- Publisher: SCEA , Sony Interactive Entertainment
- Release Date: Oct 13, 2016
User Score
Generally favorable reviews- based on 126 Ratings
User score distribution:
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Positive: 91 out of 126
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Mixed: 13 out of 126
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Negative: 22 out of 126
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- Most helpful
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Nov 1, 2016A very intensive game, but also a very great game. VR gamers should note that this game will probably require you to ease into it, as your play sessions must grow gradually in order for you to get used to the intensity. Otherwise, you are likely to feel motion sick.
I'm now completely fine playing the game and it's awesome - feels great and I really recommend it. -
Nov 13, 2018
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Nov 5, 2016
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Oct 13, 2016RIGS looks absolutely amazing (far away objects look a bit fussy though).
Game play is fantastic, you really feel like you are in a huge robot, and it is incredibly fun!
A must buy for everyone who bought a PlayStation VR.
And a great reason to get the PlayStation VR if you are still on the fence to get one. -
Oct 14, 2016
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Oct 13, 2016It's not perfect but it's the best VR game for all platforms, polished and abundant
So give it a 10 for standard so we can review other game.
Make .Believe -
Oct 13, 2016
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Oct 14, 2016
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Oct 22, 2016
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Oct 15, 2016As mentioned. It isn't perfect but comparatively it is the launch title to own. The game looks brillant and the ESPN type of presentation works really well with this genre and experience.
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Oct 18, 2016
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Oct 19, 2016
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Oct 22, 2016
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Oct 19, 2016The game is not that bad but pretty far from being good. It forces the player through a long unstoppable tutorial. The matches are over shortly after they begin. 6 minute match with 2, 3 minute halves. Balance in online matches felt like an issue but in offline the AI is too easy.
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Feb 25, 2017
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May 21, 2018Unplayable, made me sick both times I've tried to play. Even when I could handle it, it was just held back by the vr in terms of gameplay. This game represents everything people fear of vr, motion sickness, gameplay mechanics clearly restricted by the peripheral. Straightfoward shooter in mech, they did a great job in presentation, and making you feel like you're in an actual mech though.
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Feb 7, 2017
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Jan 24, 2017
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Oct 16, 2017Worst motion sickness I've had in a VR game. The opening cinematic for when you start matches doesn't give you any head movement and that was about the end for me. Tutorial is unbearably tedious. Movement is slow and clunky. I don't recommend.
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May 22, 2018A solid mech multiplayer game with a distinct futuristic sports style theme. Awesome visuals/immersion, solid gameplay, and lots of different mechs to choose from. Only issue is that the game can be very intense and can cause some nausea and serious fatigue.
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Nov 4, 2017Rigs VR is a decent game with good graphics ect but i had to put it down as it gave me the worst motion sickness and I've played a lot of psvr games. If i didn't get the motion sickness it would of been ok game.
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Jul 16, 2017
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Nov 17, 2017
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Nov 5, 2016
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Feb 7, 2019This was a pretty cool launch title, graphics were great. I wish I didn't feel so sick while playing it but that's just me.
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Sep 12, 2017This game is an ah-ha moment for me with VR. The combination of over-the-top combat sports at larger than life scale executed this well gave me chills and did so as an afterglow of participation. After a while you forget you're not a character IN the game. 10.
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Nov 16, 2018
Awards & Rankings
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Aug 30, 2017RIGS: Mechanized Combat League may be the posterchild for PlayStation VR, but it's not the headset's MVP. While this future sports sim has a strong art style and some interesting ideas, it struggles to get the business done where it matters – on the pitch. Nauseating action and mushy combat really cause this contender to drop points.
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Jan 28, 2017Probably the first true competitive sports game in virtual reality. It has its flaws, sure, but it offers an entertaining experience sports fans will definitely enjoy.
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CD-ActionJan 12, 2017Despite RIGS’s modest content hats down to Guerrilla Games for proving that there’s a place in virtual reality for real, fast-paced first-person shooters, not just the on-rail variety. [13/2016, p.78]