- Publisher: Square Enix
- Release Date: Oct 11, 2016
- Also On: PC, Xbox One
Summary:
Lara Croft embarks on her first Tomb Raiding expedition to the most treacherous and remote regions of Siberia. Rise of the Tomb Raider: 20 Year Celebration also includes the new “Blood Ties” single player content, VR support, new Co-op play for Endurance mode, and more. [Playstation.com]
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| Rating: | M |
|---|---|
| Developer: | Crystal Dynamics, Nixxes Software |
| Genre(s): | Action Adventure, Linear |
| Special Controllers: | PlayStation VR Compatible |
| Number of Online Players: | 2 Players |
| Cast | Credit |
|---|---|
| Aubrey Pullman | Environment Artist |
| Scott Krotz | Technical Director |
| Chris Conway | Lead AI Engineer |
| Morgan Gray | Executive Producer |
| Brian Westergaard | Senior Producer |
| Tim Van Klooster | Programmer |
| Jack Grillo | Audio Director |
| David Beddoes | Additional Design |
| Jeff Wilcox | Lead Animator |
| Daniel Riordan | Additional Voices |
| Christopher Port | Additional Engineering |
| Morten Mikkelsen | Lead Rendering Engineer |
| Frederic Richard | Senior Graphic Designer |
| Guillaume Carrez | Additional Programming |
| Philippe Lussier | Senior Level Designer |
| Remi Lacoste | Cinematic Experience Director |
| Patrick Sirk | Principal Environment Artist |
| Mathieu Berube | Technical Animation Director |
| Brian Horton | Game Director |
| Cathy Feraday | Additional Cinematic Animation |
| Caleb Strauss | Senior Environment Artist |
| Arne Oehme | Group Lead Level Designer |
| David Kury | Senior Producer |
| Brandon Russell | Concept Artist |
| Trevor Devall | Additional Voices |
| Ian Miller | Senior Designer |
| Gary Snethen | Chief Technology Officer |
| Alex Bartholomeus | Programmer |
| Brandon Fernandez | Animation Director |
| Kam Yu | Lead Character Artist |
| Kam Zambel | Producer |
| Will Kerslake | Lead Live Designer |
| Noah Hughes | Creative Director |
| Jason Botta | Design Director |
| Christian Cantamessa | Story Consultant |
| Louis-Philippe Sanschagrin | Senior Environment Artist |
| John Harrington | Assistant Producer |
| Yann Maheust | Senior Level Artist |
| Tore Blystad | Performance Director |
| Yannick Bergeron | Cinematic Animator |
| Nikolai Mohilchock | Senior Designer |
| Matthew Gaston | Lead Player Programmer |
| Karl Gallagher | Senior Audio Designer |
| Matt Sifton | Senior Cinematic Animator |
| Terence Chiu | Online Development Manager |
| Dan Conroy | Additional Voices |
| Ted Johnson | Senior Software Engineer |
| Phuongvan Hua | Senior Level Artist |
| Chris Bartlett | Lead User Interface Artist |
| Frank Petreikis | Lead Audio Designer |
| Martijn De Waard | Lead Artist |
| Steven Tjoe | Artist |
| Rhianna Pratchett | Lead Writer |
| Marco Till Brenner | Live Technical Director |
| Wilson Mui | Animation Director |
| Byron Evora | Additional Audio Design |
| Keythe Farley | Additional Voices |
| Philippe Therien | Lead Combat Designer |
| Dimitri Diatchenko | Additional Voices |
| Joe Khoury | Producer |
| Greg Findlay | Senior Level Designer |
| Martin Pettigrew | Lead Artist |
| Shamil Rasizade | Senior Animator |
| John Stafford | Lead Narrative Designer |
| Cameron Suey | Narrative Designer |
| Daniel Neuburger | Game Director |
| Scot Amos | Executive Producer |
| Okitomo Hikosaka | Animator |
| Kay Bess | Voice Actor: Ana |
| Kay Bess | Voice: Ana |
| Chris Parson | Additional Voices |
| Ben Stanton | Senior Animator |
| Frank de Bresser | Additional Programming |
| Sean Vanaman | Story Consultant |
| Alisha Thayer | Live Designer |
| Benoit Gagne | Senior Cinematic Animator |
| Michael Brinker | Lead Designer |
| Frederic Robichaud | Lead Programmer |
| Kenrick Leung | Concept Artist |
| Scott Kennedy | Lead FX Artist |
| Wes Gleason | Additional Voice Director |
| Philip Bache | Voice Director |
| Chad Armstrong | Senior Live Designer |
| Francois Gosselin | Senior Modeler |
| Brian Burke | Associate Animator |
| Matt McCulloch | Senior Environment Artist |
| Brenoch Adams | Art Director |
| Rose Hunt | Lead Producer |
| Hugo Au | Cinematic Animator |
| Nicholas Eberle | Senior Designer |
| Jim Pirri | Additional Voices |
| Brian Li | Software Engineer |
| Yann Alet | Senior Programmer |
| Reed Shingledecker | FX Artist |
| Anthony DiMento | Designer |
| Frederic Arnaud | Senior Sound Designer |
| Michael Svymbersky | Character Artist |
| Greg Chun | Additional Voices |
| Leonardo Braz Da Cunha | Additional FX |
| Harrie van Ginneken | Programmer |
| Jessica Watkins | Additional Design |
| Sebastien Proulx | Cinematic Lead |
| Jocelyn Hudon | Cinematic Animator |
| Jonathan Dahan | Production Coordinator |
| Bradley Hines | Senior Level Designer |
| Vincent Cadieux | Technical Level Designer |
| Bjorn Swenson | Senior Level Designer |
| Guillaume Monette Martin | Senior Technical Level Designer |
| Emilie Guilloux | Senior Technical Level Designer |
| Jean Pellerin | Technical Scripter |
| Freddy Brigthon | Senior Generalist Programmer |
| Hugo Lemerise | Gameplay Programmer |
| Frederic Joanis | Programmer |
| Christian Guy | Lead Engine Programmer |
| Jonathan Reiter | Additional Senior FX Artist |
| Karla Martinez | Lighting Artist |
| Michel Limoges | 3d Senior Artist |
| Nicolas Dorais | Senior Environment Artist |
| Olivier Mir | Senior Level Artist |
| Kyu-Chul Youn | Senior Level Artist |
| Yves Descoteaux | Senior Level Artist |
| Simon Pichette | Senior Level Artist |
| Eric Houde | Level Artist |
| Pierre Gagne | Senior Level Artist |
| Sophy Deslauriers | Level Artist |
| Michael Milette | Intermediate Level Artist |
| Yann Regnier | Intermediate 3d Artist |
| Vincent Presseau | Animator |
| Jason Kreller | Senior Cinematic Animator |
| Simon Blais | Senior Animator |
| Marc-Antoine Legault-Lamarche | Assistant Technical Director Animation |
| Hugo Leger | Sound Designer |
| Eliott Hayut | Online Programmer |
| Jean-Gabriel Le Sauteur | Senior Online Services Programmer |
| Simon Toupin | Generalist Programmer |
| Francis Paulin | Lead Programmer |
| Dave Adam | Tools Programmer |
| Jad Baydoun | Senior Programmer |
| Daniel Bisson | Game Director |
| Linda Burgers | Producer |
| Jeroen Soethoudt | Programmer |
| Marcel Smit | Programmer |
| Ron Rosenberg | Director Of Production |
| David Back | Software Engineer |
| Jeffrey Dewar | Senior Animator |
| David Lodge | Additional Voices |
| Adrienne Wilkinson | Additional Voices |
| Philip Anthony-Rodriguez | Voice Actor: Jacob |
| Philip Anthony-Rodriguez | Voice: Jacob |
| David Hoffman | Additional Voices |
| Andrew Holifield | Designer |
| Bruce Thomas | Additional Voices |
| David Shaughnessy | Additional Voices |
| Shane Johnson | Additional Voices |
| Bobby Tahouri | Music |
| Derek Phillips | Additional Voices |
| Matthew Gravelle | Voice Actor: Atlas |
| Matthew Gravelle | Voice: Atlas |
| Michael Maloney | Voice Actor: Lord Croft |
| Michael Maloney | Voice: Lord Croft |
| Ryan Alosio | Additional Voices |
| Vincent Monnier | Lead Level Designer |
| Steve Austin | Lead Engineer |
| David Hubert | Cinematic Animation Director |
| Joshua Bapst | Lead Environment Artist |
| Jeffrey Adams | Senior Concept Artist |
| Michael Baytion | Senior Concept Artist |
| Mike Abahazy | Lead Technical Artist |
| Dannie Carlone | Environment Artist |
| Osvaldo Villa | Environment Artist |
| Mark Wahlquist | Environment Artist |
| Zachary Perez | Environment Artist |
| Matthew Bard | Associate Environment Artist |
| Michael Viscio | Associate Environment Artist |
| Matt Krotenberg | Additional Environment Art |
| Steve Mortensen | Additional Environment Art |
| Nicole Tan | Environment Artist |
| Heather Knudsen | Associate User Interface Artist |
| Michael Oliver | Technical Art Director |
| Jonathan Robins | Lead Character Technical Artist |
| Alyssa Reuter | Additional Technical Art |
| Derrick Barth | Additional Technical Art |
| Yi Sun | Senior Designer |
| Ray Yeomans | Senior Designer |
| Pokee Chan | Additional Design |
| Richard Pau | Associate Environment Artist |
| Grant Parker | Designer |
| Raul Siqueira | Associate Designer |
| Ryan Zingler | Designer |
| Jean Chin | Additional Production |
| Wistaria Clark | Producer |
| Michel Dinel | Storyboard Artist |
| Seth Friedman | Software Engineer |
| Vinash Seenath | Associate Software Engineer |
| Heath Smith | Senior Game Designer |
| Tracy Jasperson | Senior Animator |
| Christopher Cox | Animator |
| Anthony Garttmeyer | Animator |
| Taylor Holmes | Associate Animator |
| Stefan Iverson | Animator |
| Philip Lamperski | Audio Designer |
| Mariah Robinson | Associate Audio Designer |
| Hugo van der Heiden | Senior Producer |
| Coen Frauenfelder | Programmer |
| Michiel Roza | Additional Programming |
| Marco Bouterse | Programmer |
| Sander Bronkhorst | Artist |
| Ronald Houtermans | Artist |
| Camilla Luddington | Voice Actor: Lara Croft |
| Camilla Luddington | Voice: Lara Croft |
| Earl Baylon | Voice Actor: Jonah |
| Earl Baylon | Voice: Jonah |
| Richard Waters | Senior Producer |
| Kari Hattner | Producer |
| Josh Harrison | Senior Designer |
| Ralph Sbrogna | Senior Designer |
| Matthew Angus | Designer |
| Ryan Harvey | Designer |
| Bryan Enriquez | Designer |
| Mike DiRenzo | Associate Designer |
| Sze Jones | Senior Character Artist |
| Joel Crook | Character Artist |
| Mark Castanon | Concept Artist |
| Paul Svoboda | Environment Artist |
| Norman DeYoung | FX Artist |
| Benjamin Allen | Software Engineer |
| Grant Campbell | Software Engineer |
| Cory Stephens | Associate Software Engineer |
| Philip Gelatt | Additional Writer |
| Rob Cheng | Senior Technical Artist |
| Destiny Bradley | Technical Artist |
| Jing Jin | Technical Artist |
| Joshua Herbert | Associate Live Designer |
| Justin Paver | Lead Engine Programmer |
| Max Belanger | Senior Producer |
| Marc Fursenberger | Senior Level Designer |
| Luis Martins | Senior Lighting Artist |
| Christian Dube-Lebel | Senior VFX Artist |
| Yohann Schepacz | Senior Concept Artist |
| Denis Herry | Cinematic Animator |
| Louis Mousseau | Cinematic Animator |
| Marc-Andre Lalonde | Senior Tools Programmer |
| Olivier Grenier-Chenier | Junior Programmer |
| Marco de Bruijn | Producer |
| Sylvester Hesp | Lead Programmer |
| Sam Hardeman | Programmer |
| Patrick Wouterse | Programmer |
| Wouter Burgers | Additional Programming |
| Wessel de Groot | Additional Programming |
| Oscar Stegehuis | Art Director |
| Thomas Boone | Artist |
| Danny Flu | Artist |
| Andre Ferwerda | Artist |
| Jeroen Horsman | Artist |
| Niels Iburg | Artist |
| Chris Redshaw | Artist |
| James Rutter | Artist |
| Peter Deurloo | Game Design |
| Joris van Dijk | Game Design |
| Frank Post | Game Design |
| Maarten Hordijk | Level Design |
| Rick van Veen | Level Design |
| Laura Waddell | Voice Actor: Ana |
| Laura Waddell | Voice: Ana |
| Jolene Anderson | Voice Actor: Sofia |
| Jolene Anderson | Voice: Sofia |
| Charles Halford | Voice Actor: Konstantin |
| Charles Halford | Voice: Konstantin |
| Zach Ward | Voice Actor: Konstantin |
| Zach Ward | Voice: Konstantin |
| John Bowe | Voice Actor: Winston |
| John Bowe | Voice: Winston |
| Olivia Vinall | Voice Actor: Amelia Croft |
| Olivia Vinall | Voice: Amelia Croft |
| Harriet Perring | Voice Actor: Young Lara |
| Harriet Perring | Voice: Young Lara |
| Casey Lewis | Additional Voices |
| Abigail Revasch | Additional Voices |
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