User Score
8.1

Generally favorable reviews- based on 405 Ratings

User score distribution:
  1. Negative: 49 out of 405

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  1. May 11, 2023
    9
    Definitely a love letter to DarkSouls.
    Everyhting from boss fights to the world feels like a world built with love for the Souls series.
    Graphics - 4/5. Gameplay - 4.5/5. Sometimes the controls are wonky. But feels just as a souls series. Dodge wrong or not close enough and you'll pay for it. Environment/story 5/5 - Feels dark, just as a souls game would feel. Replayability 5/5 - Take
    Definitely a love letter to DarkSouls.
    Everyhting from boss fights to the world feels like a world built with love for the Souls series.

    Graphics - 4/5.
    Gameplay - 4.5/5. Sometimes the controls are wonky. But feels just as a souls series. Dodge wrong or not close enough and you'll pay for it.
    Environment/story 5/5 - Feels dark, just as a souls game would feel.
    Replayability 5/5 - Take your levels and experience into the game again after you beat it and find yourself a new way to complete your journey, along with 2 different endings.

    Overall, fantastic game and a fantastic journey. I look forward to playing Salt and Sacrifice later on.
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  2. Dec 10, 2022
    9
    maybe, for a single player it is an 8 but since it comes with a great co-op mode, i have to add a point!
    gameplay is demanding but rewarding. many different approaches, classes and equipment. Lovely game design, what more is there to say?! great game if you are into souls like games in 2D
  3. Jul 17, 2022
    8
    There is no getting away from the fact that Salt and Sanctuary 'borrows' heavily from the Dark Souls series but it has enough ideas of its own and, most importantly, it is designed well enough to still make a great game in its own right. Add in a co-op partner (offline only at this point) on top and you have one of the best titles, 2d or otherwise, available on the PS4.
  4. Mar 13, 2022
    8
    The game is pretty good. A game that gives you the feeling of discovery to the fullest. If you can't get the Elder Ring when it's out or your computer can't handle it, get it and play. The game is too hard, I think it's harder than dark souls, so I gave it an 8. Some level 2 flat creatures are stronger than bosses. For example, there are white knights in some places, they never lower theirThe game is pretty good. A game that gives you the feeling of discovery to the fullest. If you can't get the Elder Ring when it's out or your computer can't handle it, get it and play. The game is too hard, I think it's harder than dark souls, so I gave it an 8. Some level 2 flat creatures are stronger than bosses. For example, there are white knights in some places, they never lower their shield and you hit their shield once, it is very difficult to cut. Expand
  5. Jan 16, 2022
    9
    Souls like Sidescroller. Difficult, fast and lots of Fun. What I like the most here is that the offline Coop Mode is Really amazing. It is brutal But the animations are Kind of cute anyway. I wish one Fax we get a way to Play the other Souls Games with sich a great offline Mode.
  6. Jun 8, 2021
    10
    literally bought a random cheap account and it was on that account.this game out of nowhere became my favorite game and finished it and got all the achievements Funny thing: im not into soul games but its perfect
    I enjoyed every boss fight
    My favorite moment in my gaming history is the moment that i beat the first boss that you are supposed to die to him (unspeakable deep)
  7. Jan 13, 2021
    9
    Premier pas dans le monde des jeux 2D, l'enrobage Darksoulsien m'a fait me lancer dans l'univers de Salt&Sanctuary. Et franchement, difficile de trouver a redire. La richesse du jeu est incroyable et son gameplay génial. Merci à l'équipe de SKa!
  8. Jul 31, 2020
    10
    Everybody likes to reduce this game to a "dark souls in 2d".
    Whether you like Dark Souls or not, this game is AMAZING. It is incredibly rewarding, the art is spetacular and the sound is truly immersive.
    This game has such enormous replay value, as you can quickly try new builds with new characters without the many hours of investment that you would need for a game like Dark Souls. I
    Everybody likes to reduce this game to a "dark souls in 2d".
    Whether you like Dark Souls or not, this game is AMAZING. It is incredibly rewarding, the art is spetacular and the sound is truly immersive.
    This game has such enormous replay value, as you can quickly try new builds with new characters without the many hours of investment that you would need for a game like Dark Souls.
    I never found a game that could replace this one, the closest I found was Hollow Knight, and even that one was not as good as this one.
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  9. Jan 9, 2020
    9
    Castlevania decidiu dar um rolê com Dark Souls. No fim da noite, eles beberam demais, fizeram o que não deviam, e dessa relação saiu Salt and Sanctuary. Este jogo consegue reproduzir perfeitamente o que ambos os jogos tem de melhor. A exploração é dinâmica e muito satisfatória, a variedade de inimigos é absurda e o combate é nada menos que incrível, sendo, nesse sentido, um dos melhoresCastlevania decidiu dar um rolê com Dark Souls. No fim da noite, eles beberam demais, fizeram o que não deviam, e dessa relação saiu Salt and Sanctuary. Este jogo consegue reproduzir perfeitamente o que ambos os jogos tem de melhor. A exploração é dinâmica e muito satisfatória, a variedade de inimigos é absurda e o combate é nada menos que incrível, sendo, nesse sentido, um dos melhores Souls-Like que se tem notícia. As boss fight, por mais que não impressionem, de forma alguma decepcionam. O universo, por mais que em muito se inspire no jogo da Fromsoftware, consegue criar uma identidade própria. No geral, afirmo sem medo que este é um dos melhores jogos que eu já tive o prazer de jogar. Expand
  10. Jul 10, 2019
    10
    Masochistic. The only side scrolling rpg you will ever want. Do yourself a favor and go to their website to support them more by buying a T-shirt and signed poster.
  11. Nov 15, 2018
    10
    A Masterpiece, loved everything about this game, it is definitely a must play!
  12. Aug 14, 2018
    10
    An absolute gem!

    Everything you love about a great Souls game channeled into one of the most fun 2D platformers I've ever played. A game with Soulslike "depth" created by a team of only two, Salt and Sanctuary scratched that subtle itch I had wanting more from the genre. Fun and responsive combat. Branching world Plenty of class choices and weapon variety Tons of replayability
    An absolute gem!

    Everything you love about a great Souls game channeled into one of the most fun 2D platformers I've ever played.

    A game with Soulslike "depth" created by a team of only two, Salt and Sanctuary scratched that subtle itch I had wanting more from the genre.

    Fun and responsive combat.
    Branching world
    Plenty of class choices and weapon variety
    Tons of replayability

    A must have!
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  13. Jul 5, 2018
    9
    Sure Salt & Sanctuary has that Dark Souls vibe, but it actually plays more like Castlevania. It's deep, pretty, intriguing and tough, but not over the top tough like Dark Souls. I'd love to see more like this one. Definitely a hidden gem that is worth a play.
  14. Oct 30, 2017
    10
    I hardly give any game a 10 but this one deserves it since it is best indie's game I've ever played in my life. Salt and Sanctuary makes everything right from beginning to the end. Surely, it has huge inspiration from Dark Soul's series but I don't see it as a problem since the game was made so well. I have completed the game 2 times now with the different characters. I like level's designI hardly give any game a 10 but this one deserves it since it is best indie's game I've ever played in my life. Salt and Sanctuary makes everything right from beginning to the end. Surely, it has huge inspiration from Dark Soul's series but I don't see it as a problem since the game was made so well. I have completed the game 2 times now with the different characters. I like level's design a lot, They are very cleverly designed and have many freedom to go. Game mechanic is perfect. Music is also great as well. I have nothing major to criticize although I think the difficulty is a bit too easy towards the end game if you build your character right.

    In brief, If you like challenging game, if you like dark souls, this game is a must buy. 20 dollars is very good price for what you will get. I also have heard that this game was developed by only 2 persons, I kudos them for that. It is truly masterpiece for indies game, and I hope there will more indies like this in the future.
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  15. Jul 26, 2017
    9
    Excellent, lightning fast, souls saga combined with some bloodborne elements. Also Metroid/Castlevania comes to mind. As with the aforementioned, you will develop a love/hate relationship with this amazing game.
    Almost completed the first run as a mage, and impatient to start as a rogue or heavy knight...
    Graphics Being a 2D side scroller the graphic department did an excellent job
    Excellent, lightning fast, souls saga combined with some bloodborne elements. Also Metroid/Castlevania comes to mind. As with the aforementioned, you will develop a love/hate relationship with this amazing game.
    Almost completed the first run as a mage, and impatient to start as a rogue or heavy knight...

    Graphics

    Being a 2D side scroller the graphic department did an excellent job depicting every scenario, while there are heavily detailed environments like starry skies and fogged out villages in the background there also dimly lit caves to explore torch in hand whilst defending yourself from the lurking dangers.
    Character creation and details are simple, and a little rough on the aesthetics for some, but... keeping it real? you won't be admiring your character face while playing, either because you are wearing a helmet or because you are busy trying to stay alive.

    Music and Sound effects

    If you have played the dark souls saga, or bloodborne, this game will bring some nostalgic sound effects, simple yet characteristic effects to the metal clashing and magic casting effects.
    You will get the feeling that the background music gives it a distinct touch that outshines DS, hearing electric guitar mildly buzzing around frightening villages and water drops and echo in dark caves.

    Gameplay

    Moving around is a breeze, swift as the wind and nimble as a deer, the game lets you move how you see fit to, delivering freedom and excellent control to your character. Around 10 and more weapon types, where you can specialize in whichever you want to, fancy yourself a heavy armored knight with a huge hammer? You got it! Mind trying a full fledged mage to invoke lightning and fire (Found like 15 to 20 spells) ? Knock yourself out!

    Difficulty

    From 1 to Dark Souls, depending on your character build, decisions and playstyle this can be a hellish trip, constantly seeing the wanna be "You died" screen, or it can be just tough to crack. Dying, learning, and keep trying will be the key to success. On the final third of the game, a full specialized mage is able to finish most bosses on the second try which is kind of let down, expecting it to be harder.
    I would not recommend this game to: Little impatient kids (Unless that was my son, so as to build some character and persistence), persons that don't learn from their mistakes, or easily anger/stressed persons.

    Story

    The story is interesting, not fascinating nor captivating but it will accomplish the task of getting you on the tracks of the first levels and then you will treat the story as a third dish... yes, you read it right! Third dish, because the focus and fun comes from exploring, fighting, surviving, dying, learning and improving and also the huge specialization tree that you want to fulfill to be better at doing all the stuff mentioned before!

    Originality

    Obviously not the pioneer of originalty. S&S Takes good chunks of ideas out of other games, and personally I think that is great. You take the good stuff, mix it with your own and make something different. For some it will be ripoff and disappointing, and for others it will be refreshing and entertaining.

    Replayability

    -Will complete this once I have finished my run.
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  16. Jul 14, 2017
    10
    I absolutely loved this game. Metroidvanias are my favorite kind of games, and I also love the Souls series and Bloodborne, so this game seemed right up my alley. I was a bit worried that it would just be a souls rip-off with light Metroidvania elements, but it's not at all. It's just as satisfying as a Souls game, probably not as hard, but still a decent challenge, which is rare inI absolutely loved this game. Metroidvanias are my favorite kind of games, and I also love the Souls series and Bloodborne, so this game seemed right up my alley. I was a bit worried that it would just be a souls rip-off with light Metroidvania elements, but it's not at all. It's just as satisfying as a Souls game, probably not as hard, but still a decent challenge, which is rare in Metroidvania games these days. But the real surprise is that it is also a great Metroidvania game. It follows all the rules: One big unified map, areas locked behind new abilities and locked doors, backtracking, shortcuts, all of that with the combat and leveling system find in the souls game translated beautifully to a 2D platform game.

    The combat has that Souls heft, and weapons really do work differently. Just like Souls, you can create your heavy armored mage, or light armored heavy hammer fighter, etc... New Game + is part of the deal as well. The main game is quite long too, especially generous considering this is a game made by a small indie studio and retails for 17.99. A bargain if you asked me, because it offers really great value for that price. I know I will be revisiting this game often and it's now part of a select group of games that are for me part of the pinnacle of the Metroidvania genre: Symphony of the Night, Super Metroid, Guacamelee!, Metroid Fusion, Order of Ecclesia, and Dawn/Aria of Sorrow.
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  17. Apr 29, 2017
    8
    If you are fan of Dark Souls & Metroidvania then you will enjoy this game . .
  18. Mar 31, 2017
    9
    Salt and Sanctuary
    2D Dark Souls
    Salt and Sanctuary is quite literally a 2d version of dark souls... you start out customizing your character and choosing your class... And you’re set off into a world of hurt... And it’s brilliant… There are weapons and other loot around the world that you can do combos with and certain items will slow your character down… You’re slicing through
    Salt and Sanctuary
    2D Dark Souls
    Salt and Sanctuary is quite literally a 2d version of dark souls... you start out customizing your character and choosing your class...
    And you’re set off into a world of hurt...
    And it’s brilliant…
    There are weapons and other loot around the world that you can do combos with and certain items will slow your character down…
    You’re slicing through enemies to pick up salt instead of souls...
    Managing your stamina much like nioh…
    And taking that salt back to a sanctuary to level up your character and unlock slots in your skill tree…
    And of course each level needs more salt..
    So you have to carefully balance exploration and banking in your collected salt...
    The game does a decent job of not making you ever feel overwhelmed
    That doesn’t mean this game is easy though
    it will test your patience...
    but you always feel like you could’ve made it past where you died if you try just one more time…
    going back, recollecting your salt..
    Grinding if you choose... and making your way towards a boss…
    These boss battles are brutal, nearly 20 in total…
    And again like the combat// can feel frustrating at times…
    but you eventually learn them…
    You can roll, block, used ranged weapons...
    there’s such a great variety of weapons and items here to fit every type of players game style…
    But this game is hard…
    you probably won’t beat it..
    But if you do manage it will take you around 15 hours to do so
    This is one of my favorite 2d games I’ve ever played…
    If you’re a glutton for punishment, and love that sense of discovery, searching for better loot as giant blobs of goo fall on your head or a wolf gnaws at your neck
    don’t miss out on one of the most satisfyingly challenging 2d games on the market
    I give Salt and Sanctuary
    a 9/10
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  19. Mar 19, 2017
    10
    Just get it.

    Ignore the middle of the road reviews complaining about 'game identity' and other such nonsense. Anyone who says this game is a Souls rip off clearly has their eyes closed and brain lobotomised.

    S+S has its own identity; which is being thest Metroidvania since Aria of Sorrow.

    Notice how that sentence does not mention anything about Dark Souls.
  20. Mar 17, 2017
    8
    An excellent 2d platform souls like game. i like the combat as much as the platforming! The world is huge with good level design, enemy variety and bosses.... i only finished the game once as a pure mage and love every minute of it. you get a few new jumping abilities by progressing the game and you can revisit previous levels using new ability to access secret places, i like this game design.
  21. Mar 16, 2017
    10
    The only worthwhile souls-like to ever come out aside from Nioh. Awesome sound and boss design, very cool music and atmosphere and a intense and satisfying combat that gave me hope of all 2D side scrollers in the future. This game even had platforming that I ACTUALLY ENJOYED.....and I absolutely hate platformers especially 2D ones. Amazing game from a great dev, and a true triumph of theThe only worthwhile souls-like to ever come out aside from Nioh. Awesome sound and boss design, very cool music and atmosphere and a intense and satisfying combat that gave me hope of all 2D side scrollers in the future. This game even had platforming that I ACTUALLY ENJOYED.....and I absolutely hate platformers especially 2D ones. Amazing game from a great dev, and a true triumph of the Souls-like genre. Expand
  22. Mar 8, 2017
    10
    One of the best games I've every played! It truly feels like Dark Souls in 2D. It's fun; it's difficult; and the graphics are amazing! Try it! You won't be disappointed!
  23. Jan 4, 2017
    9
    It is a 99.9% Dark Souls 2D game, the 0.1% being you collect salt and not souls. If you like Dark Souls you will probably like this game. If you like difficult 2D sidescrollers then you will probably like this game.

    Once I figured out transmutation and developed a strategy for skill development the game opened up and became fantastic. I am subtracting one point because one very
    It is a 99.9% Dark Souls 2D game, the 0.1% being you collect salt and not souls. If you like Dark Souls you will probably like this game. If you like difficult 2D sidescrollers then you will probably like this game.

    Once I figured out transmutation and developed a strategy for skill development the game opened up and became fantastic.

    I am subtracting one point because one very difficult boss would leave the screen and you could not hit her or figure out what she was doing.

    Other than that this game is fantastic!!!
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  24. Jun 17, 2016
    10
    I'm not the very best at articulating my thoughts so I do apologise if you are bothered by this.
    TLDR: YES,YES, YES!!!!! you should buy this game. Good level design, good character customization. If you love platformers you will love this. And there is a lot of platforming in the game. This is why you should go in not expecting a souls like game. This is a 2D game not a 3D game. So think
    I'm not the very best at articulating my thoughts so I do apologise if you are bothered by this.
    TLDR: YES,YES, YES!!!!! you should buy this game. Good level design, good character customization. If you love platformers you will love this. And there is a lot of platforming in the game. This is why you should go in not expecting a souls like game. This is a 2D game not a 3D game. So think more Castlevania with stamina than dark souls. The biggest connection the game has to souls games is the die system and that's it really. The game is a good price and it's better than a lot AAA games. You certainly can't go wrong buying this game.

    This game is amazing and a really fun. I hope it does really well that we can have a sequel. I found it to have a rather interesting story. I love the art style if you are fan of indie art in games, anime or web art you will love this style. And when you are playing the game you can feel the time and love that the devs put into the game. It's very rare you will get that type of connection with a game. So many AAA games were thrown lots of money at and tossed out the door. So this game is refreshing. I know a lot of people would like a map for this game and It would have been nice, but I did find that the salt and sanctuary wiki one worked really well it's just a rough sketch of what it would be like but I found that to be enough. You can find it if you google as well "salt and sanctuary map". Once you get use to areas you will find your way around fairly easily. Another good point about this game is level design is amazing everywhere is connected I've only known a few games to be like this, so for an indie game to get it right. Well done Ska Studios! I look forward to see more games from this company even if it's not a sequel to this game.

    If you like old school Castlevania, Metroid, Dust: An Elysian Tail and other similar 2d games. You will love this game. As others have said it also gets inspiration from souls series games. It has same system in which when you die you have one chance to get the XP back, fail and it's gone forever. I really love this system and would love to see it in more games. How I see this game mechanic is similar to other game mechanics like levelling your char, save and continue, checkpoint, autosave, stamina, special attacks, etc. Well souls games were the first I believe to create that die system. We don't bash other games for copying other game mechanics like having save and continue, checkpoints, levelling and stamina in them. These are really standard things in the gaming world these days. And that's what I would like to see from this game mechanic. However I don't think anyone should bash a game just because it copied a very clever game mechanic. If someone comes up with a really amazing idea in the game industry that will help make games better then people should use it for their game. This is how innovation usually works if someone/company does something really well then other companies/people usually copy it. It The reason I bring this up is because I see a lot of people that are bashing salt and sanctuary calling it a souls clone this is not true. The game could stand on it's own with out the souls stuff. It just makes the game better. It is has some unique gameplay mechanics of it's own with the brands. Attaching the charms to the weapon something I really like. Want extra range on a weapon, or attack power just equip a charm.

    The only really downside to the game is the lack of music which is a shame I love game music. However music is usually extremely expensive even just to buy a licence of a already created track can be really costly. The game does have some music 3 or 4 background tracks that get repeated. On the plus side I rarely found it bothered me the repeating music. If the game had more funding it could have gotten some more music clearly the devs had to prioritise with the budget they had. Either way they did amazing job I'm not going to score points off for something that is out of their control. They did amazing job with the resources they had at hand and I'm glad they spent less on the music. They certainly made up for it in the good gameplay.
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  25. May 29, 2016
    8
    Si vosotros adoráis la saga de From Sofware igual que los desarrolladores, id a por el. Sino, creo que es un buen aperitivo antes de lanzarse al plato principal, para descubrir como funciona este estilo de juegos, apoyar a una pequeña gran empresa y hacerse con una pequeña joyita.
  26. Apr 17, 2016
    9
    Just finished this game for the first time, so good. I just had so much fun, even fell in love with the random art style by the end. Criticism that this game takes it's core mechanics from DS is completely justified, but that didn't bother me too much. The 2d and jumping adds a lot in terms of combat, exploration and platforming. I'd say the game plays like a Dark Souls Metroidvania -Just finished this game for the first time, so good. I just had so much fun, even fell in love with the random art style by the end. Criticism that this game takes it's core mechanics from DS is completely justified, but that didn't bother me too much. The 2d and jumping adds a lot in terms of combat, exploration and platforming. I'd say the game plays like a Dark Souls Metroidvania - what more can you ask for for $20? Expand
  27. Apr 11, 2016
    9
    Fantastic little game, honestly the best game out this year so far. So much depth, so much replay ability with some excellent combat and RPG mechanics.

    The game is somewhat of a Souls-borne/Metroidvania amalgam and mixes the two genres incredibly well. The world is impeccably designed especially in the level design aspect where just like the Miyazaki souls games everything links up with
    Fantastic little game, honestly the best game out this year so far. So much depth, so much replay ability with some excellent combat and RPG mechanics.

    The game is somewhat of a Souls-borne/Metroidvania amalgam and mixes the two genres incredibly well. The world is impeccably designed especially in the level design aspect where just like the Miyazaki souls games everything links up with shortcuts, intricate jumps and locked doors, it even adds to this with some interesting platforming techniques such as reversed gravity and a double and triple 'boost' jump known as the dart brand. All this combined with tough enemies and well designed boss fights makes for a thrilling ride through the game. There are over 20 different boss fights all of varying difficulties and just like the souls games can be made easier using the RPG elements or by learning the boss fights. There are well placed sanctuaries which are essentially your 'bonfires' and act as checkpoints through the game, some are easy to find and other require more exploration and lead to the player not only finding these safe havens but running into chests containing loot and loose items such as weapons, armour, magic spells and expendable items such as weapon buffs and healing equipment. These are all things which make up a fully fleshed out RPG game and will provide the player with multiple reasons to replay the game and experiment with different set ups. Every weapon, shield and armour piece can be upgraded using items found in the game world and will go a long way to overcoming some of the obstacles to come as I segue onto some of the very minor negative of the game which really have not affected my enjoyment of the game at all.
    The art style can take some getting used to especially where the character models are concerned and really do not fit the washed out aesthetic of the game especially up against the stellar boss and enemy designs. There are a few boss balancing issues which I noticed during my first play through as certain bosses along the way would spike dramatically in difficulty compared to other bosses in near proximity.
    I didnt notice it as much in my second and third playthrough but some bosses will provide some players with a tough, sometimes frustrating time.
    All in all a fantastic game and while an acquired taste which many players will not adjust their taste buds to for those it does will provide hours of enjoyment. Well worth the £15.
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  28. Apr 3, 2016
    8
    It's Dark souls in 2D it's like Castlevania mixed with the souls series which becomes literally the definition of fun. -2 points for blatantly ripping off every bit of the the Souls Series formula though. It even has the same little title cards when you beat a boss or die.
  29. Mar 29, 2016
    9
    My expectations for S+S were very high right from the start. Rave reviews and Dark Souls comparisons were all it took to make me take the plunge into the eerily beautiful world Ska Studios created. Within the first hour, S+S felt strikingly familiar to Dark Souls in terms of game mechanics (souls vs. salt, interconnected world design, risk vs. reward scenarios, etc). While tough at first,My expectations for S+S were very high right from the start. Rave reviews and Dark Souls comparisons were all it took to make me take the plunge into the eerily beautiful world Ska Studios created. Within the first hour, S+S felt strikingly familiar to Dark Souls in terms of game mechanics (souls vs. salt, interconnected world design, risk vs. reward scenarios, etc). While tough at first, the learning curve definitely levels off less than halfway through the game, which was a bit disappointing given the punishing nature of the first couple areas. Along with poor end-game balancing, I found that gold became virtually meaningless at around the same point in the story. These were really the only two issues I had with the game. Enemy design was creative, areas were unique but connected, combat was fluid without bugs. All in all, S+S comes together to create a unique, yet familiar universe for hardcore-RPG fans everywhere. Expand
  30. Mar 28, 2016
    9
    One of the best indies I've played on ps4!

    Great souls/metroidvania spawn. Customization is solid and character progression is nothing short of perfection. Level design is varied and progressively gets more challenging, same with bosses. There are little "Tricks" to beating them (just like with any souls game) as far as I can tell they are balanced, all depends on the players
    One of the best indies I've played on ps4!

    Great souls/metroidvania spawn.
    Customization is solid and character progression is nothing short of perfection.
    Level design is varied and progressively gets more challenging, same with bosses. There are little "Tricks" to beating them (just like with any souls game) as far as I can tell they are balanced, all depends on the players ability.

    All and all great game with tons of potential for a sequel,
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Metascore
84

Generally favorable reviews - based on 56 Critic Reviews

Critic score distribution:
  1. Positive: 51 out of 56
  2. Negative: 0 out of 56
  1. Aug 1, 2018
    86
    You could call Salt and Sanctuary a 2D mashup of Dark Souls and Castlevania, and you'd be right. But such a simple pronouncement would be a disservice to the tremendous amount of thought that's gone into Salt and Sanctuary, whether it's in the graphic style that evokes horror through the style of comic strips or in the intricate web of dungeons and castles serves as it map.
  2. CD-Action
    Jun 29, 2016
    60
    A tribute to Dark Souls done with a deep understanding of the original game, but ugly and derivative as hell. [06/2016, p.61]
  3. Edge Magazine
    Jun 7, 2016
    60
    Salt & Sanctuary can be brilliant, but it's held back by undersized visual design, both in UI and open play, making playing it from distance a pain. [June 2016, p.122]