- Publisher: Vivid Helix
- Release Date: Feb 14, 2017
- Also On: PC, PlayStation Vita, Switch
- Critic score
- Publication
- By date
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Feb 20, 2017Semispheres is a smart, relaxing, and challenging puzzler that brings fresh ideas to the genre.
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Playstation Official Magazine UKApr 11, 2017The great thing about Semispheres is its difficulty curve. [Apr 2017, p.95]
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Feb 16, 2017Semispheres ultimately presents one of the most unique puzzle games I’ve played in quite some time.
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Feb 14, 2017There are plenty of puzzlers out there, but there’s just something special about the way this implements such a peaceful, meditative stance.
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Feb 14, 2017The dual reality premise makes Semispheres distinctly unique in its gameplay and is a clever mechanic that other puzzle game developers would do well to take note of.
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Feb 21, 2017Eventually I would love to see a timed mode added to this to make it even more challenging.
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Feb 17, 2017Semispheres is an elegant mix of stealth and puzzle solving that doesn’t overstay its welcome. The levels are short and well-designed and will give your brain a decent workout without dragging out the experience. You might ultimately want more variation and length from the game but for us the game’s bite-sized levels work great.
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Feb 20, 2017Semispheres is simple, but it isn't easy. If you're looking for a challenging puzzle make sure you have a look at this one, even though it falls short on content and modes.
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Mar 1, 2017An attempted breath of fresh air within the puzzle genre ultimately fails to convince because of its limited content and a severe lack of challenge.
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Feb 13, 2017Semispheres is a clever blend of stealth and polarity-based puzzles but the content is severely lacking. As a result, you may have an enjoyable time with Semispheres but that fun won't last much longer than about an hour.
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Mar 27, 2017If this was the first game I'd seen with this control scheme I might have more glowing words, but in the shadow of Brothers, it's more difficult to recommend this one. Unlike Brothers, Semispheres does very little to show what interesting things can be done with this control scheme. It's an inoffensive game – it's not bad in the moment, but does nothing to make itself memorable.