because that's what you hear the entire game jonah! jonah! jonah!.
    Tries so hard to be uncharted 2 and filled with non sense puzzles with trial and error success, specially the automatic scaping events. You have to play like intended by the developers, specially the stealth areas,
    And for god's sake, someone kill that jonah, please.
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  57. Apr 17, 2021
    9
    I'm cutting 1 point because of the bad light. Caves were almost black. Cannot decided what to do and where to go. Rest was just perfect
  58. Mar 18, 2022
    4
    There are other reviews saying Shadow is the best because it's most like the original games, with less emphasis on action and greater emphasis on tombs and puzzles. I disagree. This is a REBOOT series, and the first two reboot games were massively successful based on their new, fresh take, which included a greater emphasis on combat.

    Yet, despite that Shadow took the less-combat route,
    There are other reviews saying Shadow is the best because it's most like the original games, with less emphasis on action and greater emphasis on tombs and puzzles. I disagree. This is a REBOOT series, and the first two reboot games were massively successful based on their new, fresh take, which included a greater emphasis on combat.

    Yet, despite that Shadow took the less-combat route, that didn't have to be a deal breaker. They just had to make up for it in other areas. They didn't, and that's the problem with this game.

    But where Shadow really went off the rails was by rug-pulling nearly all combat from the game and confusingly not removing other systems related to it. The skill tree, for example, is mostly composed of combat, gathering and hunting abilities. You hunt and gather to acquire crafting items to upgrade weapons or make potions that enhance combat. So all hunting, gathering and direct combat skills are of almost no value BECAUSE THE GAME HAS VERY LITTLE COMBAT.

    This could not possibly have happened without a lot of copy and paste from Rise's source code. I can imagine the meetings: SENIOR DEV: "Well, that was already done in the last game and it works. Just copy it over."

    JUNIOR DEV: "Uh... but we're de-emphasizing combat, so shouldn't we pare this down a bit?"

    SENIOR DEV: "Did you hear what I said? Copy. And. Paste."

    But you're thinking, "Fine, just ignore them, then." However, they're something like 70- 80% of all available skills! It's a total bait and switch. I spent several hours grinding skills, exploring, getting XP and investing in skills, only to realize nearly all of it was pointless.

    At the very least, if Shadow wanted to switch focus they needed to massively improve exploration, puzzle-solving and platforming, and change the leveling and progression to support it. There could be multiple ways to solve a puzzle, for example but some approaches require certain skills. Shadow gutted a working part of the reboots (combat) and replaced them with slightly better tomb raiding. And then left a clunky, broken skill tree "hanging around" that just served to confuse and raise the hopes of all the fans of the previous two games.

    If they wanted to make such a dramatic shift in gameplay back toward the originals, they should have saved it for the next reboot, not created this confusing, disappointing mess.
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  59. Dec 6, 2020
    8
    This game takes a long long time to start showing its strengths.. There is at least 4 hrs of hand holding, boring puzzle side quests and cutsceanes..Eventually you end up in the main jungle map and the real game starts..IMO Shadow is better than Rise but no where near as good as the first game..The world is more beutiful than ever but Lara still looks like a nanny or 7/10 not a 11/10 likeThis game takes a long long time to start showing its strengths.. There is at least 4 hrs of hand holding, boring puzzle side quests and cutsceanes..Eventually you end up in the main jungle map and the real game starts..IMO Shadow is better than Rise but no where near as good as the first game..The world is more beutiful than ever but Lara still looks like a nanny or 7/10 not a 11/10 like she did in thefirst game. Expand
  60. Apr 1, 2023
    8
    Good saving system. Very intense story with and acceptable amount of things happening. I wish slightly more freedom but I know is difficult to keep tension.
  61. Jul 20, 2020
    8
    I absolutely loved this game. The gameplay is better than ever, the customization and leveling is deeper, the story feels more interesting and better written and the graphics are absolutely incredible. Seriously, I have played all the best looking games on PC and PS4 and Shadow of the Tomb Raider on PC is definitely among the top 5 best looking games. I love the settings menu andI absolutely loved this game. The gameplay is better than ever, the customization and leveling is deeper, the story feels more interesting and better written and the graphics are absolutely incredible. Seriously, I have played all the best looking games on PC and PS4 and Shadow of the Tomb Raider on PC is definitely among the top 5 best looking games. I love the settings menu and everything they allow you to tweak. It's also really great that they allow you to adjust difficulty more granularly. The exploration of tombs and puzzle solving is much better than the previous two games and is, perhaps, the best it's ever been in the series, period.

    Anybody saying this is the same as Rise of the Tomb Raider is talking out their you-know-what. There are more changes and improvements in this game than we got from one game to another in a certain other similar franchise that I won't name. Suffice to say, this game has evolved plenty and is a lot of fun to play.

    Oh and anybody claiming this looks worse than Rise of the Tomb Raider is either certifiably blind or just trolling. This game is a good leap above the last game in nearly every area of its graphical makeup.
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  62. Oct 3, 2021
    6
    There is something wrong with Square Enix as an organization. You can see the effort of the developers that is wasted on this game. Although small, the playable areas are lush with details. The tombs are filled with glittering detail and artifacts have detailed backstories. And all of it is wasted on this game.

    A great example of wasted potential is the unlockable ability of
    There is something wrong with Square Enix as an organization. You can see the effort of the developers that is wasted on this game. Although small, the playable areas are lush with details. The tombs are filled with glittering detail and artifacts have detailed backstories. And all of it is wasted on this game.

    A great example of wasted potential is the unlockable ability of simultaneously hitting three marked targets with silent arrows. You might imaging perching above a group of enemies, strategically picking your three targets, and winnowing down the enemy numbers three at a time. You will rarely if ever have that opportunity. Enemies are sparse. Enemies wear helmets which have to be knocked off like some kind of Mario game. Lara Croft can always resort to mowing down enemies with a machine gun.

    This iteration of the Croft saga adds an additional stealth tactic, covering Lara with mud and hiding her in a wall of vegetation. Lara can wait for enemies to walk by and stealth kill them one by one. While it is nice to have options, the level design takes this to the extreme. Areas will have too many enemies clustered together to take them out silently. Or areas will have the other extreme of all enemies with their back to Lara and taking them it is as easy as moving forward. Each area is also quite small, as if we are still in the PS3/Xbox 360 era. This game would have sung as a true open world with roving squads of threats to avoid.

    Crafting and hunting are back for better or worse. Unlike “Rise of the Tomb Raider”, the trees look like trees, so there’s an improvement. Hunting wild animals is more of side show. Lara can buy animal hides at vendors and certain abilities abrogate the need for animal hides. (Why does Lara even need a particular animal hide to make wrap for her pistol handle?) The first craftable outfit has so much more utility than all the other that I had Lara wear it for the entire game. Some of the most important items in the game have to be bought from a vendor, assuming you have Lara find that vendor.

    The star of the game should be the tombs. You know, tombs for raiding. The “Tomb Raider” reboot had some ingenious puzzles. “Rise of the Tomb Raider” had two few puzzles, with some of the best coming from DLC packs. (Thank you PS+ for the 25th Anniversary collection.) The tombs in “Shadow of the Tomb Raider” are a shadow of their former selves. The visual design is outstanding. Square Enix has great artists. The execution is terrible. Unlike physics based or knowledge based puzzles, the puzzles in “Shadow of the Tomb Raider” make no sense. I simply ran through them and pushed every lever I saw. The tombs were a bigger letdown than the combat.

    Lastly, the story is just awful and I hated almost everything the characters had to say. If you despise cutscenes that make a mockery of player effort, then get ready to hit the skip button. If you can’t stand having the protagonist yell for no reason, then get ready to hit the skip button. If you don’t want to hear an isolated tribe in the Amazon jungle speak perfect English, smash that skip button. The evil archeologists from “Rise of the Tomb Raider” return like Spectre in a Bond film. I still have no idea what their purpose is. Step one, get powerful world changing artifact. Step three, profit. Meanwhile, Lara is running around, ex-aspirated, and yelling at everyone. The effort that was put into the backstory of each artifact needed to find its way into the main story. Or maybe the writing team was trying to hard. Perhaps my gripes are borne from comparisons to the Uncharted series. The team at Naughty Dog makes good dialogue look easy. Maybe Xbox players will rate Tomb Raider higher because they don’t know what they are missing.

    Full disclosure, I played this game as a PS+ “free” game on a PS5. Square Enix optimized this PS4 game for next gen, and I enjoyed 4K at 60fps with improved load times on PS5. Even with all that, ”Shadow of the Tomb Raider” is no “Uncharted 4”, but it was a big improvement over “Rise of the Tomb Raider”.

    All in all, my 12-14 hour adventure had a few good moments. I enjoyed the setting and seeing an Aztec village in action. Ultimately, Square Enix needs to put more effort into their games. If they ever bring Lara back, do right by this character.
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  63. Feb 19, 2022
    9
    Another great game in this franchise, once again the story, gameplay and sound are great. But my God are those graphics beautiful, one of the best looking games ever. The game is really satisfying to play with plenty of secrets and collectibles that you’ll want to find.

    I highly recommend this game and the first 2 game of this franchise. I’m really happy with what Crystal Dynamics
    Another great game in this franchise, once again the story, gameplay and sound are great. But my God are those graphics beautiful, one of the best looking games ever. The game is really satisfying to play with plenty of secrets and collectibles that you’ll want to find.

    I highly recommend this game and the first 2 game of this franchise. I’m really happy with what Crystal Dynamics accomplished with these 3 games and I really wished they would do another Tomb Raider game down the road.
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  64. Sep 30, 2022
    9
    Not much better that the Rise of The Tomb Raider, but it is preety good. Main story is worth playing, i like the scary parts of the game, especially towards the end. Graphics are medium,but the nature, caves, lakes etc are looking nice. I alse beat all the side missions, challenge tombs, which are really fun and didn't looked like some grinding.Overall, the game is not perfect, but in thisNot much better that the Rise of The Tomb Raider, but it is preety good. Main story is worth playing, i like the scary parts of the game, especially towards the end. Graphics are medium,but the nature, caves, lakes etc are looking nice. I alse beat all the side missions, challenge tombs, which are really fun and didn't looked like some grinding.Overall, the game is not perfect, but in this sea of trash games and microtransactions, this game is good choice for the people who live good single player story driven game.. Expand
  65. Feb 10, 2022
    7
    This game doesn't feel like a proper end or with a story that ends with a bang. First off, the story is fine but feels rather uninteresting. I tried my best to be invested in it, but idk the story just didn't make me care for it. The characters are ok. Lara and Jonah are good, but the villain was just horrendous, boring and so forgettable. The graphics have improved a lot from the RiseThis game doesn't feel like a proper end or with a story that ends with a bang. First off, the story is fine but feels rather uninteresting. I tried my best to be invested in it, but idk the story just didn't make me care for it. The characters are ok. Lara and Jonah are good, but the villain was just horrendous, boring and so forgettable. The graphics have improved a lot from the Rise game. The emphasis on the puzzles were good too, but again the encounters just weren't fun and didn't have proper level design. Overall, it was a fine game but a step down from Rise. Expand
  66. Feb 3, 2021
    7
    Shadow of Tomb Raider, reviewed on PS5 with PS4 edition.
    The Goods:

    Overall animations of looting/playing in general is good. I noticed some subtle animations added to Laura which makes the game feel better. Having 60FPS option is great and so is 4K, but I have to select only one, and 9/10 times I select frame-rate. Sadly I lose amazing 4K graphics that game designers worked on!
    Shadow of Tomb Raider, reviewed on PS5 with PS4 edition.
    The Goods:

    Overall animations of looting/playing in general is good. I noticed some subtle animations added to Laura which makes the game feel better.
    Having 60FPS option is great and so is 4K, but I have to select only one, and 9/10 times I select frame-rate. Sadly I lose amazing 4K graphics that game designers worked on!
    Amazing visuals even in cutscenes!
    Crafting improved a lot!

    The Bads:
    Story is by far the weakest, but the setting is SO GOOD! Good side characters but somehow story does not feel well made.
    Character animations aren't great on Lara, this does not feel like 2018 game.
    Hair, mouth animations and quality also could have been better.
    Fire effects are straight up from 20 years ago, have you seen them!?
    Lost of things are added for sake of adding it, like upside down scaling cliff, I think it's a gimmick and does not work well on several occasions where I was doing everything correctly, yet I died.
    Game is heavily inspired by Uncharted series and I can tell. This is good, but when you compare, controls are way better in Uncharted.
    Also game clearly can handle 4K/60 but somehow we have to choose one or another :(

    Would I recommend? YES
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  67. Feb 27, 2021
    4
    The Tombs are great visually and mechanically, most of them. All else is somewhat normal if not bad. Action sequences are worst part of the game.
    Changed score to 4 after playing DLC.
  68. Jun 28, 2020
    7
    I just finished it and i enjoyed every aspect of the game.
    Yes it is not a huge improvement over their previous games and that's why they did not delay it but still they made some changes here and there which made it an amazing cinematic single player experience!
    ( I don't know if this is right to say it here but i hate seeing people saying that it is like Uncharted... You know that
    I just finished it and i enjoyed every aspect of the game.
    Yes it is not a huge improvement over their previous games and that's why they did not delay it but still they made some changes here and there which made it an amazing cinematic single player experience!
    ( I don't know if this is right to say it here but i hate seeing people saying that it is like Uncharted...
    You know that Lara existed before Drake, they are both archaeologists searching for treasures,ruins. Of course they have their similarities and yes i am a fan of both games and i still enjoy them!)

    The only thing that i hated was their decision to make the game kinda short (about 12 hours) and make you purchase the Season Pass if you would like more adventures of Lara... Aside from that it deserves every penny, especially if you have an RTX GPU. And believe me, they made a very good job with the performance which makes it run butter smooth!

    I know they did their best to market this game enough with all those trailers but i still think that it could get a bit more recognition from players that enjoy Single Player games...
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  69. Aug 27, 2020
    8
    Shadow of the Tomb Raider is a step back comparing to rise of tomb raider which was kinda a masterpiece, still shadow is a great game, there are very few AAA linear single player games nowadays and this game has a really good plot with exciting action adventure gameplay and interesting puzzles but it's gunplay is like last gen games.
  70. Jul 26, 2020
    7
    there's almost no combat. As someone who has completed the first two games, I find this game disappointing.
  71. Mar 22, 2020
    7
    Having finally the time to finish this trilogy, I can definitely say tha I enjoyed this game, and that I feel glad to have taken the journey beside Lara for all these games. The gameplay is good, the setting looks gorgeaus and the mythology is very interesting. But all in all, I can't give this game more than a Good as an adjective because it really never does anything that surprises me,Having finally the time to finish this trilogy, I can definitely say tha I enjoyed this game, and that I feel glad to have taken the journey beside Lara for all these games. The gameplay is good, the setting looks gorgeaus and the mythology is very interesting. But all in all, I can't give this game more than a Good as an adjective because it really never does anything that surprises me, the mechanics, gameplay, abilities, quests, all of it feels like an expansion of Rise, and not really a new game. It never veers off or does something new. So I recommend for fans of the series or if it is at a sale, but if you are tired of the same action gameplay, maybe its not for you. Good game, but I would have liked for a little more risk than safe. Expand
  72. Jun 4, 2023
    7
    The game appears to intentionally blend elements from Uncharted 4 and Assassin's Creed Origins, taking inspiration from these titles but falling short in terms of execution. Shadow of the Tomb Raider doesn't excel in any particular aspect, but it still offers an enjoyable experience worth playing, especially if you can overlook the forgettable plot.
  73. Sep 2, 2020
    7
    + Some very good graphics, and an ok story, brilliant environments and a lot of different things to explore and enemies to take down in different ways. Climbing that gives you a feel of Uncharted and ok mechanics! Without the puzzles, would have been a 9/10

    - The puzzles. My god the f-cking puzzles. Someone please let me skip them. They ruin some parts of the game completely and lowers
    + Some very good graphics, and an ok story, brilliant environments and a lot of different things to explore and enemies to take down in different ways. Climbing that gives you a feel of Uncharted and ok mechanics! Without the puzzles, would have been a 9/10

    - The puzzles. My god the f-cking puzzles. Someone please let me skip them. They ruin some parts of the game completely and lowers the allaround score.
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  74. Aug 6, 2023
    0
    The graphics are great, and a bit more colourful than the previous games in the series, which had a brown sludge filter over everything. The strength of the previous games was the combat, it was satisfying, and lots of it. In this game, the combat is scarce, and you spend most of the time holding UP on the joystick, while Lara plods behind an NPC, or you wait for an unskippable cutscene toThe graphics are great, and a bit more colourful than the previous games in the series, which had a brown sludge filter over everything. The strength of the previous games was the combat, it was satisfying, and lots of it. In this game, the combat is scarce, and you spend most of the time holding UP on the joystick, while Lara plods behind an NPC, or you wait for an unskippable cutscene to finish. Apart from the underground level, the story isn't very interesting or engaging. Expand
  75. Feb 15, 2020
    6
    Мне очень понравились предыдущие части, настолько, что я закрывал глаза на многие недостатки. Но эта игра недопустимо кривая. Абсурдный и глупый сюжет, слабый ии противников, нелепые анимации, все это сильно раздражает.
  76. May 28, 2023
    7
    Not the best Tomb Raider installment, but very underrated. There is less action and more emphasis on exploration and puzzles. The change in direction recalls the original PS1 games which should please some fans. However, the controls are a bit iffy and none of the side-quests are too exciting. After a solid beginning, the game's pace slows down. Still, there is more good than there is bad.Not the best Tomb Raider installment, but very underrated. There is less action and more emphasis on exploration and puzzles. The change in direction recalls the original PS1 games which should please some fans. However, the controls are a bit iffy and none of the side-quests are too exciting. After a solid beginning, the game's pace slows down. Still, there is more good than there is bad. I liked the addition of the grappling hook and all the fancy upgrades. Like Uncharted: The Lost Legacy and Horizon Zero Dawn, "Shadow" is a must play for action fans. I would rate this with a 7.7 out of 10. Expand
  77. Jun 11, 2022
    10
    Lara, bow and arrow, jungles, tombs, great story, splendid gameplay, did i forget LARA. An eazy 10/10
  78. Dec 7, 2020
    8
    I don't remember much but it was OK. 7.5 is the right place where it should be.
  79. Dec 11, 2020
    6
    A painfully average game. This reboot franchise already wasn't taking any risks, but this one is even more tamer somehow. It's enjoyable at points, but utterly replaceable and forgettable. I have trouble remembering the main story already. Honestly, this one is like a microwave burger. You would never choose it, but if you're really hungry, it'll do.
  80. Apr 25, 2022
    2
    There are so many great elements to SotTR buried under clunky controls, terrible stealth, mediocre combat (with awful melee), opaque routes, and confusing (and ultimately boring) skill trees. You will fall to your death a lot. Why? Sometimes because you misjudged a jump. Sometimes because the input doesn't register. Sometimes because...well...Lara just flails off in a completely differentThere are so many great elements to SotTR buried under clunky controls, terrible stealth, mediocre combat (with awful melee), opaque routes, and confusing (and ultimately boring) skill trees. You will fall to your death a lot. Why? Sometimes because you misjudged a jump. Sometimes because the input doesn't register. Sometimes because...well...Lara just flails off in a completely different direction. (Jumping generally makes no sense whatsoever -- sometimes she can leap thirty yards, other times she can barely scale a wall.) It's truly astonishing that, three games into the series/trilogy, the climbing mechanics remain so wonky and frustrating. This should be the pinnacle of the trilogy, but instead it's far and away the worst of the three games. Why put so much effort into a stunning, lush environment, and some truly excellent puzzles, only to phone in everything else? With a few months of polish, this could have been an outstanding entry. Instead, well, I occasionally loved this game, but that love was inevitably undercut by one stupid, broken mechanic or another. There are sections of the game -- the mudslide comes to mind -- where the controls are so broken that the game is borderline unplayable.

    At a certain point it felt as though the game was punishing me for playing it.
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  81. Jan 9, 2021
    7
    Quite beautiful game with a nice atmosphere.
    Well, the story itself is quite naive, gameplay mechanics are very-very simplified, though done well. It feels like a kids movie a bit. But everything is designed so well, i almost felt like I am really inside the jungles. And there definetely is a sence of adventure!
  82. Dec 27, 2019
    8
    A fun playthrough, just feels samey as the previous in the trio collection. The game stands as a nice addition in rounding off an adventure of Lara Croft. However, the game does more or less resemble the previous game just in a new location and story. What makes it good is the constants that were carried over, the ease of use combat for example or the easy traversing of the terrain. It isA fun playthrough, just feels samey as the previous in the trio collection. The game stands as a nice addition in rounding off an adventure of Lara Croft. However, the game does more or less resemble the previous game just in a new location and story. What makes it good is the constants that were carried over, the ease of use combat for example or the easy traversing of the terrain. It is let down however by the seemingly same plot line just in a new dress.

    Don’t get me wrong I had a blast playing this game, it just felt monotonous at times, when you realise its practically the same action over and over again. The puzzle elements were fine, and added that little bit of head scratching challenge you would expect. The fight scenes, especially the final boss was fun to play. Even stealth was challenging to a point it was fun, and I hate stealth.
    Though the game has its ups, it does have its downs. The game plays much like previous instalments, unearth some ancient artefact leading to a wonderful hidden civilisation, while running away from a military organisation hellbent on killing you, all the while Lara keeps saying that everything bad that happens is her fault.

    That last bit leads me on to my final point. I get it Lara is an all action fighting machine, I mean she is a Tomb Raider, but by god can she not be so stubborn about everything. Someone dies or is injured, she’s all like I’m sorry this is all my fault. She gets injured, she doesn’t want anyone’s help. Its like she plays the good guy and bad guy at exactly the same time.

    The game then is a fun play, although it gets repetitive and the character personality does irritate me from time to time, it’s still a fun game nonetheless. I don’t know if there will be another game, but if there is let’s hope it’s as good this one if not better.
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  83. Jul 17, 2020
    10
    el juego es genial mejoro las mecánicas de los juegos anteriores cierra muy bien la trilogía
  84. pwm
    Feb 8, 2021
    10
    I loved this game. As good as it gets for adventure games, right up there with the Uncharted series.
  85. Jan 17, 2021
    7
    Shadow of the Tomb Raider is probably and hopefully the last instalment in this reboot saga.
    Shadow is loyal to its predecessors. Super long jumping, map overflowing with useless collectables in Ubisoft style, Lara's uncanny English accent, Lara's plot armour thicker than Drake's and Ellie's combined. The story is a recycled Rise of the Tomb Raider's story, just relocated from Russia to
    Shadow of the Tomb Raider is probably and hopefully the last instalment in this reboot saga.
    Shadow is loyal to its predecessors. Super long jumping, map overflowing with useless collectables in Ubisoft style, Lara's uncanny English accent, Lara's plot armour thicker than Drake's and Ellie's combined. The story is a recycled Rise of the Tomb Raider's story, just relocated from Russia to Peru. I really don't understand the "voice-over immersion". Why have NPCs talk in their native languages when Lara always answers them in English? Nothing lost in translation.
    Overall, the gameplay is slightly more enjoyable than in Rise. It has craftable outfits which give you slight advantages when worn. The game forces you to wear two outfits for ¾ of the game. Well done, devs.
    The whole series lack good characters (the only one being Jesus from Rise) which makes Tomb Raider look like a weak alternative to Uncharted.
    I'm glad journos (except for Lucy the virgin-shamer) finally realised these games are not extraordinary in any way and lowered their scores from 9/10 to 7/10.

    Stop making one hour long DLCs and bring the old Lara back.
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  86. Jan 25, 2021
    9
    Pros:
    -Nice story (the kind of story you should expect from a Tomb Raider Game)
    -Nice ending
    -Beautiful world
    -I really, really, really enjoyed the puzzles
    -Runs amazingly well on the PS5

    Cons:
    -There is not much combat, which is kind of good because it's mechanics feel a little bit clunky, specially when foes are very close.
  87. Jul 14, 2020
    7
    Good installment, although it pales in comparison with its predecessor.
    - The gameplay, world design and technical aspects (graphics, sound, etc) are great, though not better than Rise of the Tomb Raider. The mechanics of blending in with nature do not seem completely utilised.
    - The story is a bit more bland and less interesting (and is told worse), with fewer action sequences and way
    Good installment, although it pales in comparison with its predecessor.
    - The gameplay, world design and technical aspects (graphics, sound, etc) are great, though not better than Rise of the Tomb Raider. The mechanics of blending in with nature do not seem completely utilised.
    - The story is a bit more bland and less interesting (and is told worse), with fewer action sequences and way more puzzles and tombs, with tons of secondary content. This makes the game a bit repetitive at times.
    Overall, the game is okay and gets the job done closing a trilogy remarkable for its 2nd installment. Worth buying for 20-30€.
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  88. Jan 23, 2021
    8
    This game is very reminiscent of Uncharted 4 and Horizon Zero Dawn, which is a good thing. It is a beautiful exploration game, with challenging puzzles, and nice gameplay mechanics and customization. A little more polish on the gunplay/shooting would have boosted the score to a 9!
  89. Aug 26, 2020
    7
    The Playability is good, a lot of exploration, tons of collectibles, i did enjoy reading the stories left here and there from time past, and YES finaly we've got more Tombs to explore.
    The Graphics are well done, they could do better for a 2018 game.
    The Sound, average, nothing that i ll keep in mind. The Story and the writing are good, how they mixed real and fictional attrait of
    The Playability is good, a lot of exploration, tons of collectibles, i did enjoy reading the stories left here and there from time past, and YES finaly we've got more Tombs to explore.
    The Graphics are well done, they could do better for a 2018 game.
    The Sound, average, nothing that i ll keep in mind.
    The Story and the writing are good, how they mixed real and fictional attrait of history is very interesting.
    The Characters are ... mmm we've got a mature Lara, becoming The Tomb Raider and that's good, aside her, pfff nothing, i mean they could do better, a lot better, Jonah, Unuratu.. i felt more for Xaakchil queen than those 2 who are more involved.
    There is few combats than the precedent games , that's not bad in itself but when you see all the weapons, you ask : why all this ? hihih
    At the end the game deserve a 7.5 for me.
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  90. Nov 14, 2022
    9
    Excelentes graficos, mecanica de juego, bien entrentenido; para mi concepto nada que envidiarle a los uncharted que son de mis juegos favoritos y ahora sumo esta saga.
  91. Dec 18, 2022
    8
    More a 7,5/10. Shadow of the Tomb Raider was a great experience with outstanding action segments and first-class graphics. I finished my playthrough in around 16 hours (I did a few side quests and completed 3 optional tombs). I think however a game is more than the sum of its parts. Shadow of the Tomb Raider has a great combat system, interesting crafting mechanisms, good platformingMore a 7,5/10. Shadow of the Tomb Raider was a great experience with outstanding action segments and first-class graphics. I finished my playthrough in around 16 hours (I did a few side quests and completed 3 optional tombs). I think however a game is more than the sum of its parts. Shadow of the Tomb Raider has a great combat system, interesting crafting mechanisms, good platforming overall and challenging puzzles. The problem here is that you won't have so much opportunities to test your different weapons or special techniques as the combat is not as frequent as the previous entries. I felt that the game was designed for those who like to do new game plus or multiple playthroughs (there are some metroidvania elements).

    Most of the time, a developed skill tree system and crafing system are more relevant in an open world game IMO. It can be good also in a linear or semi-openworld game but we need enough opportunities to test the gear, unlocked skills and abilities.

    For the story, I thought that was pretty average.

    I still recommend this game, especially for those who played the other tomb raiders. I think the normal difficulty and hard difficulty are well balanced (I switched between those two difficulties in my playthrough). It's really nice also that you can even more customize the difficulty by selecting specific difficulties for exploration, puzzles and combat.

    A quick last note....We feel a lot of inspiration from Uncharted franchise in this one (more cinematic cutscenes and similar vibes in specific parts of the story)
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  92. Jul 11, 2020
    10
    It's really amazing the way that Eidos bring Lara Croft giving more importante tô exploration and puzzles. Is the second best one of the trilogy.
  93. Apr 2, 2021
    8
    The weakest part of the new trilogy but still a good game. Visual part of the game is awesome. But I don't like jungles setting and Maya/Inca stuff. Also the story is not that good as previous parts. But in any case still worth to play to know the final of the trilogy.
  94. May 10, 2020
    10
    the combat needs a lot of work as it is not fluid but the incredible story, the character of Lara Croft which is so amazingly written in this trilogy, I just can't help myself, I have to give it a 10/10
  95. Aug 24, 2021
    5
    Проходная игра, для меня худшая в серии.
    Основная причина низкой оценки - слабый, глупый и предсказуемый сюжет, а также совершенно нелепые диалоги. Геймплей приелся за три части, часть механик сильно устарели.
    Если оценивать игру обособленно от серии возможно стоит поставить оценку выше, но в рамках серии и единой истории рука не поднимается ставить что-то больше 5.
    Проходная игра, для меня худшая в серии.
    Основная причина низкой оценки - слабый, глупый и предсказуемый сюжет, а также совершенно нелепые диалоги. Геймплей приелся за три части, часть механик сильно устарели.
    Если оценивать игру обособленно от серии возможно стоит поставить оценку выше, но в рамках серии и единой истории рука не поднимается ставить что-то больше 5.
  96. Jan 2, 2020
    6
    I think this is the weakest addition to the series and as it is the finale I'm a bit disappointed.

    The story is much less intriguing compared to first two installments. Gameplay is more or less the same and adds nothing much. The setting is not very impressive and the atmosphere is lacking. The first two games had A-HA moments and I think this was missing in the last game. All in
    I think this is the weakest addition to the series and as it is the finale I'm a bit disappointed.

    The story is much less intriguing compared to first two installments. Gameplay is more or less the same and adds nothing much. The setting is not very impressive and the atmosphere is lacking.

    The first two games had A-HA moments and I think this was missing in the last game. All in all, I really like the series, I wouldn't mind a continuation but it clearly needs a new direction gameplay-wise as well as storywise.
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  97. Feb 10, 2023
    3
    Square Enix Ruined Lara. Too much "humanization". 1st, Tomb Raider is a Platform-Action-Adventure game. This one is another interactive-movie (the plot is also very bad) and the gameplay is something like 80% pre-scripted. You don't need to look at your surroundings and think where to jump or parkour to find a way. No. There's always that specific texture almost saying "Climb Here". AfterSquare Enix Ruined Lara. Too much "humanization". 1st, Tomb Raider is a Platform-Action-Adventure game. This one is another interactive-movie (the plot is also very bad) and the gameplay is something like 80% pre-scripted. You don't need to look at your surroundings and think where to jump or parkour to find a way. No. There's always that specific texture almost saying "Climb Here". After you find that texture, just follow the unique way possible. The combat is mediocre. Then comes another explicit cutscene, and more mediocre combat, or find again that Climb-Here Texture. There's some random puzzles in the way. The graphics are cool (better on the cutscenes, of course), and Lara's teeth are so beautiful, but not enough to compensate the mess they did with Tomb Raider and Lara herself. You need to watch Lara talking with her psychologist or something. LoL. Nobody's perfect and Lara has some kind of mania with rare archeological arctifacts and her therapy is travel to the Egypt pyramids to steal pharo's stuff because she likes these objects. Very dangerous. It's called Exposure's Therapy. More than Brave, she's also a good person because she's not satisfied with staying at her family's huge mansion with all the servants doing the job while she takes selfies for instagram etc, no!!!, she has (had) social conciousness, very cool Patty... Also she was very athletic. Now, when she falls on the water is something odd and even ugly to see, she crafts the arrows crouching like a monkey... wtf happened to you, Lara?! You need to be in better shape, Lara. If someone is reading this, don't be fooled by the first 15min of this game, this part is very well done, you can see the oranges rolling on the floor individually when you hit them individually, accidentally or not, also the general ambience of that mexican party is great, really beautiful, but the quality for the rest of 95% of this game is simply bad and is very nameless what they are doing with Lara's Character. Expand
  98. Oct 31, 2020
    10
    Очень понравилась эта часть Приключений Лары всего стало намного больше и лучше рекомендую однозначно .
  99. Jan 31, 2021
    5
    Есть отличные идеи и механики, но их воплощение среднее. Акробатика совсем плохо после uncharted
  100. Feb 23, 2019
    9
    This episode tries harder to go back the series’ roots than any of the more recent TR games, as it features more exploration, puzzles and platforming, while making gunfights less frequent. Lara even goes back to Peru ! This time however, she visits an Incan town that is still very much inhabited ! Featuring a lush and spectacular jungle and lots of deadly tombs, this game neverthelessThis episode tries harder to go back the series’ roots than any of the more recent TR games, as it features more exploration, puzzles and platforming, while making gunfights less frequent. Lara even goes back to Peru ! This time however, she visits an Incan town that is still very much inhabited ! Featuring a lush and spectacular jungle and lots of deadly tombs, this game nevertheless doesn't really improve on the previous episode. Expand
Metascore
75

Generally favorable reviews - based on 63 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 63
  2. Negative: 2 out of 63
  1. Mar 11, 2019
    60
    Shallow story aside, Shadow of the Tomb Raider has the best tomb exploration in the series, and that’s what it’s all about.
  2. LEVEL (Czech Republic)
    Dec 31, 2018
    60
    Still very good, but in some ways weaker than the previous game. Still, fans shouldn’t miss it, just because it is the conclusion of the trilogy. [Issue#289]
  3. Oct 22, 2018
    74
    Shadow of the Tomb Raider should leave us wanting more from the rebooted Lara Croft game, but with some clunky controls and a lazy combat system, what saves the game from being below average are beautiful visuals, fantastic puzzles and tomb layouts along with true adventuring. It’s as mixed up of a bag as one can get.