- Publisher: Spry Fox
- Release Date: Aug 5, 2014
- Also On: iPhone/iPad, PC
- Critic score
- Publication
- By date
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Aug 5, 2014The more I played Road Not Taken, the more my hesitations mounted. Mixing rogue-like restarts with puzzle mechanics is an intriguing concept, and I like the opportunity to see new puzzles on each playthrough. However, the resulting problems and sense of repetition on similar (even if not identical) puzzles isn’t worth the trade-off.
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Dec 8, 2014Spry Fox does a solid job in presenting a polished, attractive-looking package, even if the gameplay doesn't quite meet the same standard.
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Aug 15, 2014Randomly generated puzzles results in increased replayability, but it also means a lack of variety – and that forms the ultimate demise of Road Not Taken when it is so clear there is a direction, an end goal, a climax. Original and novel it is, but there just simply isn’t enough reward to keep you going against the odds.
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Aug 12, 2014It’s amazing how sometimes the simplest of puzzle ideas can turn chaotically complex.
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Aug 11, 2014When I first started playing Road Not Taken, I was completely enamored by its premise, style, and world. Slowly, bit by bit, I became more annoyed and started having a little less fun as the levels progressed and as the game's initial intrigue wore off a little more.
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Aug 11, 2014A well built puzzle game for PlayStation 4 with beautiful visuals. However, it's quite a short game. It's best asset is the absolutely random system of maps creation.
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Aug 7, 2014It's an acquired taste, though, despite its popular ingredients.
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Aug 6, 2014An interesting puzzle game, but the roguelike elements does not perfectly match with the gameplay mechanics and the overall structure.
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Aug 5, 2014Niggling performance issues aside, it’s hard not to enjoy being the star of your very own fairy tale world – even if that fictional realm has a particularly odd approach to infant safety.
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Aug 21, 2014Road Not Taken has its charms, but it's ultimately a very harsh and unforgiving roguelike puzzler that only ultra-hardcore players might enjoy.
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Games Master UKSep 19, 2014The cute stylings hide the deceptively difficult and overly complicated gameplay mechanics. [Nov 2014, p.76]
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Playstation Official Magazine AustraliaSep 19, 2014Artistic, and absorbing for a time. But the whimsy gives way to shallowness. [October 2014, p83]
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Aug 20, 2014Developer Spry Fox' first few steps into the console market definitely has its charms, but doesn't hold up in the long run. While the combination of match three game and roguelike games sounds like a good idea on paper it doesn't really work in practice.
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Aug 6, 2014Road Not Taken, ironically, feels like it’s stuck between two ideals. It can offer very interesting puzzle mechanics, but gets bogged down by over-complicating matters with enemy types that add frustration.
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Sep 1, 2014As good as this fairy tale themed game seemed to be, Road Not Taken didn’t feel quite right.
Awards & Rankings
User score distribution:
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Positive: 25 out of 84
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Mixed: 36 out of 84
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Negative: 23 out of 84
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Aug 13, 2014
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Aug 11, 2014This review contains spoilers, click full review link to view.
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Nov 19, 2014